[Angband 4.2.3 Character Dump] Name NaCe'dra Age 20 Self RB CB EB Best Race Human Height 5'7" STR: 18/29 +0 +3 +3 18/89 Class Warrior Weight 7st 9lb INT: 9 +0 -2 +2 9 Title Myrmidon Turns used: Wis: 9 +0 -2 +0 7 3 HP 301/301 Game 286160 DEX: 16 +0 +2 +0 18 SP 0/0 Standard 29771 CON: 17 +0 +2 +0 18/10 Resting 3722 Level 28 Armor [57,+47] Saving Throw 46% Cur Exp 49589 Stealth Bad Max Exp 54433 Melee 1d5,+22 Disarm - phys. 70% Adv Exp 50000 To-hit 65,+14 Disarm - magic 49% Blows 3.8/turn Magic Devices 38 Gold 37784 Searching 43% Burden 163.9 lb Shoot to-dam +13 Infravision 0 ft Overweight -16.0 lb To-hit 60,+16 Speed 1 (1.1x) Max Depth 1500' (L30) Shots 1.0/turn You are one of several children of a Yeoman. You are the black sheep of the family. You have hazel eyes, straight red hair, and an average complexion. Resistances Abilities Acid:......+.+.... pFear:............. Elec:......+.+.... pBlnd:............. Fire:....+.+.+.... pConf:............. Cold:......+.+.... pStun:............. Pois:....+........ HLife:............. Light:....+........ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:..+.......... NoTel:............. Speed:.......+..... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Main Gauche (1d5) (+6,+9) Found lying on the floor at 800 feet (level 16) Combat info: 3.8 blows/round. With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 102.1. b) a Light Crossbow of Power (x3) (+8,+13) Bought from a store c) a Ring of Digging <+5> Dropped by a ghoul at 1400 feet (level 28) +5 tunneling. d) a Ring of Reckless Attacks (+5,+5) [-15] Found lying on the floor at 1000 feet (level 20) e) the Pendant of Hunul <+3> Dropped by Nár, the Dwarf at 1000 feet (level 20) +3 strength. Provides resistance to Fire, Poison, Light. f) a Lantern (13886 turns) Found lying on the floor of a special room at 1000 feet (level 20) Cannot be harmed by Fire. Intensity 3 light. g) Partial Plate Armour of Resistance (-3) [40,+9] Dropped by a young gold dragon at 1400 feet (level 28) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. h) an Elven Cloak [6,-1] <+1> Dropped by a scout at 1000 feet (level 20) +1 stealth. +1 speed. i) the Wicker Shield of Kembaranc [2,+38] Found lying on the floor at 1400 feet (level 28) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) a Hard Leather Cap of Intelligence [2,+5] <+2> Found lying on the floor at 1350 feet (level 27) +2 intelligence. Sustains intelligence. k) a Set of Caestus (+0,+3) [5,-1] Found lying on the floor in a vault at 1400 feet (level 28) l) a Pair of Leather Boots of Free Action [2,+10] Found lying on the floor at 1250 feet (level 25) Prevents paralysis. [Character Inventory] a) 12 Potions of Cure Critical Wounds b) 2 Potions of Speed c) 2 Potions of Berserk Strength d) 2 Scrolls of Phase Door e) 10 Scrolls of Word of Recall f) 5 Rods of Treasure Location g) a Rod of Fire Bolts h) a Rod of Frost Bolts i) a Rod of Lightning Bolts j) 4 Rods of Light k) 3 Wands of Frost Bolts (28 charges) l) a Wand of Slow Monster (0 charges) m) 4 Wands of Stone to Mud (28 charges) n) 2 Staves of Detect Evil (25 charges) o) 3 Staves of Mapping (7 charges) p) 4 Staves of Teleportation (19 charges) q) a Cutlass of Gondolin (1d8) (+9,+14) <+1> Dropped by a ranger at 1000 feet (level 20) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to Dark. Cannot be harmed by Acid. Slows your metabolism. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 89.8 vs dragons, demons, trolls, and orcs, and 69 vs. others. r) a Shovel (1d2) (+0,+0) Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows With +0 STR and +2 DEX you would get 3.5 blows Average damage/round: 49.6. [Character Quiver] 0) 11 Bolts (1d5) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 48.4. 20% chance of breaking upon contact. 1) 10 Bolts of Venom (1d5) (+6,+7) Branded with poison. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 140.7 vs creatures not resistant to poison and 70.3 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 22 Rations of Food b) 3 Flasks of oil c) 8 Potions of Cure Critical Wounds d) 3 Potions of Neutralize Poison e) a Potion of Resist Heat f) a Potion of Resist Cold g) 11 Potions of Resist Poison h) 15 Scrolls of Phase Door i) a Scroll of Magic Mapping j) 3 Scrolls of Identify Rune k) 9 Scrolls of Remove Hunger l) 7 Scrolls of Word of Recall m) a Rod of Lightning Balls Cannot be harmed by Lightning. n) a Wand of Dragon's Flame (3 charges) Cannot be harmed by Lightning. o) a Set of Leather Gloves of Free Action [1,+7] Dropped by an unknown monster at 1400 feet (level 28) Prevents paralysis. p) a Whip of *Slay Orc* (1d3) (+1,+1) <+1> Bought from a store +1 dexterity. Slays orcs. Sustains your life force. Combat info: 3.8 blows/round. With +0 STR and +1 DEX you would get 4.1 blows Average damage/round: 80.6 vs orcs and 63.3 vs. others. q) 4 Arrows (1d4) (+0,+0) r) 22 Arrows (1d4) (+4,+5) s) 29 Arrows of Flame (1d4) (+6,+3) Branded with fire. Cannot be harmed by Fire. t) 21 Rounded Pebbles (1d2) (+1,+3) Combat info: Average thrown damage: 9. u) 16 Rounded Pebbles of Slay Animal (1d2) (+2,+5) Slays animals. Combat info: Average thrown damage: 26.5 vs animals and 13.2 vs. others. v) 11 Rounded Pebbles of Slay Dragon (1d2) (+6,+6) Slays dragons. Combat info: Average thrown damage: 45.9 vs dragons and 15.3 vs. others. w) 18 Iron Shots of Slay Animal (1d4) (+3,+9) Slays animals. Combat info: Average thrown damage: 46.9 vs animals and 23.4 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 301 50' Reached level 2 607 100' Reached level 3 625 100' Reached level 4 718 100' Killed Fang, Farmer Maggot's Dog 718 100' Reached level 5 824 100' Reached level 6 1450 200' Reached level 7 1973 200' Reached level 8 3047 250' Reached level 9 3920 250' Reached level 10 4893 350' Reached level 11 4908 350' Killed Orfax, Son of Boldor 4914 350' Reached level 12 6312 400' Reached level 13 7400 500' Reached level 14 8333 600' Reached level 15 8620 600' Reached level 16 8755 650' Killed Wormtongue, Agent of Saruman 9201 700' Killed Grishnákh, the Hill Orc 9201 700' Reached level 17 9404 700' Killed Grip, Farmer Maggot's Dog 10063 750' Killed Brodda, the Easterling 10296 800' Reached level 18 10551 800' Killed Ufthak of Cirith Ungol 10551 800' Reached level 19 11126 850' Reached level 20 12342 950' Reached level 21 12439 950' Killed Ulfast, Son of Ulfang 14380 950' Reached level 22 15316 1000' Killed Nár, the Dwarf 15316 1000' Found the Pendant of Hunul 16210 1000' Reached level 23 16746 1000' Reached level 24 18712 1050' Reached level 25 20703 1150' Reached level 26 22177 1300' Reached level 26 24463 1350' Reached level 27 26303 1400' Found the Wicker Shield of Kembaranc 26341 1400' Killed Lugdush, the Uruk 26377 1400' Killed Uglúk, the Uruk 26731 1400' Reached level 28 26808 1400' Killed Shagrat, the Orc Captain 28576 1450' Reached level 29 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)