The Angband Ladder: Grodo, Hobbit Rogue by clamps

  [Angband 3.5.1 Character Dump]

 Name   Grodo        Age             32          Self  RB  CB  EB   Best
 Sex    Male         Height        3'3"   STR:     17  -2  +0  +3     18
 Race   Hobbit       Weight     4st 2lb   INT:  18/42  +2  +1  +4 18/112
 Class  Rogue        Turns used:          WIS:     17  +1  -3  +4  18/10
 Title  Sharper      Game       1869343   DEX:     18  +3  +3  +5 18/110
 HP     312/312      Standard    159028   CON:  18/14  +2  -1  +0  18/24
 SP     98/140       Resting      40533

 Level                 35    Armor      [25,+71]    Saving Throw     84%
 Cur Exp           484674                           Stealth       Heroic
 Max Exp           484674    Melee       2d8,+15    Disarming       100%
 Adv Exp           607500    To-hit       63,+22    Magic Devices     92
                             Blows      3.3/turn    Perception   1 in 11
 Gold               26688                           Searching        44%
 Burden         151.0 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                 12    To-hit       63,+20
 Max Depth    2050' (L41)    Shots        2/turn

 You are the only child of a Hobbit Burglar.  You are a well liked
 child.  You have hazel eyes, straight black hair, and a very fair
 complexion.


rAcid:......+.+.... Nexus:.............
rElec:.+....+.+.... Nethr:....+.+......
rFire:.+....+.+.... Chaos:.............
rCold:.+..+.+.+.... Disen:+............
rPois:........+.... Feath:.............
rLite:............. pFear:.............
rDark:....+.+...... pBlnd:.............
Sound:............. pConf:.......+.....
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:....+........ Speed:.++........+.
  ESP:............. Blows:+............
Invis:...+......... Shots:.+...........
FrAct:..........+.. Might:.+...........
HLife:....+.......+ S.Dig:.+...........
Stea.:......+++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Conjured forth by magic at 1700 feet (level 34).
     
     +3 strength, dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 8 to 13 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 154.4 vs. orcs, 154.4 vs. trolls, and 88.2
     vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Conjured forth by magic at 1500 feet (level 30).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Speed <+7>
     Dropped by Azog, King of the Uruk-Hai at 1600 feet (level 32).
     
     +7 speed.
     
d) a Ring of See Invisible
     Bought from a store.
     
     Grants the ability to see invisible things.  
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 2050 feet (level 41).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 330 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
f) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 24 to 44 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Beorn, the Shape-Changer at 1650 feet (level 33).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+14] <+1, +2>
     Dropped by a Shade at 1650 feet (level 33).
     
     +1 intelligence.
     +2 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Small Metal Shield of Elvenkind [5,+19] <+2>
     Found lying on the floor in a vault at 1400 feet (level 28).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Intelligence [2,-2] <+1>
     Bought from a store.
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves of Free Action [1,+1]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [4,+12] <+6>
     Bought from a store.
     
     +6 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 19 Mithril Arrows (3d4) (+2,+1)
     Found lying on the floor at 1750 feet (level 35).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 143.8.
     35% chance of breaking upon contact.
     
o) 31 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 107.
     35% chance of breaking upon contact.
     
p) 8 Arrows of Frost (1d4) (+11,+6)
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 287.6 vs. creatures not resistant to cold,
     and 143.8 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!k!d!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!k!d!v}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4!d!v!k}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5!d!k!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 5 Mushrooms of Clear Mind
g) a Potion of Cure Serious Wounds
h) 17 Potions of Cure Critical Wounds
i) a Potion of Healing
j) 4 Potions of Speed
k) 17 Scrolls of Phase Door
l) 7 Scrolls of Teleportation
m) 9 Scrolls of Satisfy Hunger
n) 6 Rods of Frost Bolts {@z1!k!d!v}
o) a Rod of Fire Balls {@z2!k!d!v}
p) 3 Rods of Curing {@z0!d!v!k}
q) a Rod of Recall {!k!d!v}
     Cannot be harmed by electricity.
     
r) 2 Wands of Stone to Mud (8 charges) {!d!v!k}
s) 4 Wands of Teleport Other (15 charges) {!k!d!v}
t) 3 Staves of Mapping (14 charges)
u) a Pair of Mithril Shod Boots of Stability [8,+10] {!k!d!v}
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 35 Potions of Cure Critical Wounds
c) 13 Potions of Healing
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 21 Potions of Restore Mana
f) 9 Potions of Enlightenment
g) a Scroll of Banishment
h) a Scroll of Mass Banishment
i) 3 Wands of Stone to Mud (18 charges) {!d!v!k}
j) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
k) a Robe of Permanence [2,+16]
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
l) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor at 1500 feet (level 30).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 154 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
m) a Cloak of Protection [1,+12]
     Dropped by a Mature black dragon at 1800 feet (level 36).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by an Ethereal drake at 1650 feet (level 33).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 64.4 vs. animals, 73 vs. creatures not
     resistant to cold, and 55.6 vs. others.
     
p) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor at 1500 feet (level 30).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 80 vs. animals, 96.8 vs. creatures not
     resistant to poison, and 63.2 vs. others.
     
q) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2> {@1@0!k!d!v}
     Conjured forth by magic at 1050 feet (level 21).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 87.6 vs. demons, 87.6 vs. trolls, 87.6 vs.
     giants, 87.6 vs. creatures not resistant to fire, 87.6 vs.
     creatures not resistant to cold, and 49.2 vs. others.
     
r) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by Angamait� of Umbar at 1250 feet (level 25).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 178 to 352 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 104.6 vs. trolls, 104.6 vs. dragons, 104.6
     vs. creatures not resistant to acid, 150 vs. demons, and 59.4 vs.
     others.
     
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by Brodda, the Easterling at 1350 feet (level 27).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 115.4 vs. demons, 115.4 vs. orcs, 115.4 vs.
     trolls, and 57.2 vs. others.
     
t) the Glaive of Pain (9d6) (+0,+30)
     Dropped by Sm�agol at 1300 feet (level 26).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 2.0 blows
     Average damage/round: 67.8.
     
u) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor in a pit at 1400 feet (level 28).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 2.3 blows
     Average damage/round: 57 vs. evil creatures, 72.4 vs. orcs, 72.4
     vs. trolls, and 41.6 vs. others.
     
v) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Ugl�k, the Uruk at 1450 feet (level 29).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 222 to 440 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     2.0 blows/round.
     With +6 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 75.4 vs. creatures not resistant to
     electricity, 108.2 vs. dragons, and 42.8 vs. others.
     
w) 24 Arrows (1d4) (+2,+4)
     Found lying on the floor at 1900 feet (level 38).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 131.6.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       864     50'  Reached level 2
      2621     50'  Reached level 3
      4592     50'  Reached level 4
      6674    100'  Killed Fang, Farmer Maggot's dog
      7208    100'  Reached level 5
     10608    100'  Reached level 6
     12536    150'  Killed Grip, Farmer Maggot's dog
     12647    150'  Reached level 7
     17259    100'  Reached level 8
     22727    250'  Reached level 9
     24195    300'  Killed Bullroarer the Hobbit
     25436    400'  Reached level 10
     26451    400'  Reached level 11
     26626    400'  Killed Wormtongue, Agent of Saruman
     27084    450'  Reached level 12
     28681    400'  Reached level 13
     29489    500'  Reached level 14
     33105    550'  Killed Mughash the Kobold Lord
     33217    550'  Reached level 15
     35575    600'  Reached level 16
     37070    600'  Reached level 17
     37666    600'  Killed Orfax, Son of Boldor
     37996    600'  Killed Lagduf, the Snaga
     39380    600'  Killed Grishnákh, the Hill Orc
     39403    600'  Reached level 18
     39408    600'  Killed Golfimbul, the Hill Orc Chief
     39412    600'  Found the Phial of Galadriel
     41085    700'  Reached level 19
     43598    750'  Reached level 20
     43930    750'  Killed Ufthak of Cirith Ungol
     44402    800'  Found the Long Sword 'Elvagil' (LOST)
     45474    800'  Reached level 21
     46186    800'  Killed Boldor, King of the Yeeks
     47952    900'  Reached level 22
     50768    950'  Reached level 23
     50912    950'  Killed Shagrat, the Orc Captain
     52008    950'  Killed Nár, the Dwarf
     52799   1000'  Killed Ulfast, Son of Ulfang
     57770   1000'  Reached level 24
     60659   1050'  Found the Pike 'Til-i-arc'
     61084   1050'  Reached level 25
     61084   1050'  Reached level 26
     61084   1050'  Reached level 27
     61084   1050'  Reached level 28
     61084   1050'  Reached level 29
     61084   1050'  Reached level 30
     66348   1100'  Killed Lugdush, the Uruk
     68545   1150'  Killed Bolg, Son of Azog
     73605   1250'  Killed Gorbag, the Orc Captain
     74350   1250'  Found the Dagger 'Dethanc' (LOST)
     75348   1250'  Killed Ibun, Son of Mîm
     76699   1250'  Killed Angamaitë of Umbar
     76715   1250'  Killed Sangahyando of Umbar
     76803   1250'  Found the Beaked Axe of Húrin
     77720   1300'  Reached level 31
     80156   1300'  Killed Sméagol
     80162   1300'  Found the Glaive of Pain
     84190   1350'  Killed Brodda, the Easterling
     84194   1350'  Found the Battle Axe of Balli Stonehand
     85540   1350'  Found the Dagger 'Nimthanc' (LOST)
     86991   1400'  Found the Set of Gauntlets 'Paurhach' (LOST)
     92636   1400'  Found the Lance of the Eorlingas
     98655   1450'  Killed Uglúk, the Uruk
     98662   1450'  Found the Mace 'Taratol'
    106218   1500'  Found the Dagger 'Narthanc' (LOST)
    107411   1500'  Found the Short Bow of Amras
    107959   1500'  Killed Khîm, Son of Mîm
    108615   1500'  Found the Cloak of Thingol
    108638   1500'  Found the Short Sword 'Dagmor'
    111405   1550'  Killed Ulwarth, Son of Ulfang
    113413   1500'  Reached level 32
    116653   1600'  Killed Azog, King of the Uruk-Hai
    120690   1650'  Found the Leather Shield of Celegorm
    123270   1650'  Killed Mîm, Betrayer of Turin
    124360   1650'  Found the Rapier 'Forasgil'
    125848   1650'  Killed Beorn, the Shape-Changer
    125852   1650'  Found the Soft Leather Armour 'Hithlomir'
    127073   1700'  Reached level 33
    127671   1700'  Found the Battle Axe 'Lotharang'
    128199   1700'  Killed Lokkak, the Ogre Chieftain
    128849   1750'  Killed Uldor the Accursed
    142021   1900'  Reached level 34
    145322   1900'  Found the Iron Helm of Gorlim (LOST)
    154853   2050'  Found the Jewel 'Evenstar'
    157526   2050'  Reached level 35


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 5.2.2016 23:53
Last updated on 9.3.2016 19:33

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9762. on the Ladder (of 18973)
4053. on the Angband Ladder (of 6502)
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Comments

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On 5.2.2016 23:53 treacherysaryrn@yahoo.com wrote:
First time playing in a long time, first time with a Hobbit Rogue as well. It was bumpy for a while, but things are looking up.

On 12.2.2016 20:03 clamps wrote:
Weird game so far. My armor drops have been extremely bad, although a variety of different weapons have shown up. (Smeagol just dropped the Glaive of Pain (!) at 1300', but I'm not strong enough to use it.)

When I was CL 24, I found a Scroll of Acquirement in the Black Market for 15k. I bought it and read it at 1000', and got a Potion of Experience, from which I jumped straight to CL 30. I've been going down slowly, though, since I'm still not very sturdy.

On 19.2.2016 18:51 clamps wrote:
Things are starting to come together, although some of my gear is still completely wack. The shield has been huge (rPoison!), and I finally got a real cloak. Almost done with L31...

On 1.3.2016 17:47 clamps wrote:
By far the earliest I've ever seen a RoS. Several garbage slots still, but the resists are coming along nicely.

On 9.3.2016 19:33 clamps wrote:
BoS in the black market!

On 16.3.2016 06:02 clamps wrote:
Welp, I accidentally deleted my angband user data yesterday. You had a good run, is as far as you go, Grodo.

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