[Angband 4.2.4 Character Dump] Name DJ Khaled IV Age 17 Self RB CB EB Best Race Human Height 6'9" STR: 18/04 +0 +3 +2 18/54 Class Warrior Weight 10st 4lb INT: 9 +0 -2 +2 9 Title Myrmidon Turns used: WIS: 10 +0 -2 +0 8 HP -10/360 Game 544599 DEX: 15 +0 +2 +0 17 SP 0/0 Standard 54017 CON: 18 +0 +2 +0 18/20 Resting 8119 Level 29 Armor [67,+26] Saving Throw 48% Cur Exp 54748 Stealth Bad Max Exp 54748 Melee 1d5,+11 Disarm - phys. 64% Adv Exp 75000 To-hit 66,+6 Disarm - magic 44% Blows 3.8/turn Magic Devices 38 Gold 41589 Searching 64% Burden 153.5 lb Shoot to-dam +11 Infravision 0 ft Overweight -26.4 lb To-hit 61,+6 Speed 1 (1.1x) Max Depth 1550' (L31) Shots 1.0/turn Another one. We gonna win more. I'm all about peace. You can never run out of keys. Don't ever play yourself. Stay focused and secure your bag because they want you to fail and they don't want us to win. I'm all about love. Resistances Abilities Acid:......+.+.... pFear:+............ Elec:....+.+...... pBlnd:.........+... Fire:..++..+...... pConf:............. Cold:..+...+...... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.........+... Shard:......+...... FrAct:..........++. Nexus:......+...... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:.........+... Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:.......+..... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The 5-headed hydra bites you. > You are more poisoned! > The 5-headed hydra misses you. > The ranger summons animals. > You hit the 5-headed hydra. > The 5-headed hydra misses you. > The 5-headed hydra bites you. > You are more poisoned! > The 5-headed hydra bites you. > You are enveloped in flames! > The 5-headed hydra misses you. > The basilisk breathes poison. > You die. > The ranger dies. > You have 30 Arrows of Flame (1d4) (+7,+6) (2). Killed by a basilisk. [Character Equipment] a) a Main Gauche of *Slay Demon* (1d5) (+5,+5) <+2> Dropped by Ulwarth, Son of Ulfang, at 1450 feet (level 29) +2 intelligence. Slays demons (powerfully). Provides protection from fear. Combat info: 3.8 blows/round. With +0 STR and +3 DEX you would get 4.1 blows Average damage/round: 109.8 vs demons and 57.9 vs. others. b) a Light Crossbow of Power (x3) (+5,+11) Found lying on the floor of a labyrinth at 650 feet (level 13) c) a Ring of Resist Fire and Cold Provides resistance to Fire, Cold. d) a Ring of Flames [+11] Found lying on the floor of a special room at 1200 feet (level 24) Provides resistance to Fire. e) an Amulet of Resist Lightning Provides resistance to Lightning. f) a Lantern (13721 turns) Found lying on the floor at 1100 feet (level 22) Cannot be harmed by Fire. Intensity 3 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Lugdush, the Uruk, at 1500 feet (level 30) +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. h) an Elven Cloak [6,-4] <+1> Dropped by a young gold dragon at 1550 feet (level 31) +1 stealth. +1 speed. i) a Wicker Shield of Resist Acid [2,+7] Found lying on the floor at 1350 feet (level 27) Provides resistance to Acid. Cannot be harmed by Acid. j) an Iron Helm of Seeing [7,-4] <+4> Found lying on the floor at 1400 feet (level 28) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Caestus of Free Action (+0,+3) [5,+0] Found lying on the floor at 1400 feet (level 28) Prevents paralysis. l) a Pair of Steel Shod Boots of Free Action [7,+0] Dropped by Khîm, Son of Mîm, at 1400 feet (level 28) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 5 Rations of Food b) 3 Flasks of oil c) 10 Potions of Cure Light Wounds d) 10 Potions of Cure Serious Wounds e) 25 Potions of Cure Critical Wounds f) 5 Potions of Neutralize Poison g) a Potion of Heroism h) 10 Potions of Berserk Strength i) 5 Potions of Boldness j) 18 Scrolls of Phase Door k) 2 Scrolls of Teleportation l) 8 Scrolls of Magic Mapping m) 5 Scrolls of Word of Recall n) a Rod of Treasure Location o) a Wand of Lightning Bolts (11 charges) p) a Staff of Teleportation (5 charges) q) a Ring of the Mouse (+0,-12) <+4, +3> Dropped by a young blue dragon at 1450 feet (level 29) +4 dexterity. +3 stealth. r) an Amulet of Slow Digestion {cursed} Found lying on the floor at 1550 feet (level 31) It makes you too scared to fight. It paralyses you every now and then. It occasionally makes a loud noise. Slows your metabolism. [Character Quiver] 0) 19 Bolts (1d5) (+10,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 52. 20% chance of breaking upon contact. 1) 10 Arrows (1d4) (+8,+7) 2) 30 Arrows of Flame (1d4) (+7,+6) Branded with fire. Cannot be harmed by Fire. 3) 11 Rounded Pebbles of Slay Demon (1d2) (+4,+3) Slays demons. Combat info: Average thrown damage: 27.2 vs demons and 9 vs. others. 4) 22 Rounded Pebbles of Slay Undead (1d2) (+8,+6) Slays undead. Combat info: Average thrown damage: 45.4 vs undead and 15.1 vs. others. 5) 11 Iron Shots (1d4) (+9,+3) Combat info: Average thrown damage: 11.2. [Home Inventory] a) a Mushroom of Second Sight b) 3 Mushrooms of Emergency c) 2 Sips of Miruvor d) 4 Scrolls of Detect Invisible e) 2 Rings of Resist Fire and Cold Provides resistance to Fire, Cold. f) a Ring of Protection [+10] Found lying on the floor at 600 feet (level 12) g) a Ring of the Mouse (+0,-12) <+4, +3> Found lying on the floor at 1050 feet (level 21) +4 dexterity. +3 stealth. h) a Ring of Digging <+5> Found lying on the floor at 550 feet (level 11) +5 tunneling. i) an Amulet of Wisdom <+2> Found lying on the floor at 1200 feet (level 24) +2 wisdom. Sustains wisdom. j) 2 Amulets of Resist Lightning Provides resistance to Lightning. k) an Amulet of Resist Acid Found lying on the floor at 550 feet (level 11) Provides resistance to Acid. l) a Hard Leather Cap [2,+3] {cursed} Dropped by a ranger at 1400 feet (level 28) It poisons you from time to time. It makes you mentally slow. m) a Metal Cap of Wisdom [3,+5] <+2> Dropped by an unknown monster at 1350 feet (level 27) +2 wisdom. Sustains wisdom. n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Shagrat, the Orc Captain, at 850 feet (level 17) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 54.6 vs trolls and orcs, and 36.1 vs. others. o) a Katana of Extra Attacks (3d5) (+7,+4) <+2> Dropped by a mind flayer at 1450 feet (level 29) +2 extra blows. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.6 blows With +0 STR and +3 DEX you would get 3.6 blows Average damage/round: 70.5. p) a Spear of *Slay Troll* (1d6) (+1,+2) <+2> Found lying on the floor at 800 feet (level 16) +2 strength. Slays trolls. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: 3.4 blows/round. With +1 STR and +0 DEX you would get 3.7 blows With +0 STR and +3 DEX you would get 3.8 blows Average damage/round: 72.9 vs trolls and 45.7 vs. others. Average thrown damage: 100.9 vs trolls and 33.6 vs. others. q) a Beaked Axe of Slay Evil (2d6) (+7,+10) Dropped by an unknown monster at 1350 feet (level 27) Slays evil creatures. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 40.4 vs evil creatures and 30.8 vs. others. r) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Found lying on the floor at 1200 feet (level 24) +3 constitution. Slays giants, trolls, orcs, evil creatures. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 71.1 vs giants, trolls, and orcs, 60.2 vs evil creatures, and 49.2 vs. others. s) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Angamaitë of Umbar at 1450 feet (level 29) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to Fire. Provides protection from confusion. Cannot be harmed by Acid, Fire. When activated, it confuses a target monster. Takes 16 turns to recharge at your current speed. Your chance of success is 91.1% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 76 vs creatures not resistant to fire, 59.7 vs evil creatures, and 43.3 vs. others. t) a Mace of Westernesse (2d4) (+9,+7) <+1, +2> Dropped by a warrior at 850 feet (level 17) +1 strength. +2 dexterity. +2 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 52.4 vs giants, trolls, and orcs, and 33.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 41 50' Reached level 2 43 50' Reached level 3 159 300' Reached level 4 504 300' Reached level 5 539 300' Reached level 6 782 300' Reached level 7 950 300' Reached level 8 1203 300' Killed Fang, Farmer Maggot's Dog 1532 350' Reached level 9 1741 350' Reached level 10 2799 400' Reached level 11 4180 500' Reached level 12 4644 500' Reached level 13 6407 500' Reached level 14 7629 550' Reached level 15 9196 600' Reached level 16 10933 600' Reached level 17 11497 650' Killed Lagduf, the Snaga 11629 650' Killed Grip, Farmer Maggot's Dog 12298 650' Reached level 18 13475 750' Reached level 19 14652 800' Reached level 20 15000 850' Killed Shagrat, the Orc Captain 15006 850' Found the Long Sword 'Elvagil' 15832 850' Reached level 21 16880 850' Reached level 22 19808 1000' Reached level 23 21097 1100' Reached level 24 23149 1100' Reached level 25 23199 1100' Killed Gorbag, the Orc Captain 26440 1200' Reached level 26 27223 1200' Found the Broad Axe 'Barukkheled' 27929 0' Reached level 25 27929 0' Reached level 26 29863 1200' Reached level 26 30334 1250' Reached level 26 30544 1250' Killed Ufthak of Cirith Ungol 33249 1350' Killed Orfax, Son of Boldor 34246 1350' Reached level 26 35408 1350' Reached level 26 40818 1400' Killed Old Man Willow 40818 1400' Reached level 27 42272 1400' Killed Khîm, Son of Mîm 45208 1450' Reached level 28 46026 1450' Killed Ulfast, Son of Ulfang 46110 1450' Killed Ulwarth, Son of Ulfang 46896 1450' Killed Angamaitë of Umbar 46935 1450' Killed Sangahyando of Umbar 46938 1450' Found the Flail 'Totila' 49643 1500' Killed Lugdush, the Uruk 49643 1500' Found the Chain Mail of Arvedui 51875 1550' Reached level 29 52345 1550' Killed Boldor, King of the Yeeks 52770 1550' Killed Ibun, Son of Mîm [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)