[ToME 2.3.1 Character Sheet] Name : Jellorn Age 102 STR: 16 Sex : Male Height 77 INT: 10 Race : Wood-Elf Weight 102 WIS: 12 Class : Monk Social Class 22 DEX: 18/40 Body : Player CON: 8 God : Tulkas CHR: 12 + To Melee Hit 14 Level 29 Max Hit Points 260 + To Melee Damage 16 Experience 123744 Cur Hit Points 260 + To Ranged Hit 19 Max Exp 123744 Max SP (Mana) 16 + To Ranged Damage 13 Exp to Adv. 127500 Cur SP (Mana) 16 AC 0+103 Gold 35367 Piety 2577 (Miscellaneous Abilities) Fighting : Heroic Perception : Poor Blows/Round: 4 Bows/Throw : Excellent Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Very Good Mel.dmg/Rnd: 72-448 Stealth : Legendary[12]Magic Device: Fair Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of an Avarin Ranger. You have light grey eyes, wavy blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 21 (1050') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Your body is a Player. You are currently on level 21 of Mirkwood. You have defeated 2237 enemies. You saved 20 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Sear. : ...2............ Add Tun.. : ..............4. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...............+ Hold Life : ................ Res Acid : ................ Res Elec : ....+........... Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ..+............. Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Xtra Might: ...............+ Skills (points left: 0) - Combat 21.600 [0.900] . Weaponmastery 02.300 [0.400] . Archery 05.200 [0.400] . Barehand-combat 33.400 [0.900] - Sneakiness 13.365 [0.900] . Stealth 42.000 [0.900] . Disarming 32.100 [0.900] . Dodging 33.600 [0.700] - Magic 00.294 [0.600] . Magic-Device 08.600 [1.000] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] - Spirituality 06.700 [0.900] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 01.000 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] Abilities * Tree walking [Fates] You are fated to find an Essence of Life on level 7. [Character Equipment] a) (nothing) d) a Long Bow of Power (x3) (+5,+13) It was given to you as a reward. e) a Ring of Confusion Resistance f) a Ring of Searching (+2) k) an Amulet of Lightning Resistance m) a Brass Lantern (with 10410 turns of light) n) (nothing) o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Pick of Digging (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Demonshield [5] b) 2 Lembases c) 5 Flasks of oil d) 2 Blue Speckled Potions {tried} e) 2 Green Speckled Potions f) a Long Wand {tried} g) a Ring of Searching h) an Origami Paper Amulet i) a Cloak of Mist [1] {excellent} j) a Pair of Soft Leather Boots [2] {excellent} k) a Basilard (1d8) l) a Cutlass (1d7) {excellent} m) a Dark Sword (3d7) {excellent} n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Restore Dexterity b) a Potion of Restore Constitution c) a Padded Armour [4] d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Parchment - Adventurer's Guide to Middle-earth f) a Human Skeleton [Home Inventory - Gondolin ] a) 18 Mushrooms of Cure Serious Wounds {100% off} b) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It makes you completely fearless. It provides resistance to blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 37 of Maze. [Home Inventory - Lothlorien ] a) a Potion of Cure Serious Insanity b) a Feathers Cloak of Aman [1,+15] (+2 to stealth) It increases your stealth by 2. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice ranger on level 12 of Mirkwood. d) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. e) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) a Spectral Katana (3d4) (+6,+7) It can be wielded two-handed. It can be activated for wraith-form every 50+d50 turns if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. It was given to you as a reward. g) a Shocking Small Metal Boomerang (3d4) (+5,+2) h) Vort the Kobold Queen's corpse i) a Red dragon worm corpse