The Angband Ladder: Methyl, Gnome Warrior by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Methyl       Age             88          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'5"   STR! 18/100  -1  +3 +10 18/***
 Class  Warrior      Weight     6st 4lb   INT! 18/100  +2  -2  +2 18/120
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  -2  +4 18/120
 HP     681/939      Game        318494   DEX! 18/100  +2  +2 +10 18/***
 SP     0/0          Standard     53918   CON! 18/100  +1  +2  +6 18/190
                     Resting       4290

 Level                 46    Armor     [70,+118]    Saving Throw     85%
 Cur Exp          3476062                           Stealth         Good
 Max Exp          3476062    Melee       5d8,+45    Disarm - phys.  100%
 Adv Exp          3600000    To-hit      114,+54    Disarm - magic   67%
                             Blows      5.2/turn    Magic Devices     75
 Gold            10413344                           Searching        94%
 Burden          239.9 lb    Shoot to-dam    +18    Infravision    80 ft
 Overweight       60.0 lb    To-hit       91,+51    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have brown eyes, curly black hair, and a
 fair complexion.

Resistances         Abilities
 Acid:......+..+... pFear:....+.......+
 Elec:......+...... pBlnd:...+.........
 Fire:+.....+...... pConf:.............
 Cold:...*..+..+... pStun:.............
 Pois:......+...... HLife:...+.+..+....
Light:.....+....... Regen:...+.........
 Dark:.....+...+...   ESP:...+.........
Sound:............. S.Inv:...+.+.......
Shard:............. FrAct:...++.+..++.+
Nexus:.......+.+... Feath:...+......++.
Nethr:............. S.Dig:.............
Chaos:........+.... TrpIm:.............
Disen:....+...+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.-.+.
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have slain Morgoth, Lord of Darkness.
> You feel something roll beneath your feet.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You feel anxious about this place, and there are good treasures here.
> The great wyrm of balance is targeted.
> The great wyrm of balance disappears!
> The hellhound is targeted.
> The hellhound disappears!
> Your Bolt of Wounding (1d5) (+20,+14) hits the emperor wight (165).
> The emperor wight is destroyed.
> You have 15 Bolts of Wounding (1d5) (+20,+14) (0).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Mace of Disruption of *Slay Evil* (5d8) (+18,+18) <+2>
     Taken from a chest found at 4950 feet (level 99)
     
     +2 wisdom.
     Slays undead, evil creatures.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.2 blows/round.
     Average damage/round: 737.8 vs undead, 584.7 vs evil creatures,
     and 431.6 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+15,+18) <+1>
     Dropped by Saruman of Many Colours at 3300 feet (level 66)
     
     +1 shooting power.
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +11 speed.
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 808 to 1200 turns to recharge at your current speed.
     Your chance of success is 44.5%
     
e) an Amulet of Weaponmastery (+3,+3) <+3>
     Dropped by Adunaphel the Quiet at 4850 feet (level 97)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Arkenstone of Thráin <+4>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
g) Multi-Hued Dragon Scale Mail (Dwarven) (-2) [45,+35] <+2, +1, +4>
     Dropped by Dwar, Dog Lord of Waw, at 3850 feet (level 77)
     
     +2 strength.
     +1 constitution.
     +4 infravision.
     Provides resistance to acid, lightning, fire, cold, poison.
     Prevents paralysis.  
     
i) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by a barrow wight at 3650 feet (level 73)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
m) a Large Metal Shield of Preservation [12,+23]
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor of a labyrinth at 2950 feet (level 59)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) a Set of Leather Gloves of Thievery (+2,+1) [1,+11] <+5>
     Found lying on the floor at 4950 feet (level 99)
     
     +5 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
p) a Pair of Leather Boots of Elvenkind [2,+9] <+2, +9>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 6 Mushrooms of Vigor
b) 10 Rations of Food
c) 18 Potions of Cure Critical Wounds
d) 4 Potions of Healing
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 9 Potions of Speed
i) 11 Potions of Berserk Strength
m) 23 Scrolls of Phase Door
n) a Scroll of Teleportation
o) 5 Scrolls of Banishment
p) a Scroll of Mass Banishment
q) 5 Scrolls of Word of Recall
r) a Scroll of Rune of Protection
s) 4 Scrolls of *Destruction*
t) 8 Rods of Detection
     Cannot be harmed by lightning.
     
u) 9 Rods of Magic Mapping (3 charging)
v) 11 Rods of Slow Monster (3 charging)
w) 7 Rods of Teleport Other (3 charging)
x) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by Saruman of Many Colours at 3300 feet (level 66)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 466.4 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 357.2 vs. others.
     




  [Character Quiver]

0) 15 Bolts of Wounding (1d5) (+20,+14)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 186.5.
     20% chance of breaking upon contact.
     
1) a Bolt of Wounding (1d5) (+18,+19)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 212.8.
     20% chance of breaking upon contact.
     
7) 19 Mithril Bolts of Frost (3d5) (+10,+11) {@t7}
     Branded with cold.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 321.2 vs creatures not resistant to cold and
     200.8 vs. others.
     20% chance of breaking upon contact.
     
8) 13 Mithril Bolts of Lightning (3d5) (+15,+13) {@t8}
     Branded with lightning.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 339.4 vs creatures not resistant to
     lightning and 212.2 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Potions of Cure Critical Wounds
b) 9 Scrolls of Recharging
c) 7 Wands of Stone to Mud (54 charges)
d) 4 Wands of Teleport Other (31 charges)
e) 2 Staves of *Destruction* (1 charge)
f) 2 Staves of Teleportation (14 charges)
g) a Ring of Damage (+0,+12)
     Found lying on the floor of a special room at 3800 feet (level 76)
     
h) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 81.3%
     
i) an Amulet of Trickery <+4, +3, +5, +6, +2>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +4 dexterity.
     +3 stealth.
     +5 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
j) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Mîm, Betrayer of Turin, at 3850 feet (level 77)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
l) the Ethereal Cloak of Tuor [6,+12] <+4>
     Found lying on the floor of a special room at 4850 feet (level 97)
     
     +4 dexterity.
     +4 stealth.
     Provides immunity to acid.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) a Small Metal Shield of Elvenkind [5,+9] <+2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
o) a Small Metal Shield (Dwarven) (+2,+2) [5,+12] <+1, +2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) the Leather Shield of Celegorm [8,+20]
     Dropped by Dwar, Dog Lord of Waw, at 3850 feet (level 77)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
q) a Set of Mithril Gauntlets of Combat (+4,+8) [6,+17] <+1, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
r) a Set of Alchemist's Gloves of Power (+3,+5) [0,+18] <+2>
     Found lying on the floor at 4800 feet (level 96)
     
     +2 strength.
     Cannot be harmed by acid, fire.
     
s) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by a cave ogre at 2000 feet (level 40)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 624.9 vs undead, 486.7 vs giants, 417.6 vs
     animals and evil creatures, and 348.6 vs. others.
     
t) the Blade of Chaos 'Doomcaller' (4d7) (+18,+28) [-50]
     Taken from a chest found at 3550 feet (level 71)
     
     Slays dragons (powerfully), demons, trolls, animals, evil
     creatures.
     Branded with cold.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Aggravates creatures nearby.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 913.9 vs dragons, 692.5 vs demons, trolls,
     and creatures not resistant to cold, 581.8 vs evil creatures and
     animals, and 471.2 vs. others.
     
u) 24 Bolts of Slay Dragon (1d5) (+16,+14) {@t5}
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 297.3 vs dragons and 185.9 vs. others.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       149     50'  Reached level 2
       680    100'  Reached level 3
       937    100'  Killed Grip, Farmer Maggot's Dog
       937    100'  Reached level 4
      1542    200'  Reached level 5
      1773    200'  Reached level 6
      1825    200'  Reached level 7
      2488    200'  Reached level 8
      2858    250'  Killed Fang, Farmer Maggot's Dog
      2895    250'  Reached level 9
      3118    250'  Reached level 10
      3118    250'  Reached level 11
      3159    250'  Reached level 12
      3329    250'  Reached level 13
      4170    350'  Reached level 14
      4614    500'  Killed Bullroarer the Hobbit
      4931    550'  Killed Wormtongue, Agent of Saruman
      5008    600'  Reached level 15
      5679    600'  Killed Brodda, the Easterling
      5679    600'  Reached level 16
      7010    650'  Reached level 17
      8169    800'  Reached level 18
      8613    850'  Reached level 19
      8739    900'  Reached level 20
      9450    900'  Killed Sméagol
      9656    950'  Killed Gorbag, the Orc Captain
      9665    950'  Reached level 21
     10023    950'  Killed Shagrat, the Orc Captain
     10026    950'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     10526    950'  Found the Long Sword 'Elvagil' (LOST)
     10818   1000'  Reached level 22
     11408   1150'  Killed Ulfast, Son of Ulfang
     11408   1150'  Reached level 23
     11888   1150'  Killed Uglúk, the Uruk
     11970   1150'  Reached level 24
     11995   1150'  Killed Lugdush, the Uruk
     12060   1150'  Killed Ulwarth, Son of Ulfang
     12063   1150'  Found the Phial of Galadriel (LOST)
     12266   1150'  Killed Old Man Willow
     12266   1150'  Reached level 25
     12424   1150'  Killed Ufthak of Cirith Ungol
     13856   1150'  Killed Orfax, Son of Boldor
     13861   1150'  Reached level 26
     14699   1300'  Killed Sangahyando of Umbar
     14728   1300'  Killed Angamaitë of Umbar
     16135   1500'  Reached level 27
     16194   1500'  Found the Set of Gauntlets 'Paurhach'
     17426   1550'  Killed Ibun, Son of Mîm
     17816   1550'  Reached level 28
     19146   1650'  Reached level 29
     19209   1650'  Found the Morning Star 'Firestar' (LOST)
     19383   1650'  Found the Set of Gauntlets 'Paurnen' (LOST)
     19596   1650'  Found the Flail 'Totila' (LOST)
     19920   1700'  Killed Uldor the Accursed
     21137   1950'  Reached level 30
     21175   1950'  Killed Rogrog the Black Troll
     21186   1950'  Found the Mace 'Taratol' (LOST)
     21188   1950'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     22154   2000'  Killed Bolg, Son of Azog
     22216   2000'  Killed Azog, Enemy of the Dwarves
     22266   2000'  Found the Dagger 'Nimthanc' (LOST)
     22893   2000'  Found the Bastard Sword of Éowyn
     23223   2100'  Reached level 31
     23688   2250'  Killed Ariel, Queen of Air
     25792   2350'  Killed Ulfang the Black
     25793   2350'  Found the Cloak of Thorongil (LOST)
     25859   2400'  Reached level 32
     26781   2450'  Reached level 33
     29568   2550'  Killed Quaker, Master of Earth
     30696   2650'  Reached level 34
     31021   2650'  Killed Lokkak, the Ogre Chieftain
     31096   2650'  Killed Itangast the Fire Drake
     31725   2700'  Killed Boldor, King of the Yeeks
     31726   2700'  Found the Halberd 'Osondir' (LOST)
     32039   2750'  Reached level 35
     32491   2900'  Killed Castamir the Usurper
     33222   2950'  Found the Steel Helm of Hammerhand
     33752   3050'  Found the Zweihander 'Mormegil' (LOST)
     33768   3050'  Killed The Queen Ant
     33814   3050'  Reached level 36
     34144   3100'  Found the Hard Leather Cap of Thranduil (LOST)
     35411   3250'  Found the Small Metal Shield of Thorin
     35506      0'  Reached level 37
     35769   3250'  Killed Gorlim, Betrayer of Barahir
     36749      0'  Reached level 38
     37024   3300'  Killed Saruman of Many Colours
     37075   3300'  Found the Pick of Erebor
     37291   3350'  Killed Nár, the Dwarf
     37800      0'  Killed Farmer Maggot
     38071   3400'  Reached level 39
     38218   3450'  Killed Waldern, King of Water
     38896   3550'  Reached level 40
     39103   3550'  Found the Blade of Chaos 'Doomcaller'
     39688   3550'  Killed Draebor, the Imp
     39689   3550'  Found the Katana 'Aglarang'
     40027   3550'  Found the Metal Brigandine Armour of the Rohirrim
     40361   3550'  Killed Eöl, the Dark Elf
     40364   3550'  Found the Mattock of Náin
     40637   3600'  Killed Lorgan, Chief of the Easterlings
     40694   3600'  Killed Grishnákh, the Hill Orc
     41251   3650'  Found the Amulet of Carlammas (LOST)
     41686   3650'  Found the Short Sword 'Dagmor' (LOST)
     41920   3650'  Found the Cloak 'Colannon'
     42803   3850'  Killed Khîm, Son of Mîm
     42803   3850'  Found the Broad Sword 'Orcrist' (LOST)
     42809   3850'  Killed Mîm, Betrayer of Turin
     42809   3850'  Found the Augmented Chain Mail of Caspanion
     42875   3850'  Reached level 41
     43425   3850'  Killed The Phoenix
     43446   3850'  Killed Dwar, Dog Lord of Waw
     43446   3850'  Found the Leather Shield of Celegorm
     43803   3950'  Killed Tevildo, Prince of Cats
     43806   3950'  Found the Broad Sword 'Glamdring' (LOST)
     43863   3950'  Reached level 42
     44132   4050'  Killed Scatha the Worm
     44344   4050'  Killed Wiruin, the Maelstrom
     44548   4050'  Found the Ring of Adamant 'Nenya'
     45552   4100'  Found the Mithril Shield of Gil-galad (LOST)
     46106   4200'  Reached level 43
     46346   4200'  Found the Arkenstone of Thráin
     46826   4200'  Killed Qlzqqlzuup, the Emperor Quylthulg
     47137   4250'  Killed Shelob, Spider of Darkness
     47204   4250'  Killed Uvatha the Horseman
     47314   4250'  Killed Makar, the Warrior
     47415   4300'  Killed Ar-Pharazôn the Golden
     47581   4300'  Killed Kavlax the Many-Headed
     47778   4350'  Killed Akhorahil the Blind
     47778   4350'  Reached level 44
     48072   4350'  Killed Beorn, the Shape-Changer
     48979   4500'  Reached level 45
     49010   4500'  Killed Tom the Stone Troll
     49024   4500'  Killed Bert the Stone Troll
     49028   4500'  Killed Bill the Stone Troll
     49657   4600'  Found the Star of Elendil (LOST)
     50420   4650'  Found the Golden Crown of Gondor
     50795   4750'  Killed Lagduf, the Snaga
     50995   4750'  Killed Ren the Unclean
     51704   4850'  Found the Ethereal Cloak of Tuor
     51787   4850'  Found the Ring of Fire 'Narya'
     51894   4850'  Killed Adunaphel the Quiet
     51925   4850'  Found the Iron Crown of Berúthiel (LOST)
     52298   4950'  Found the Scythe 'Avavir' (LOST)
     53022   4950'  Killed Sauron, the Sorcerer
     53022   4950'  Reached level 46
     53913   5000'  Killed Morgoth, Lord of Darkness
     53913   5000'  Found the Massive Iron Crown of Morgoth
     53917   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.3.2025 02:24

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6957. on the Ladder (of 19200)
3039. on the Angband Ladder (of 6601)
33. for this player (

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On 16.3.2025 02:34 malcontent wrote:
This was the 2nd of two games I was playing back and forth that both ended up winning. There is a 3rd game in the very early stages but I'm not holding my breath for a winner. Bouncing back and forth between games is generally a bad idea in my opinion and I try to avoid it. Task switching is not efficient for people or machines. But when you are in a virtual meeting that is mind numbingly boring, sometimes you need to start up a warrior to just run around and bash things in order to keep from biting your fingernails off.

I like gnome warriors for their inherent free action and great device skills (rods of TO).

I was thinking I would be taking Doomcaller to battle against Morgoth until I found the MOD of Slay Evil on DL99.

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