The Angband Ladder: Zampano, High-Elf Rogue by Sphara

  [Angband 4.2.4 Character Dump]

 Name   Zampano      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'0"   STR:  18/71  +1  +0  +5 18/131
 Class  Rogue        Weight    13st 2lb   INT:     13  +3  +1  +0     17
 Title  Sharper      Turns used:          WIS:     11  -1  -3  +0      7
 HP     -103/311     Game        183671   DEX:     18  +3  +3  +7 18/130
 SP     36/36        Standard     22392   CON:     18  +1  -1  +2  18/20
                     Resting        876

 Level                 32    Armor     [67,+151]    Saving Throw     80%
 Cur Exp           261071                           Stealth       Superb
 Max Exp           266501    Melee       1d8,+44    Disarm - phys.  100%
 Adv Exp           290000    To-hit       63,+35    Disarm - magic  100%
                             Blows      4.5/turn    Magic Devices     86
 Gold               33856                           Searching        96%
 Burden          164.2 lb    Shoot to-dam     +7    Infravision    90 ft
 Overweight      -15.7 lb    To-hit       62,+43    Speed      15 (2.5x)
 Max Depth    3700' (L74)    Shots      1.0/turn

 You are one of several children of a Noldorin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:+.....+...... pFear:......+.+....
 Elec:+.....+...... pBlnd:........++...
 Fire:+.....+...... pConf:......+......
 Cold:+.....+.....! pStun:.............
 Pois:....+...+...! HLife:.............
Light:.........+..+ Regen:+............
 Dark:.........+...   ESP:.............
Sound:......+...... S.Inv:+........+..+
Shard:............. FrAct:+............
Nexus:....+........ Feath:+............
Nethr:.......+..... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+...+..+-....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+.+......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have found 1030 gold pieces worth of sapphires.
> You are no longer stunned.
> You miss the mature multi-hued dragon.
> You hit the mature multi-hued dragon.
> You miss the mature multi-hued dragon.
> The mature multi-hued dragon misses you.
> The mature multi-hued dragon claws you.
> The mature multi-hued dragon bites you.
> The hound of Tindalos breathes time.
> *** LOW HITPOINT WARNING! ***
> You feel your life force draining away!
> The hound of Tindalos breathes time.
> You die.
> The mature multi-hued dragon grunts with pain.
> The hound of Tindalos resists.

Killed by a hound of Tindalos.

  [Character Equipment]

a) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor at 3250 feet (level 65)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 233.3.
     
b) a Long Bow of Accuracy (x3) (+18,+7)
     Found lying on the floor at 2300 feet (level 46)
     
c) a Ring of Speed <+8>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +8 speed.
     
d) a Ring of Damage (+0,+15)
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
e) an Amulet of Trickery <+1, +2, +3, +5>
     Found lying on the floor at 3600 feet (level 72)
     
     +1 dexterity.
     +2 stealth.
     +3 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 750 feet (level 15)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 40% for an
     average of 22.4 damage.
     Takes 27 to 50 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 3200 feet (level 64)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
h) a Fur Cloak of Aman [3,+27] <+2>
     Dropped by Khîm, Son of Mîm, at 2900 feet (level 58)
     
     +2 stealth.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Found lying on the floor of a special room at 850 feet (level 17)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to Poison.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 125 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
j) a Golden Crown of Night and Day [0,+12] <+1>
     Dropped by Lokkak, the Ogre Chieftain, at 2750 feet (level 55)
     
     +1 light.
     Provides resistance to Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Power (+3,+4) [1,+13] <+1>
     Taken from a chest found at 3200 feet (level 64)
     
     +1 strength.
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+5>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +5 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Mushrooms of Clear Mind
d) 5 Potions of Cure Critical Wounds
e) 4 Potions of Restore Mana
f) 9 Potions of Speed
g) 19 Scrolls of Phase Door
h) 5 Scrolls of Teleportation
i) 2 Scrolls of Word of Recall
j) 8 Scrolls of Recharging
k) a Rod of Slow Monster
l) 2 Rods of Teleport Other
m) 2 Wands of Stun Monster (4 charges)
n) 4 Wands of Stone to Mud (31 charges)
o) 2 Wands of Dragon's Frost (0 charges)
     Cannot be harmed by Lightning.
     
p) a Wand of Dragon's Breath (4 charges)
     Cannot be harmed by Lightning.
     
q) 3 Wands of Drain Life (14 charges)
r) 3 Staves of Mapping (5 charges)
s) a Staff of Healing (1 charge)
t) 4 Staves of Teleportation (9 charges)
u) 2 Staves of Speed (7 charges)
v) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor at 3300 feet (level 66)
     
     +2 extra blows.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     6.1 blows/round.
     With +1 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +1 DEX you would get 6.5 blows
     Average damage/round: 367.7 vs creatures not resistant to poison,
     339.4 vs animals, and 311 vs. others.
     




  [Character Quiver]

0) 3 Seeker Arrows of Flame (4d4) (+2,+9)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 160.6 vs creatures not resistant to fire and
     80.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Potions of Healing
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 4 Potions of Speed
d) 2 Scrolls of Mass Banishment
e) 2 Scrolls of Deep Descent
f) a Scroll of *Destruction*
g) Partial Plate Armour of Elvenkind (-3) [40,+11] <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
h) the Hard Leather Armour of Himring [20,+15]
     Taken from a chest found at 3200 feet (level 64)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 252 to 500 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
i) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Wormtongue, Agent of Saruman, at 600 feet (level 12)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 137 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
j) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1200 feet (level 24)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 42% for an average of 56.8 damage.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
k) a Set of Alchemist's Gloves of Free Action [0,+16]
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by Bolg, Son of Azog, at 1500 feet (level 30)
     
     Branded with fire.
     Provides immunity to Fire.
     Cannot be harmed by Acid, Fire.
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 33% for
     an average of 95.7 damage.
     Takes 50 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     3.5 blows/round.
     With +4 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 280.6 vs creatures not resistant to fire and
     220.9 vs. others.
     
m) 24 Arrows (1d4) (+4,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 38.6.
     35% chance of breaking upon contact.
     
n) 28 Arrows of Slay Animal (1d4) (+2,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 79.8 vs animals and 47.9 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       472     50'  Reached level 2
       664    150'  Killed Grip, Farmer Maggot's Dog
       664    150'  Reached level 3
       850    150'  Reached level 4
      1252    150'  Reached level 5
      1300    150'  Reached level 6
      1492    200'  Reached level 7
      1774    250'  Reached level 8
      2141    350'  Reached level 9
      2694    400'  Found the Dagger 'Narthanc' (LOST)
      2777    400'  Reached level 10
      2780    400'  Reached level 11
      2792    400'  Reached level 12
      2918    400'  Reached level 13
      3050    400'  Reached level 14
      4553    550'  Killed Brodda, the Easterling
      4553    550'  Reached level 15
      5715    600'  Killed Wormtongue, Agent of Saruman
      5716    600'  Found the Cloak 'Holcolleth'
      5767    600'  Reached level 16
      6696    700'  Reached level 17
      7165    750'  Found the Phial of Galadriel
      7208    800'  Killed Fang, Farmer Maggot's Dog
      7753    850'  Reached level 18
      7775    850'  Killed Orfax, Son of Boldor
      7862    850'  Found the Leather Shield of the Haradrim
      8038    950'  Reached level 19
      8106    950'  Killed Shagrat, the Orc Captain
      8317   1000'  Reached level 20
      8524   1050'  Reached level 21
      9080   1200'  Reached level 22
      9093   1200'  Killed Boldor, King of the Yeeks
      9179   1200'  Found the Set of Gauntlets 'Paurhach'
      9427   1450'  Reached level 23
      9619   1500'  Killed Bolg, Son of Azog
      9621   1500'  Found the Morning Star 'Firestar'
      9750   1500'  Reached level 24
      9992   1550'  Reached level 25
     10288   1650'  Killed Golfimbul, the Hill Orc Chief
     10295   1650'  Killed Bullroarer the Hobbit
     10315   1650'  Killed Grishnákh, the Hill Orc
     10506   1650'  Killed Gorbag, the Orc Captain
     10763   1900'  Reached level 26
     11067   1950'  Reached level 27
     12558   2200'  Reached level 28
     13302   2250'  Killed Ibun, Son of Mîm
     13685   2300'  Killed Ufthak of Cirith Ungol
     14763   2400'  Reached level 29
     14935   2400'  Reached level 30
     16234   2750'  Killed Lokkak, the Ogre Chieftain
     17048   2900'  Reached level 31
     17208   2900'  Reached level 31
     17233   2900'  Killed Khîm, Son of Mîm
     17438      0'  Killed Farmer Maggot
     18799   3150'  Killed Lugdush, the Uruk
     19343   3200'  Found the Hard Leather Armour of Himring
     19427   3200'  Found the Metal Brigandine Armour of the Rohirrim
     19636   3250'  Found the Cutlass 'Gondricam'
     19760   3300'  Found the Short Sword 'Dagmor'
     21653   3600'  Reached level 32


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 1.4.2022 21:19
Last updated on 2.4.2022 08:14

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10984. on the Ladder (of 19090)
4452. on the Angband Ladder (of 6561)
93. for this player (

Comments

Jump to latest

On 2.4.2022 07:32 malcontent wrote:
Wow! You are really going for it! ESP must be right around the corner. But holy cow - you have so few SP! So you are somehow moving around the lower levels of the dungeon with really low SP, so barely any detection ability that I can see. Are you shooting for sub 30K turns!

Good luck!

On 2.4.2022 08:06 Sphara wrote:
Been fast so far, but unless I find some essential items (good ranged option, telepathy, more INT-items), the character must slow down. If this is somehow going to be a win, I doubt it will be sub 30K without extreme luck. Game is forced descent, so I cannot park on dlvl98.

On 2.4.2022 08:20 Sphara wrote:
Wooow! That didn't take long. Phoenix already got a shot on me. Luckily it was just a plasma bolt. Teleported away and landed next to a sleeping mature multi-hued d. Drank a potion of resist poison on the ground, detected monsters, waited few turns to stunning go away and attacked the dragon. Two Tindalos hounds immediately appear from the walls and double shot me. Detect Monsters do not work on invisible monsters. :(


On 2.4.2022 08:33 malcontent wrote:
Dang - that was an impolite ending. Nice attempt though!

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