The Angband Ladder: Telkir II, Elf Alchemist by <chris5157@blueyonder.co.uk>
[ToME 2.2.0(CVS) Character Dump] Name : Telkir II Age 144 STR: 8 Sex : Male Height 74 INT: 18/50 Race : Elf Hermit Weight 104 WIS: 18/60 Class : Alchemist Social Class 46 DEX: 14 Body : Player CON: 6 God : Eru Iluvatar CHR: 14 + To Melee Hit 20 Level 22 Max Hit Points 56 + To Melee Damage 17 Experience 12570 Cur Hit Points 56 + To Ranged Hit 0 Max Exp 12570 Max SP (Mana) 90 + To Ranged Damage 0 Exp to Adv. 14280 Cur SP (Mana) 90 AC 6+20 Gold 55164 Piety 10492 (Miscellaneous Abilities) Fighting : Excellent Perception : Excellent Blows/Round: 1 Bows/Throw : Poor Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 1d6+17 Stealth : Heroic Magic Device: Legendary[12]Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Sindarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') You have done something experimental. Your body is a Player. You are currently in the town of Bree. You have defeated 721 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Wis : 3............... Add Dex : ..5............. Add Stea. : .......4...5.... Slay Evil : +............... Poison Brd: +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ......+......... Res Elec : +.....+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : +............... Res Fear : +....+.......... Res Lite : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +............... Digestion : +............... Blessed : +............... Evil.ESP : +............... Full ESP : +............... Skills (points left: 34) - Combat 03.100 [0.700] . Weaponmastery 00.700 [0.700] . Sneakiness 01.000 [0.900] - Magic 05.997 [0.900] . Magic-Device 28.500 [1.250] - Geomancy 00.000 [0.500] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 26.600 [0.800] - Spirituality 02.600 [0.800] . Prayer 10.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may find a Shovel on level 1. [Character Equipment] a) a Venomous Whip of *Slay Evil* (1d6) (+20,+17) (+3) It provides light (radius 1) forever. It increases your wisdom by 3. It does extra damage from electricity. It poisons your foes. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to electricity and poison. It gives telepathic powers. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by electricity. You made it yourself. d) (nothing) e) a Ring of Dexterity (+5) It increases your dexterity by 5. You bought it from the Black Market. f) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 7 of Barrow-Downs. k) (nothing) m) a Brass Lantern of Fearlessness (with 7054 turns of light) It provides light (radius 2) when fueled. It makes you completely fearless. It cannot be harmed by fire. You made it yourself. n) a Robe of Resistance [2,+9] It provides resistance to acid, electricity, fire , cold and shards. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) a Cloak of Stealth [1,+5] (+4 to stealth) It increases your stealth by 4. You made it yourself. p) (nothing) s) (nothing) u) a Set of Leather Gloves of Free Action [1,+0] It provides immunity to paralysis. You made it yourself. x) a Pair of Soft Leather Boots of Stealth [2,+6] (+5 to stealth) It increases your stealth by 5. You made it yourself. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) 2 Books of Beginner Cantrips b) 4 Flasks of oil c) 5 Potions of Speed d) 11 Potions of Enlightenment e) 9 Scrolls of Teleportation f) 2 Scrolls of Word of Recall g) 6 Scrolls of *Identify* h) 3 Scrolls of Satisfy Hunger i) a Scroll of Nothing j) a Wand of Fireflash (10 charges) k) a Wand of Noxious Cloud (9 charges) l) a Wand of Dig (9 charges) m) a Staff of Identify (14 charges) n) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) 25 Essences of Knowledge p) 25 Essences of Mana q) 17 Empty Bottles r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 4 Scrolls of *Identify* b) 4 Scrolls of Remove Curse c) 17 Scrolls of Nothing d) 20 Essences of Poison e) 20 Essences of Explosion f) 6 Essences of Teleport g) 24 Essences of Cold h) 19 Essences of Fire i) 5 Essences of Acid j) 99 Essences of Life k) 73 Essences of Life l) 41 Essences of Confusion m) 32 Essences of Light n) 9 Essences of Chaos o) 6 Essences of Time p) 5 Essences of Magic q) 2 Essences of Extra Life r) 30 Essences of Darkness s) 75 Essences of Knowledge t) 35 Essences of Force u) 28 Essences of Lightning v) 56 Essences of Mana w) 98 Essences of Mana [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 8.6.2003 16:01
15725. on the Ladder (of 19102)
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