The Angband Ladder: Romrin, High-Elf Rogue by Gram

  [Angband 4.2.6 Character Dump]

 Name   Romrin       Age            109          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'11"   STR! 18/100  +1  +0  +1 18/120
 Class  Rogue        Weight    15st 3lb   INT:     15  +3  +1  +2  18/30
 Title  Sharper      Turns used:          WIS:  18/20  -1  -3  +2     18
 HP     441/441      Game        610608   DEX! 18/100  +3  +3  +2 18/180
 SP     49/49        Standard     87003   CON:  18/85  +1  -1  +1  18/95
                     Resting         47

 Level                 35    Armor     [66,+111]    Saving Throw     86%
 Cur Exp           528493                           Stealth       Heroic
 Max Exp           528493    Melee       4d2,+34    Disarm - phys.  100%
 Adv Exp           652500    To-hit       67,+32    Disarm - magic  100%
                             Blows      7.0/turn    Magic Devices     90
 Gold               68836                           Searching        96%
 Burden          144.0 lb    Shoot to-dam    +21    Infravision    60 ft
 Overweight      -35.9 lb    To-hit       65,+33    Speed      21 (3.1x)
 Max Depth    2050' (L41)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:........+.... pBlnd:.........+...
 Fire:........+.... pConf:.........+...
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:....+........
 Dark:.............   ESP:.............
Sound:............. S.Inv:+........+..+
Shard:........+.... FrAct:......+......
Nexus:.......+...+. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+10,+11) <+2>
     Taken from a chest found at 1200 feet (level 24)
     
     +2 dexterity.
     +2 extra blows.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 388.9 vs undead, 342.8 vs animals and evil
     creatures, and 296.7 vs. others.
     
b) a Sling of Power (x2) (+11,+21)
     Bought from a store
     
c) a Ring of Damage (+0,+10)
d) a Ring of Speed <+5>
     Found lying on the floor in a pit at 400 feet (level 8)
     
     +5 speed.
     
e) an Amulet of Regeneration
     Dropped by a basilisk at 1850 feet (level 37)
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+4>
     Dropped by Grishnákh, the Hill Orc, at 550 feet (level 11)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 42% for an average of 22.7 damage.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
g) Bar Chain Mail (Dwarven) (-2) [45,+15] <+1, +2>
     Bought from a store
     
     +1 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
i) an Elven Cloak of Aman [6,+26] <+4, +1>
     Bought from a store
     
     +4 stealth.
     +1 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
m) a Small Metal Shield of Elvenkind [5,+10] <+2>
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid.
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Taken from a chest found at 1850 feet (level 37)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 173 to 341 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
o) a Set of Leather Gloves of Slaying (+4,+5) [1,+17]
     Dropped by a vampire lord at 1850 feet (level 37)
     
p) the Pair of Leather Boots of Fëanor [2,+20] <+15> (charging)
     Dropped by The Queen Ant at 2050 feet (level 41)
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 620 turns to recharge at your current speed.
     Your chance of success is 97.5%
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) 3 Pieces of Elvish Waybread
c) 19 Potions of Cure Critical Wounds
d) 6 Potions of Speed
e) 23 Scrolls of Phase Door
f) 16 Scrolls of Teleportation
g) 4 Scrolls of Word of Recall
i) 3 Rods of Magic Mapping
m) a Rod of Probing
n) 4 Rods of Curing
o) 2 Wands of Teleport Other (20 charges)
p) a Ring of Resist Poison
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     Provides resistance to poison.
     
q) a Ring of Digging <+5>
     +5 tunneling.
     




  [Character Quiver]

0) 22 Iron Shots of Frost (1d4) (+8,+4)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 143.1 vs creatures not resistant to cold and
     57.3 vs. others.
     Average thrown damage: 54.2 vs creatures not resistant to cold and
     13.7 vs. others.
     0% chance of breaking upon contact.
     
1) 36 Iron Shots of Slay Animal (1d4) (+8,+10)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 139.4 vs animals and 69.8 vs. others.
     Average thrown damage: 78.1 vs animals and 26.2 vs. others.
     0% chance of breaking upon contact.
     
2) 15 Iron Shots of Flame (1d6) (+9,+7)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 164 vs creatures not resistant to fire and
     65.7 vs. others.
     Average thrown damage: 87.5 vs creatures not resistant to fire and
     22 vs. others.
     0% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 16 Mushrooms of Second Sight
c) 3 Mushrooms of Vigor
d) 17 Mushrooms of Clear Mind
e) 40 Potions of Cure Critical Wounds
f) 9 Potions of Healing
g) 25 Potions of Restore Mana
h) a Potion of Restore Life Levels
i) 8 Potions of Enlightenment
j) 14 Potions of Speed
k) 10 Potions of Heroism
l) 20 Potions of Berserk Strength
m) 6 Potions of Resist Heat
n) 5 Potions of Resist Cold
o) 18 Potions of Resist Poison
p) 40 Scrolls of Phase Door
q) 27 Scrolls of Identify Rune
r) 2 Scrolls of Deep Descent
s) 25 Scrolls of Holy Chant
t) 4 Scrolls of Protection from Evil
u) a Rod of Fire Balls
v) 4 Rods of Slow Monster
w) 3 Rods of Disable Traps
x) 4 Rods of Light
y) 3 Rods of Illumination
z) 4 Rods of Recall
     Cannot be harmed by lightning.
     
{) 5 Wands of Slow Monster (26 charges)
|) 10 Wands of Stun Monster (59 charges)
}) 2 Wands of Stone to Mud (18 charges)
~) a Wand of Drain Life (5 charges)
) 9 Staves of Teleportation (68 charges)
�) 2 Staves of Remove Curse (11 charges)
�) a Ring of Damage (+0,+10)
�) a Ring of Digging <+5>
     +5 tunneling.
     
�) an Amulet of Sustenance
     Found lying on the floor at 1600 feet (level 32)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
�) a Lantern of True Sight (7500 turns)
     Found lying on the floor at 1700 feet (level 34)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
�) the Star of Elendil <+4>
     Taken from a chest found at 1650 feet (level 33)
     
     +4 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 158 to 310 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
�) Partial Plate Armour of Resistance (-3) [40,+18]
     Dropped by a brigand at 1850 feet (level 37)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
�) the Cloak of Thingol [1,+18] <+3>
     Dropped by Draebor, the Imp, at 1700 feet (level 34)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 217 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
�) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Dropped by Bullroarer the Hobbit at 1850 feet (level 37)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 155 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
�) a Set of Leather Gloves of Free Action [1,+14]
     Dropped by an emperor wight at 1700 feet (level 34)
     
     Prevents paralysis.  
     
�) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+3] <+2, +1>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +1 extra moves.
     Cannot be harmed by acid, fire.
     Feather Falling.  Gives immunity to traps.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 62 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
�) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 352 vs dragons and 224 vs. others.
     
�) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by Draebor, the Imp, at 1700 feet (level 34)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 124 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     4.5 blows/round.
     With +4 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 264.7 vs dragons and 194.1 vs. others.
     
�) the Glaive of Pain (6d9) (+0,+30)
     Dropped by The Queen Ant at 2050 feet (level 41)
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 373.1.
     
�) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by Tom the Stone Troll at 1700 feet (level 34)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 283.1 vs creatures not resistant to fire,
     258.1 vs animals, and 233.1 vs. others.
     
�) a Shovel of Earthquakes (1d2) (+7,+14) <+3, +1>
     Dropped by Draebor, the Imp, at 1700 feet (level 34)
     
     +3 strength.
     +1 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 231.8 vs creatures not resistant to acid and
     215.7 vs. others.
     
�) a Mattock of Earthquakes (1d8) (+13,+11) <+4, +3>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +4 strength.
     +3 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 244.8 vs creatures not resistant to acid and
     199.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       228     50'  Reached level 2
      1054     50'  Reached level 3
      2529    100'  Reached level 4
      3166    100'  Reached level 5
      3467    100'  Killed Grip, Farmer Maggot's Dog
      3967    100'  Reached level 6
      5936    100'  Killed Fang, Farmer Maggot's Dog
      6215    150'  Reached level 7
      7078    200'  Reached level 8
      7914    200'  Reached level 9
      9290    300'  Reached level 10
      9352    300'  Reached level 11
     10263    300'  Reached level 12
     12010    300'  Reached level 13
     14264    450'  Reached level 14
     16293    400'  Reached level 15
     17214    400'  Reached level 16
     17784      0'  Killed Farmer Maggot
     19447    550'  Reached level 17
     20288    550'  Killed Grishnákh, the Hill Orc
     20289    550'  Found the Phial of Galadriel
     21415    550'  Reached level 18
     21750    550'  Reached level 19
     23533    600'  Reached level 20
     24277    650'  Killed Wormtongue, Agent of Saruman
     25060    750'  Reached level 21
     25883    750'  Reached level 22
     27558    750'  Reached level 23
     27870    750'  Killed Lagduf, the Snaga
     28798    800'  Reached level 24
     30555    900'  Killed Ulfast, Son of Ulfang
     30950    900'  Reached level 25
     32271    950'  Killed Nár, the Dwarf
     32354    950'  Killed Shagrat, the Orc Captain
     32806    950'  Reached level 26
     33643    950'  Killed Old Man Willow
     36762    950'  Killed Sméagol
     39166    950'  Killed Boldor, King of the Yeeks
     39181    950'  Killed Orfax, Son of Boldor
     39366    950'  Found the Dagger 'Narthanc' (LOST)
     39429    900'  Reached level 27
     42583   1000'  Killed Gorbag, the Orc Captain
     45516   1050'  Killed Brodda, the Easterling
     47620   1100'  Reached level 28
     49260   1150'  Killed Uglúk, the Uruk
     50490   1200'  Killed Khîm, Son of Mîm
     53232   1200'  Killed Bolg, Son of Azog
     53512   1200'  Killed Angamaitë of Umbar
     53543   1200'  Killed Sangahyando of Umbar
     54724   1200'  Found the Scimitar 'Haradekket'
     55068   1200'  Killed Azog, Enemy of the Dwarves
     55117   1200'  Found the Main Gauche of Azaghâl
     55377   1200'  Killed Ibun, Son of Mîm
     55377   1200'  Reached level 29
     55380   1200'  Found the Long Sword 'Elvagil' (LOST)
     56167   1200'  Found the Cutlass 'Gondricam' (LOST)
     64060   1550'  Reached level 30
     65972   1600'  Found the Pair of Leather Boots of Wormtongue
     66653   1600'  Found the Rapier 'Forasgil' (LOST)
     67924   1600'  Reached level 31
     71699   1650'  Found the Star of Elendil
     71950   1650'  Reached level 32
     75852   1700'  Killed Tom the Stone Troll
     75853   1700'  Found the Quarterstaff 'Nar-i-vagil'
     75858   1700'  Killed Bill the Stone Troll
     76364   1700'  Killed Draebor, the Imp
     76365   1700'  Found the Dagger 'Nimthanc' (LOST)
     76366   1700'  Found the Zweihander 'Mormegil' (LOST)
     76367   1700'  Found the Beaked Axe of Théoden
     76367   1700'  Found the Cloak of Thingol
     76467   1700'  Reached level 33
     79821   1900'  Killed Lorgan, Chief of the Easterlings
     80319   1850'  Killed Uldor the Accursed
     81262   1850'  Found the Iron Helm 'Holhenneth'
     82813   1850'  Killed Golfimbul, the Hill Orc Chief
     82847   1850'  Killed Bullroarer the Hobbit
     82849   1850'  Found the Leather Shield of the Haradrim
     83217   1900'  Reached level 34
     85483   2050'  Killed The Queen Ant
     85500   2050'  Found the Glaive of Pain
     85504   2050'  Found the Pair of Leather Boots of Fëanor
     85881   2050'  Reached level 35


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 30.5.2026 06:07

Download this dump

10119. on the Ladder (of 19473)
4265. on the Angband Ladder (of 6753)
Second best for this player (

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On 30.5.2026 06:07 Gram wrote:
Just had to share my stroke of good luck -- the Queen Ant, on DL41, dropped both Pain and Feanor!

My home is also overdue for some spring cleaning.

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