The Angband Ladder: John Angband, Dunadan Paladin by <teenmin@protonmail.com>

  [Angband 4.2.6 Character Dump]

 Name   John Angband Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR:     17  +1  +1  +0  18/10
 Class  Paladin      Weight    14st 6lb   INT:     11  +2  -3  +0     10
 Title  Warder       Turns used:          WIS:     11  +2  +1  +0     14
 HP     290/290      Game        178081   DEX:     17  +2  -1  +0     18
 SP     26/26        Standard     17650   CON:     12  +3  +2  +0     17
                     Resting       1328

 Level                 24    Armor      [56,+30]    Saving Throw     57%
 Cur Exp            12477                           Stealth          Bad
 Max Exp            12477    Melee        1d5,+5    Disarm - phys.   59%
 Adv Exp            15000    To-hit        58,+7    Disarm - magic   45%
                             Blows      2.3/turn    Magic Devices     54
 Gold                1646                           Searching        41%
 Burden          106.4 lb    Shoot to-dam     +2    Infravision     0 ft
 Overweight      -25.5 lb    To-hit        44,+6    Speed         Normal
 Max Depth    1000' (L20)    Shots      1.0/turn

 You are the first child of a Serf.  You are the black sheep of the
 family.  You have dark brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:............. pFear:..+..........
 Elec:....+........ pBlnd:.............
 Fire:............. pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..-..........
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Main Gauche of Slay Giant (1d5) (+5,+3)
     Bought from a store
     
     Slays giants.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 35 vs giants and 20.2 vs. others.
     
b) a Sling (x2) (+4,+2)
     Found lying on the floor of a special room at 200 feet (level 4)
     
c) a Ring of the Dog <-2>
     Found lying on the floor at 750 feet (level 15)
     
     -2 stealth.
     Provides protection from fear.
     
d) a Ring of Protection [+12]
     Found lying on the floor at 650 feet (level 13)
     
e) an Amulet of Resist Lightning
     Dropped by a master yeek at 900 feet (level 18)
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+4>
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 24% for an average of 19.8 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 97.2%
     
g) Metal Scale Mail (-2) [38,+0]
     Bought from a store
     
i) a Cloak [1,+0]
     Bought from a store
     
m) a Small Metal Shield of Resist Cold [5,+5]
     Bought from a store
     
     Provides resistance to cold.
     
n) an Iron Helm [7,+2]
     Bought from a store
     
o) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 100 feet (level 2)
     
p) a Pair of Iron Shod Boots of Free Action [4,+6]
     Bought from a store
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 17 Rations of Food
c) 10 Potions of Cure Light Wounds
d) 4 Potions of Cure Serious Wounds
e) 9 Potions of Boldness
f) 8 Scrolls of Phase Door
g) 3 Scrolls of Remove Curse
i) 3 Scrolls of Word of Recall
m) a Scroll of Deep Descent
n) 5 Scrolls of Blessing
o) a Rod of Treasure Location
p) 3 Wands of Magic Missile (35 charges)
q) a Wand of Stun Monster (4 charges)
r) a Wand of Wonder (8 charges)
     Cannot be harmed by lightning.
     
s) a Staff of Detect Invisible (20 charges)




  [Character Quiver]

0) 16 Rounded Pebbles of Slay Animal (1d2) (+3,+2)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 22.4 vs animals and 11.2 vs. others.
     Average thrown damage: 21.4 vs animals and 7.2 vs. others.
     0% chance of breaking upon contact.
     


  [Home Inventory]

a) a Sip of Miruvor
b) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
c) a Ring of Searching <+4>
     Found lying on the floor at 300 feet (level 6)
     
     +4 searching skill.
     
d) a Ring of Feather Falling
     Dropped by an ironfist priest at 850 feet (level 17)
     
     Feather Falling.  
     
e) a Lantern (Everburning)
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     Cannot be harmed by fire.
     Intensity 3 light.  No fuel required.
     
f) a Dagger (1d4) (+4,+6)
     Found lying on the floor at 100 feet (level 2)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 26.2.
     Average thrown damage: 26.
     
g) a Tulwar of Slay Evil (2d4) (+10,+9)
     Found lying on the floor at 650 feet (level 13)
     
     Slays evil creatures.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 26.4 vs evil creatures and 20.2 vs. others.
     
h) a Bastard Sword (3d4) (+2,+6)
     Found lying on the floor at 1200 feet (level 24)
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 19.7.
     
i) 24 Bolts (1d5) (+1,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       148    100'  Reached level 2
       353    100'  Reached level 3
       634    100'  Killed Grip, Farmer Maggot's Dog
       634    100'  Reached level 4
       752    100'  Killed Fang, Farmer Maggot's Dog
       752    100'  Reached level 5
       969    150'  Reached level 6
      1789    150'  Reached level 7
      2545    250'  Reached level 8
      2975    300'  Reached level 9
      3593      0'  Reached level 10
      3827    650'  Reached level 11
      4101    650'  Reached level 12
      4125    650'  Reached level 13
      4321    650'  Reached level 14
      4653    650'  Reached level 15
      5270    750'  Reached level 16
      5505    850'  Reached level 17
      6282   1000'  Reached level 18
      6857   1100'  Reached level 19
      7491   1150'  Reached level 20
      7519   1150'  Reached level 21
      8453   1150'  Reached level 22
      9634      0'  Killed Farmer Maggot
     10814    350'  Killed Bullroarer the Hobbit
     10816    350'  Found the Phial of Galadriel
     12591    450'  Killed Brodda, the Easterling
     12893    500'  Killed Grishnákh, the Hill Orc
     13997    700'  Reached level 23
     16839   1000'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 27.7.2026 14:02

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15690. on the Ladder (of 19494)
5840. on the Angband Ladder (of 6760)

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On 27.7.2026 14:02 teenmin@protonmail.com wrote:
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