The Angband Ladder: 8888888888888, Human Mage by <phernnesbitt@gmail.com>

  [Angband 4.2.5 Character Dump]

 Name   8888888888888Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        5'9"   STR:     12  +0  -3  +0      9
 Class  Mage         Weight    13st 9lb   INT:     12  +0  +3  +0     15
 Title  Novice       Turns used:          WIS:     12  +0  +0  +0     12
 HP     -1/10        Game          3440   DEX:     13  +0  +0  +0     13
 SP     2/2          Standard       347   CON:     12  +0  -2  +0     10
                     Resting          0

 Level                  1    Armor        [0,+0]    Saving Throw     31%
 Cur Exp                6                           Stealth         Poor
 Max Exp                6    Melee        1d6,+0    Disarm - phys.   32%
 Adv Exp               10    To-hit        12,+0    Disarm - magic   38%
                             Blows      2.0/turn    Magic Devices     37
 Gold                 364                           Searching        11%
 Burden           10.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -55.4 lb    To-hit         7,+0    Speed         Normal
 Max Depth       50' (L1)    Shots      0.0/turn

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have green eyes, straight brown hair, and
 an average complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> There is a wall in the way!
> You are no longer poisoned.
> There is a wall in the way!
> You feel that there is naught but cobwebs here.
> There is a wall in the way!
> You have found 19 gold pieces worth of copper.
> The white worm mass crawls on you.
> You are poisoned!
> You have destroyed the white worm mass.
> There is a wall in the way!
> The giant yellow centipede bites you.
> The giant yellow centipede stings you.
> *** LOW HITPOINT WARNING! ***
> You have slain the giant yellow centipede.
> You die.

Killed by poison.

  [Character Equipment]

a) a Rapier (1d6) (+0,+0)
     An inheritance from your family
     
     Combat info:
     2.0 blows/round.
     With +19 STR and +0 DEX you would get 2.3 blows
     With +17 STR and +4 DEX you would get 2.3 blows
     With +15 STR and +7 DEX you would get 2.3 blows
     With +13 STR and +9 DEX you would get 2.3 blows
     With +11 STR and +11 DEX you would get 2.3 blows
     With +9 STR and +13 DEX you would get 2.3 blows
     With +0 STR and +15 DEX you would get 2.3 blows
     Average damage/round: 7.7.
     
f) a Wooden Torch (4818 turns)
     An inheritance from your family
     
     Intensity 2 light.
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Ration of Food
c) a Scroll of Word of Recall




  [Character Quiver]



  [Home Inventory]

a) a Wicker Shield [2,+0]
     Found lying on the floor at 50 feet (level 1)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): yes (birth_percent_damage)

  [Randart seed]

0a16e93c


Posted on 17.7.2024 21:31
Last updated on 17.7.2024 21:52

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18948. on the Ladder (of 19090)
6520. on the Angband Ladder (of 6561)

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On 17.7.2024 21:31 phernnesbitt@gmail.com wrote:
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