The Angband Ladder: DunRang, Dunadan Ranger by Bogatyr

  [Angband 4.2.3 Character Dump]

 Name   DunRang      Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'4"   STR:  18/11  +1  +0  +2  18/41
 Class  Ranger       Weight   14st 12lb   INT:     11  +2  +0  +6  18/10
 Title  Guide        Turns used:          WIS:      6  +2  +2  +0     10
 HP     251/251      Game        812172   DEX:  18/70  +2  +1  +0 18/100
 SP     20/20        Standard     80760   CON:     11  +3  -1  +0     13
                     Resting      17157

 Level                 30    Armor      [14,+51]    Saving Throw     68%
 Cur Exp           112452                           Stealth         Fair
 Max Exp           112452    Melee       1d9,+34    Disarm - phys.   99%
 Adv Exp           120000    To-hit       65,+17    Disarm - magic   67%
                             Blows      2.8/turn    Magic Devices     66
 Gold               49152                           Searching        63%
 Burden          169.8 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight        1.9 lb    To-hit       72,+15    Speed      -1 (0.9x)
 Max Depth    1550' (L31)    Shots      2.0/turn

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have dark brown eyes, wavy brown hair, and
 an average complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:........+.... pBlnd:.............
 Fire:+.......+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:+............ HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:..........+..
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by Uglúk, the Uruk at 1200 feet (level 24)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to Fire, Poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     2.8 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 157.3 vs creatures not resistant to fire,
     140.7 vs animals, and 123.9 vs. others.
     
b) a Long Bow of Power (x3) (+8,+15)
     Bought from a store
     
c) a Ring of Strength <+2>
     Bought from a store
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+8)
     Found lying on the floor at 1050 feet (level 21)
     
e) an Amulet of Infravision <+3>
     Dropped by an illusionist at 1500 feet (level 30)
     
     +3 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a cavern at 1100 feet (level 22)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 30% for an
     average of 20.8 damage.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
h) a Cloak of Protection [1,+17]
     Dropped by an orc tracker at 950 feet (level 19)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Small Metal Shield of Resistance [5,+25]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Hard Leather Cap of Intelligence [2,+2] <+2>
     Dropped by Sméagol at 450 feet (level 9)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Caestus of Free Action (+0,+3) [5,+1]
     Dropped by a warrior at 1200 feet (level 24)
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Slow Descent [1,+0]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m0}
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 37 Potions of Cure Critical Wounds
d) 10 Potions of Restore Mana
e) 2 Potions of Enlightenment
f) 16 Potions of Speed
g) 36 Scrolls of Phase Door
h) 7 Scrolls of Teleportation
i) a Scroll of Word of Recall
j) 3 Rods of Treasure Location
k) 4 Rods of Light
l) 4 Wands of Stinking Cloud (14 charges)
m) 2 Wands of Confuse Monster (7 charges)
n) 5 Wands of Stun Monster (25 charges)
o) 2 Staves of Slow Monsters (6 charges)
p) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Dropped by Golfimbul, the Hill Orc Chief at 1250 feet (level 25)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 extra blows.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.5 blows/round.
     With +1 STR and +0 DEX you would get 6.0 blows
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 206 vs undead and orcs, 181 vs animals and
     evil creatures, and 155.4 vs. others.
     
q) 24 Mithril Arrows (3d4) (+3,+3)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 156.
     35% chance of breaking upon contact.
     




  [Character Quiver]

0) 8 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 106.
     35% chance of breaking upon contact.
     
1) 28 Arrows (1d4) (+4,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 137.6.
     35% chance of breaking upon contact.
     
2) an Arrow of Slay Animal (1d4) (+6,+4)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 219.2 vs animals and 131.6 vs. others.
     35% chance of breaking upon contact.
     
3) 7 Arrows of Slay Giant (1d4) (+7,+5)
     Slays giants.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 275.4 vs giants and 137.6 vs. others.
     35% chance of breaking upon contact.
     
4) 24 Arrows of Slay Dragon (1d4) (+3,+11)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 348.8 vs dragons and 174.4 vs. others.
     35% chance of breaking upon contact.
     
5) 14 Arrows of Slay Animal (1d4) (+5,+8)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 260 vs animals and 156 vs. others.
     35% chance of breaking upon contact.
     
6) 18 Arrows of Slay Undead (2d4) (+5,+6)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 318.2 vs undead and 159 vs. others.
     35% chance of breaking upon contact.
     
7) 27 Arrows of Slay Evil (1d4) (+6,+8)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 260 vs evil creatures and 156 vs. others.
     35% chance of breaking upon contact.
     
8) 24 Arrows of Slay Animal (1d4) (+10,+7)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 249.8 vs animals and 149.8 vs. others.
     35% chance of breaking upon contact.
     
9) 33 Arrows of Slay Animal (1d4) (+9,+8)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 260 vs animals and 156 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Mushrooms of Second Sight
b) 4 Mushrooms of Vigor
c) 2 Potions of Restore Life Levels
d) 9 Scrolls of Identify Rune
e) 10 Scrolls of Recharging
f) 2 Scrolls of Deep Descent
g) 3 Rods of Illumination
h) 2 Wands of Stinking Cloud (14 charges)
i) 4 Wands of Slow Monster (21 charges)
j) a Wand of Confuse Monster (6 charges)
k) a Wand of Clone Monster (3 charges)
l) a Wand of Drain Life (2 charges)
m) 3 Staves of Slow Monsters (14 charges)
n) a Staff of Teleportation (9 charges)
o) a Ring of the Mouse (+0,-7) <+3, +4>
     Dropped by a cave orc at 750 feet (level 15)
     
     +3 dexterity.
     +4 stealth.
     
p) a Ring of the Mouse (+0,-12) <+2, +4>
     Dropped by a cave orc at 650 feet (level 13)
     
     +2 dexterity.
     +4 stealth.
     
q) a Ring of Digging <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 tunneling.
     
r) Multi-Hued Dragon Scale Mail (-2) [45,+10]
     Dropped by a warrior at 1250 feet (level 25)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     
s) a Metal Cap of Infravision [3,+6] <+5>
     Bought from a store
     
     +5 infravision.
     
t) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 32% for an average of 52.8 damage.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
u) a Pair of Iron Shod Boots of Stability [4,+7]
     Dropped by a young black dragon at 1450 feet (level 29)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     
v) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Taken from a chest found at 950 feet (level 19)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 206.1 vs creatures not resistant to cold,
     189.2 vs animals, and 171.8 vs. others.
     
w) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor at 1000 feet (level 20)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 123.6.
     
x) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor of a labyrinth at 850 feet (level 17)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to Cold, Dark, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 311.3 vs undead, 233.4 vs giants, 194.4 vs
     animals and evil creatures, and 155.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       253     50'  Reached level 2
      1210     50'  Reached level 3
      3071     50'  Reached level 4
      4054    100'  Killed Grip, Farmer Maggot's Dog
      4299    100'  Reached level 5
      4681    100'  Killed Fang, Farmer Maggot's Dog
      5097    100'  Reached level 6
      6695    150'  Reached level 7
      7029    400'  Reached level 8
      7726      0'  Killed Father Christmas
      8186    400'  Reached level 9
      8527    400'  Reached level 10
      8962    400'  Reached level 11
      9874    450'  Killed Wormtongue, Agent of Saruman
      9874    450'  Reached level 12
     10830    450'  Reached level 13
     11323    450'  Reached level 14
     12185    450'  Reached level 15
     13385    450'  Killed Mughash the Kobold Lord
     13860    450'  Killed Sméagol
     15697    450'  Reached level 16
     19331    500'  Reached level 17
     22076    550'  Reached level 18
     22242    550'  Killed Brodda, the Easterling
     24344    600'  Reached level 19
     25177    600'  Killed Grishnákh, the Hill Orc
     25334    600'  Killed Bullroarer the Hobbit
     25758      0'  Killed Farmer Maggot
     26087    600'  Reached level 20
     29845    600'  Reached level 21
     30259    600'  Killed Orfax, Son of Boldor
     34690    650'  Killed Boldor, King of the Yeeks
     34704    650'  Reached level 22
     38105    700'  Killed Ufthak of Cirith Ungol
     39623    700'  Reached level 23
     43177    800'  Reached level 24
     44056    850'  Killed Ulfast, Son of Ulfang
     44465    850'  Reached level 25
     46126    850'  Found the Bastard Sword of Éowyn
     48696    950'  Killed Shagrat, the Orc Captain
     50338    950'  Killed Old Man Willow
     50338    950'  Reached level 26
     51383    950'  Killed Gorbag, the Orc Captain
     53299    950'  Found the Rapier 'Forasgil'
     55469   1000'  Reached level 27
     56698   1000'  Found the Cutlass 'Gondricam'
     57918   1000'  Killed Nár, the Dwarf
     58103   1000'  Killed Bolg, Son of Azog
     58756   1000'  Reached level 28
     60583   1050'  Killed Lugdush, the Uruk
     61937   1100'  Found the Phial of Galadriel
     65792   1200'  Killed Ibun, Son of Mîm
     66025   1200'  Killed Sangahyando of Umbar
     66137   1200'  Killed Angamaitë of Umbar
     66687   1200'  Reached level 29
     68650   1200'  Killed Uglúk, the Uruk
     68652   1200'  Found the Quarterstaff 'Nar-i-vagil'
     71804   1250'  Found the Set of Gauntlets 'Paurhach'
     72230   1250'  Killed Golfimbul, the Hill Orc Chief
     72235   1250'  Found the Short Sword 'Sting'
     75811   1450'  Reached level 30
     77867   1500'  Killed Khîm, Son of Mîm
     78281   1500'  Killed Tom the Stone Troll
     78296   1500'  Killed Bill the Stone Troll
     78297   1500'  Killed Bert the Stone Troll
     78479   1500'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     79111   1500'  Killed Beorn, the Shape-Changer


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.12.2021 10:54

Download this dump

12240. on the Ladder (of 19090)
4826. on the Angband Ladder (of 6561)
10. for this player (

Comments

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On 28.12.2021 10:54 Bogatyr wrote:
What's up with this guy's SP?

On 28.12.2021 12:25 Estie wrote:
New ranger is wisdom based.

On 28.12.2021 12:28 Bogatyr wrote:
Ah, that explains it, thanks!

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