The Angband Ladder: NaCe'dra, Human Warrior by sffp

  [Angband 4.2.3 Character Dump]

 Name   NaCe'dra     Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        5'7"   STR:  18/29  +0  +3  +3  18/89
 Class  Warrior      Weight     7st 9lb   INT:      9  +0  -2  +2      9
 Title  Myrmidon     Turns used:          Wis:      9  +0  -2  +0      7      3
 HP     301/301      Game        286160   DEX:     16  +0  +2  +0     18
 SP     0/0          Standard     29771   CON:     17  +0  +2  +0  18/10
                     Resting       3722

 Level                 28    Armor      [57,+47]    Saving Throw     46%
 Cur Exp            49589                           Stealth          Bad
 Max Exp            54433    Melee       1d5,+22    Disarm - phys.   70%
 Adv Exp            50000    To-hit       65,+14    Disarm - magic   49%
                             Blows      3.8/turn    Magic Devices     38
 Gold               37784                           Searching        43%
 Burden          163.9 lb    Shoot to-dam    +13    Infravision     0 ft
 Overweight      -16.0 lb    To-hit       60,+16    Speed       1 (1.1x)
 Max Depth    1500' (L30)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are the black sheep
 of the family.  You have hazel eyes, straight red hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:....+.+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:....+........ HLife:.............
Light:....+........ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:..+..........
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+6,+9)
     Found lying on the floor at 800 feet (level 16)
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 102.1.
     
b) a Light Crossbow of Power (x3) (+8,+13)
     Bought from a store
     
c) a Ring of Digging <+5>
     Dropped by a ghoul at 1400 feet (level 28)
     
     +5 tunneling.
     
d) a Ring of Reckless Attacks (+5,+5) [-15]
     Found lying on the floor at 1000 feet (level 20)
     
e) the Pendant of Hunul <+3>
     Dropped by Nár, the Dwarf at 1000 feet (level 20)
     
     +3 strength.
     Provides resistance to Fire, Poison, Light.
     
f) a Lantern (13886 turns)
     Found lying on the floor of a special room at 1000 feet (level 20)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Partial Plate Armour of Resistance (-3) [40,+9]
     Dropped by a young gold dragon at 1400 feet (level 28)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) an Elven Cloak [6,-1] <+1>
     Dropped by a scout at 1000 feet (level 20)
     
     +1 stealth.
     +1 speed.
     
i) the Wicker Shield of Kembaranc [2,+38]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Hard Leather Cap of Intelligence [2,+5] <+2>
     Found lying on the floor at 1350 feet (level 27)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Caestus (+0,+3) [5,-1]
     Found lying on the floor in a vault at 1400 feet (level 28)
     
l) a Pair of Leather Boots of Free Action [2,+10]
     Found lying on the floor at 1250 feet (level 25)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 12 Potions of Cure Critical Wounds
b) 2 Potions of Speed
c) 2 Potions of Berserk Strength
d) 2 Scrolls of Phase Door
e) 10 Scrolls of Word of Recall
f) 5 Rods of Treasure Location
g) a Rod of Fire Bolts
h) a Rod of Frost Bolts
i) a Rod of Lightning Bolts
j) 4 Rods of Light
k) 3 Wands of Frost Bolts (28 charges)
l) a Wand of Slow Monster (0 charges)
m) 4 Wands of Stone to Mud (28 charges)
n) 2 Staves of Detect Evil (25 charges)
o) 3 Staves of Mapping (7 charges)
p) 4 Staves of Teleportation (19 charges)
q) a Cutlass of Gondolin (1d8) (+9,+14) <+1>
     Dropped by a ranger at 1000 feet (level 20)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 89.8 vs dragons, demons, trolls, and orcs,
     and 69 vs. others.
     
r) a Shovel (1d2) (+0,+0)
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 49.6.
     




  [Character Quiver]

0) 11 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 48.4.
     20% chance of breaking upon contact.
     
1) 10 Bolts of Venom (1d5) (+6,+7)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 140.7 vs creatures not resistant to poison
     and 70.3 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 22 Rations of Food
b) 3 Flasks of oil
c) 8 Potions of Cure Critical Wounds
d) 3 Potions of Neutralize Poison
e) a Potion of Resist Heat
f) a Potion of Resist Cold
g) 11 Potions of Resist Poison
h) 15 Scrolls of Phase Door
i) a Scroll of Magic Mapping
j) 3 Scrolls of Identify Rune
k) 9 Scrolls of Remove Hunger
l) 7 Scrolls of Word of Recall
m) a Rod of Lightning Balls
     Cannot be harmed by Lightning.
     
n) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by Lightning.
     
o) a Set of Leather Gloves of Free Action [1,+7]
     Dropped by an unknown monster at 1400 feet (level 28)
     
     Prevents paralysis.  
     
p) a Whip of *Slay Orc* (1d3) (+1,+1) <+1>
     Bought from a store
     
     +1 dexterity.
     Slays orcs.
     Sustains your life force.  
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 80.6 vs orcs and 63.3 vs. others.
     
q) 4 Arrows (1d4) (+0,+0)
r) 22 Arrows (1d4) (+4,+5)
s) 29 Arrows of Flame (1d4) (+6,+3)
     Branded with fire.
     Cannot be harmed by Fire.
     
t) 21 Rounded Pebbles (1d2) (+1,+3)
     Combat info:
     Average thrown damage: 9.
     
u) 16 Rounded Pebbles of Slay Animal (1d2) (+2,+5)
     Slays animals.
     
     Combat info:
     Average thrown damage: 26.5 vs animals and 13.2 vs. others.
     
v) 11 Rounded Pebbles of Slay Dragon (1d2) (+6,+6)
     Slays dragons.
     
     Combat info:
     Average thrown damage: 45.9 vs dragons and 15.3 vs. others.
     
w) 18 Iron Shots of Slay Animal (1d4) (+3,+9)
     Slays animals.
     
     Combat info:
     Average thrown damage: 46.9 vs animals and 23.4 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       301     50'  Reached level 2
       607    100'  Reached level 3
       625    100'  Reached level 4
       718    100'  Killed Fang, Farmer Maggot's Dog
       718    100'  Reached level 5
       824    100'  Reached level 6
      1450    200'  Reached level 7
      1973    200'  Reached level 8
      3047    250'  Reached level 9
      3920    250'  Reached level 10
      4893    350'  Reached level 11
      4908    350'  Killed Orfax, Son of Boldor
      4914    350'  Reached level 12
      6312    400'  Reached level 13
      7400    500'  Reached level 14
      8333    600'  Reached level 15
      8620    600'  Reached level 16
      8755    650'  Killed Wormtongue, Agent of Saruman
      9201    700'  Killed Grishnákh, the Hill Orc
      9201    700'  Reached level 17
      9404    700'  Killed Grip, Farmer Maggot's Dog
     10063    750'  Killed Brodda, the Easterling
     10296    800'  Reached level 18
     10551    800'  Killed Ufthak of Cirith Ungol
     10551    800'  Reached level 19
     11126    850'  Reached level 20
     12342    950'  Reached level 21
     12439    950'  Killed Ulfast, Son of Ulfang
     14380    950'  Reached level 22
     15316   1000'  Killed Nár, the Dwarf
     15316   1000'  Found the Pendant of Hunul
     16210   1000'  Reached level 23
     16746   1000'  Reached level 24
     18712   1050'  Reached level 25
     20703   1150'  Reached level 26
     22177   1300'  Reached level 26
     24463   1350'  Reached level 27
     26303   1400'  Found the Wicker Shield of Kembaranc
     26341   1400'  Killed Lugdush, the Uruk
     26377   1400'  Killed Uglúk, the Uruk
     26731   1400'  Reached level 28
     26808   1400'  Killed Shagrat, the Orc Captain
     28576   1450'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.2.2022 20:44
Last updated on 6.2.2022 20:44

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13412. on the Ladder (of 19090)
5160. on the Angband Ladder (of 6561)
76. for this player (

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