The Angband Ladder: Pushdugbub, Half-Orc no-class by <pietrisco@iol.it>

                 [Sangband 0.9.9, beta 13 Character Dump]

      Pushdugbub         Age    :             16  STR:      18
      the Stalker        Height :     5 ft, 7 in  INT:      14
                         Weight :         147 lb  WIS:       9
Gender : Male                                     DEX:      15
Race   : Half-Orc         Slayer of a level 14    CON:      16
                                  Druid           CHR:       8

Max Hit Points      112  Power                21  Max Mana            0
Cur Hit Points      -18  Score                 2  Cur Mana            0

       (Melee)           Unspent Exp         215         (Missile)
Blows/Round           2  Gold                717  Shots/Round         1
+ to Skill            0                           + to Skill          5
Deadliness (%)       26  Max Depth         Lev 8  Deadliness (%)     33

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Good       Magic Device: Bad
Shooting  : Excellent  Stealth     : Very Bad   Dodging     : Bad
Throwing  : Poor       Perception  : Good       Fame        : Mentioned
Digging   : Bad        Disarming   : Very Good  Infra-Vision: 30 feet

   Speed       : -10
   Armour      : 25
   Kills       : 515
   Time Elapsed: 2 days, 20 hours, 14 minutes   (284344 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.............        STR:     16 ............2     18
Invis:.............        INT:     15 ............1     14
Aware:.............        WIS:     10 ............1      9
Disar:.............        DEX:     15 .............     15
Devic:.............        CON:     14 ............2     16
Speed:.............        CHR:     11 ............3      8

      abcdefghijkl@                           abcdefghijkl@
Infra:............3                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :............. Light:............. Food :.............
Elec :............. Dark :............+ Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

> The Druid starts moving faster.
> The Druid calls up a blast of wind.
> You are spun until dizzy!
> You are confused!
> *** LOW HITPOINT WARNING! ***
> You are spun until dizzy!
> *** LOW HITPOINT WARNING! ***
> The wind buffets you about.
> The Druid blinks away.
> You feel a little better.
> You have 6 Yellow Potions of Cure Light Wounds (h).
> The Druid blinks away.
> You feel less confused now.
> It casts a bolt of electricity.
> You die.


  [Skills]

Swordsmanship     :  27%
Clubbing          :   7%
Jousting          :  13%
Archery - Xbows   :  22%
Archery - Bows    :  11%
Burglary          :  20%
Perception        :  18%
Stealth           :  12%
Disarming         :  14%
Dodging           :   5%
Spell Resistance  :  17%



  [Character Equipment]

a Broad Sword (2d5) (+0,+3)
a Light Crossbow (x3) (+5,+5) {75% off}
a Wooden Torch [2] <Fuel: 3070>
Soft Leather Armour [4,+0]
a Cloak [1,+3]
a Small Leather Shield [3,+0]
a Metal Cap [3,+4] {Bill Ferny}
a Set of Leather Gloves [1,+3]
a Pair of Soft Leather Boots [2,+0]
a Bolt (1d5) (+0,+0)
37 Bolts (1d5) (+0,+0) {25% off}


  [Character Inventory]

24 Strips of Beef Jerky
a Ration of Food
10 Flasks of oil
a Magenta Potion of Slowness {!q}
2 Muddy Potions of Poison {!q}
5 Tyrian Purple Potions of Confusion {!q}
4 Bubbling Potions of Sleep {!q}
6 Yellow Potions of Cure Light Wounds
a Copper Speckled Potion of Resist Cold
4 Scrolls titled "valwex ankh" of Phase Door
2 Scrolls titled "micblu evsnis" of Teleportation
2 Scrolls titled "ionsri" of Word of Recall
a Scroll titled "sriuni suning" of Learn Magic
a Scroll titled "nagsun nesite" of Light
2 Scrolls titled "conum temsan" of Door/Stair Location
10 Scrolls titled "fid rhovlech" of Detect Invisible
2 Scrolls titled "vomhyd arze" of Monster Confusion
2 Lead Wands of Light (24 charges)
a Beryllium Wand of Confuse Monster (5 charges)
a Holly Staff of Detect Invisible (29 charges)
6 Wooden Torches [2] <Fuel: 3500>


  [Home Inventory]

a Bamboo Staff of Remove Curse (13 charges) {Feldisham, the Guard}


  [Special advantages and disadvantages]
(none)


Posted on 28.6.2004 15:44
Last updated on 29.6.2004 09:23

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262. on the Sangband Ladder (of 287)

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On 28.6.2004 15:44 pietrisco@iol.it wrote:
Sangband is great because it allows to add more "flavor" to characters.
Alas, most of my most inusual combos (dwarven karateka, giant wizard,...) have proved to be very short-lived.

So, I decided to stuck to more conventional chars until I really get
the grip of this variant.

Pushdugbub (in Black Speech it should mean "disgusting pig" or
something similar) is a swordmaster-rogue with some skill with the
crossbow for ranged attacks.

I must admit burglary is fairly useless, expecially compared with a
magic school (blood dominion comes to mind), but it is nonetheless
amusing to rob all those novice paladins of their possessions and
make them stumble into traps.

So far this is my most successful Sangband character: half-orcs rock with swords, and event that thug "Fenishalm the guard" (my
typical promising-character-killer) fell without arguing too much.
'
Let's hope this trend continues...

On 29.6.2004 09:26 pietrisco@iol.it wrote:
I got confident, I posted, I died.
But it was fun, maybe I'll give another try.

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