The Angband Ladder: Elromir_II, Dunadan Priest by malcontent

  [Angband 3.5.1 Character Dump]

 Name   Elromir_II   Age             58          Self  RB  CB  EB   Best
 Sex    Female       Height        7'2"   STR:     17  +1  -1  +0     17
 Race   Dunadan      Weight   13st 12lb   INT:     10  +2  -3  +0      9
 Class  Priest       Turns used:          WIS:     16  +2  +3  +2  18/50
 Title  Evangelist   Game        173395   DEX:     16  +2  -1  +0     17
 HP     -1/106       Standard     17291   CON:     10  +3  +1  +0     14
 SP     35/35        Resting        647

 Level                 17    Armor       [20,+2]    Saving Throw     61%
 Cur Exp             4754                           Stealth         Fair
 Max Exp             4754    Melee       3d3,+13    Disarming        38%
 Adv Exp             5800    To-hit       32,+14    Magic Devices     53
                             Blows      1.0/turn    Perception   1 in 29
 Gold                4649                           Searching        19%
 Burden         103.7 lbs    Shoot to-dam     +9    Infravision     0 ft
 Speed             Normal    To-hit       26,+25
 Max Depth     650' (L13)    Shots        1/turn

 You are one of several children of a Guildsman.  You are a credit to
 the family.  You have hazel eyes, straight brown hair, and a dark
 complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Giant silver ant dies.
> You have 21 Iron Shots (1d4) (+0,+0) (n).
> You see a Broad Axe (2d6) (+0,+0).
> You see an Iron Shot (1d4) (+0,+0).
> You combine 22 Iron Shots (1d4) (+0,+0) in your quiver (n).
> You hit the Giant white ant (20).
> You have slain the Giant white ant.
> You hit the Giant silver ant (19).
> The Giant silver ant bites you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> You miss the Giant silver ant.
> The Giant silver ant bites you.
> You are covered in acid!
> You die.

Killed by a Giant silver ant.

  [Character Equipment]

a) a War Hammer (Holy Avenger) (3d3) (+7,+6) [+4] <+2>
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 27.3 vs. evil creatures, 33.9 vs. undead,
     33.9 vs. demons, and 20.6 vs. others.
     
b) a Sling of Accuracy (x2) (+18,+9)
     Found lying on the floor at 350 feet (level 7).
     
d) a Ring of Protection [+6]
     Found lying on the floor at 550 feet (level 11).
     
e) an Amulet of Resist Lightning
     Bought from a store.
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern (14342 turns) <+2>
     Found lying on the floor at 550 feet (level 11).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) a Robe [2,-2]
     Bought from a store.
     
h) a Cloak [1,-1]
     Bought from a store.
     
i) a Small Metal Shield [5,+1]
     Bought from a store.
     
j) an Iron Helm [7,-7]
     Bought from a store.
     
k) a Set of Leather Gloves of Slaying (+5,+5) [1,+0]
     Found lying on the floor at 200 feet (level 4).
     
l) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 22 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 23.2.
     25% chance of breaking upon contact.
     
o) 16 Rounded Pebbles of Venom (1d2) (+8,+4)
     Found lying on the floor at 550 feet (level 11).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 73.2 vs. creatures not resistant to poison,
     and 29.2 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 6 Potions of Cure Light Wounds
e) 2 Potions of Cure Serious Wounds
f) a Potion of Restore Mana
g) a Potion of Heroism
h) a Potion of Resist Cold
i) a Potion of True Seeing
j) 19 Scrolls of Phase Door
k) 5 Scrolls of Word of Recall
l) a Wand of Frost Bolts (4 charges)
m) a Wand of Slow Monster (13 charges)
n) a Wand of Light (6 charges)
o) a Staff of Mapping (4 charges)
p) a Trident of Flame (1d10) (+6,+6)
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 31.7 vs. creatures not resistant to fire,
     and 19.8 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Staff of Cure Light Wounds (7 charges)
d) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 400 feet (level 8).
     
e) a Shovel (1d2) (+0,+0) <+1>
     +1 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 8.9.
     
f) a Short Bow (x2) (+5,+3)
     Dropped by a Hill orc at 600 feet (level 12).
     
g) a Light Crossbow (x3) (+0,+0)
     Bought from a store.
     
h) 35 Bolts (1d5) (+0,+0)
     Bought from a store.
     
i) 16 Arrows (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       735     50'  Reached level 2
      1429    100'  Killed Fang, Farmer Maggot's dog
      1429    100'  Reached level 3
      1762    100'  Reached level 4
      2879    200'  Reached level 5
      3476    200'  Reached level 6
      5689    200'  Killed Grip, Farmer Maggot's dog
      6149    200'  Reached level 7
      7574    250'  Reached level 8
      9385    300'  Reached level 9
     11499    350'  Reached level 10
     12285    400'  Reached level 11
     13491    450'  Killed Wormtongue, Agent of Saruman
     13961    550'  Reached level 12
     15053    550'  Reached level 13
     15367    600'  Killed Bullroarer the Hobbit
     15412    600'  Reached level 14
     15448    600'  Killed Grishnákh, the Hill Orc
     15462    600'  Killed Golfimbul, the Hill Orc Chief
     15798      0'  Reached level 15
     17208    650'  Reached level 16
     17269    650'  Reached level 17


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.4.2022 21:59

Download this dump

12. on the Competition No.244 Ladder (of 13)

Comments

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On 19.4.2022 22:00 malcontent wrote:
Egads - just wasn't paying attention to HPs while dealing with bunch of ants - don't remember them biting with acid in 4.X. Oh well...

On 19.4.2022 22:09 MITZE wrote:
Yeah, I remember silver ants doing acid in v3.5.1.

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