The Angband Ladder: DeafLeaf II, Ent Sorceror by <Bandobras>

  [ToME 2.3.1 Character Sheet]

 Name  : DeafLeaf II            Age                287       STR:     22       
 Sex   : Male                   Height              76       INT:     18       
 Race  : Ent                    Weight              60       WIS:     14       
 Class : Sorceror               Social Class        31       DEX:      8       
 Body  : Player                                              CON:     21       
 God   : Melkor Bauglir                                      CHR:     11       
 + To Melee Hit         -15 Level             22    Max Hit Points       152   
 + To Melee Damage      -14 Experience     17734    Cur Hit Points        -4   
 + To Ranged Hit        -15 Max Exp        17734    Max SP (Mana)        187   
 + To Ranged Damage       0 Exp to Adv.    20160    Cur SP (Mana)          1   
   AC                  9+46 Gold           65087    Piety               5808   
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Poor         Mel.dmg/Rnd:  1d4-14    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of the first beings who awoke on Arda.  You              
          have brown skin and unflexible members.                              

  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')

 Your body was a Player.
 You have defeated 1736 enemies.
 You saved 10 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by a Bronze dragon worm on level 10 of Barrow-Downs.
You can grow trees.
You are confused.
Your hands are glowing dull red.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
Your appetite is small.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of evil beings.
You have normal luck.
You are surrounded with electricity.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
Your eyes are resistant to blindness.
Your charisma is sustained.
Your strength is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 9)
          . Archery                              00.-200 [0.000]
          . Barehand-combat                      00.000 [0.200]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    04.200 [0.900]
          . Stealth                              -6.000 [0.400]
          . Disarming                            00.500 [0.000]
 - Magic                                         27.200 [1.000]
          . Magic-Device                         01.500 [1.000]
          . Spell-power                          26.400 [0.600]
          . Sorcery                              26.900 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          02.700 [0.900]
 - Spirituality                                  26.950 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

 * Perfect casting
 * Tree walking

  [Character Equipment]

a) a Mage Staff (1d4) (+0,+0)
        It can be wielded two-handed.  
d) a Drum of Power (+2)
e) a Ring of Invisibility
f) a Ring of Levitation
k) (nothing)
m) an Everburning Torch
n) a Hard Leather Armour (-1 to accuracy) [6,+0]
o) (nothing)
p) a Small Metal Shield of Electricity [3,+7]
s) (nothing)
u) (nothing)
x) (nothing)
z) a Red jelly (101 hp)
{) (nothing)
|) a Pick (+1) {25% off}
    It increases your ability to tunnel by 

  [Character Inventory]

a) a Book of Beginner Cantrips
b) a Book of Teleportation
c) a Spellbook of Sterilize
d) a Spellbook of Disperse Magic
e) a Spellbook of Identify
f) a Spellbook of Noxious Cloud
g) a Spellbook of Disarm
h) a Spellbook of Vapor
i) a Scroll of Word of Recall
j) a Wand of Fireflash[1|16] (8 charges)
k) a Wand of Noxious Cloud[2|29] (9 charges)
l) a Staff of Disarm[2|11] (13 charges)
m) a Staff of Sterilize[2|20] (10 charges)
n) a Cord Armour [6,+4]
o) a Hard Leather Cap [2,+5]
p) a Rapier (1d6) (+0,+0)
q) a Cutlass (1d7) (+1,+2)
r) a Broad Sword (2d5) (+4,+4)
s) a Long Sword of Gondolin (2d5) (+9,+8) (+1)
    It provides light (radius 1) forever.  It increases your strength
     and constitution by 1.  It is especially deadly against dragons.  It
    is especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It slows your
    metabolism.  It cannot be harmed by acid.  It cannot be harmed by
    It was given to you as a reward.
t) a War Hammer (3d3) (+0,+0)
u) a Morning Star of Slay Animal (2d6) (+6,+5)
v) a Short Bow (x2) (+3,+1)
w) a Mage Staff (1d4) (+0,+0)
    It can be wielded two-handed.  

  [Home Inventory - Bree ]

a) a Spellbook of Magelock
b) 4 Scrolls of Word of Recall
c) a Spectral Quarterstaff (1d9) (+4,+4)
d) The War Hammer of Galas (3d3) (+11,-4) (+1)
    It can
    be wielded two-handed.  It increases your ability to tunnel by 1.  It
    does extra damage from acid and fire.  It produces chaotic effects.  
    It strikes at undead with holy wrath.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 8 of Barrow-Downs.
e) 34 Empty Bottles

Posted on 16.1.2005 23:18

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On 16.1.2005 23:36 Bandobras wrote:
The death of DeafLeaf II. Described at

He was a son of DeafLeaf (generated by the quick start option from the DeafLeaf character dumped here on oook at level 1).
Let us hope DeafLeaf III will carry on soon (the dump is planned at about level 30 and then as often as needed).

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