The Angband Ladder: Jellorn, Wood-Elf Monk by <usma_2003@yahoo.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Jellorn                Age                102       STR:     16       
 Sex   : Male                   Height              77       INT:     10       
 Race  : Wood-Elf               Weight             102       WIS:     12       
 Class : Monk                   Social Class        22       DEX:  18/40       
 Body  : Player                                              CON:      8       
 God   : Tulkas                                              CHR:     12       
                                                                               
 + To Melee Hit          14 Level             29    Max Hit Points       260   
 + To Melee Damage       16 Experience    123744    Cur Hit Points       260   
 + To Ranged Hit         19 Max Exp       123744    Max SP (Mana)         16   
 + To Ranged Damage      13 Exp to Adv.   127500    Cur SP (Mana)         16   
   AC                 0+103 Gold           35367    Piety               2577   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Very Good    Mel.dmg/Rnd:  72-448    
 Stealth     : Legendary[12]Magic Device: Fair         Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of an Avarin Ranger.  You            
          have light grey eyes, wavy blond hair, and a fair                    
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 21 (1050')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')

 Your body is a Player.
 You are currently on level 21 of Mirkwood.
 You have defeated 2237 enemies.
 You saved 20 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Sear. : ...2............            
        Add Tun.. : ..............4.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...............+            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ....+...........            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Lite  : ...............+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ..+.............            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Xtra Might: ...............+            

Skills (points left: 0)
 - Combat                                        21.600 [0.900]
          . Weaponmastery                        02.300 [0.400]
          . Archery                              05.200 [0.400]
          . Barehand-combat                      33.400 [0.900]
 - Sneakiness                                    13.365 [0.900]
          . Stealth                              42.000 [0.900]
          . Disarming                            32.100 [0.900]
          . Dodging                              33.600 [0.700]
 - Magic                                         00.294 [0.600]
          . Magic-Device                         08.600 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
 - Spirituality                                  06.700 [0.900]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]

Abilities
 * Tree walking


  [Fates]

You are fated to find an Essence of Life on level 7.


  [Character Equipment]

a) (nothing)
d) a Long Bow of Power (x3) (+5,+13)
        
    It was given to you as a reward.
e) a Ring of Confusion Resistance
f) a Ring of Searching (+2)
k) an Amulet of Lightning Resistance
m) a Brass Lantern (with 10410 turns of light)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Pick of Digging (+4)
    It increases your ability to tunnel by 
    4.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Demonshield [5]
b) 2 Lembases
c) 5 Flasks of oil
d) 2 Blue Speckled Potions {tried}
e) 2 Green Speckled Potions
f) a Long Wand {tried}
g) a Ring of Searching
h) an Origami Paper Amulet
i) a Cloak of Mist [1] {excellent}
j) a Pair of Soft Leather Boots [2] {excellent}
k) a Basilard (1d8)
l) a Cutlass (1d7) {excellent}
m) a Dark Sword (3d7) {excellent}
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Restore Dexterity
b) a Potion of Restore Constitution
c) a Padded Armour [4]
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Parchment - Adventurer's Guide to Middle-earth
f) a Human Skeleton


  [Home Inventory - Gondolin ]

a) 18 Mushrooms of Cure Serious Wounds {100% off}
b) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and 
    wisdom by 2.  It makes you completely fearless.  It provides
    resistance to blindness.  It allows you to sense the presence of orcs, 
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the ground on level 37 of Maze.


  [Home Inventory - Lothlorien ]

a) a Potion of Cure Serious Insanity
b) a Feathers Cloak of Aman [1,+15] (+2 to stealth)
    It increases your 
    stealth by 2.  It provides resistance to blindness.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Novice ranger on level 12 of Mirkwood.
d) The Steel Helm of Hammerhand [6,+20] (+3)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
e) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if
    it is being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) a Spectral Katana (3d4) (+6,+7)
    It can be wielded two-handed.  It can
    be activated for wraith-form every 50+d50 turns if it is being worn. 
    It strikes at undead with holy wrath.  It provides resistance to life
    draining.  It allows you to see invisible monsters.  It drains life.  
    It was given to you as a reward.
g) a Shocking Small Metal Boomerang (3d4) (+5,+2)
h) Vort the Kobold Queen's corpse
i) a Red dragon worm corpse



Posted on 13.2.2005 07:17

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