The Angband Ladder: Nien, Dwarf Warrior by PowerDiver

  [Angband v3.2.0-732-g5e82e57-dirty Character Dump]

 Name   Nien                                     Self  RB  CB  EB   Best
 Sex    Male         Age             45   STR! 18/100  +2  +5 +10 18/***
 Race   Dwarf        Height          48   INT! 18/100  -3  -2  +6 18/110
 Class  Warrior      Weight         157   WIS! 18/100  +2  -2  +6 18/160
 Title  ***WINNER*** Social  Role model   DEX! 18/100  -2  +2 +15 18/***
 HP     813/1011     Maximize         Y   CON! 18/100  +2  +2  +8 18/***
 SP     0/0                               Chr! 18/100  -3  -1  +7 18/130     14

 Level               46   Armor   [53,+119]     Saving Throw         86%
 Cur Exp        3503337   Fight   (+75,+44)     Stealth        Excellent
 Max Exp        3503337   Melee   (+97,+69)     Fighting       Legendary
 Adv Exp        3600000   Shoot   (+95,+22)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows    6.0/turn     Disarming            88%
 Game Turns      189597   Shots      2/turn     Magic Device          62
 Standard Turns   28117   Infra       90 ft     Perception       1 in 38
 Resting Turns     1107   Speed          22     Searching            21%
 Gold            349366   Burden  184.8 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a three foot
 beard, and a dark complexion.


rAcid:....+.+.*.+.. Nexus:.............
rElec:....+.+...... Nethr:.............
rFire:..*...+...... Chaos:........+....
rCold:+..*+.+...... Disen:.+...........
rPois:......+...... S.Dig:+.+..........
rLite:+............ Feath:...+.........
rDark:............. pFear:+.+.....+...+
Sound:........+.... pBlnd:...+........+
Shard:............. pConf:....+........

Light:+............ Tunn.:............+
Regen:+.++......... Speed:++++...+...+.
  ESP:..++......... Blows:.............
Invis:+.++++....... Shots:.+...........
FrAct:+.+++...+++.. Might:.............
HLife:...+......... ImpHP:.............
Stea.:.+....++..... ImpSP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) <+10 speed>
     Dropped by a Marilith at 4850 feet (level 97).
     
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 156 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 606.6 vs. evil creatures, 690 vs. undead,
     690 vs. trolls, 690 vs. creatures not resistant to cold, 857.4 vs.
     demons, and 523.2 vs. others.
     
     Radius 1 light.
b) The Long Bow 'Belthronding' (x3) (+20,+22) <+1>
     Found lying on the floor at 4850 feet (level 97).
     
     +1 dexterity, stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Power 'Narya' (+6,+6) <+1, +2>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +2 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 795 to 1560 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
d) The Ring of Power 'Nenya' (+8,+8) <+2, +3>
     Found lying on the floor at 4850 feet (level 97).
     
     +2 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +3 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 78.1%
     
e) The Amulet of Ingwe <+3, +4>
     Dropped by a Great Ice Wyrm at 4100 feet (level 82).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 83.6%
     
f) The Star of Elendil (charging)
     Found lying on the floor at 3300 feet (level 66).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Radius 3 light.
g) The Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4>
     Found lying on the floor at 4950 feet (level 99).
     
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
h) an Elven Cloak [6,+9] <+2, +1>
     Found lying on the floor at 2000 feet (level 40).
     
     +2 stealth.
     +1 speed.
     
i) The Small Metal Shield of Thorin [5,+25] <+4>
     Found lying on the floor at 3300 feet (level 66).
     
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Jewel Encrusted Crown of Might [0,+16] <+3, +3, +1>
     Dropped by Harowen the Black Hand at 4800 feet (level 96).
     
     +3 strength.
     +3 dexterity.
     +1 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by a Young white dragon at 4900 feet (level 98).
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 120 to 234 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
l) a Pair of Leather Boots of Speed [2,+9] <+6>
     Dropped by a Mature black dragon at 3300 feet (level 66).
     
     +6 speed.
     


  [Character Quiver]

n) 25 Mithril Shots (2d4) (+10,+14)
     Found lying on the floor at 4850 feet (level 97).
     
     Cannot be harmed by acid.
     
o) 20 Iron Shots of Flame (1d4) (+11,+9)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 20 Potions of Cure Critical Wounds
     
b) 6 Potions of Healing
     
c) 6 Potions of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
d) 5 Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
e) 7 Potions of Speed
     
     
f) 2 Potions of Resist Poison
     
     
g) 65 Scrolls of Phase Door
     
     
h) 3 Scrolls of Banishment {!*}
     
     
i) 2 Scrolls of Mass Banishment {!*}
     
     
j) 7 Scrolls of Recharging
     
     
k) 3 Scrolls of *Destruction* {!*}
     
     
l) 6 Rods of Detection (2 charging) {@z9}
     Cannot be harmed by electricity.
     
m) a Rod of Magic Mapping {@z7}
     Found lying on the floor at 4850 feet (level 97).
     
     
     
n) 2 Rods of Healing (2 charging)
     Cannot be harmed by electricity.
     
o) 7 Rods of Teleport Other (3 charging) {@z4}
     
     
p) 4 Rods of Disarming
     
     
q) a Rod of Recall {!*}
     Dropped by a Phantom at 4450 feet (level 89).
     
     Cannot be harmed by electricity.
     
r) 3 Rods of Identify {@z1}
     Cannot be harmed by electricity.
     
s) 3 Staves of *Destruction* (0 charges) {!*}
     
     
t) a Staff of Banishment (0 charges) {!*}
     Found lying on the floor at 4750 feet (level 95).
     
     
     
u) a Ring of Speed <+12>
     Found lying on the floor at 4850 feet (level 97).
     
     +12 speed.
     


  [Home Inventory]

a) a Scroll of *Remove Curse* {!*}
     Found lying on the floor at 3650 feet (level 73).
     
     
     
b) a Rod of Speed (charging)
     Found in a chest from 4900 feet (level 98).
     
     Cannot be harmed by electricity.
     
c) an Amulet of Weaponmastery (+4,+2) <+3>
     Found lying on the floor at 4850 feet (level 97).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
d) The Necklace of the Dwarves <+3, +5>
     Dropped by a Great Storm Wyrm at 4750 feet (level 95).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
e) Blue Dragon Scale Mail (Dwarven) [12,+28] <+1, +2, +2> {!k}
     Found lying on the floor at 4850 feet (level 97).
     
     +1 strength.
     +2 constitution.
     +2 infravision.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) Chaos Dragon Scale Mail of Resistance [40,+36] {!k}
     Found lying on the floor at 3350 feet (level 67).
     
     Provides resistance to acid, lightning, fire, cold, chaos,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Augmented Chain Mail of Caspanion (-2) [45,+20] <+3>
     Found lying on the floor at 4850 feet (level 97).
     
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 39 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
h) The Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Draebor, the Imp at 3900 feet (level 78).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Half-troll at 2700 feet (level 54).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) a Leather Shield of Preservation [8,+28] {rNexus}
     Found lying on the floor at 3350 feet (level 67).
     
     Provides resistance to nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
l) a Large Metal Shield of Elvenkind [12,+16] <+3 stealth> {rDis}
     Found lying on the floor at 4450 feet (level 89).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) an Iron Crown of the Magi [0,+5] <+1> {lite}
     Dropped by an Ancient red dragon at 4250 feet (level 85).
     
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
     Radius 1 light.
n) The Metal Cap of Celebrimbor [3,+18] <+3 searching>
     Dropped by Tselakus, the Dreadlord at 4850 feet (level 97).
     
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Metal Cap of Thengel [3,+12] <+3>
     Dropped by an Orc shaman at 1500 feet (level 30).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 2500 feet (level 50).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 35 to 62 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
q) a Pair of Leather Boots of Stability [2,+8] {!k}
     Bought from a store.
     
     Provides resistance to nexus.
     Feather Falling.  
     
r) The Trident of Ulmo (4d10) (+15,+19) <+4>
     Found lying on the floor at 3350 feet (level 67).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 692.4 vs. animals, 841.8 vs. dragons, and
     543 vs. others.
     
s) a Sling of Buckland (x4) (+19,+18) <+5, +1, +2>
     Found lying on the floor at 4850 feet (level 97).
     
     +5 dexterity.
     +1 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
t) 20 Bolts of Flame (1d5) (+10,+10)
     Dropped by a Water troll at 2250 feet (level 45).
     
     Branded with flames.
     Cannot be harmed by fire.
     
u) 24 Seeker Bolts of Slay Evil (4d5) (+6,+11)
     Found lying on the floor at 2400 feet (level 48).
     
     Slays evil creatures.
     
v) 21 Mithril Bolts of Slay Evil (3d5) (+16,+19)
     Found lying on the floor at 4850 feet (level 97).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
w) 27 Mithril Bolts of Acid (3d5) (+10,+11)
     Dropped by an Ancient white dragon at 4900 feet (level 98).
     
     Branded with acid.
     Cannot be harmed by acid, fire.
     
x) 29 Rounded Pebbles of Flame (1d2) (+7,+6)
     Dropped by a Scout at 2050 feet (level 41).
     
     Branded with flames.
     Cannot be harmed by fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1853     50'    2   Reached level 2
      4211    100'    3   Reached level 3
      4830    150'    4   Reached level 4
      5348    150'    5   Reached level 5
      6122    200'    6   Reached level 6
     10028    300'    6   Killed Fang, Farmer Maggot's dog
     11119    300'    7   Reached level 7
     15169    400'    8   Reached level 8
     15537    450'    8   Killed Grip, Farmer Maggot's dog
     16565    450'    9   Reached level 9
     19108    550'   10   Reached level 10
     20385    600'   11   Reached level 11
     22496    700'   12   Reached level 12
     23766    750'   12   Killed Brodda, the Easterling
     24794    800'   13   Reached level 13
     26192    800'   14   Reached level 14
     30442    950'   15   Reached level 15
     30528    950'   15   Reached level 15
     37957   1050'   16   Reached level 16
     44433   1150'   17   Reached level 17
     46680   1350'   16   Found The Soft Leather Armour 'Hithlomir' (LOST)
     46772   1350'   17   Reached level 17
     47647   1350'   17   Reached level 17
     50536   1400'   17   Killed Wormtongue, Agent of Saruman
     51806   1500'   17   Found The Metal Cap of Thengel
     52322   1550'   18   Reached level 18
     53690   1550'   19   Reached level 19
     56735   1700'   20   Reached level 20
     58248   1750'   21   Reached level 21
     63497   1750'   22   Reached level 22
     64652   1750'   23   Reached level 23
     66258   1850'   24   Reached level 24
     69043   1950'   24   Reached level 24
     70839   1950'   25   Reached level 25
     71286   1950'   26   Reached level 26
     72010      0'   26   Killed Farmer Maggot
     78314   2050'   26   Killed Orfax, Son of Boldor
     81626   2050'   26   Killed Ugluk, the Uruk
     83314   2050'   27   Reached level 27
     89338   2150'   27   Found The Rapier 'Forasgil' (LOST)
     91266   2250'   28   Reached level 28
     92250   2250'   28   Killed Gorbag, the Orc Captain
     98056   2300'   28   Found The Long Sword 'Elvagil' (LOST)
     99383   2350'   28   Killed Grishnakh, the Hill Orc
    102278   2400'   29   Reached level 29
    107970   2450'   29   Reached level 29
    110365   2500'   29   Reached level 29
    111997   2500'   29   Found The Set of Gauntlets 'Paurhach'
    115833   2550'   29   Killed Bolg, Son of Azog
    116506   2550'   29   --couple !nimbleness and now 4 blows with Forasgil
    119936   2650'   29   Killed Smeagol
    121785   2700'   29   Found The Leather Scale Mail 'Thalkettoth'
    123632   2700'   30   Reached level 30
    124267   2700'   30   --boots of FA, frees first ring slot
    127309   2750'   30   Killed Bert the Stone Troll
    128628      0'   30   --first -telOther[7] last DL
    129785   2800'   30   Killed Ibun, Son of Mim
    133082   2900'   30   Found The Leather Shield of Celegorm
    133314   2900'   31   Reached level 31
    138109   3000'   31   Killed Uldor the Accursed
    138788   3050'   32   Reached level 32
    140942   3100'   32   Killed Lugdush, the Uruk
    144659   3200'   32   Killed Lagduf, the Snaga
    144667   3200'   32   Found The Phial of Galadriel (LOST)
    148714   3300'   32   Found The Star of Elendil
    148731   3300'   32   --Star, will be able to replace =SI finally
    149543   3300'   32   --boots speed+6 mature black
    150193   3300'   32   Found The Small Metal Shield of Thorin
    150917   3350'   33   Reached level 33
    151074   3350'   34   Reached level 34
    151407   3350'   34   Found The Trident of Ulmo
    151463   3350'   34   Killed Sangahyando of Umbar
    151702   3350'   35   Reached level 35
    151812   3350'   36   Reached level 36
    152008   3350'   36   --=speed+10 medium vault
    154015   3450'   36   --forgot to note chaos DSM of resistance prev medium
vault
    155173   3600'   37   Reached level 37
    156548   3650'   37   Killed Tom the Stone Troll
    158300   3750'   38   Reached level 38
    158347   3750'   38   --first !DEX
    159648   3850'   38   Killed Smaug the Golden
    159694   3850'   38   Killed Boldor, King of the Yeeks
    160140   3900'   38   Killed Draebor, the Imp
    160174   3900'   38   Found The Metal Brigandine Armour of the Rohirrim
    161040   3950'   38   --lothlorien bow dex+5 ESP
    161147   3950'   38   Killed Lorgan, Chief of the Easterlings
    161290   3950'   39   Reached level 39
    162137   4000'   39   Found The Beaked Axe of Hurin (LOST)
    163460   4100'   39   Killed Ufthak of Cirith Ungol
    163604   4100'   40   Reached level 40
    163671   4100'   40   Found The Amulet of Ingwe
    163674   4100'   40   --Ingwe ice wyrm white pit
    165418   4250'   40   Found The Beaked Axe of Theoden (LOST)
    167306   4250'   41   Reached level 41
    167460   4250'   41   Killed Eol, the Dark Elf
    168108   4400'   41   Killed Lokkak, the Ogre Chieftain
    169030   4450'   41   Killed Nar, the Dwarf
    169377   4500'   41   Killed Ulfast, Son of Ulfang
    169882   4550'   41   --STR is maxxed
    170991   4700'   41   Killed Draugluin, Sire of All Werewolves
    171413   4750'   41   Found The Necklace of the Dwarves
    171902   4800'   41   Killed Harowen the Black Hand
    172175   4800'   41   --CON is maxxed
    172788   4850'   41   Killed Glaurung, Father of the Dragons
    172788   4850'   42   Reached level 42
    172870   4850'   42   Killed Hoarmurath of Dir
    173362   4850'   42   Killed Khamul, the Black Easterling
    174853   4900'   42   Killed Fundin Bluecloak
    175042   4900'   42   Found The Battle Axe of Balli Stonehand (LOST)
    175364   4900'   42   --multi DSM of stealth from Fundin
    175606      0'   42   --finally kitted with rPoison instead of carrying
!rPoison
    176690   4900'   42   Found The Set of Caestus of Fingolfin
    176987   4900'   42   Killed The Queen Ant
    177376   4900'   42   Killed Polyphemus, the Blind Cyclops
    177376   4900'   43   Reached level 43
    178633   4850'   43   Killed Saruman of Many Colours
    178725   4850'   43   --BoC of lightning Saruman
    180802   4850'   43   Found The Long Sword 'Ringil'
    180802   4850'   43   --Ringil Marilith
    180878   4850'   43   --CHR is maxxed
    181229   4850'   43   --CHR was maxxed earlier
    181237   4850'   43   --INT is maxxed
    181945   4850'   43   Found The Long Bow 'Belthronding'
    182403   4850'   43   Found The Short Sword 'Sting' (LOST)
    182434   4850'   43   Found The Ring of Power 'Nenya'
    182454   4850'   43   Found The Glaive of Pain (LOST)
    182593   4850'   43   Found The Augmented Chain Mail of Caspanion
    182741   4850'   43   Killed Rogrog the Black Troll
    182811   4850'   43   Found The Pick of Erebor (LOST)
    182815   4850'   43   --Erebor ice wyrm rather than floor of vault
    182848   4850'   43   Found The Great Axe of Durin (LOST)
    182868   4850'   43   Found The Mace 'Taratol' (LOST)
    182887   4850'   43   Found The Amulet of Carlammas (LOST)
    183886   4850'   43   --DEX is maxxed
    184062   4850'   43   Killed Tselakus, the Dreadlord
    184062   4850'   44   Reached level 44
    184071   4850'   44   Killed Akhorahil the Blind
    184084   4850'   44   Killed Ji Indur Dawndeath
    184108   4850'   44   Killed Mughash the Kobold Lord
    184125   4850'   44   Found The Metal Cap of Celebrimbor
    184125   4850'   44   --Celebrimbor Tselakus
    184191   4850'   44   --WIS is maxxed
    184191   4850'   44   --STATGAIN is complete
    184232   4850'   44   Found The Long Bow of Bard (LOST)
    184882   4850'   44   Killed Dwar, Dog Lord of Waw
    186309   4950'   45   Reached level 45
    186643   4950'   45   Killed Maeglin, the Traitor of Gondolin
    186645   4950'   45   Found The Mattock of Nain (LOST)
    187218   4950'   45   Killed Sauron, the Sorcerer
    187238   4950'   45   Found The Ring of Power 'Narya'
    187242   4950'   45   Found The Full Plate Armour of Isildur
    187753   4950'   45   Killed The Cat Lord
    187762   4950'   46   Reached level 46
    187808   4950'   46   Killed Vargo, Tyrant of Fire
    187892   4950'   46   Killed The Phoenix
    188067   4950'   46   Found The Mithril Chain Mail 'Belegennon'
    189595   5000'   46   Killed Morgoth, Lord of Darkness


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 3.7.2011 02:38

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6900. on the Ladder (of 19092)
3011. on the Angband Ladder (of 6562)
21. for this player (

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On 3.7.2011 02:38 PowerDiver wrote:
Fastest win ever, by a lot. I didn't play particularly well. The developers keep making the game easier and easier.

Based off of 4/24 nightly, this is my first game without savescumming for debug purposes in a long time. Below average luck, e.g. never found "trickery. First !DEX at DL75. Used rings for SI and FA much deeper than usual. Didn't buy much in town. Found and read 3 ?descent in dungeon, 1 to test and 2 to exit cavern levels.

I used a couple of DSM, chaos and multi, that I would have used without their egos.

On 4.7.2011 01:00 Antoine wrote:
Easier than the last time you played? In what way?

A.

On 4.7.2011 06:40 PowerDiver wrote:
In a game with a superlinear power curve, even small early boosts are a big deal. Just the AC change on leather scale matters, significantly, early on. I don't know when this next change was introduced, but I had two ego launchers this game [one still at home] with dex+5. That's absurd.

The maze levels also seem to make the game easier. Usually starting with free object detection, and you can plan your path but the monsters cannot. Also, there seem to be fewer dangerous foes, but that's just a feeling, I am not sure.

I don't know if the new vaults are more lucrative than what they replace, but I see a fair number of them. That's another possible change in difficulty.

I usually play with code where I have undone many of the object power boosts. I think I made those changes 6 months to a year ago. "Easier and easier" is probably comparing this game to 3.2.0 -- I'd guess comp 97 is what I remember as a baseline.

On 5.7.2011 01:18 SSK wrote:
Wow. Very nice turn count. I just posted my first sort-of dive win-- 572K turns. Didn't know under 200K was possible...

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