The Angband Ladder: DJ Khaled IV, Human Warrior by CAPM

  [Angband 4.2.4 Character Dump]

 Name   DJ Khaled IV Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        6'9"   STR:  18/04  +0  +3  +2  18/54
 Class  Warrior      Weight    10st 4lb   INT:      9  +0  -2  +2      9
 Title  Myrmidon     Turns used:          WIS:     10  +0  -2  +0      8
 HP     -10/360      Game        544599   DEX:     15  +0  +2  +0     17
 SP     0/0          Standard     54017   CON:     18  +0  +2  +0  18/20
                     Resting       8119

 Level                 29    Armor      [67,+26]    Saving Throw     48%
 Cur Exp            54748                           Stealth          Bad
 Max Exp            54748    Melee       1d5,+11    Disarm - phys.   64%
 Adv Exp            75000    To-hit        66,+6    Disarm - magic   44%
                             Blows      3.8/turn    Magic Devices     38
 Gold               41589                           Searching        64%
 Burden          153.5 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight      -26.4 lb    To-hit        61,+6    Speed       1 (1.1x)
 Max Depth    1550' (L31)    Shots      1.0/turn

 Another one. We gonna win more. I'm all about peace. You can never run
 out of keys. Don't ever play yourself. Stay focused and secure your
 bag because they want you to fail and they don't want us to win. I'm
 all about love.
Resistances         Abilities
 Acid:......+.+.... pFear:+............
 Elec:....+.+...... pBlnd:.........+...
 Fire:..++..+...... pConf:.............
 Cold:..+...+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:..........++.
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The 5-headed hydra bites you.
> You are more poisoned!
> The 5-headed hydra misses you.
> The ranger summons animals.
> You hit the 5-headed hydra.
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> You are more poisoned!
> The 5-headed hydra bites you.
> You are enveloped in flames!
> The 5-headed hydra misses you.
> The basilisk breathes poison.
> You die.
> The ranger dies.
> You have 30 Arrows of Flame (1d4) (+7,+6) (2).

Killed by a basilisk.

  [Character Equipment]

a) a Main Gauche of *Slay Demon* (1d5) (+5,+5) <+2>
     Dropped by Ulwarth, Son of Ulfang, at 1450 feet (level 29)
     
     +2 intelligence.
     Slays demons (powerfully).
     Provides protection from fear.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows
     Average damage/round: 109.8 vs demons and 57.9 vs. others.
     
b) a Light Crossbow of Power (x3) (+5,+11)
     Found lying on the floor of a labyrinth at 650 feet (level 13)
     
c) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.
     
d) a Ring of Flames [+11]
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     Provides resistance to Fire.
     
e) an Amulet of Resist Lightning
     Provides resistance to Lightning.
     
f) a Lantern (13721 turns)
     Found lying on the floor at 1100 feet (level 22)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Lugdush, the Uruk, at 1500 feet (level 30)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
h) an Elven Cloak [6,-4] <+1>
     Dropped by a young gold dragon at 1550 feet (level 31)
     
     +1 stealth.
     +1 speed.
     
i) a Wicker Shield of Resist Acid [2,+7]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Seeing [7,-4] <+4>
     Found lying on the floor at 1400 feet (level 28)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+0]
     Found lying on the floor at 1400 feet (level 28)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [7,+0]
     Dropped by Khîm, Son of Mîm, at 1400 feet (level 28)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 5 Rations of Food
b) 3 Flasks of oil
c) 10 Potions of Cure Light Wounds
d) 10 Potions of Cure Serious Wounds
e) 25 Potions of Cure Critical Wounds
f) 5 Potions of Neutralize Poison
g) a Potion of Heroism
h) 10 Potions of Berserk Strength
i) 5 Potions of Boldness
j) 18 Scrolls of Phase Door
k) 2 Scrolls of Teleportation
l) 8 Scrolls of Magic Mapping
m) 5 Scrolls of Word of Recall
n) a Rod of Treasure Location
o) a Wand of Lightning Bolts (11 charges)
p) a Staff of Teleportation (5 charges)
q) a Ring of the Mouse (+0,-12) <+4, +3>
     Dropped by a young blue dragon at 1450 feet (level 29)
     
     +4 dexterity.
     +3 stealth.
     
r) an Amulet of Slow Digestion {cursed}
     Found lying on the floor at 1550 feet (level 31)
     
     It makes you too scared to fight.
     It paralyses you every now and then.
     It occasionally makes a loud noise.
     Slows your metabolism.  
     




  [Character Quiver]

0) 19 Bolts (1d5) (+10,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 52.
     20% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+8,+7)
2) 30 Arrows of Flame (1d4) (+7,+6)
     Branded with fire.
     Cannot be harmed by Fire.
     
3) 11 Rounded Pebbles of Slay Demon (1d2) (+4,+3)
     Slays demons.
     
     Combat info:
     Average thrown damage: 27.2 vs demons and 9 vs. others.
     
4) 22 Rounded Pebbles of Slay Undead (1d2) (+8,+6)
     Slays undead.
     
     Combat info:
     Average thrown damage: 45.4 vs undead and 15.1 vs. others.
     
5) 11 Iron Shots (1d4) (+9,+3)
     Combat info:
     Average thrown damage: 11.2.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) 3 Mushrooms of Emergency
c) 2 Sips of Miruvor
d) 4 Scrolls of Detect Invisible
e) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.
     
f) a Ring of Protection [+10]
     Found lying on the floor at 600 feet (level 12)
     
g) a Ring of the Mouse (+0,-12) <+4, +3>
     Found lying on the floor at 1050 feet (level 21)
     
     +4 dexterity.
     +3 stealth.
     
h) a Ring of Digging <+5>
     Found lying on the floor at 550 feet (level 11)
     
     +5 tunneling.
     
i) an Amulet of Wisdom <+2>
     Found lying on the floor at 1200 feet (level 24)
     
     +2 wisdom.
     Sustains wisdom.
     
j) 2 Amulets of Resist Lightning
     Provides resistance to Lightning.
     
k) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Acid.
     
l) a Hard Leather Cap [2,+3] {cursed}
     Dropped by a ranger at 1400 feet (level 28)
     
     It poisons you from time to time.
     It makes you mentally slow.
     
m) a Metal Cap of Wisdom [3,+5] <+2>
     Dropped by an unknown monster at 1350 feet (level 27)
     
     +2 wisdom.
     Sustains wisdom.
     
n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Shagrat, the Orc Captain, at 850 feet (level 17)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 54.6 vs trolls and orcs, and 36.1 vs.
     others.
     
o) a Katana of Extra Attacks (3d5) (+7,+4) <+2>
     Dropped by a mind flayer at 1450 feet (level 29)
     
     +2 extra blows.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +3 DEX you would get 3.6 blows
     Average damage/round: 70.5.
     
p) a Spear of *Slay Troll* (1d6) (+1,+2) <+2>
     Found lying on the floor at 800 feet (level 16)
     
     +2 strength.
     Slays trolls.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     3.4 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +3 DEX you would get 3.8 blows
     Average damage/round: 72.9 vs trolls and 45.7 vs. others.
     Average thrown damage: 100.9 vs trolls and 33.6 vs. others.
     
q) a Beaked Axe of Slay Evil (2d6) (+7,+10)
     Dropped by an unknown monster at 1350 feet (level 27)
     
     Slays evil creatures.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 40.4 vs evil creatures and 30.8 vs. others.
     
r) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor at 1200 feet (level 24)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 71.1 vs giants, trolls, and orcs, 60.2 vs
     evil creatures, and 49.2 vs. others.
     
s) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Angamaitë of Umbar at 1450 feet (level 29)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it confuses a target monster.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 91.1%
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 76 vs creatures not resistant to fire, 59.7
     vs evil creatures, and 43.3 vs. others.
     
t) a Mace of Westernesse (2d4) (+9,+7) <+1, +2>
     Dropped by a warrior at 850 feet (level 17)
     
     +1 strength.
     +2 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 52.4 vs giants, trolls, and orcs, and 33.3
     vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        41     50'  Reached level 2
        43     50'  Reached level 3
       159    300'  Reached level 4
       504    300'  Reached level 5
       539    300'  Reached level 6
       782    300'  Reached level 7
       950    300'  Reached level 8
      1203    300'  Killed Fang, Farmer Maggot's Dog
      1532    350'  Reached level 9
      1741    350'  Reached level 10
      2799    400'  Reached level 11
      4180    500'  Reached level 12
      4644    500'  Reached level 13
      6407    500'  Reached level 14
      7629    550'  Reached level 15
      9196    600'  Reached level 16
     10933    600'  Reached level 17
     11497    650'  Killed Lagduf, the Snaga
     11629    650'  Killed Grip, Farmer Maggot's Dog
     12298    650'  Reached level 18
     13475    750'  Reached level 19
     14652    800'  Reached level 20
     15000    850'  Killed Shagrat, the Orc Captain
     15006    850'  Found the Long Sword 'Elvagil'
     15832    850'  Reached level 21
     16880    850'  Reached level 22
     19808   1000'  Reached level 23
     21097   1100'  Reached level 24
     23149   1100'  Reached level 25
     23199   1100'  Killed Gorbag, the Orc Captain
     26440   1200'  Reached level 26
     27223   1200'  Found the Broad Axe 'Barukkheled'
     27929      0'  Reached level 25
     27929      0'  Reached level 26
     29863   1200'  Reached level 26
     30334   1250'  Reached level 26
     30544   1250'  Killed Ufthak of Cirith Ungol
     33249   1350'  Killed Orfax, Son of Boldor
     34246   1350'  Reached level 26
     35408   1350'  Reached level 26
     40818   1400'  Killed Old Man Willow
     40818   1400'  Reached level 27
     42272   1400'  Killed Khîm, Son of Mîm
     45208   1450'  Reached level 28
     46026   1450'  Killed Ulfast, Son of Ulfang
     46110   1450'  Killed Ulwarth, Son of Ulfang
     46896   1450'  Killed Angamaitë of Umbar
     46935   1450'  Killed Sangahyando of Umbar
     46938   1450'  Found the Flail 'Totila'
     49643   1500'  Killed Lugdush, the Uruk
     49643   1500'  Found the Chain Mail of Arvedui
     51875   1550'  Reached level 29
     52345   1550'  Killed Boldor, King of the Yeeks
     52770   1550'  Killed Ibun, Son of Mîm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.1.2023 21:26
Last updated on 26.1.2023 22:58

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12832. on the Ladder (of 18973)
4995. on the Angband Ladder (of 6502)
Second best for this player (

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On 26.1.2023 22:58 CAPM wrote:
Was absentmindedly fighting an easy opponent when a basilisk appeared and one-shot me.

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