The Angband Ladder: Burak, RohanKnight Haftedmaster by <quanchi@icpnet.pl>
[ToME 2.3.1 Character Sheet] Name : Burak Age 77 STR! 18/*** Sex : Neuter Height 40 INT! 18/40 Race : Zombie RohanKnight Weight 80 WIS! 18/130 Class : Haftedmaster Social Class 1 DEX! 18/*** Body : Player CON! 18/*** God : Manwe Sulimo CHR! 18/140 + To Melee Hit 124 Level 50 Max Hit Points 1438 + To Melee Damage 106 Experience 43945931 Cur Hit Points 1364 + To Ranged Hit 72 Max Exp 43945931 Max SP (Mana) 98 + To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 98 AC 52+119 Gold 3916844 Piety 29190 (Miscellaneous Abilities) Fighting : Legendary[82]Perception : Very Bad Blows/Round: 16 Bows/Throw : Legendary[17]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 16d6+1696 Stealth : Bad Magic Device: Legendary[27]Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) You are the first child of a Serf. You have dark brown eyes, wavy blond hair, and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 113 (5650') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 21 (1050') Erebor: Level 72 (3600') Dol Guldur: Level 70 (3500') A lost temple: Level 22 (1100') Your body is a Player. You are currently on level 105 of Angband. You have defeated 17178 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 98 princesses. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 18th Quelle of the 2890th year of the third age. You have been adventuring for 32 days. adefkmnopsuxz{|@ Add Str : ..2.4........... Add Int : ..2....2........ Add Wis : ..2.4..2........ Add Dex : 3.2.......4..... Add Con : ..2............. Add Chr : ..2.4..2........ Add Stea. : ..22...2........ Add Infra : ...2............ Add Tun.. : ..............6. Add Speed : .*2.43.2...*...+ Add Blows : 3..2............ Slay Anim.: +............... Slay Orc : +............... Sharpness : +............... Poison Brd: +............... Fire Brand: .............+.. Sust Str : ........+....... Sust Int : ..++....+....... Sust Wis : ..+............. Sust Dex : ................ Sust Con : ................ Sust Chr : ..+............. Invisible : .......+........ Mul life : ...............+ Sens Fire : ................ Reflect : ........+....... Free Act : +.+...+...+....+ Hold Life : ..+..+..+.+....+ Imm Acid : .......+*.+..... Imm Elec : ......*......... Imm Fire : .+..+.++*....... Imm Cold : ..*...++.......+ Res Pois : +...+.+.+......+ Res Fear : ....+..........+ Res Lite : .....++......... Res Dark : .....++.+....... Res Blind : ..+............. Res Conf : .....+..+....... Res Sound : ................ Res Shard : .+.+............ Res Neth : ...+............ Res Nexus : ...........+.... Res Chaos : .....+.......... Res Disen : ....+..+........ Levitate : ...............+ Lite : ......+..+...+.. See Invis : ..+..++........+ Digestion : ...............+ Activate : .++.++++.+++.... Aggravate : ......+......... Cursed : .++++........... Hvy Curse : .+++............ Fly : ...............+ Orc.ESP : +....+.......... Dragon.ESP: ......+......... Demon.ESP : .............+.. Undead.ESP: .............+.. Full ESP : ..+............. Skills (points left: 0) - Combat 41.321 [0.900] - Weaponmastery 50.000 [1.150] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] - Hafted-mastery 50.000 [0.700] . Stunning-blows 37.000 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 06.900 [0.600] . Barehand-combat 01.000 [0.300] . Antimagic 00.000 [0.550] - Sneakiness 06.770 [0.900] . Stealth -8.000 [0.400] . Disarming 12.800 [0.900] - Magic 03.940 [0.300] . Magic-Device 50.000 [1.150] . Udun 00.000 [0.400] . Necromancy 01.000 [0.300] - Spirituality 06.300 [0.400] . Prayer 50.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.700 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 71 of Angband. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {cursed} It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and shards. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 75 of Angband. e) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed} It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 95 of Angband. f) The Ring of Erevorith (+2 attacks) {cursed} It increases your stealth, infravision and attack speed by 2. It sustains your intelligence. It provides resistance to shards and nether. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon in the town of Gondolin . k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {cursed} It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater Balrog on level 65 of Erebor. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 75 of Angband. n) The Multi-Hued Dragon Scale Mail 'Razorback' (-4 to accuracy) [30,+25] It can be activated for star ball (150) every 1000 turns if it is being worn. It provides light (radius 1) forever. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to fire, cold, poison, light and dark. It allows you to see invisible monsters. It allows you to sense the presence of dragons. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Leather Shield of Anarinar [2,+13] It sustains your strength and intelligence. It provides immunity to acid and fire. It provides resistance to life draining, poison, dark and confusion. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 70 of Erebor. s) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to life draining and acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It increases your speed by 15. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Skull druj (1400 hp) {) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |) a Magical Pick of Digging (+6) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Fireproof Holy Tome of Manwe Sulimo It cannot be harmed by fire. You found it in the remains of a Snaga Shaman on level 100 of Angband. b) The Crystal Ball of Godly Sights {mass geno/1000} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Barbazu on level 70 of Erebor. c) The Bottomless Bottle {@A1 !d!k!v (hunger)} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 33 of Mirkwood. d) Heward's Excellent Experimental Earmuffs {tele/100} It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 36 of Mordor. e) 2 Potions of *Healing* f) 4 Potions of Enlightenment g) 15 Potions of Resistance h) 6 Scrolls of Remove Curse i) 2 Scrolls of *Remove Curse* j) a Scroll of *Destruction* k) a Scroll of Mass Genocide l) an Iron Rod of the Istari of Disarming (100/100) {@z2 !d!k!v} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Death quasit on level 38 of Mordor. m) an Iron Rod of Illumination (50/50) {@z4 !d!k!v} n) a Silver Rod of the Istari of Detection (168/200) {@z1 !d!k!v} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of an Archlich on level 99 of Mount Doom. o) a Golden Rod of Capacity of Enlightenment (211/250) {@z6 !d!k!v} p) a Mithril Rod of the Istari of Healing (320/320) {@z5 !d!k!v} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Nightwalker on level 99 of Mount Doom. q) an Adamantite Rod of Home Summoning (200/200) r) an Adamantite Rod of Restoration (200/200) {@z7 !d!k!v} s) an Adamantite Rod of Recall (155/200) {@z3 !d!k!v} t) a Staff of Teleportation[20|45] u) The Lucerne Hammer of Finar (2d5) (+18,+9) (+3 attacks) {!*} It can be wielded two-handed. It increases your strength and attack speed by 3. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 92 of Angband. v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) a Potion of *Enlightenment* [Home Inventory - Gondolin ] a) a Parchment titled ``Planar Travel Made Easy'' {geno/500} It can be activated for genocide every 500 turns. b) The Immortal Skull of Benetar {restoration/100} It can be activated for restore stats and life levels every 200 turns. You found it lying on the ground on level 35 of Mordor. c) 2 Sprigs of Athelas d) 4 Potions of *Healing* e) a Potion of Life f) 7 Rod Tips of Enlightenment (40 Mana to cast) g) 3 Rod Tips of Healing (120 Mana to cast) h) a Rod Tip of Speed (100 Mana to cast) i) The Golden Horn of the Thunderlords (5 charges) {100% off} It was given to you as a reward. j) an Indestructible Ring of Damage (+18) k) a Ring of Speed (+12) l) an Indestructible Ring of Sound Resistance m) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 68 of Erebor. n) The Amulet of Ganthelor (+1 to stealth) It increases your strength, constitution and stealth by 1. It sustains your dexterity. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Polyphemus, the Blind Cyclops on level 74 of Angband. p) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . q) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 75 of Angband. r) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 65 of Erebor. s) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 65 of Erebor. t) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, dark and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 72 of Angband. u) The Hard Studded Leather 'Celegalir' (-12,-16) [7,+13](20%) It increases your hit points by 20%. It sustains your strength, intelligence and charisma. It makes you completely fearless. It provides resistance to life draining, acid, cold, poison, sound, shards, nether, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature multi-hued dragon on level 59 of Mordor. v) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 65 of Erebor. w) a Shield of Deflection of Reflection [10,+24] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Polyphemus, the Blind Cyclops on level 74 of Angband. x) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light, dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord in a plain of grass. [Home Inventory - Minas Anor ] a) The Anchor of Space-Time [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} b) 3 Potions of Life c) a Mithril Rod of Nothing (160/160) d) an Adamantite Rod of Nothing (200/200) e) a Rod Tip of Recall (80 Mana to cast) f) 2 Rod Tips of Enlightenment (40 Mana to cast) g) 4 Rod Tips of Detection (80 Mana to cast) h) 2 Rod Tips of Healing (120 Mana to cast) i) 4 Rod Tips of Disarming (50 Mana to cast) j) a Rod Tip of Trap Location (8 Mana to cast) k) a Ring of Damage (+20) l) a Ring of Speed (+13) m) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) an Indestructible Ring of Extra Attacks (+2 attacks) o) The Amulet of Rauglar (+3) It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to blindness, confusion, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 61 of Mordor. p) The Amulet 'Gilor' (+5) It increases your wisdom by 5. It provides resistance to light , blindness and nether. It gives telepathic powers. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 85 of Angband. q) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 61 of Erebor. r) The Thunderlord Coat of Marda [9,+25] (+5) It increases your intelligence, constitution and charisma by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, cold, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and chaos. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Kavlax the Many-Headed on level 60 of Erebor. v) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 33 of Mirkwood. w) The Horn of Rohan (+2) |
Posted on 9.3.2005 12:59
499. on the Ladder (of 19090)
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