The Angband Ladder: Tom, Human Warrior by <alexanderking120293@gmail.com>

  [Angband 4.2.6 Character Dump]

 Name   Tom          Age             19          Self  RB  CB  EB   Best
 Race   Human        Height        5'5"   STR:     17  +0  +3  +0  18/20
 Class  Warrior      Weight    10st 7lb   INT:      9  +0  -2  +0      7
 Title  Myrmidon     Turns used:          WIS:      9  +0  -2  +3     10
 HP     -2/346       Game        751112   DEX:  18/11  +0  +2  +0  18/31
 SP     0/0          Standard     73774   CON:     16  +0  +2  +0     18
                     Resting        516

 Level                 28    Armor      [36,+53]    Saving Throw     47%
 Cur Exp            46188                           Stealth          Bad
 Max Exp            46188    Melee      1d12,+21    Disarm - phys.   66%
 Adv Exp            50000    To-hit       65,+15    Disarm - magic   43%
                             Blows      2.7/turn    Magic Devices     36
 Gold               50115                           Searching        43%
 Burden          112.6 lb    Shoot to-dam     +9    Infravision     0 ft
 Overweight      -31.3 lb    To-hit       60,+16    Speed         Normal
 Max Depth    1450' (L29)    Shots      1.0/turn

 You are the illegitimate and unacknowledged child of a Serf.  You are
 the black sheep of the family.  You have blue eyes, straight blond
 hair, and an average complexion.

Resistances         Abilities
 Acid:......+...... pFear:...+.........
 Elec:......+...... pBlnd:.............
 Fire:......+...+.. pConf:.........+...
 Cold:+.....+...... pStun:.............
 Pois:............. HLife:.............
Light:+............ Regen:..........+..
 Dark:......+......   ESP:.............
Sound:............. S.Inv:..+..........
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:......+...... S.Dig:....+........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:...-..+......
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something makes scary noises.
> You resist the effect!
> *** LOW HITPOINT WARNING! ***
> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something stings you.
> You die.

Killed by a giant black scorpion.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d12) (+11,+18) <+1>
     Dropped by Ufthak of Cirith Ungol at 700 feet (level 14)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 118.4 vs creatures not resistant to cold,
     99.5 vs animals, and 80.6 vs. others.
     
b) a Light Crossbow of Extra Might (x4) (+12,+9) <+1>
     Bought from a store
     
     +1 shooting power.
     
c) a Ring of See Invisible
     Bought from a store
     
     Grants the ability to see invisible things.  
     
d) a Ring of the Dog <-2>
     Dropped by a warrior at 450 feet (level 9)
     
     -2 stealth.
     Provides protection from fear.
     
e) an Amulet of Slow Digestion
     Slows your metabolism.  
     
f) the Phial of Galadriel <+4>
     Found lying on the floor at 450 feet (level 9)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 15% for an average of 18.4 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.2%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Boldor, King of the Yeeks, at 1100 feet (level 22)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
i) a Cloak [1,+1]
     Found lying on the floor at 950 feet (level 19)
     
m) a Large Metal Shield [12,+3]
     Dropped by Boldor, King of the Yeeks, at 1100 feet (level 22)
     
n) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Bolg, Son of Azog, at 1100 feet (level 22)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
o) the Set of Gauntlets 'Paurhach' [3,+13]
     Found lying on the floor of a special room at 900 feet (level 18)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 17% for an average of 46.8 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.5%
     
p) a Pair of Steel Shod Boots of Free Action [7,+2]
     Dropped by a ranger at 1100 feet (level 22)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Mushroom of Vigor
b) 3 Mushrooms of Clear Mind
c) a Mushroom of Stoneskin
d) 2 Slime Molds
e) a Piece of Elvish Waybread
f) 8 Potions of Neutralize Poison
g) 7 Potions of Heroism
i) 25 Scrolls of Phase Door
m) 5 Scrolls of Teleportation
n) 12 Scrolls of Magic Mapping
o) a Scroll of Enchant Weapon To-Hit
p) 2 Scrolls of Remove Curse
q) 10 Scrolls of Word of Recall
r) a Scroll of Holy Chant
s) a Rod of Treasure Location
t) a Rod of Slow Monster
u) 2 Wands of Confuse Monster (8 charges)
v) a Ring of Free Action
     Dropped by a mind flayer at 1450 feet (level 29)
     
     Prevents paralysis.  
     
w) a Pick of Digging (1d3) (+4,+12) <+3>
     Dropped by Brodda, the Easterling, at 1400 feet (level 28)
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 30.9 vs creatures not resistant to acid and
     25.1 vs. others.
     




  [Character Quiver]

0) 20 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 48.8.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [First Spells]
b) 5 Potions of Cure Light Wounds
c) 4 Potions of Berserk Strength
d) a Potion of True Seeing
e) 3 Scrolls of Phase Door
f) 4 Scrolls of Treasure Detection
g) a Scroll of Detect Invisible
h) 6 Scrolls of Remove Hunger
i) 2 Scrolls of Light
j) 3 Scrolls of Blessing
k) a Scroll of Darkness
l) 2 Rings of Searching <+4>
     +4 searching skill.
     
m) a Ring of Acid [+11]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to acid.
     
n) a Ring of the Mouse (+0,-6) <+4>
     Dropped by a small kobold at 450 feet (level 9)
     
     +4 dexterity.
     +4 stealth.
     
o) an Amulet of Wisdom <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 wisdom.
     Sustains wisdom.
     
p) an Amulet of Resist Lightning
     Provides resistance to lightning.
     
q) the Hard Leather Armour of Himring [20,+15]
     Dropped by Lugdush, the Uruk, at 1100 feet (level 22)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 88.7%
     
r) a Set of Leather Gloves of Free Action [1,+1]
     Bought from a store
     
     Prevents paralysis.  
     
s) the Dagger 'Dethanc' (1d4) (+9,+12) [+10]
     Dropped by Sméagol at 250 feet (level 5)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it casts a beam of lightning dealing 6d6 damage,
     which your device skill increases by 17% for an average of 24.5
     damage.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 96.5%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 71.6 vs creatures not resistant to lightning
     and 55.8 vs. others.
     Average thrown damage: 178.3 vs creatures not resistant to
     lightning and 44.7 vs. others.
     
t) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] (charging)
     Found lying on the floor at 250 feet (level 5)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 17% for an average of 46.8 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.5%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 71.6 vs creatures not resistant to fire and
     55.8 vs. others.
     Average thrown damage: 178.3 vs creatures not resistant to fire
     and 44.7 vs. others.
     
u) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Azog, Enemy of the Dwarves, at 1400 feet (level 28)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it casts a bolt or beam of cold dealing 6d8
     damage, which your device skill increases by 17% for an average of
     31.5 damage.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 96.5%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 71.6 vs creatures not resistant to cold and
     55.8 vs. others.
     Average thrown damage: 178.3 vs creatures not resistant to cold
     and 44.7 vs. others.
     
v) a Morning Star of Gondolin (2d6) (+10,+14) <+1>
     Dropped by Angamaitë of Umbar at 1450 feet (level 29)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 55.2 vs dragons, demons, trolls, and orcs,
     and 35.1 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       525     50'  Reached level 2
       525     50'  Reached level 3
       525     50'  Reached level 4
      9819    100'  Reached level 5
     11557    100'  Reached level 6
     17668    100'  Reached level 7
     18342    100'  Killed Grip, Farmer Maggot's Dog
     18554    100'  Killed Fang, Farmer Maggot's Dog
     20796    150'  Reached level 8
     22286     50'  Reached level 9
     25954    250'  Reached level 10
     25991    250'  Found the Dagger 'Narthanc'
     27003    300'  Reached level 11
     27512    350'  Reached level 12
     28032    350'  Reached level 13
     30083    450'  Reached level 14
     30626    450'  Killed Lagduf, the Snaga
     30626    450'  Reached level 15
     31933    450'  Reached level 16
     32612    450'  Found the Phial of Galadriel
     33494    500'  Killed Orfax, Son of Boldor
     34107    650'  Reached level 17
     36389    700'  Reached level 18
     36563    700'  Killed Ufthak of Cirith Ungol
     36589    700'  Found the Rapier 'Forasgil'
     37161    700'  Reached level 19
     38927    750'  Reached level 20
     40071    800'  Killed Golfimbul, the Hill Orc Chief
     40093    800'  Reached level 21
     40668    800'  Killed Bullroarer the Hobbit
     40692    800'  Killed Grishnákh, the Hill Orc
     42505    850'  Reached level 22
     47553    250'  Killed Sméagol
     47555    250'  Found the Dagger 'Dethanc'
     48089    850'  Killed Wormtongue, Agent of Saruman
     49208    900'  Reached level 23
     51259    900'  Reached level 24
     51773    900'  Killed Ulfast, Son of Ulfang
     52600    900'  Found the Set of Gauntlets 'Paurhach'
     54454    950'  Reached level 25
     55538   1050'  Killed Gorbag, the Orc Captain
     56204   1100'  Killed Boldor, King of the Yeeks
     56204   1100'  Found the Soft Leather Armour 'Hithlomir'
     56915   1100'  Reached level 26
     57079   1100'  Killed Lugdush, the Uruk
     57079   1100'  Found the Hard Leather Armour of Himring
     60954   1100'  Killed Bolg, Son of Azog
     60955   1100'  Found the Metal Cap of Thengel
     61009   1100'  Killed Uglúk, the Uruk
     61113   1100'  Killed Shagrat, the Orc Captain
     61113   1100'  Reached level 27
     62652   1150'  Killed Ibun, Son of Mîm
     63620   1150'  Killed Nár, the Dwarf
     71175   1400'  Reached level 28
     71376   1400'  Killed Brodda, the Easterling
     71609   1400'  Killed Azog, Enemy of the Dwarves
     71610   1400'  Found the Dagger 'Nimthanc'
     72658   1450'  Killed Angamaitë of Umbar
     72695   1450'  Killed Sangahyando of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 30.7.2026 10:04

Download this dump

13829. on the Ladder (of 19496)
5387. on the Angband Ladder (of 6761)

Comments

Jump to latest

On 30.7.2026 10:04 alexanderking120293@gmail.com wrote:
My first Angband run. Coulda been longer if I'd just read a phase door before getting swarmed by enemies.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Boromir, L28 Human Warrior
5383rd in Angband (3.0.9b) by Choronzon (95%)

Andi2, L28 Human Warrior
10th in Angband (3.3.0) by <william.hamaker@verizon.net> (95%)

Helos V, L28 Human Warrior
5397th in Angband (v3.3.2) by Fendell Orcbane (95%)

Rhonda, L28 Human Warrior
9th in Angband (3.3.0) by letslaugh (95%)

Durion, L28 Human Warrior
5398th in Angband (4.0.4) by <00manonthemoon00@gmail.com> (95%)

NaCe'dra, L28 Human Warrior
5350th in Angband (4.2.3) by sffp (95%)

TheKro, L28 Half-Troll Warrior
5362nd in Angband (3.0.0) by <skroon-angband@cs.sun.ac.za> (71%)

Mammamia, L28 Dunadan Warrior
5298th in Angband (3.0.1) by <cigarette.smokingman@t-online.> (71%)

Fluish, L28 Dunadan Warrior
5290th in Angband (3.0.1) by dionysian (71%)

Warden, L28 Half-Elf Warrior
5366th in Angband (3.0.3) by <urmud@urmud.com> (71%)

Ganon, L28 Half-Troll Warrior
5394th in Angband (3.0.5) by Dragonboneman (71%)



Seen 8 times.



Submit your dump!