The Angband Ladder: Father Iron, Dwarf Priest by robbiodobbio

  [Angband 4.0.5 Character Dump]

 Name   Father Iron  Age             45          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'3"   STR:     17  +2  -1  +0     18
 Class  Priest       Weight    10st 8lb   INT:     10  -3  -3  +0      4
 Title  Evangelist   Turns used:          WIS:     16  +2  +3  +0  18/30
 HP     109/109      Game        138041   DEX:     16  -2  -1  +0     13
 SP     31/31        Standard     13575   CON:     10  +2  +1  +0     13
                     Resting       4124

 Level                 17    Armor      [19,+41]    Saving Throw     64%
 Cur Exp             3956                           Stealth          Bad
 Max Exp             3956    Melee        1d9,+2    Disarming        34%
 Adv Exp             4060    To-hit        32,+1    Magic Devices     56
                             Blows      1.0/turn    Perception   1 in 32
 Gold                2535                           Searching        23%
 Burden          129.6 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        9.7 lb    To-hit        23,+1    Speed             -1
 Max Depth     800' (L16)    Shots        1/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:?............ Nexus:?...?.?......
rElec:?...?.?...... Nethr:?...?.?......
rFire:?...?.?...... Chaos:?...?.?......
rCold:+............ Disen:?...?.?......
rPois:?............ pFear:......?......
rLite:?...?.?...... pBlnd:....?.?.....+
rDark:?...?.?...... pConf:......?......
Sound:?...?.?...... pStun:......?......
Shard:?...?.?...... HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:....?.?...... Speed:.............
S.Dig:....?.?...... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:....?.?...... Light:.....+.......


  [Character Equipment]

a) a Quarterstaff of Frost (1d9) {splendid}
     Dropped by Wormtongue, Agent of Saruman at 800 feet (level 16)
     
     You do not know the full extent of this item's powers.
     Branded with cold.
     Provides resistance to frost.
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 17.6 vs. creatures not resistant to cold,
     and 7.2 vs. others.
     
b) a Sling (x2) (+0,+0)
     Dropped by a Brown yeek at 500 feet (level 10)
     
c) a Ring of Protection [+16]
     Found lying on the floor at 750 feet (level 15)
     
e) a Crystal Amulet {worn}
     Found lying on the floor of a special room at 650 feet (level 13)
     
     You do not know the full extent of this item's powers.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
g) Blue Dragon Scale Mail [12,+18] (charging) {excellent}
     Dropped by Grishn�kh, the Hill Orc at 700 feet (level 14)
     
     You do not know the full extent of this item's powers.
     
i) a Wicker Shield [2,+3]
     Dropped by a Scruffy looking hobbit at 150 feet (level 3)
     
j) a Metal Cap [3,+4]
     Found lying on the floor at 700 feet (level 14)
     
l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 550 feet (level 11)
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Yellow Mushrooms
     You do not know the full extent of this item's powers.
     
d) 3 Potions of Cure Light Wounds
e) a Potion of Cure Serious Wounds
f) a Potion of Neutralize Poison
g) 2 Potions of Slime Mold Juice
h) 2 Scrolls of Phase Door
i) 2 Scrolls of Deep Descent
j) a Scroll of Monster Confusion
k) a Scroll titled "quetas ans cio"
     You do not know the full extent of this item's powers.
     
l) a Wand of Stone to Mud (4 charges)
m) a Lead-Plated Wand {tried}
     You do not know the full extent of this item's powers.
     
n) a Staff of Confuse Monsters (9 charges)
o) a Staff of Detect Invisible (17 charges)
p) a Staff of Curing (1 charge)
q) 2 Staves of Cure Light Wounds (13 charges)
r) a Dogwood Staff {tried}
     You do not know the full extent of this item's powers.
     
s) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] (charging)
     Found lying on the floor of a special room at 200 feet (level 4)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 28.8 vs. creatures not resistant to fire,
     and 18.1 vs. others.
     
t) a Pike of Venom (2d5) (+9,+6)
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16)
     
     Branded with poison.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +4 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 25.3 vs. creatures not resistant to poison,
     and 12.7 vs. others.
     
u) a Long Bow (x3) (+0,+0)
     Dropped by a Black orc at 800 feet (level 16)
     




  [Character Quiver]

0) 21 Bolts (1d5) (+0,+0)
1) 21 Bolts (1d5) (+4,+1)
2) 7 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 3.
     25% chance of breaking upon contact.
     
3) 17 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       388    100'  Reached level 2
       721    100'  Reached level 3
      2017    150'  Reached level 4
      2407    200'  Reached level 5
      2468    200'  Reached level 6
      2594    200'  Found the Dagger 'Narthanc'
      3496    250'  Reached level 7
      3968    500'  Reached level 8
      4576    500'  Reached level 9
      5145    500'  Reached level 10
      5242    500'  Killed Fang, Farmer Maggot's dog
      5418    500'  Reached level 11
      6003    550'  Found the Phial of Galadriel
      6866    600'  Reached level 12
      7911    650'  Reached level 13
      8813    650'  Reached level 14
      9766    700'  Reached level 15
     10696    700'  Killed Grishnákh, the Hill Orc
     11145    700'  Reached level 16
     11860    750'  Reached level 16
     11976    750'  Killed Brodda, the Easterling
     12926    800'  Reached level 17
     12959    800'  Killed Ufthak of Cirith Ungol
     13566    800'  Killed Wormtongue, Agent of Saruman


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 24.10.2016 00:10

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16920. on the Ladder (of 19090)
5983. on the Angband Ladder (of 6561)
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On 24.10.2016 00:10 robbiodobbio wrote:
First Ironman attempt, no recall + forced descent. Going ok so far, going to keep diving.

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