[Angband 4.2.5 Character Dump] Name 8888888888888Age 18 Self RB CB EB Best Race Human Height 5'9" STR: 12 +0 -3 +0 9 Class Mage Weight 13st 9lb INT: 12 +0 +3 +0 15 Title Novice Turns used: WIS: 12 +0 +0 +0 12 HP -1/10 Game 3440 DEX: 13 +0 +0 +0 13 SP 2/2 Standard 347 CON: 12 +0 -2 +0 10 Resting 0 Level 1 Armor [0,+0] Saving Throw 31% Cur Exp 6 Stealth Poor Max Exp 6 Melee 1d6,+0 Disarm - phys. 32% Adv Exp 10 To-hit 12,+0 Disarm - magic 38% Blows 2.0/turn Magic Devices 37 Gold 364 Searching 11% Burden 10.5 lb Shoot to-dam +0 Infravision 0 ft Overweight -55.4 lb To-hit 7,+0 Speed Normal Max Depth 50' (L1) Shots 0.0/turn You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > There is a wall in the way! > You are no longer poisoned. > There is a wall in the way! > You feel that there is naught but cobwebs here. > There is a wall in the way! > You have found 19 gold pieces worth of copper. > The white worm mass crawls on you. > You are poisoned! > You have destroyed the white worm mass. > There is a wall in the way! > The giant yellow centipede bites you. > The giant yellow centipede stings you. > *** LOW HITPOINT WARNING! *** > You have slain the giant yellow centipede. > You die. Killed by poison. [Character Equipment] a) a Rapier (1d6) (+0,+0) An inheritance from your family Combat info: 2.0 blows/round. With +19 STR and +0 DEX you would get 2.3 blows With +17 STR and +4 DEX you would get 2.3 blows With +15 STR and +7 DEX you would get 2.3 blows With +13 STR and +9 DEX you would get 2.3 blows With +11 STR and +11 DEX you would get 2.3 blows With +9 STR and +13 DEX you would get 2.3 blows With +0 STR and +15 DEX you would get 2.3 blows Average damage/round: 7.7. f) a Wooden Torch (4818 turns) An inheritance from your family Intensity 2 light. [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Ration of Food c) a Scroll of Word of Recall [Character Quiver] [Home Inventory] a) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): yes (birth_percent_damage) [Randart seed] 0a16e93c