The Angband Ladder: Odysseus VIII, Hobbit Paladin by bboxman

  [Angband 4.2.6 Character Dump]

 Name   Odysseus VIIIAge             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'5"   STR:  18/92  -2  +1  +5 18/132
 Class  Paladin      Weight     3st 6lb   INT:  18/46  +2  -3  +7 18/106
 Title  Paladin      Turns used:          WIS! 18/100  +1  +1  +3 18/150
 HP     -490/828     Game        888170   DEX! 18/100  +3  -1  +7 18/190
 SP     240/272      Standard    124067   CON:  18/77  +2  +2 +10 18/217
                     Resting      56135

 Level                 42    Armor     [67,+116]    Saving Throw    100%
 Cur Exp          1883286                           Stealth       Superb
 Max Exp          1883286    Melee       2d8,+43    Disarm - phys.   97%
 Adv Exp          2160000    To-hit       74,+48    Disarm - magic   68%
                             Blows      6.7/turn    Magic Devices     90
 Gold              168948                           Searching        66%
 Burden          172.8 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       -7.1 lb    To-hit       65,+45    Speed      20 (3.0x)
 Max Depth    4850' (L97)    Shots      1.9/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have brown eyes, straight auburn hair, and a very
 fair complexion.

Resistances         Abilities
 Acid:.........+... pFear:.....++......
 Elec:........++... pBlnd:......+......
 Fire:........++... pConf:.............
 Cold:....+...++... pStun:.............
 Pois:......+...... HLife:............+
Light:......+...... Regen:.............
 Dark:......+......   ESP:.........+...
Sound:.......+..... S.Inv:....+........
Shard:........+.... FrAct:.............
Nexus:........+.... Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+..+....
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You feel very sickly for a moment, but the feeling passes.
> The stiffbeard sorcerer summons a demon.
> The pit fiend misses you.
> You are enveloped in flames!
> The pit fiend claws you.
> *** LOW HITPOINT WARNING! ***
> The pit fiend bites you.
> *** LOW HITPOINT WARNING! ***
> The pit fiend misses you.
> The stiffbeard sorcerer misses you.
> The stiffbeard sorcerer is repelled.
> The stiffbeard sorcerer misses you.
> The osyluth pushes past the stiffbeard sorcerer.
> The pit fiend breathes chaos.
> You die.

Killed by a pit fiend.

  [Character Equipment]

a) a Lance of Extra Attacks (2d8) (+18,+17) <+2>
     Taken from a chest found at 3900 feet (level 78)
     
     +2 extra blows.
     
     Combat info:
     6.7 blows/round.
     With +3 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 396.8.
     
b) a Sling of Buckland (x4) (+15,+15) <+4, +9, +2>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +4 dexterity.
     +9 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Constitution <+6>
     Found lying on the floor at 1700 feet (level 34)
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +12 speed.
     
e) the Jewel of Celindir <+3, +4>
     Dropped by Khîm, Son of Mîm, at 1600 feet (level 32)
     
     +3 wisdom.
     +4 constitution.
     Provides resistance to cold.
     Grants the ability to see invisible things.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 75 to 81 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
f) the Star of Vathilas <+3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 intelligence.
     +3 dexterity.
     +3 light.
     Provides protection from fear.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
g) the Bar Chain Mail of Umegrim (+0,+6) [45,+20] <+1>
     Found lying on the floor at 2050 feet (level 41)
     
     +1 stealth.
     Provides resistance to poison, light, dark, disenchantment.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     
i) an Elven Cloak of Aman [6,+28] <+2, +1>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +2 stealth.
     +1 speed.
     Provides resistance to sound.
     Cannot be harmed by acid, fire.
     
m) the Leather Shield of Calare (+3,+8) [8,+19] <+2, +1>
     Dropped by Uglúk, the Uruk, at 1600 feet (level 32)
     
     +2 intelligence.
     +1 light.
     Provides resistance to lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
n) an Iron Crown of the Magi [0,+11] <+2>
     Dropped by a dread at 3200 feet (level 64)
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
o) a Set of Mithril Gauntlets of Power (+5,+3) [6,+15] <+5>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +5 strength.
     Cannot be harmed by acid, fire.
     
p) a Pair of Leather Boots of Elvenkind [2,+9] <+3, +7>
     Taken from a chest found at 3200 feet (level 64)
     
     +3 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 5 Rations of Food
e) 8 Potions of Cure Critical Wounds
f) 11 Potions of Healing
g) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 5 Potions of Restore Mana
m) 10 Scrolls of Phase Door
n) a Scroll of Teleport Level
o) 3 Scrolls of Banishment
p) 2 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
q) 6 Rods of Slow Monster
r) 2 Rods of Teleport Other (1 charging)
s) 2 Wands of Stone to Mud (24 charges)
t) 7 Wands of Teleport Other (30 charges)
u) 2 Staves of Teleportation (17 charges)
v) a Staff of Speed (5 charges)




  [Character Quiver]

0) 20 Iron Shots of Slay Undead (1d4) (+15,+15)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 456 vs undead and 260.8 vs. others.
     Average thrown damage: 147.8 vs undead and 37.2 vs. others.
     0% chance of breaking upon contact.
     
1) 20 Mithril Shots of Venom (2d5) (+15,+18)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 546.8 vs creatures not resistant to poison
     and 312.7 vs. others.
     Average thrown damage: 202.5 vs creatures not resistant to poison
     and 50.8 vs. others.
     0% chance of breaking upon contact.
     
2) 29 Mithril Shots of Wounding (2d4) (+27,+26)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 372.2.
     Average thrown damage: 66.2.
     0% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 15 Potions of Restore Mana
d) 18 Potions of Speed
e) 12 Scrolls of Teleportation
f) 24 Scrolls of Recharging
g) a Ring of Damage (+0,+14)
     Found lying on the floor in a vault at 4250 feet (level 85)
     
h) the Ring 'Valmen' <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 dexterity.
     Provides resistance to lightning.
     Provides protection from stunning.
     Cannot be harmed by lightning.
     Prevents paralysis.  
     
i) the Elfstone 'Elered' <+3>
     Dropped by Eöl, the Dark Elf, at 4500 feet (level 90)
     
     +3 strength.
     Provides resistance to acid, fire, cold, poison, dark.
     Provides protection from blindness.
     Prevents paralysis.  
     
     When activated, it causes your next attack upon a monster to
     confuse it.
     Takes 195 to 216 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
j) the Elfstone 'Gwilin' <+3, +4, +1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 intelligence.
     +4 dexterity.
     +1 speed.
     Provides resistance to acid, lightning, light, dark.
     Prevents paralysis.  
     
     When activated, it makes you very hungry but restores constitution
     and strength.
     Takes 123 to 135 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
k) the Lantern of Rhuiandor <+4, +1>
     Found lying on the floor at 1550 feet (level 31)
     
     +4 intelligence.
     +1 constitution.
     Cannot be harmed by fire.
     Intensity 3 light.
     
l) the Phial of Nieleth <+3>
     Found lying on the floor of a cavern at 1600 feet (level 32)
     
     +3 light.
     Provides resistance to acid, lightning, disenchantment.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 39% for an average of 22.2 damage.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
m) Metal Scale Mail of Elvenkind (-2) [38,+15] <+1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
n) Chain Mail (Dwarven) (-2) [32,+17] <+2, +1>
     Dropped by a shadow at 2550 feet (level 51)
     
     +2 strength.
     +2 constitution.
     +1 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) a Leather Shield of Elvenkind [8,+14] <+1>
     Dropped by a master vampire at 2500 feet (level 50)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
p) the Jewel Encrusted Crown 'Frodrol' [0,+12] <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 intelligence.
     Provides resistance to poison, nether.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
q) the Hard Leather Cap of Saegildor [2,+7] <+4, +3, +1>
     Dropped by Bolg, Son of Azog, at 1550 feet (level 31)
     
     +4 intelligence.
     +3 constitution.
     +1 light.
     Provides resistance to acid, fire.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
r) the Iron Helm 'Aelumel' [7,+25] <+4>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +4 wisdom.
     Provides resistance to fire.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
s) the Set of Gauntlets 'Thoros' [3,+10] <+4>
     Dropped by a berserker at 2650 feet (level 53)
     
     +4 strength.
     Provides resistance to lightning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
t) a Short Sword of Gondolin (1d7) (+8,+19) <+1>
     Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 302.4 vs dragons, demons, trolls, and orcs,
     and 258.8 vs. others.
     
u) the Broad Sword 'Norin' (2d5) (+14,+22) <+3, +1>
     Dropped by Gorbag, the Orc Captain, at 1600 feet (level 32)
     
     +3 intelligence.
     +1 light.
     Slays dragons (powerfully), demons (powerfully), undead, orcs,
     animals, evil creatures.
     Branded with weak poison.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it detects invisible creatures nearby.
     Takes 147 to 162 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 435 vs dragons and demons, 367.9 vs undead
     and orcs, 334.4 vs animals, evil creatures, and creatures not
     resistant to poison, and 300.9 vs. others.
     
v) the Spear of Nahal (1d6) (+16,+17) <+1, +3>
     Found lying on the floor at 1950 feet (level 39)
     
     +1 intelligence.
     +3 constitution.
     +3 infravision.
     +3 tunneling.
     Slays undead, trolls, evil creatures.
     Branded with weak cold.
     Provides resistance to cold, light, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains wisdom, dexterity.
     Slows your metabolism.  Feather Falling.  Grants the ability to
     see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 282.2 vs undead and trolls, 263.3 vs evil
     creatures and creatures not resistant to cold, and 244.3 vs.
     others.
     Average thrown damage: 348 vs undead and trolls, 261.1 vs evil
     creatures and creatures not resistant to cold, and 87.2 vs.
     others.
     
w) the Beaked Axe of Shelwe (4d6) (+5,+12)
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     Slays dragons, demons, trolls, orcs, evil creatures.
     Provides resistance to cold, nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it sleeps all non-unique creatures within line of
     sight.
     Takes 195 to 216 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 438.4 vs dragons, demons, trolls, and orcs,
     359.7 vs evil creatures, and 281 vs. others.
     
x) 40 Mithril Shots (2d4) (+15,+15)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 280.7.
     Average thrown damage: 42.4.
     0% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       266     50'  Reached level 2
       616    100'  Reached level 3
       637    100'  Killed Fang, Farmer Maggot's Dog
       637    100'  Reached level 4
       762    150'  Killed Grip, Farmer Maggot's Dog
       762    150'  Reached level 5
      1076    150'  Reached level 6
      1198    150'  Reached level 7
      1551    150'  Reached level 8
      3082    200'  Reached level 9
      4575    350'  Reached level 10
      4775    350'  Killed Grishnákh, the Hill Orc
      4775    350'  Reached level 11
      5268    400'  Reached level 12
      7067    450'  Killed Bullroarer the Hobbit
      7173    450'  Reached level 13
      7904    500'  Reached level 14
      8971    500'  Reached level 15
      9219    500'  Killed Wormtongue, Agent of Saruman
      9709    500'  Killed Lagduf, the Snaga
     10128    500'  Reached level 16
     10276    500'  Killed Orfax, Son of Boldor
     12293    650'  Reached level 17
     12796    700'  Reached level 18
     13900    800'  Reached level 19
     15295    850'  Reached level 20
     16568    950'  Reached level 21
     17752   1300'  Reached level 22
     17982      0'  Killed Farmer Maggot
     18542   1350'  Reached level 23
     19314   1350'  Reached level 24
     20529   1500'  Reached level 25
     20675   1550'  Killed Ulfast, Son of Ulfang
     20734   1550'  Found the Ring 'Valmen'
     22078   1600'  Killed Ufthak of Cirith Ungol
     23728   1550'  Reached level 26
     26260   1600'  Reached level 27
     29240   1600'  Killed Shagrat, the Orc Captain
     29809   1600'  Reached level 28
     29913   1600'  Killed Gorbag, the Orc Captain
     29922   1600'  Found the Broad Sword 'Norin'
     31970   1600'  Killed Lugdush, the Uruk
     32154   1600'  Killed Sangahyando of Umbar
     32258   1600'  Killed Angamaitë of Umbar
     32265   1600'  Found the Broad Sword 'Nelebor' (LOST)
     32893   1600'  Found the Jewel Encrusted Crown 'Frodrol'
     34593   1600'  Reached level 29
     35045   1550'  Found the Star of Vathilas
     35553   1550'  Killed Bolg, Son of Azog
     35555   1550'  Found the Hard Leather Cap of Saegildor
     35809   1600'  Killed Brodda, the Easterling
     36146   1600'  Killed Uglúk, the Uruk
     36148   1600'  Found the Leather Shield of Calare
     36946   1600'  Killed Azog, Enemy of the Dwarves
     37103   1600'  Found the Phial of Nieleth
     39409   1550'  Killed Ibun, Son of Mîm
     39805   1550'  Found the Lantern of Rhuiandor
     41048   1550'  Reached level 30
     42360   1600'  Killed Tom the Stone Troll
     45447   1600'  Reached level 31
     46497   1600'  Killed Khîm, Son of Mîm
     46501   1600'  Found the Jewel of Celindir
     49593   1950'  Found the Spear of Nahal
     50439   2050'  Killed Beorn, the Shape-Changer
     50598   2050'  Reached level 32
     51716   2100'  Found the Elfstone 'Gwilin'
     52149   2100'  Killed Bill the Stone Troll
     52155   2100'  Killed Bert the Stone Troll
     53053   2100'  Reached level 33
     53953   2050'  Found the Bar Chain Mail of Umegrim
     54604   2050'  Killed Lokkak, the Ogre Chieftain
     56523   2200'  Reached level 34
     57174   2300'  Killed Boldor, King of the Yeeks
     57180   2300'  Found the Rapier 'Galda' (LOST)
     57652   2350'  Found the Set of Caestus 'Orfin' (LOST)
     57830   2300'  Killed Gorlim, Betrayer of Barahir
     57830   2300'  Found the Katana 'Eanna' (LOST)
     58540   2350'  Found the Beaked Axe of Shelwe
     59467   2300'  Reached level 35
     76432   2600'  Killed Kavlax the Many-Headed
     76432   2600'  Reached level 36
     76433   2600'  Found the Long Sword 'Guinquen' (LOST)
     79512   2600'  Killed Nár, the Dwarf
     79687   2600'  Reached level 37
     83298   2650'  Found the Set of Gauntlets 'Thoros'
     83917   2650'  Killed Scatha the Worm
     84130   2650'  Killed Uldor the Accursed
     86672   2900'  Reached level 38
     88325   3050'  Killed Sméagol
     89878   3150'  Killed Golfimbul, the Hill Orc Chief
     92197   3250'  Reached level 39
     93364   3400'  Killed Baphomet the Minotaur Lord
     93849   3450'  Reached level 40
     94598   3500'  Found the Iron Helm 'Aelumel'
    117751   3900'  Reached level 41
    120259   4250'  Killed Waldern, King of Water
    121404   4500'  Killed Hoarmurath of Dir
    121483   4500'  Killed Eöl, the Dark Elf
    121503   4500'  Found the Elfstone 'Elered'
    121557   4500'  Killed Qlzqqlzuup, the Emperor Quylthulg
    122841   4500'  Reached level 42


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0ed680e4


Posted on 28.1.2026 09:16

Download this dump

8135. on the Ladder (of 19366)
3577. on the Angband Ladder (of 6694)
26. for this player (

Comments

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On 28.1.2026 09:16 bboxman wrote:
Hobbit ranger... Was having a good run - melee and ranged (found a low-enchanted (+5 damage only!) but very good (x4 +9 speed) buckland sling which I enchanted up to +15-+15)... But then got paralyzed after failing a trap check on a chest in a vault?! And the chest also summoned a load of monsters... Which basically pummeled poor Odysseus VIII.

I thought 100% saving throw was supposed to mitigate the need for free action?

I guess not?! Or maybe this was 99.7% rounded up for display to 100%?

I had gear with free action, but I went for the power gauntlets since it increased the damage per round a bit.

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Parn, L41 Dunadan Paladin
3603rd in Angband (3.0.3) by <caracoloide@qdice.com> (36%)

Fhtagn, L43 Dunadan Paladin
3397th in Angband (3.0.4) by <bigjq@phnet.fi> (36%)



Seen 30 times.



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