The Angband Ladder: Ocoimar, Maia Sorceror by <mayfair@true-evil.net>
[ToME 2.2.5 Character Dump] Name : Ocoimar Age 20 STR: 14 Sex : Female Height 60 INT: 25 Race : Maia Weight 153 WIS: 23 Class : Sorceror Social Class 38 DEX: 20 Body : Player CON: 16 God : Nobody CHR: 17 + To Melee Hit -43 Level 23 Max Hit Points 101 + To Melee Damage -47 Experience 12273 Cur Hit Points -7 + To Ranged Hit -34 Max Exp 12273 Max SP (Mana) 228 + To Ranged Damage 0 Exp to Adv. 13260 Cur SP (Mana) 15 AC 11+50 Gold 50290 (Miscellaneous Abilities) Fighting : Very Bad Perception : Good Blows/Round: 1 Bows/Throw : Very Bad Searching : Fair Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 1d9-47 Stealth : Bad Magic Device: Excellent Infra-Vision: 20 feet Tactic: coward Explor: running (Character Background) You are a subject of Mandos. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body was a Player. You have defeated 2286 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventure lasted 4 days. Your Attributes: You are dead, killed by Orc Cave on level 16 of Orc Cave. You aggravate monsters. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You can sense the presence of orcs. You can sense the presence of evil beings. You have normal luck. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to nexus attacks. You are completely fearless. Your constitution is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon has been blessed by the gods. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon strikes at demons with holy wrath. Skills (points left: 0) - Sneakiness 10.000 [0.900] . Stealth 01.000 [0.300] - Magic 30.870 [1.000] . Magic-Device 05.000 [1.000] . Spell-power 27.600 [0.600] . Sorcery 27.600 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 05.400 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Quarterstaff of Aman (1d9) (+11,+10) [+4] (+2) It can be wielded two-handed. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your constitution. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Invisibility {cursed} f) a Ring of Intelligence (+3) It increases your intelligence by 3. You bought it from the Black Market. k) an Amulet of Spell [Identify] m) a Dwarven Lantern n) Elven Soft Leather Armour [4,+7] (+3 to stealth) o) (nothing) p) (nothing) s) (nothing) u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Stealth [6,+7] (+1 to stealth) It increases your stealth by 1. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 2 Books of Beginner Cantrips b) a Book of Summoning c) a Spellbook of Identify d) a Spellbook of Noxious Cloud e) a Spellbook of Recovery {90% off} f) 9 Mushrooms of Cure Serious Wounds {100% off} g) a Potion of Cure Light Insanity h) a Potion of Cure Light Wounds i) 2 Scrolls of Word of Recall j) a Staff of Sense Monsters[2|16] (9 charges) k) a Staff of Globe of Light[2|11] (12 charges) l) 3 Wooden Torches (with 4000 turns of light) It provides light (radius 1) when fueled. m) a Scimitar of Slay Troll (2d5) (+7,+7) n) 24 Arrows (1d4) (+7,+2) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Curse b) The Box of Many Wonders It can be activated for decreasing Intelligence. You found it lying on the ground on level 12 of Orc Cave. c) a Fireproof Scroll of *Destruction* It cannot be harmed by fire. You bought it from the Scribe. d) The Set of Gauntlets 'Paurhach' [Identify] [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It has a spell stored inside. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 13.1.2004 02:37
15527. on the Ladder (of 19090)
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