The Angband Ladder: Aurendir, Hobbit Ranger by Grotug

  [Angband 4.2.4 Character Dump]

 Name   Aurendir     Age             23          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'3"   STR! 18/100  -2  +0  +5 18/130
 Class  Ranger       Weight    3st 13lb   Int:  18/58  +2  +0  +0  18/78  18/10
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  +2  +8 18/210
 HP     755/755      Game        383348   Dex! 18/100  +3  +1  +5 18/190 18/120
 SP     360/360      Standard     61295   CON! 18/100  +2  -1  +7 18/180
                     Resting       4802

 Level                 47    Armor     [58,+114]    Saving Throw    100%
 Cur Exp          4016920                           Stealth    Excellent
 Max Exp          4016920    Melee       5d8,+21    Disarm - phys.  100%
 Adv Exp          4200000    To-hit       79,+28    Disarm - magic   75%
                             Blows      4.3/turn    Magic Devices     96
 Gold              179999                           Searching       100%
 Burden          244.9 lb    Shoot to-dam    +29    Infravision    40 ft
 Overweight       65.0 lb    To-hit      101,+46    Speed      23 (3.3x)
 Max Depth   5000' (L100)    Shots      2.5/turn

 You are one of several children of a Hobbit Mayor.  You are the black
 sheep of the family.  You have dark brown eyes, curly red hair, and an
 average complexion.

Resistances         Abilities
 Acid:........*.... pFear:......++.....
 Elec:......+.+.... pBlnd:......+......
 Fire:........+*... pConf:.......+.....
 Cold:*.......+.... pStun:.+...........
 Pois:.......+..... HLife:..........+.+
Light:......++..... Regen:........+.+..
 Dark:.........+...   ESP:......+......
Sound:......+...... S.Inv:........+....
Shard:............. FrAct:.+...........
Nexus:....+.+...+.. Feath:.............
Nethr:............. S.Dig:......+......
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.......+.....
 Fear:............. Infra:............+
Aggrv:............. Tunn.:........+....
NoTel:............. Speed:..+.+......+!
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
                    Light:........+....
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Awl-Pike of Earth (5d8) (+9,+9) [+6]
     Dropped by Maeglin, the Traitor of Gondolin, at 4950 feet (level
     99)
     
     Slays dragons, evil creatures.
     Provides immunity to Cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     4.3 blows/round.
     With +3 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 455.2 vs dragons, 337.2 vs evil creatures,
     and 219.1 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+27,+29) <+5, +2>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +5 dexterity.
     +2 shooting power.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +12 speed.
     
d) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +5 constitution.
     Sustains constitution.
     
e) the Elfstone of Adunedhol <+6>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +6 speed.
     Provides resistance to Nexus.
     
f) a Lantern (13621 turns)
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) the Bar Chain Mail of Orindoros (-2) [45,+12] <+3>
     Dropped by Maeglin, the Traitor of Gondolin, at 4950 feet (level
     99)
     
     +3 wisdom.
     Provides resistance to Lightning, Light, Sound, Nexus.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants telepathy.  
     
h) the Fur Cloak 'Elion' [3,+25] <+5, +3>
     Dropped by Gothmog, the High Captain of Balrogs, at 4950 feet
     (level 99)
     
     +5 strength.
     +3 searching skill.
     Provides resistance to Poison, Light.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
i) the Small Metal Shield of Siathmor [5,+20] <+4, +1>
     Dropped by a dreadlord at 5000 feet (level 100)
     
     +4 tunneling.
     +1 light.
     Provides immunity to Acid.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
j) the Hard Leather Cap of Mirin [2,+19] <+5>
     Dropped by a death drake at 3700 feet (level 74)
     
     +5 wisdom.
     Provides immunity to Fire.
     Provides resistance to Dark.
     Cannot be harmed by Acid.
     Sustains strength.
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 33% for an average of 53.2 damage.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
k) the Set of Leather Gloves 'Brimras' (+5,+3) [1,+10] <+2>
     Dropped by Ar-Pharazôn the Golden at 3300 feet (level 66)
     
     +2 constitution.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it detects invisible creatures nearby.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
l) a Pair of Leather Boots of Speed [2,+14] <+8>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +8 speed.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 21 Potions of Cure Critical Wounds
d) 10 Potions of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 28 Scrolls of Phase Door
g) a Scroll of Teleportation {!r}
h) 5 Rods of Treasure Location {@3}
i) 4 Rods of Detection (1 charging)
     Cannot be harmed by Lightning.
     
j) 4 Rods of Slow Monster (1 charging)
k) 6 Rods of Teleport Other (1 charging) {@8}
l) 3 Staves of Teleportation (13 charges) {!u}
m) the Knight's Shield of Mirrion [15,+13]
     Dropped by Feagwath, the Undead Sorcerer, at 3700 feet (level 74)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
     Nether.
     Provides protection from stunning.
     Cannot be harmed by Acid.
     Feather Falling.  
     
n) the Lead-Filled Mace of Valen (6d3) (+5,+15) <+3, +4, +1>
     Dropped by Ren the Unclean at 4950 feet (level 99)
     
     +3 constitution.
     +4 speed.
     +1 light.
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 180.4.
     
o) a Heavy Crossbow of Extra Shots (x4) (+14,+14) <+2> {@2}
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 shooting speed.
     
p) 9 Seeker Bolts of Wounding (4d5) (+18,+15)
q) 20 Seeker Bolts of Frost (4d5) (+13,+18)
     Branded with cold.
     
r) 24 Seeker Bolts of Wounding (4d6) (+20,+24)
s) 13 Seeker Bolts of Wounding (4d6) (+23,+22)




  [Character Quiver]

0) 9 Arrows of Slay Dragon (1d4) (+17,+13)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 925.5 vs dragons and 578.5 vs. others.
     35% chance of breaking upon contact.
     
1) 11 Arrows of Wounding (1d4) (+17,+26)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 747.5.
     35% chance of breaking upon contact.
     
2) 23 Seeker Arrows of Slay Dragon (4d5) (+6,+10)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 1050.5 vs dragons and 656.5 vs. others.
     35% chance of breaking upon contact.
     
3) 7 Seeker Arrows of Wounding (4d4) (+23,+19)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 761.2.
     35% chance of breaking upon contact.
     
4) 3 Mithril Arrows of Flame (3d4) (+7,+7)
     Branded with fire.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 904.7 vs creatures not resistant to fire and
     565.5 vs. others.
     35% chance of breaking upon contact.
     
5) 20 Mithril Arrows of Slay Dragon (3d5) (+12,+13)
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 1060.7 vs dragons and 663 vs. others.
     35% chance of breaking upon contact.
     
6) 18 Mithril Arrows of Acid (3d4) (+11,+12)
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 1008.7 vs creatures not resistant to acid
     and 630.5 vs. others.
     35% chance of breaking upon contact.
     
7) 11 Mithril Arrows of Wounding (3d5) (+26,+14)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 682.5.
     35% chance of breaking upon contact.
     
8) 15 Seeker Bolts of Venom (4d5) (+10,+7)
     Branded with poison.
     
9) 10 Seeker Bolts of Lightning (4d5) (+15,+13)
     Branded with lightning.
     


  [Home Inventory]

a) 5 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 5 Scrolls of Word of Recall {!r}
d) a Ring of Speed <+12>
     Dropped by Thuringwethil, the Vampire Messenger, at 3700 feet
     (level 74)
     
     +12 speed.
     
e) the Jewel of Tarth (+4,+6)
     Dropped by Saruman of Many Colours at 3350 feet (level 67)
     
     Provides immunity to Fire.
     Provides resistance to Dark, Shards.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of fire dealing 16d8
     damage, which your device skill increases by 13% for an average of
     81.3 damage.
     Takes 284 to 315 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
f) the Jewel of Anwen <+3, +1> (charging)
     Dropped by Sangahyando of Umbar at 1800 feet (level 36)
     
     +3 stealth.
     +3 speed.
     +1 light.
     Provides resistance to Poison.
     Feather Falling.  Speeds regeneration.  
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 222 to 245 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
g) Full Plate Armour of Elvenkind (-3) [62,+10] <+1>
     Dropped by a vampire lord at 4100 feet (level 82)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     
h) the Mithril Chain Mail 'Naringbar' (-1) [28,+13] <+4, +1>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +4 tunneling.
     +1 speed.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
     Nexus, Chaos.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains wisdom.
     
     When activated, it detects evil creatures nearby.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) a Steel Helm of Telepathy [9,+12]
     Dropped by Adunaphel the Quiet at 3700 feet (level 74)
     
     Grants telepathy.  
     
j) the Set of Leather Gloves of Belloth (+4,+3) [1,+27] <+3>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     Provides resistance to Poison, Light, Chaos.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
k) the Cutlass of Fuinar (1d8) (+12,+14) <+3, +4>
     Dropped by a mature white dragon at 3400 feet (level 68)
     
     +3 intelligence.
     +4 wisdom.
     Branded with lightning.
     Provides immunity to Acid.
     Provides resistance to Light.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Grants the ability to see invisible things.  Sustains your life
     force.  Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 214.6 vs creatures not resistant to
     lightning and 163.2 vs. others.
     
l) the Broad Sword 'Niolome' (4d5) (+5,+9) <+2, +3>
     Found lying on the floor at 3400 feet (level 68)
     
     +2 stealth.
     +3 speed.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with fire.
     Provides resistance to Poison.
     Cannot be harmed by Acid.
     Prevents paralysis.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it polymorphs a monster into another kind of
     creature.
     Takes 222 to 245 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     4.3 blows/round.
     With +4 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 416.2 vs undead, dragons, and demons, 289.9
     vs giants, trolls, orcs, and creatures not resistant to fire,
     226.9 vs evil creatures and animals, and 164 vs. others.
     
m) the Zweihander 'Arnil' (5d6) (+16,+16) <+1, +3>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +1 intelligence.
     +3 constitution.
     Slays undead.
     Branded with weak acid.
     Provides resistance to Shards.
     Cannot be harmed by Acid.
     Prevents paralysis.  Sustains your life force.  Blessed by the
     gods (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     With +5 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 392.4 vs undead, 304.8 vs creatures not
     resistant to acid, and 217.2 vs. others.
     
n) the Zweihander of Tarim (3d6) (+11,+10) <+3>
     Dropped by Bert the Stone Troll at 3700 feet (level 74)
     
     +3 speed.
     Slays dragons (powerfully), demons (powerfully), giants, orcs.
     Branded with lightning.
     Provides immunity to Cold.
     Cannot be harmed by Acid.
     Slows your metabolism.  
     
     Combat info:
     4.0 blows/round.
     With +5 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 360 vs dragons and demons, 255.6 vs giants,
     orcs, and creatures not resistant to lightning, and 151.6 vs.
     others.
     
o) a Mace of Disruption of Extra Attacks (5d8) (+13,+5) <+1>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +1 extra blows.
     Slays undead.
     
     Combat info:
     4.3 blows/round.
     With +5 STR and +0 DEX you would get 4.8 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 485.3 vs undead and 218.6 vs. others.
     
p) 28 Arrows of Slay Dragon (1d5) (+12,+11)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 894.2 vs dragons and 559 vs. others.
     35% chance of breaking upon contact.
     
q) 31 Seeker Arrows of Wounding (4d4) (+13,+12)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 663.
     35% chance of breaking upon contact.
     
r) 27 Mithril Arrows (3d4) (+8,+7)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 565.5.
     35% chance of breaking upon contact.
     
s) 21 Mithril Arrows of Slay Dragon (3d4) (+4,+10)
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 957.7 vs dragons and 598.5 vs. others.
     35% chance of breaking upon contact.
     
t) 30 Mithril Arrows of Slay Dragon (3d4) (+11,+13)
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 1029.5 vs dragons and 643.5 vs. others.
     35% chance of breaking upon contact.
     
u) 4 Rounded Pebbles of Frost (1d2) (+9,+10)
     Branded with cold.
     
     Combat info:
     Average thrown damage: 71.7 vs creatures not resistant to cold and
     23.9 vs. others.
     
v) 11 Iron Shots of Flame (1d4) (+9,+10)
     Branded with fire.
     
     Combat info:
     Average thrown damage: 78 vs creatures not resistant to fire and
     26 vs. others.
     
w) 20 Mithril Shots of Flame (2d4) (+13,+10) {@9}
     Branded with fire.
     
     Combat info:
     Average thrown damage: 93.6 vs creatures not resistant to fire and
     31.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        73     50'  Reached level 2
       585     50'  Reached level 3
       926     50'  Reached level 4
      2053     50'  Reached level 5
      3253    150'  Reached level 6
      3643    200'  Reached level 7
      3965    300'  Reached level 8
      4449    400'  Reached level 9
      4609    400'  Reached level 10
      5497    450'  Killed Brodda, the Easterling
      5497    450'  Reached level 11
      5958    450'  Reached level 12
      7066    450'  Reached level 13
      7711    500'  Killed Fang, Farmer Maggot's Dog
      8912    100'  Killed Grip, Farmer Maggot's Dog
      9822    150'  Reached level 14
     12038    350'  Reached level 15
     12670    500'  Killed Grishnákh, the Hill Orc
     12862    500'  Reached level 16
     13580    650'  Killed Orfax, Son of Boldor
     13583    650'  Killed Boldor, King of the Yeeks
     13633    650'  Reached level 17
     13755    650'  Killed Wormtongue, Agent of Saruman
     14938    850'  Reached level 18
     15702    950'  Reached level 19
     16056   1200'  Reached level 20
     16521   1200'  Killed Gorbag, the Orc Captain
     16521   1200'  Reached level 21
     17051   1200'  Reached level 22
     17477   1450'  Reached level 23
     17713   1450'  Reached level 24
     18680   1650'  Reached level 25
     19656   1650'  Reached level 26
     20928   1800'  Killed Sangahyando of Umbar
     20928   1800'  Reached level 27
     20928   1800'  Found the Jewel of Anwen
     21063   1800'  Reached level 27
     22100   2100'  Reached level 28
     22186   2100'  Killed Shagrat, the Orc Captain
     22537   2150'  Killed Khîm, Son of Mîm
     22596   2150'  Reached level 29
     22782   2150'  Found the Elfstone of Adunedhol
     24056   2200'  Reached level 30
     25058   2200'  Found the Zweihander 'Arnil'
     25597   2200'  Reached level 31
     25647   2200'  Killed Nár, the Dwarf
     26468   2200'  Killed Lokkak, the Ogre Chieftain
     26471   2200'  Found the Lance of Arast (LOST)
     29437   2400'  Killed Mîm, Betrayer of Turin
     29472   2400'  Killed Ibun, Son of Mîm
     31677   2650'  Reached level 32
     32492   2700'  Killed Azog, Enemy of the Dwarves
     32542   2700'  Killed Bolg, Son of Azog
     33977   2750'  Killed Kavlax the Many-Headed
     34166   2750'  Found the Set of Alchemist's Gloves of Sinul
     34383   2800'  Killed Angamaitë of Umbar
     34390   2800'  Found the Bastard Sword of Gorlas (LOST)
     35359   2900'  Reached level 33
     35391   2900'  Reached level 34
     35444   2900'  Found the Mithril Chain Mail 'Naringbar'
     35491   2900'  Killed Mughash the Kobold Lord
     40514   3300'  Reached level 35
     40981   3300'  Killed Ar-Pharazôn the Golden
     40983   3300'  Found the Set of Leather Gloves 'Brimras'
     42263   3300'  Reached level 36
     42619   3350'  Killed Saruman of Many Colours
     42627   3350'  Found the Jewel of Tarth
     43358   3400'  Found the Lochaber Axe of Halmar (LOST)
     43403   3400'  Found the Cutlass of Fuinar
     43588   3400'  Found the Broad Sword 'Niolome'
     44332   3400'  Killed The Balrog of Moria
     44332   3400'  Reached level 37
     45024   3700'  Killed Adunaphel the Quiet
     45061   3700'  Found the Tulwar of Brondoron (LOST)
     45097   3700'  Found the Flail 'Saewen' (LOST)
     45259   3700'  Killed Scatha the Worm
     45259   3700'  Reached level 38
     45311   3700'  Found the Hard Leather Cap of Mirin
     45387   3700'  Found the Ring 'Aminar' (LOST)
     46468   3700'  Reached level 39
     46600   3700'  Killed Castamir the Usurper
     46851   3700'  Killed Smaug the Golden
     46987   3700'  Killed Itangast the Fire Drake
     47401   3700'  Killed Feagwath, the Undead Sorcerer
     47401   3700'  Reached level 40
     47416   3700'  Found the Battle Axe of Anamari (LOST)
     47417   3700'  Found the Knight's Shield of Mirrion
     47707   3700'  Killed Thuringwethil, the Vampire Messenger
     48070   3700'  Found the Broad Axe of Amirioldi (LOST)
     48491   3700'  Killed Bill the Stone Troll
     48507   3700'  Found the Bastard Sword of Gwilin (LOST)
     48635   3700'  Killed Bert the Stone Troll
     48659   3700'  Found the Zweihander of Tarim
     48744   3700'  Killed Tom the Stone Troll
     49446   3950'  Killed The Phoenix
     50035   4050'  Killed Beorn, the Shape-Changer
     50363   4050'  Reached level 41
     52757   4950'  Killed Akhorahil the Blind
     52757   4950'  Reached level 42
     52993   4950'  Found the Set of Leather Gloves of Belloth
     53642   4950'  Killed Lungorthin, the Balrog of White Fire
     53648   4950'  Found the Great Hammer of Searais (LOST)
     53968   4950'  Killed The Witch-King of Angmar
     53968   4950'  Reached level 43
     54679   4950'  Killed Hoarmurath of Dir
     54681   4950'  Found the Large Metal Shield of Glion (LOST)
     55123   4950'  Killed Gilim, the Giant of Eruman
     55123   4950'  Reached level 44
     55165   4950'  Killed Khamûl, the Black Easterling
     55257   4950'  Killed Wiruin, the Maelstrom
     56432   4950'  Killed Rogrog the Black Troll
     56771   4950'  Killed Harowen the Black Hand
     56881   4950'  Killed Eöl, the Dark Elf
     58687   4950'  Reached level 45
     58882   4950'  Killed Gothmog, the High Captain of Balrogs
     58902   4950'  Found the Fur Cloak 'Elion'
     59054   4950'  Killed Maeglin, the Traitor of Gondolin
     59054   4950'  Found the Bar Chain Mail of Orindoros
     59064   4950'  Found the Awl-Pike of Earth
     59156   4950'  Killed Sauron, the Sorcerer
     59194   4950'  Killed Ji Indur Dawndeath
     59194   4950'  Reached level 46
     59216   4950'  Found the Scythe of Sinque (LOST)
     59273   4950'  Killed Ren the Unclean
     59273   4950'  Reached level 46
     59278   4950'  Killed Uvatha the Horseman
     59284   4950'  Found the Lead-Filled Mace of Valen
     59359   4950'  Killed Draugluin, Sire of All Werewolves
     59686   4950'  Killed Huan, Wolfhound of the Valar
     59702   4950'  Killed Dwar, Dog Lord of Waw
     59838   4950'  Killed Baphomet the Minotaur Lord
     60403   4950'  Killed Draebor, the Imp
     60467   4950'  Reached level 47
     60478   4950'  Killed Glaurung, Father of the Dragons
     61123   5000'  Killed Morgoth, Lord of Darkness
     61206   5000'  Found the Massive Iron Crown of Morgoth
     61212   5000'  Found the Mighty Hammer 'Grond'
     61247   5000'  Found the Small Metal Shield of Siathmor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

00c2ba09


Posted on 21.3.2023 13:22

Download this dump

6665. on the Ladder (of 19090)
2892. on the Angband Ladder (of 6561)
34. for this player (

Comments

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On 21.3.2023 13:22 Grotug wrote:
Didn't find a really good launcher until I was set on killing Morgoth with my heavy xbow (+15, +15) of extra shots <+2> but that's fractional extra shots. On level 99 in a small vault I found a lorien box <+5> <+2> (+29) pStunning. Probably the best lorien bow I've ever found. So with that Morgoth was pretty easy.

On 21.3.2023 13:27 Grotug wrote:
I did not have banishment, mass banishment or destruction for the final fight, but I didn't really miss them. Also did not have any Life potions but did not need them as I sustained the three things that matter (and a ranger doesn't actually ever need to be in melee range of M).

On 21.3.2023 22:35 Estie wrote:
Hobbit ranger best ranger. But awlpike!, ewww.

On 21.3.2023 23:11 Grotug wrote:
Love my hobbit rangers. Always wanted an awlpike of not complete suck!

On 21.3.2023 23:56 Estie wrote:
Yes - I have had awesome awlpikes before. Its always hilarious.

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