The Angband Ladder: Dieter2, German Adventurer by <Elliott946@aol.com>

  [Steamband 0.3.8 Character Dump]

 Name   Dieter2                                  Self  abcdefghijkl@   Best
 Sex    Male              Age        19   MUS:    402  .2..5........   472
 Race   German            Height     72   AGI:    333  .............   333
 Class  Adventurer        Weight    189   VIG:    383  .............   383
 Title  Swordsman         Status      1   SCH:    174  .............   174
 WP     -8/42                             EGO:    266  .............   266
 SP     101/101           Preserve    Y   CHR:    236  .............   236

 Level           24       Armor     [23,+48]     Saving Throw      Tolerable
 Cur Exp      23023       Blows       2/turn     Stealth             Abyssal
 Max Exp      23023       Shots       1/turn     Fighting         First-rate
 Adv Exp      23437       Infra         0 ft     Shooting       Legendary[2]
                                                 Disarming               Bad
          Stat     Skill     Weap.     Total     Magic Device      Tolerable
 Melee   (+6,+8)   (+5,+1)   (+5,+7) (+24,+21)   Perception        Favorable
 Shoot   (+6,+0)   (+9,+1)  (+7,+16) (+30,+17)   Searching          Champion

     You are the first child of a Beggar. You are the black
     sheep of the family. You have hazel eyes, wavy blond hair,
     and a fair complexion.



   Disarming Traps  1
           Stealth  1
         Searching  5
       Trailblazer 19
         Keen Eyes  4
 Ransack & Plunder  1
   Neophyte Combat  5
   Standard Combat  8
   Accurate Strike  5
    Vicious Strike  1
      Martial Arts  1
 Neophyte Firearms 15
 Standard Firearms 14
          Shotguns 20
     Accurate Shot  9
      Vicious Shot  1
          Throwing  1
    Hafted Weapons  1
          Polearms  1
            Swords  1
           Daggers  1
              Axes  1
     Blunt Weapons  1
Survival Technique 11
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Using Devices  6


  [Last Messages]

> You have finished the tunnel.
> You failed to concentrate hard enough!
> You sense the presence of monsters!
> You tunnel into the granite wall.
> There is a wall in the way!
> You tunnel into the granite wall.
> You have finished the tunnel. <2x>
> The Steam Powered Rifle Sentry fires a rifle.
> You have 13 Shotgun slugs (4d11|0) (+0,+0) (162/162) (u).
> The Shotgun slug (4d11|0) (+0,+0) (162/162) hits the Steam Powered Rifle
Sentry.
> It was a superb hit!
> The Steam Powered Rifle Sentry vibrates from the attack.
> You have 12 Shotgun slugs (4d11|0) (+0,+0) (162/162) (u).
> The Steam Powered Rifle Sentry fires a rifle.
> You die.


  [Character Equipment]

a Mace (Deckcutter) (2d4|2) (+5,+7)
a Sawed-Off Shotgun of Ferocity (x3) (+7,+16) (+2)
a Carnelian Ring of Resist Poison
a Ruby Ring of Protection [+11]
a Ruby Amulet of Muscle (+5)
a Brass Lantern [3] <Fuel: 7504>
a Tweed Jacket of Inviolability to Electricty [11,+10]
a Cloak [1,+7]
a Pair of Pantaloons of Inviolability to Acid [4,+4]
a Hard Leather Cap of Perception [2,+3] (+2 to awareness)
a Set of Gloves of Slaying (+8,+5) [1,+4]
a Pair of Half-boots of Slow Descent [4,+7]


  [Character Inventory]

a Book of Arcane Incantations [Sepher Yetzirah (Book of Formation)] (+2)
2 Meat Pies
3 Flasks of oil
2 Owbridge's Lung Tonics of Detect Invisible
a Royal Pepsin Tonic of Slow Poison
7 Baldwin's Celery Pepsin & Dandelion Tonics of Cure Critical Wounds
12 "Brass Aetherton" Mechanisms of Phase Door
12 "Chromium Anemonet" Mechanisms of Teleportation
7 "Tin-Plated Anemocom" Mechanisms of Word of Recall
2 "Cast Iron Anemometer" Mechanisms of Object Analysis
a Titanium Ray Gun of Nerve Dampening (30 charges)
a Viridigen Ring of Resist Lightning
an Onyx Ring of Hunger Deterrent
an Oak Amulet of Schooling (+3)
a Crystal Amulet of Gold
a Pair of Breeches [3,+2]
a Pair of Pantaloons [4,+0]
a Set of Petticoats [5,+10]
a Pair of Square Toe Shoes [4,+3]
a Spear of Exigency (1d6|1) (+10,+8) [4,+0] (+5)
12 Shotgun slugs (4d11|0) (+0,+0) (162/162)
57 Shotgun buckshot (1d12|0) (+0,+0) (108/108)
4 Shotgun buckshot (1d12|0) (+0,+0) (108/108)


  [Home Inventory]

21 Flasks of oil
4 Bear Brand Wild Cherry Tonics of Neutralize Poison
6 Dalton's Sarsaparilla and Nerve Tonics of Speed
19 Baldwin's Celery Pepsin & Dandelion Tonics of Cure Critical Wounds
7 "Iron Aerophonic" Mechanisms of Detect Invisible
a Ruby Ring of Protection [+10]
a Gold Ring of Resist Fire
a Bark Ring of Resist Earth
an Azurite Ring of Freedom of Mobility
an Emerald Ring of Resist Bewilderment
a Ruby Amulet of Muscle (+3)
a Robe of Inviolability to Poison [2,+6]
a Set of Gloves of Agility [1,+5] (+4)
a Spiked Club of Slay Alien (2d7|4) (+9,+2) [4,+0]
a Long Sword of Shocking (2d5|2) (+4,+4)
a 16 Gauge Shotgun (x4) (+0,+0)
22 Shotgun slugs (4d11|0) (+1,+5) (177/177)
79 Shotgun slugs (4d11|0) (+0,+0) (162/162)
38 Shotgun buckshot (1d12|0) (+5,+5) (123/123)
99 Shotgun buckshot (1d12|0) (+0,+0) (108/108)
99 Shotgun buckshot (1d12|0) (+0,+0) (108/108)


  [Current Quest]

To fulfill your task, you must destroy 2 Steam Powered Rifle Sentries on dungeon
level 40.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.9.2004 16:28

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15203. on the Ladder (of 19090)
207. on the Steamband Ladder (of 319)
93. for this player (

Comments

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On 15.9.2004 16:28 Elliott946@aol.com wrote:
Hmm. I'm not exactly sure what happened. Dieter2 was at perhaps 15 wp and the rifle sentry knocked him down to -8 in 2 shots. I didn't check how many wp he had left after the first shot, because it never occured to me that the sentry might kill him. Can monsters get critical hits?

On 15.9.2004 16:32 Elliott946@aol.com wrote:
Kill him in 2 shots, that is. Dieter2 was using the spear of exigency primarily, but he had to hack through some cards to get into position to attack the sentry, which is why he was using the mace

Ok, I won't make a dump until say, level 30-35 next time.

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