[Sangband 0.9.9, beta 13 Character Dump] Pushdugbub Age : 16 STR: 18 the Stalker Height : 5 ft, 7 in INT: 14 Weight : 147 lb WIS: 9 Gender : Male DEX: 15 Race : Half-Orc Slayer of a level 14 CON: 16 Druid CHR: 8 Max Hit Points 112 Power 21 Max Mana 0 Cur Hit Points -18 Score 2 Cur Mana 0 (Melee) Unspent Exp 215 (Missile) Blows/Round 2 Gold 717 Shots/Round 1 + to Skill 0 + to Skill 5 Deadliness (%) 26 Max Depth Lev 8 Deadliness (%) 33 (Character Abilities) Melee : Very Good Saving Throw: Good Magic Device: Bad Shooting : Excellent Stealth : Very Bad Dodging : Bad Throwing : Poor Perception : Good Fame : Mentioned Digging : Bad Disarming : Very Good Infra-Vision: 30 feet Speed : -10 Armour : 25 Kills : 515 Time Elapsed: 2 days, 20 hours, 14 minutes (284344 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:............. STR: 16 ............2 18 Invis:............. INT: 15 ............1 14 Aware:............. WIS: 10 ............1 9 Disar:............. DEX: 15 ............. 15 Devic:............. CON: 14 ............2 16 Speed:............. CHR: 11 ............3 8 abcdefghijkl@ abcdefghijkl@ Infra:............3 NFuel:............. Tunnl:............. Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....2....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :............. Light:............. Food :............. Elec :............. Dark :............+ Feath:............. Fire :............. Sound:............. Shine:............. Cold :............. Shard:............. Regen:............. Pois :............. Nexus:............. ESP :............. Fear :............. Nethr:............. SeeIn:............. Blind:............. Chaos:............. FrAct:............. Confu:............. Disen:............. HLife:............. [Last Messages] > The Druid starts moving faster. > The Druid calls up a blast of wind. > You are spun until dizzy! > You are confused! > *** LOW HITPOINT WARNING! *** > You are spun until dizzy! > *** LOW HITPOINT WARNING! *** > The wind buffets you about. > The Druid blinks away. > You feel a little better. > You have 6 Yellow Potions of Cure Light Wounds (h). > The Druid blinks away. > You feel less confused now. > It casts a bolt of electricity. > You die. [Skills] Swordsmanship : 27% Clubbing : 7% Jousting : 13% Archery - Xbows : 22% Archery - Bows : 11% Burglary : 20% Perception : 18% Stealth : 12% Disarming : 14% Dodging : 5% Spell Resistance : 17% [Character Equipment] a Broad Sword (2d5) (+0,+3) a Light Crossbow (x3) (+5,+5) {75% off} a Wooden Torch [2] Soft Leather Armour [4,+0] a Cloak [1,+3] a Small Leather Shield [3,+0] a Metal Cap [3,+4] {Bill Ferny} a Set of Leather Gloves [1,+3] a Pair of Soft Leather Boots [2,+0] a Bolt (1d5) (+0,+0) 37 Bolts (1d5) (+0,+0) {25% off} [Character Inventory] 24 Strips of Beef Jerky a Ration of Food 10 Flasks of oil a Magenta Potion of Slowness {!q} 2 Muddy Potions of Poison {!q} 5 Tyrian Purple Potions of Confusion {!q} 4 Bubbling Potions of Sleep {!q} 6 Yellow Potions of Cure Light Wounds a Copper Speckled Potion of Resist Cold 4 Scrolls titled "valwex ankh" of Phase Door 2 Scrolls titled "micblu evsnis" of Teleportation 2 Scrolls titled "ionsri" of Word of Recall a Scroll titled "sriuni suning" of Learn Magic a Scroll titled "nagsun nesite" of Light 2 Scrolls titled "conum temsan" of Door/Stair Location 10 Scrolls titled "fid rhovlech" of Detect Invisible 2 Scrolls titled "vomhyd arze" of Monster Confusion 2 Lead Wands of Light (24 charges) a Beryllium Wand of Confuse Monster (5 charges) a Holly Staff of Detect Invisible (29 charges) 6 Wooden Torches [2] [Home Inventory] a Bamboo Staff of Remove Curse (13 charges) {Feldisham, the Guard} [Special advantages and disadvantages] (none)