The Angband Ladder: Marshall, Dwarf Alchemist by AmyBSOD

  [ToME 2.3.5 (SX 1.22) Character Sheet]

 Name  : Marshall               Age                 42       STR:     10       
 Sex   : Male                   Height              54       INT:     15       
 Race  : Dwarf                  Weight             155       WIS:     16       
 Class : Alchemist              Social Class         1       DEX:     11       
 Body  : Player                                              CON:     16       
 God   : Eru Iluvatar                                        CHR:     10       
                                                                               
 + To Melee Hit          20 Level             24    Hit Points       -5/   166 
 + To Melee Damage       15 Experience     16783    Spell Points    140/   140 
 + To Ranged Hit         18 Max Exp        17101    Sanity          187/   187 
 + To Ranged Damage       7 Exp to Adv.    19375    Piety                -1924 
   AC                 24+57 Gold            1632    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  2d6+15    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Smith.  You are the              
          black sheep of the family.  You have dark brown eyes, wavy           
          black hair, a three foot beard, and a dark complexion.               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 18 (900')
        A lost temple: Level 8 (400')

 You have done something experimental.
 Your body was a Player.
 You have defeated 1331 enemies.
 You have completed 11 princess quests.
 You have completed six lost sword quests.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by a Night cat on level 18 of Orc Cave.
You can emit bright light.
You can use secret passages.
Your eyes are sensitive to infrared light.
You have free action.
You are unlucky.
You are carrying a permanent light.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ......2.........            
        Add Dex   : ..........1.....            
        Add Con   : ......2.........            
        Mul Mana  : ...............+            
        Add Infra : ......2.........            
        Add Tun.. : ..............1.            
        Sust Str  : ......+.........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ......+.........            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ......+.........            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ......+.........            
        Res Light : ..+.............            
        Res Dark  : ......+.........            
        Res Blind : ...............+            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Cursed    : .+..............            

Skills (points left: 54)
 - Combat                                        17.100 [0.700]
          - Weaponmastery                        24.126 [0.770]
                   - Axe-mastery                 00.000 [0.200]
                            . Chopping           00.000 [0.200]
          . Archery                              00.500 [0.000]
          . Weight-lifting                       00.320 [0.240]
 - Sneakiness                                    06.200 [0.900]
          . Stealth                             -01.000 [0.400]
          . Disarming                            00.200 [0.000]
 - Magic                                         20.622 [0.900]
          . Magic-Device                         09.406 [0.840]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.500 [0.515]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.260 [0.150]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Hell                                 00.000 [0.200]
          . Celestial                            00.000 [0.200]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            12.100 [0.750]
          . Alchemy                              01.000 [0.800]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  23.426 [0.870]
          . Prayer                               05.225 [0.625]
 . Monster-lore                                  00.000 [0.500]
          . Four-dimensional                     10.000 [1.000]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Morning Star (2d6) (+8,+7) {!k!k!k!d}
    
d) a Long Bow (x3) (+6,+7) {cursed, !k!k!k!d}
    It is cursed.  
e) a Dazzling Tourmaline Ring of Accuracy (+9) {!k!k!k!d}
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 5) forever.  Resistance to light.  
    It was given to you as a reward.
f) a Diametrine Ring of Confusion Resistance of Disarming (+2) {!k!k!k!d}
    It increases your disarming by 2.  Resistance to confusion.  
    It was given to you as a reward.
k) a Meteosteel Amulet of Bracing [+13] {cursed, !k!k!k!d}
    It is cursed.  
    You found it in the remains of an Annoying idiot in the town of Bree .
m) a Dwarven Lantern {!k!k!k!d}
    It provides light (radius 2) forever.  It cannot be harmed by fire.  
n) a Dwarven Ring Mail (-2) [12,+11] (+2) {!k!k!k!d}
    It increases your STR, CON and infravision by 2.  Sustain STR and CON.
    Free Action.  Resist fear.  Resistance to dark.  It cannot be harmed
    bla-bla.  
    You found it in the remains of Phineas T. Barnum on level 15 of Orc Cave.
o) a Fur Cloak [3,+0] {!k!k!k!d}
    
p) a Small Metal Shield of Inventory Protection [3,+11] {!k!k!k!d}
    Inventory Protection.  
    It was given to you as a reward.
s) a Lithe Demonhorn [2,+5] {!k!k!k!d}
    It provides light (radius 2) forever.  It is lithe.  
    It was given to you as a reward.
u) a Set of Gauntlets of Agility [2,+13] (+1) {!k!k!k!d}
    It increases your DEX by 1.  
    You found it in the remains of an Ogrillon on level 15 of Orc Cave.
x) a Pair of Soft Leather Boots [2,+4] {!k!k!k!d}
    
z) (nothing)
    
{) 95 Arrows (1d4) (+0,+0)
    
|) a Pick (+1) {!k!k!k!d}
    It increases your tunneling by 1.  


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips {@m1 !k!k!k!d}
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) 26 Strips of Venison
    
c) 14 Red Potions of Cure Serious Wounds {50% off}
    
d) 13 Potions of Cure Critical Wounds {50% off}
    
e) 18 Scrolls titled "shoeort biaeep" of Teleportation
    
f) 2 Fireproof Scrolls titled "itewah mik nej" of Word of Recall {!*}
    It cannot be harmed by fire.  
    You found it in the remains of Dango San-kyodai on level 1 of Barrow-Downs.
g) 4 Scrolls of Word of Recall {!*}
    
h) 28 Scrolls of Identify {@r2}
    
i) a Copper Rod of Trap Location (20/20) {@z1 shock !k!k!k!d}
    It cannot be harmed by electricity.  
j) a Mithril-Plated Wand of Manathrust[2|18] (14 charges)
    
k) a Monoclinic Wand of Firewall[2|6] (1 charge)
    
l) 3 Wands of Noxious Cloud[1|25] (19 charges)
    
m) a Walnut Staff of Disarm[1|10] (22 charges)
    
n) 10 Stupid Looking Cos-Player raw meats
    
o) 49 Empty Bottles
    
p) (nothing)
    
q) (nothing)
    
r) (nothing)
    
s) (nothing)
    
t) (nothing)
    
u) (nothing)
    
v) (nothing)
    
w) (nothing)
    


  [Home Inventory - Bree ]

a) a Demonshield [5,+5] {!k!k!k!d}
    Regeneration.  
b) 2 Spellbooks of Sense Hidden
    
c) a Spellbook of Manathrust {@m1}
    
d) a Spellbook of Slow Monster
    
e) a Spellbook of Confuse
    
f) a Dark Green Mushroom of Cure Blindness
    
g) 2 Black Spotted Mushrooms of Restore Strength
    
h) 21 Hard Biscuits
    
i) 2 Rations of Food
    
j) 8 Flasks of oil
    
k) a Morphic Oil of Vapor
    
l) 9 Dark Blue Potions of Cure Light Insanity
    
m) a Potion of Cure Serious Insanity
    
n) 6 Brown Speckled Potions of Cure Critical Insanity
    
o) a Potion of Cure Critical Wounds
    
p) a Potion of Restore Life Levels {50% off}
    
q) a Potion of Restore Strength
    
r) 2 Silky Potions of Restore Wisdom
    
s) a Potion of Restore Dexterity
    
t) a Potion of Restore Constitution
    
u) a Potion of Restore Charisma
    
v) 2 Scrolls titled "tri tichwah" of Summon Never-Moving Pet
    
w) a Scroll of *Identify* {25% off}
    
x) a Scroll of Remove Curse
    
a) a Scroll of Recharging
    
b) 2 Scrolls titled "ti suban sun" of Satisfy Hunger
    
c) a Quartz Rod of Nothing (40/40)
    
d) an Iron Rod of Nothing (50/50)
    
e) a Chromium Rod Tip of Trap Location (8 Mana to cast)
    
f) a Mercury Wand of Tidal Wave[2|20] (8 charges)
    
g) a Shockproof Mercury Wand of Tidal Wave[2|21] of Charge Holding (9 charges)
    It resists charge draining.  It cannot be harmed by electricity.  
    You found it in the remains of a Petty-dwarf mage on level 15 of Orc Cave.
h) a Balsa Staff of Globe of Light[1|11] (7 charges)
    
i) a Turquoise Ring of Levitation
    Levitation.  
    You found it in the remains of a Cross-eyed mage in the town of Bree .
j) a Wedding Ring of Free Action
    Free Action.  
    You found it lying on the ground on level 8 of A lost temple.
k) a Scarab Amulet of Acid Resistance
    Resistance to acid.  It cannot be harmed by acid.  
    You found it in the remains of a Mangy-looking leper in the town of Bree .
l) a Titanic Amulet of Searching (+5)
    It increases your searching by 5.  
    You found it lying on the ground on level 7 of Barrow-Downs.
m) a Brass Lantern (with 6204 turns of light) {!k!k!k!d}
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) a Mace (2d4) (+1,+5)
    It can be wielded two-handed.  
o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
p) 28 Bolts (1d5) (+6,+2)
    
q) 25 Bolts (1d5) (+2,+3)
    
r) 23 Bolts (1d5) (+0,+0)
    
s) 24 Rounded Pebbles (1d2) (+2,+5)
    
t) 17 Rounded Pebbles (1d2) (+3,+3)
    
u) 14 Steel Shots (1d6) (+0,+0)
    
v) a Human Skeleton
    



Posted on 1.1.2025 20:22
Last updated on 5.1.2025 16:35

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15316. on the Ladder (of 19154)
2635. on the ToME Ladder (of 3166)
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On 1.1.2025 20:22 AmyBSOD wrote:
Marshall from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/post-25390667 - finished the Barrow-Downs for now.

On 2.1.2025 19:52 AmyBSOD wrote:
Made some progress in the Orc Caves, obtained a nice armor with the all-important free action.

On 5.1.2025 16:35 AmyBSOD wrote:
God, do I suck at playing this game. Maybe I should be playing something that matches my skill level, like Pac-Man...

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