The Angband Ladder: Iron, Hobbit Rogue by tom

  [Angband 4.2.4 Character Dump]

 Name   Iron         Age             29          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'1"   STR! 18/100  -2  +0  +4 18/120
 Class  Rogue        Weight     3st 9lb   INT! 18/100  +2  +1  +0 18/130
 Title  Master Thief Turns used:          WIS! 18/100  +1  -3  +4 18/120
 HP     786/786      Game        670902   DEX! 18/100  +3  +3 +10 18/***
 SP     229/229      Standard    119436   CON! 18/100  +2  -1  +8 18/190
                     Resting      30049

 Level                 47    Armor     [64,+115]    Saving Throw    100%
 Cur Exp          4111918                           Stealth       Superb
 Max Exp          4111918    Melee       2d5,+33    Disarm - phys.  100%
 Adv Exp          4200000    To-hit       78,+36    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    105
 Gold               97323                           Searching       100%
 Burden          277.9 lb    Shoot to-dam    +11    Infravision    90 ft
 Overweight       98.0 lb    To-hit       75,+34    Speed      24 (3.4x)
 Max Depth    4900' (L98)    Shots      3.0/turn

 You are one of several children of a Hobbit Burglar.  You are the
 black sheep of the family.  You have brown eyes, wavy brown hair, and
 an average complexion.

Resistances         Abilities
 Acid:.......*+.... pFear:....+...+....
 Elec:...++........ pBlnd:.............
 Fire:+..*....+.... pConf:....+........
 Cold:.....+....... pStun:.............
 Pois:+.......+.... HLife:............+
Light:........+.... Regen:..........+..
 Dark:...+.+.......   ESP:+............
Sound:..........+.. S.Inv:...+.........
Shard:+..+......... FrAct:......+..++..
Nexus:...+......... Feath:.............
Nethr:........+.... S.Dig:.............
Chaos:..........+.. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:........+....
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:..++....+..+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:...+.+.+.....
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Lucerne Hammer 'Vanna' (2d5) (+12,+19) <+4> {@w1}
     Found lying on the floor of a cavern at 1950 feet (level 39)
     
     +4 tunneling.
     Slays demons (powerfully), giants.
     Branded with weak acid.
     Provides resistance to Fire, Poison, Shards.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  
     
     When activated, it casts a bolt or beam of cold dealing 6d8
     damage, which your device skill increases by 32% for an average of
     35.6 damage.
     Takes 112 to 122 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 368.5 vs demons, 295.5 vs giants, 259.5 vs
     creatures not resistant to acid, and 223 vs. others.
     
b) the Heavy Crossbow of Dolon (x4) (+10,+11) <+4, +20>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 dexterity.
     +20 shooting speed.
     Cannot be harmed by Acid, Fire.
     
c) a Garnet Ring of Speed <+13>
     Found lying on the floor at 4450 feet (level 89)
     
     +13 speed.
     
d) the Band of Soreb <+3, +4, +1>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +3 dexterity.
     +4 searching skill.
     +4 speed.
     +1 light.
     Provides immunity to Fire.
     Provides resistance to Lightning, Dark, Shards, Nexus.
     Cannot be harmed by Lightning.
     Grants the ability to see invisible things.  
     
     When activated, it confuses all non-unique creatures within line
     of sight.
     Takes 278 to 340 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
e) the Amulet 'Perinar' <+5>
     Dropped by Ibun, Son of Mîm, at 1200 feet (level 24)
     
     +5 constitution.
     Provides resistance to Lightning.
     Provides protection from fear, confusion.
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 193 to 214 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
f) the Star 'Ianru' <+3> {!!}
     Dropped by Shagrat, the Orc Captain, at 1000 feet (level 20)
     
     +3 light.
     Provides resistance to Cold, Dark.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
g) Metal Brigandine Armour (Dwarven) (-3) [48,+30] <+1, +2, +5>
     Dropped by Makar, the Warrior, at 4400 feet (level 88)
     
     +1 strength.
     +2 constitution.
     +5 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Fur Cloak of Arisil [3,+12] <+4, +1>
     Dropped by Mîm, Betrayer of Turin, at 1550 feet (level 31)
     
     +4 wisdom.
     +1 light.
     Provides immunity to Acid.
     Cannot be harmed by Acid, Fire.
     
i) the Small Metal Shield of Nirien [5,+10] <+2, +1>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +2 stealth.
     +1 speed.
     Provides resistance to Acid, Fire, Poison, Light, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
j) an Iron Crown of Might [0,+12] <+3, +1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 strength.
     +3 dexterity.
     +1 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) the Set of Alchemist's Gloves of Eltharia (+5,+6) [0,+22]
     Found lying on the floor of a special room at 3550 feet (level 71)
     
     Provides resistance to Sound, Chaos.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+14] <+10>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control] {@m2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 40 Metallic Purple Potions of Cure Critical Wounds
d) 17 Black Potions of Healing
e) 7 Smoky Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Mustard Yellow Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 21 Ultramarine Potions of Restore Mana
h) 11 Metallic Blue Potions of Speed
i) 3 Scrolls titled "dioquo frectus" of Banishment
j) 6 Scrolls titled "ineo promptus" of Mass Banishment
k) 20 Scrolls titled "anitus pror" of Remove Hunger
l) 3 Zinc Rods of Magic Mapping (3 charging) {@a1}
m) 4 Teak Staves of *Destruction* (4 charges)
n) a Hemlock Staff of Healing (3 charges)
o) a Cedar Staff of Banishment (2 charges)
p) 4 Mulberry Staves of Speed (3 charges)
q) a Leather Shield of Preservation [8,+30]
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
r) a Mace of Disruption of *Slay Evil* (5d8) (+18,+11) <+1>
     Found lying on the floor at 4800 feet (level 96)
     
     +1 wisdom.
     Slays undead, evil creatures.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +6 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 586.4 vs undead, 438.3 vs evil creatures,
     and 290.8 vs. others.
     
s) a Short Bow of Lothlórien (x4) (+22,+25) <+5, +2>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  Gives immunity to traps.  
     




  [Character Quiver]

0) 8 Seeker Bolts of Slay Undead (4d5) (+12,+15) {=g}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 829.8 vs undead and 474.3 vs. others.
     20% chance of breaking upon contact.
     
1) a Seeker Bolt of Flame (4d6) (+12,+13) {=g}
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 829.8 vs creatures not resistant to fire and
     474.3 vs. others.
     20% chance of breaking upon contact.
     
2) 2 Mithril Bolts (3d5) (+5,+7) {=g}
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 336.9.
     20% chance of breaking upon contact.
     
3) 16 Mithril Bolts (3d5) (+8,+7) {=g}
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 336.9.
     20% chance of breaking upon contact.
     
4) 13 Mithril Bolts of Slay Demon (3d5) (+13,+9) {=g}
     Slays demons.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 633.3 vs demons and 361.8 vs. others.
     20% chance of breaking upon contact.
     
5) 14 Mithril Bolts of Slay Demon (3d5) (+17,+14) {=g}
     Slays demons.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 749.7 vs demons and 428.4 vs. others.
     20% chance of breaking upon contact.
     
6) 21 Mithril Bolts of Slay Undead (3d5) (+16,+15) {=g}
     Slays undead.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 771.6 vs undead and 441 vs. others.
     20% chance of breaking upon contact.
     
7) 11 Mithril Bolts of Wounding (3d5) (+23,+24) {=g}
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 554.4.
     20% chance of breaking upon contact.
     
8) 21 Seeker Arrows of Slay Undead (4d4) (+14,+13) {=g}
     Slays undead.
     
9) 28 Mithril Arrows of Slay Undead (3d4) (+15,+13) {=g}
     Slays undead.
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       158     50'  Reached level 2
       476    400'  Reached level 3
       476    400'  Reached level 4
       595    400'  Reached level 5
       933    400'  Reached level 6
      1424    450'  Reached level 7
      1577    450'  Reached level 8
      2416    450'  Reached level 9
      3041    500'  Killed Fang, Farmer Maggot's Dog
      3627    550'  Reached level 10
      4391    550'  Reached level 11
      5026    600'  Reached level 12
      5882    600'  Killed Wormtongue, Agent of Saruman
      6048    600'  Reached level 13
      7139    650'  Reached level 14
      7184    650'  Killed Grip, Farmer Maggot's Dog
      7781    650'  Killed Lagduf, the Snaga
      8246    650'  Reached level 15
      9355    700'  Reached level 16
      9966    700'  Killed Bullroarer the Hobbit
     10160    700'  Killed Grishnákh, the Hill Orc
     10542    700'  Killed Golfimbul, the Hill Orc Chief
     10542    700'  Reached level 17
     11899    800'  Reached level 18
     12769    800'  Reached level 19
     12932    800'  Killed Ulfast, Son of Ulfang
     14342    850'  Reached level 20
     15810    900'  Reached level 21
     18611   1000'  Killed Shagrat, the Orc Captain
     18611   1000'  Reached level 22
     18611   1000'  Found the Star 'Ianru'
     19172   1000'  Reached level 23
     20242   1050'  Reached level 24
     21688   1150'  Reached level 25
     24067   1200'  Found the Amulet 'Perinar'
     25680   1250'  Reached level 26
     25782   1250'  Found the Necklace of Uiniol (LOST)
     27123   1350'  Found the Jewel of Eglarmas (LOST)
     29538   1450'  Reached level 27
     31075   1550'  Found the Fur Cloak of Arisil
     33213   1600'  Killed Nár, the Dwarf
     33313   1600'  Reached level 28
     33600   1600'  Killed Sangahyando of Umbar
     38810   1900'  Reached level 29
     40941   1950'  Found the Lucerne Hammer 'Vanna'
     42647   2000'  Killed Lugdush, the Uruk
     43765   2000'  Killed Khîm, Son of Mîm
     46081   2150'  Reached level 30
     48328   2150'  Reached level 31
     50164   2200'  Found the Necklace of Archaraur (LOST)
     53902   2350'  Reached level 32
     54768   2350'  Killed Orfax, Son of Boldor
     59161   2600'  Killed Mughash the Kobold Lord
     60436   2650'  Killed Ufthak of Cirith Ungol
     61467   2700'  Reached level 33
     61814   2750'  Killed Gorbag, the Orc Captain
     63571   2850'  Found the Set of Mithril Gauntlets of Lothlas (LOST)
     64442   2900'  Killed Ulwarth, Son of Ulfang
     67168   2950'  Reached level 34
     68323   3050'  Reached level 35
     73096   3250'  Found the Short Sword of Agonwe (LOST)
     73136   3250'  Killed Ulfang the Black
     73617   3250'  Killed Lokkak, the Ogre Chieftain
     75135   3300'  Reached level 36
     75597   3350'  Killed Scatha the Worm
     76746   3400'  Killed Castamir the Usurper
     77731   3450'  Reached level 37
     79566   3500'  Found the Jewel of Niphel (LOST)
     81858   3550'  Found the Set of Alchemist's Gloves of Eltharia
     81882   3550'  Killed Kavlax the Many-Headed
     81883   3550'  Found the Ball-and-Chain of Barandir (LOST)
     82298   3600'  Killed Azog, Enemy of the Dwarves
     82301   3600'  Killed Bolg, Son of Azog
     85796   3750'  Killed The Balrog of Moria
     85796   3750'  Reached level 38
     85806   3750'  Found the Leather Shield 'Lithol' (LOST)
     86498   3800'  Killed Thuringwethil, the Vampire Messenger
     87351   3850'  Killed Beorn, the Shape-Changer
     87942   3850'  Killed Wiruin, the Maelstrom
     88291   3900'  Found the Dagger of Namared (LOST)
     88684   3900'  Reached level 39
     90533   4000'  Killed Dwar, Dog Lord of Waw
     90536   4000'  Found the Golden Crown of Gasaeledh
     91135   4000'  Killed Uvatha the Horseman
     91135   4000'  Reached level 40
     91143   4000'  Found the Short Sword of Rastel (LOST)
     91969   4050'  Found the Small Metal Shield of Nirien
     93199   4100'  Reached level 41
     93674   4100'  Killed Ji Indur Dawndeath
     93674   4100'  Reached level 41
     94909   4150'  Found the Light Crossbow of Osteldil (LOST)
     95552   4150'  Found the Band of Soreb
     96221   4200'  Killed Smaug the Golden
     96638   4250'  Reached level 42
     96920   4250'  Found the Set of Caestus 'Faeruin' (LOST)
     97174   4250'  Killed Itangast the Fire Drake
     97178   4250'  Found the Set of Caestus of Neleb (LOST)
     97212   4250'  Killed Angamaitë of Umbar
     97305   4250'  Found the Halberd 'Galimoth' (LOST)
     98723   4350'  Killed Hoarmurath of Dir
     98979   4350'  Killed Nan, the Giant
     99572   4400'  Killed The Queen Ant
     99727   4400'  Killed Makar, the Warrior
    100153   4400'  Killed Lungorthin, the Balrog of White Fire
    100153   4400'  Reached level 43
    100154   4400'  Found the Bastard Sword of Valmenen (LOST)
    100329   4400'  Killed Ren the Unclean
    100929   4450'  Killed Saruman of Many Colours
    100935   4450'  Found the Broad Sword 'Marinwe' (LOST)
    101370   4450'  Killed Akhorahil the Blind
    101845   4500'  Killed Tselakus, the Dreadlord
    103075   4500'  Killed Maeglin, the Traitor of Gondolin
    103075   4500'  Reached level 44
    103233   4500'  Found the Band 'Loegil' (LOST)
    104086   4550'  Found the Bastard Sword of Cirian (LOST)
    104668   4550'  Killed Shelob, Spider of Darkness
    105541   4550'  Killed Eöl, the Dark Elf
    105762   4550'  Found the Heavy Crossbow of Dolon
    106711   4600'  Killed Baphomet the Minotaur Lord
    107669   4600'  Killed The Witch-King of Angmar
    107669   4600'  Reached level 45
    108337   4650'  Killed Adunaphel the Quiet
    109411   4700'  Killed Gilim, the Giant of Eruman
    111158   4750'  Killed The Phoenix
    111158   4750'  Reached level 46
    111597   4750'  Killed Gothmog, the High Captain of Balrogs
    111598   4750'  Found the Studded Leather Armour of Habluinon (LOST)
    112711   4750'  Found the Pick 'Arith' (LOST)
    112785   4750'  Killed Khamûl, the Black Easterling
    112785   4750'  Reached level 47
    115709   4800'  Killed Glaurung, Father of the Dragons
    116153   4800'  Killed Bert the Stone Troll
    116157   4800'  Killed Tom the Stone Troll
    116175   4800'  Killed Bill the Stone Troll
    117173   4850'  Killed Gorlim, Betrayer of Barahir
    118539   4850'  Found the Ring of Habar (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0a597f7e


Posted on 27.3.2022 03:22

Download this dump

6656. on the Ladder (of 19090)
2887. on the Angband Ladder (of 6561)

Comments

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On 27.3.2022 03:22 tom wrote:
My first ironhuman character to reach the end game. Ready-ish for Sauron...

On 27.3.2022 06:18 malcontent wrote:
I will be interested to hear how it turns out. I expect you can take Sauron. Morgoth might be a challenge.

Good luck!!!

On 28.3.2022 13:56 tom wrote:
I won! Fundin Bluecoat dropped a big stack of slay evil arrows, and a wand of annihiliation on dlvl 99. They made the Sauron fight quite quick. Still just 1 artifact armour found all game...

Morgoth was a slow grind, mostly with the +20 attack speed crossbow, and the wand of annihilation. Almost died at one point when I teleported away from the summoned Tarrasque (with ~200 hitpoints - why?? I had *healing*), into the arms of Osse. Thankfully he had mercy on me.

Keeping a bow and an xbow was good strategy. All the ego ammo I found could be used (except sling stuff)

On 1.4.2022 04:33 malcontent wrote:
Wow, nice job!

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