The Angband Ladder: SquatGuy1a, Dwarf Paladin by Egavactip

  [Angband 4.2.5 Character Dump]

 Name   SquatGuy1a   Age             36          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'2"   STR! 18/100  +2  +1  +9 18/***
 Class  Paladin      Weight    10st 2lb   INT! 18/100  -3  -3  +8 18/120
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +1  +4 18/170
 HP     1114/1114    Game        785840   DEX! 18/100  -2  -1  +9 18/160
 SP     184/376      Standard    132251   CON! 18/100  +2  +2  +6 18/200
                     Resting      36479

 Level                 50    Armor      [6,+128]    Saving Throw    100%
 Cur Exp          6330826                           Stealth         Fair
 Max Exp          6330826    Melee       5d8,+41    Disarm - phys.   92%
 Adv Exp         ********    To-hit       93,+52    Disarm - magic   63%
                             Blows      5.5/turn    Magic Devices     90
 Gold            10397690                           Searching        97%
 Burden          299.8 lb    Shoot to-dam    +14    Infravision    80 ft
 Overweight      119.9 lb    To-hit       66,+50    Speed      24 (3.4x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Thief.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a four foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.++...+...... pFear:..+.+........
 Elec:....+.+..+... pBlnd:.+..+.......+
 Fire:..+.+.+..+... pConf:.++..........
 Cold:..+...+...... pStun:.............
 Pois:..+.......... HLife:+.....+.+....
Light:..+.......... Regen:..+..........
 Dark:....+....+...   ESP:.........+...
Sound:............. S.Inv:..+......+...
Shard:....+........ FrAct:..+....+.++..
Nexus:..+...+...... Feath:..+.......+..
Nethr:............. S.Dig:.........+...
Chaos:........+.... TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:.++.........+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:...+.+.+...+!
DrExp:............. Blows:..+..........
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You smite Morgoth, Lord of Darkness (85).
> You smite Morgoth, Lord of Darkness (136). It was a great hit!
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (216). It was a superb hit!
> Morgoth, Lord of Darkness, (offscreen) speeds up.
> Morgoth, Lord of Darkness, is defeated!
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You feel life flow through your body!
> You feel less stupid.
> You feel very good.
> You have 6 Potions of Life (g).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].

Killed by Ripe Old Age.

  [Character Equipment]

a) a Mace of Disruption of *Slay Evil* (5d8) (+16,+17) <+2>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +2 wisdom.
     Slays undead, evil creatures.
     Sustains your life force.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 741.5 vs undead, 583.1 vs evil creatures,
     and 424.6 vs. others.
     
b) the Heavy Crossbow of Nornol (x6) (+14,+14) <+3, +1, +2>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +3 constitution.
     +1 infravision.
     +2 shooting power.
     Provides resistance to acid.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, fire.
     
c) the Ring 'Harod' <+6, +2, +4, +1>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +6 strength.
     +2 wisdom.
     +4 dexterity.
     +2 infravision.
     +1 extra blows.
     Provides resistance to acid, fire, cold, poison, light, nexus.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 328 to 400 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +12 speed.
     
e) the Necklace 'Miren' <+3, +1>
     Dropped by Khîm, Son of Mîm, at 1450 feet (level 29)
     
     +3 intelligence.
     +3 constitution.
     +1 stealth.
     Provides resistance to lightning, fire, dark, shards.
     Provides protection from fear, blindness.
     
f) the Wooden Torch of Elion <+3>
     Dropped by a sorcerer at 2000 feet (level 40)
     
     +3 speed.
     Cannot be harmed by fire.
     Intensity 2 light.
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 132 to 144 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
g) a Robe of Permanence [2,+26]
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
i) the Cloak of Vanarmen [1,+21] <+5, +3>
     Dropped by Adunaphel the Quiet at 3900 feet (level 78)
     
     +5 intelligence.
     +3 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
m) a Wicker Shield of Preservation [2,+26]
     Dropped by a dreadmaster at 3050 feet (level 61)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Golden Crown of Malamir [0,+18] <+3>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +3 strength.
     Provides resistance to lightning, fire, dark.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants telepathy.  Grants the ability to
     see invisible things.  Prevents paralysis.  
     
o) a Set of Leather Gloves of Thievery (+8,+2) [1,+10] <+5>
     Found lying on the floor of a special room at 4400 feet (level 88)
     
     +5 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
p) a Pair of Ethereal Slippers of Speed [0,+16] <+10>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 40 Potions of Cure Critical Wounds
e) 14 Potions of Healing
f) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 6 Potions of Life
     It can be thrown at creatures with damaging effect.
     
i) 19 Potions of Restore Mana
m) 37 Potions of Speed
n) 37 Scrolls of Phase Door
o) 39 Scrolls of Teleportation
p) 18 Scrolls of Banishment
q) 9 Scrolls of Mass Banishment
r) 20 Scrolls of *Destruction*
s) 7 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
t) 7 Rods of Slow Monster (3 charging)
u) 12 Rods of Teleport Other
v) 8 Wands of Teleport Other (0 charges)
w) 4 Staves of Teleportation (0 charges)
x) an Iron Crown of Might [0,+13] <+2, +1>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 strength.
     +2 dexterity.
     +1 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     




  [Character Quiver]

0) 12 Seeker Bolts of Slay Evil (4d6) (+13,+11)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 331 vs evil creatures and 248.3 vs. others.
     20% chance of breaking upon contact.
     
1) 22 Seeker Bolts of Holy Might (4d5) (+15,+24)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 477.9 vs undead and demons, 424.9 vs evil
     creatures, and 318.7 vs. others.
     20% chance of breaking upon contact.
     
2) 18 Seeker Bolts of Slay Evil (4d7) (+13,+16)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 390.3 vs evil creatures and 292.8 vs.
     others.
     20% chance of breaking upon contact.
     
3) 12 Seeker Bolts of Holy Might (4d5) (+19,+24)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 479.4 vs undead and demons, 426.2 vs evil
     creatures, and 319.7 vs. others.
     20% chance of breaking upon contact.
     
4) 16 Seeker Bolts of Holy Might (4d6) (+15,+28)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 535.3 vs undead and demons, 475.8 vs evil
     creatures, and 356.9 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 16 Mushrooms of Vigor
b) 6 Staves of *Destruction* (14 charges)
c) 2 Staves of Banishment (2 charges)
d) 5 Staves of Speed (22 charges)
e) a Ring of Damage (+0,+15)
     Dropped by a grey wraith at 4000 feet (level 80)
     
f) the Ring 'Ariath' <+6, +5>
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +6 strength.
     +5 wisdom.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, chaos, disenchantment.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by lightning.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
     When activated, it attempts to magically enhance a weapon's to-dam
     bonus.
     Takes 656 to 960 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) the Band of Arastir <+2, +3, +5, +1>
     Dropped by Maeglin, the Traitor of Gondolin, at 4400 feet (level
     88)
     
     +2 strength.
     +3 intelligence.
     +3 dexterity.
     +5 constitution.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, shards.
     Cannot be harmed by lightning.
     Sustains strength.
     Speeds regeneration.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it restores all your stats.
     Takes 492 to 660 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
h) an Amulet of Weaponmastery (+4,+4) <+3>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
i) an Amulet of Trickery <+3, +2, +5>
     Dropped by an ancient white dragon at 4700 feet (level 94)
     
     +3 dexterity.
     +2 stealth.
     +5 searching skill.
     +3 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
j) the Star 'Elmalchal' <+3>
     Found lying on the floor of a labyrinth at 1700 feet (level 34)
     
     +3 light.
     Provides resistance to poison.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
k) the Hard Leather Armour of Athmor (-1) [16,+13] <+3>
     Taken from a chest found at 2050 feet (level 41)
     
     +3 strength.
     +3 searching skill.
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it fires a ball of fire with radius 2, dealing 144
     damage at the centre, which your device skill increases by 44% for
     an average of 207.3 damage.
     Takes 360 to 440 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
l) the Leather Shield of Mahtauri [8,+23] <+4, +5>
     Dropped by Gorbag, the Orc Captain, at 1050 feet (level 21)
     
     +4 strength.
     +5 dexterity.
     Provides resistance to acid, fire, cold, dark.
     Cannot be harmed by acid.
     
m) the Knight's Shield of Unumnar [15,+23] <+5, +1>
     Dropped by The Phoenix at 3450 feet (level 69)
     
     +5 dexterity.
     +1 light.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants telepathy.  
     
     When activated, it teleports a target monster away.
     Takes 360 to 440 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
n) a Knight's Shield of Elvenkind [15,+11] <+1>
     Found lying on the floor at 2750 feet (level 55)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
o) a Mithril Shield of Preservation [16,+38]
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) the Iron Crown 'Lothruni' [0,+12] <+4>
     Conjured forth by magic at 3100 feet (level 62)
     
     +4 infravision.
     Provides resistance to chaos.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants telepathy.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 100 to 108 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
q) the Executioner's Sword 'Coion' (7d5) (+15,+15) <+2>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +2 tunneling.
     Slays undead (powerfully), demons (powerfully).
     Branded with weak acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.7 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 950.2 vs undead and demons, 522.2 vs
     creatures not resistant to acid, and 379.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       256     50'  Reached level 2
       678     50'  Reached level 3
      1180    300'  Killed Grip, Farmer Maggot's Dog
      1180    300'  Reached level 4
      1390    300'  Reached level 5
      1617    300'  Reached level 6
      1812    300'  Reached level 7
      2086    300'  Reached level 8
      2469    300'  Reached level 9
      2979    350'  Reached level 10
      3100    350'  Killed Bullroarer the Hobbit
      3712    350'  Reached level 11
      3805    350'  Killed Wormtongue, Agent of Saruman
      4268    350'  Reached level 12
      5682    400'  Killed Mughash the Kobold Lord
      5682    400'  Reached level 13
      6517    450'  Killed Lagduf, the Snaga
      6536    450'  Reached level 14
      7767    500'  Reached level 15
      8495    550'  Reached level 16
      8773    600'  Reached level 17
     10006    700'  Reached level 18
     10623    700'  Reached level 19
     11272    750'  Killed Orfax, Son of Boldor
     11569    800'  Reached level 20
     12925    850'  Killed Grishnákh, the Hill Orc
     13191    850'  Killed Brodda, the Easterling
     13328    850'  Reached level 21
     14097    900'  Reached level 22
     15763   1000'  Reached level 23
     18014    100'  Killed Fang, Farmer Maggot's Dog
     20061    150'  Killed Sméagol
     24507    550'  Reached level 24
     24795   1050'  Killed Gorbag, the Orc Captain
     24797   1050'  Found the Leather Shield of Mahtauri
     25638   1100'  Reached level 25
     26774   1100'  Killed Nár, the Dwarf
     28339   1150'  Reached level 26
     28354   1150'  Killed Ufthak of Cirith Ungol
     30021   1300'  Killed Ibun, Son of Mîm
     31721   1350'  Reached level 27
     31907   1350'  Killed Ulwarth, Son of Ulfang
     31907   1350'  Reached level 27
     31914   1350'  Killed Ulfast, Son of Ulfang
     33176   1350'  Killed Angamaitë of Umbar
     33201   1350'  Killed Sangahyando of Umbar
     33378   1350'  Reached level 27
     33630   1350'  Killed Old Man Willow
     34153   1350'  Killed Shagrat, the Orc Captain
     34155   1350'  Found the Fur Cloak of Eleilmar (LOST)
     35236   1350'  Killed Uglúk, the Uruk
     35275   1350'  Killed Lugdush, the Uruk
     36412   1450'  Reached level 28
     36495   1450'  Killed Lorgan, Chief of the Easterlings
     38822   1450'  Killed Mîm, Betrayer of Turin
     38836   1450'  Killed Khîm, Son of Mîm
     38842   1450'  Found the Arkenstone of Istelcal (LOST)
     38847   1450'  Found the Necklace 'Miren'
     40548   1500'  Reached level 29
     40745   1550'  Killed Beorn, the Shape-Changer
     40746   1550'  Found the Steel Helm of Anaegil (LOST)
     42883   1600'  Killed Bolg, Son of Azog
     44215   1700'  Reached level 30
     44278   1700'  Found the Star 'Elmalchal'
     45827   1750'  Killed Golfimbul, the Hill Orc Chief
     45827   1750'  Found the Hard Leather Cap of Onaelurth (LOST)
     46850   1800'  Reached level 31
     50055   1900'  Killed Uldor the Accursed
     50483   1950'  Killed Bill the Stone Troll
     50494   1950'  Killed Tom the Stone Troll
     50506   1950'  Killed Bert the Stone Troll
     50929   2000'  Reached level 32
     50974   2000'  Found the Wooden Torch of Elion
     51174      0'  Killed Farmer Maggot
     52921   2050'  Reached level 33
     53017   2050'  Killed Boldor, King of the Yeeks
     53017   2050'  Found the Pair of Leather Boots 'Eithor' (LOST)
     53058   2050'  Killed The Queen Ant
     53735   2050'  Found the Hard Leather Armour of Athmor
     56472   2150'  Reached level 34
     57435   2200'  Found the Fur Cloak of Berethir (LOST)
     57888   2200'  Found the Katana of Auglind (LOST)
     58299   2200'  Killed Lokkak, the Ogre Chieftain
     58299   2200'  Found the Lucerne Hammer 'Aegil' (LOST)
     58472   2250'  Reached level 35
     59340   2250'  Killed Rogrog the Black Troll
     60490   2250'  Found the Halberd of Belemen (LOST)
     60685   2250'  Reached level 36
     61378   2250'  Killed Gorlim, Betrayer of Barahir
     63794   2500'  Killed Vargo, Tyrant of Fire
     64147   2500'  Reached level 37
     64233      0'  Reached level 37
     64823   2550'  Killed Harowen the Black Hand
     64956   2550'  Killed Waldern, King of Water
     66131   2600'  Killed Itangast the Fire Drake
     66131   2600'  Found the Large Metal Shield 'Marog' (LOST)
     66506   2600'  Killed Eöl, the Dark Elf
     66688   2600'  Found the Jewel of Dilmar (LOST)
     67215   2600'  Killed Kavlax the Many-Headed
     67283   2600'  Reached level 38
     67808   2650'  Killed Azog, Enemy of the Dwarves
     69598   2700'  Killed The Balrog of Moria
     69640   2700'  Reached level 39
     74235   2900'  Killed Scatha the Worm
     74235   2900'  Reached level 40
     74386   2900'  Found the Great Axe of Dainach (LOST)
     75237   2950'  Killed Draebor, the Imp
     76450   2950'  Found the Bastard Sword of Brech (LOST)
     77533   3000'  Killed Saruman of Many Colours
     77533   3000'  Reached level 41
     79195   3100'  Killed Shelob, Spider of Darkness
     79308   3100'  Found the Cutlass of Ulostind (LOST)
     80295   3100'  Found the Iron Crown 'Lothruni'
     80344   3100'  Killed Quaker, Master of Earth
     80770   3100'  Found the Golden Crown of Malamir
     81447   3150'  Reached level 42
     81860   3200'  Reached level 42
     82015   3200'  Reached level 42
     82627   3200'  Reached level 42
     82959   3200'  Killed Ariel, Queen of Air
     83517   3200'  Killed Castamir the Usurper
     84229   3250'  Found the Heavy Crossbow of Nornol
     84864   3300'  Reached level 43
     90771   3450'  Killed Ren the Unclean
     91860   3450'  Reached level 44
     91928   3450'  Reached level 44
     92804   3450'  Found the Executioner's Sword 'Coion'
     97846   3450'  Found the Lochaber Axe of Calith (LOST)
     98242   3450'  Found the Set of Caestus of Peldir (LOST)
     98984   3450'  Killed Smaug the Golden
     98984   3450'  Reached level 45
     99081   3450'  Killed Nan, the Giant
     99971   3450'  Killed Thuringwethil, the Vampire Messenger
    101318   3450'  Killed The Phoenix
    101318   3450'  Reached level 46
    101318   3450'  Found the Knight's Shield of Unumnar
    101567   3550'  Found the Sling 'Anengret' (LOST)
    102654   3600'  Found the Ring 'Ariath'
    103616   3700'  Reached level 46
    104092   3750'  Killed Fundin Bluecloak
    104509   3800'  Killed Akhorahil the Blind
    104511   3800'  Found the Mithril Shield of Elpion (LOST)
    105528   3800'  Killed Ji Indur Dawndeath
    105534   3800'  Reached level 47
    105539   3800'  Killed Uvatha the Horseman
    106330   3800'  Killed Tselakus, the Dreadlord
    106706   3850'  Killed Baphomet the Minotaur Lord
    107136   3900'  Killed Adunaphel the Quiet
    107136   3900'  Found the Cloak of Vanarmen
    107340   3900'  Killed Ar-Pharazôn the Golden
    107764   4000'  Killed Hoarmurath of Dir
    109182   4100'  Killed Makar, the Warrior
    109956   4150'  Killed Gilim, the Giant of Eruman
    110351   4150'  Found the Adamantite Plate Mail 'Aglion' (LOST)
    110586   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
    110718   4150'  Reached level 48
    110742   4150'  Reached level 48
    111900   4250'  Killed Draugluin, Sire of All Werewolves
    112283   4250'  Killed Wiruin, the Maelstrom
    113339   4350'  Found the Throwing Axe 'Huoron' (LOST)
    113677   4400'  Killed Dwar, Dog Lord of Waw
    114091   4400'  Killed Maeglin, the Traitor of Gondolin
    114091   4400'  Found the Band of Arastir
    115179   4500'  Reached level 49
    116520   4500'  Found the Cutlass of Atalaquel (LOST)
    117005   4500'  Found the Robe of Feindir (LOST)
    118202   4550'  Killed Ulfang the Black
    118738   4550'  Reached level 50
    122134   4750'  Killed The Witch-King of Angmar
    123190   4750'  Found the Zweihander of Eleborth (LOST)
    123819   4750'  Found the Ring 'Harod'
    125515   4900'  Killed Khamûl, the Black Easterling
    131736   4950'  Killed Sauron, the Sorcerer
    132242   5000'  Killed Morgoth, Lord of Darkness
    132245   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0c016fcd


Posted on 12.2.2026 02:45

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5397. on the Ladder (of 19390)
2162. on the Angband Ladder (of 6709)
119. for this player (

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On 12.2.2026 02:45 Egavactip wrote:
First time I played a spellcaster in ages. All the changes to the spells made it less fun to play rangers and rogues, so I have mostly just played fighters for some years. This time, though, I decided to play a Paladin. Was somewhat disappointed there were so few spells (though I don't know if there are fewer than before). The single combat spell seemed pretty darn powerful. The character had a lot of speed early but had problems getting stats; not until extremely late did he have decent stats. Used single combat for the battle against Morgoth, just to try it, and it was a little nerve-wracking not having the ability to get out of LOS almost all the time. However, I had enough consumables basically to go toe to toe with him even without the healing spell. I don't think I even had to use a second speed potion, so it went pretty quickly.

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