[Angband 4.2.3 Character Dump] Name DunRang Age 65 Self RB CB EB Best Race Dunadan Height 7'4" STR: 18/11 +1 +0 +2 18/41 Class Ranger Weight 14st 12lb INT: 11 +2 +0 +6 18/10 Title Guide Turns used: WIS: 6 +2 +2 +0 10 HP 251/251 Game 812172 DEX: 18/70 +2 +1 +0 18/100 SP 20/20 Standard 80760 CON: 11 +3 -1 +0 13 Resting 17157 Level 30 Armor [14,+51] Saving Throw 68% Cur Exp 112452 Stealth Fair Max Exp 112452 Melee 1d9,+34 Disarm - phys. 99% Adv Exp 120000 To-hit 65,+17 Disarm - magic 67% Blows 2.8/turn Magic Devices 66 Gold 49152 Searching 63% Burden 169.8 lb Shoot to-dam +15 Infravision 30 ft Overweight 1.9 lb To-hit 72,+15 Speed -1 (0.9x) Max Depth 1550' (L31) Shots 2.0/turn You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have dark brown eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:........+.... pFear:............. Elec:........+.... pBlnd:............. Fire:+.......+.... pConf:............. Cold:........+.... pStun:............. Pois:+............ HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:.......+..... FrAct:..........+.. Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:....+........ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4> Dropped by Uglúk, the Uruk at 1200 feet (level 24) +4 intelligence. Slays animals. Branded with fire. Provides resistance to Fire, Poison. Cannot be harmed by Acid, Fire. Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 157.3 vs creatures not resistant to fire, 140.7 vs animals, and 123.9 vs. others. b) a Long Bow of Power (x3) (+8,+15) Bought from a store c) a Ring of Strength <+2> Bought from a store +2 strength. Sustains strength. d) a Ring of Damage (+0,+8) Found lying on the floor at 1050 feet (level 21) e) an Amulet of Infravision <+3> Dropped by an illusionist at 1500 feet (level 30) +3 infravision. f) the Phial of Galadriel <+3> Found lying on the floor of a cavern at 1100 feet (level 22) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 30% for an average of 20.8 damage. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 96.2% h) a Cloak of Protection [1,+17] Dropped by an orc tracker at 950 feet (level 19) Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Small Metal Shield of Resistance [5,+25] Found lying on the floor at 1300 feet (level 26) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) a Hard Leather Cap of Intelligence [2,+2] <+2> Dropped by Sméagol at 450 feet (level 9) +2 intelligence. Sustains intelligence. k) a Set of Caestus of Free Action (+0,+3) [5,+1] Dropped by a warrior at 1200 feet (level 24) Prevents paralysis. l) a Pair of Leather Sandals of Slow Descent [1,+0] Bought from a store Feather Falling. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] {@m0} You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 37 Potions of Cure Critical Wounds d) 10 Potions of Restore Mana e) 2 Potions of Enlightenment f) 16 Potions of Speed g) 36 Scrolls of Phase Door h) 7 Scrolls of Teleportation i) a Scroll of Word of Recall j) 3 Rods of Treasure Location k) 4 Rods of Light l) 4 Wands of Stinking Cloud (14 charges) m) 2 Wands of Confuse Monster (7 charges) n) 5 Wands of Stun Monster (25 charges) o) 2 Staves of Slow Monsters (6 charges) p) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Dropped by Golfimbul, the Hill Orc Chief at 1250 feet (level 25) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 extra blows. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to Light. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.5 blows/round. With +1 STR and +0 DEX you would get 6.0 blows With +0 STR and +1 DEX you would get 6.0 blows Average damage/round: 206 vs undead and orcs, 181 vs animals and evil creatures, and 155.4 vs. others. q) 24 Mithril Arrows (3d4) (+3,+3) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 156. 35% chance of breaking upon contact. [Character Quiver] 0) 8 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 106. 35% chance of breaking upon contact. 1) 28 Arrows (1d4) (+4,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 137.6. 35% chance of breaking upon contact. 2) an Arrow of Slay Animal (1d4) (+6,+4) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 219.2 vs animals and 131.6 vs. others. 35% chance of breaking upon contact. 3) 7 Arrows of Slay Giant (1d4) (+7,+5) Slays giants. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 275.4 vs giants and 137.6 vs. others. 35% chance of breaking upon contact. 4) 24 Arrows of Slay Dragon (1d4) (+3,+11) Slays dragons. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 348.8 vs dragons and 174.4 vs. others. 35% chance of breaking upon contact. 5) 14 Arrows of Slay Animal (1d4) (+5,+8) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 260 vs animals and 156 vs. others. 35% chance of breaking upon contact. 6) 18 Arrows of Slay Undead (2d4) (+5,+6) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 318.2 vs undead and 159 vs. others. 35% chance of breaking upon contact. 7) 27 Arrows of Slay Evil (1d4) (+6,+8) Slays evil creatures. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 260 vs evil creatures and 156 vs. others. 35% chance of breaking upon contact. 8) 24 Arrows of Slay Animal (1d4) (+10,+7) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 249.8 vs animals and 149.8 vs. others. 35% chance of breaking upon contact. 9) 33 Arrows of Slay Animal (1d4) (+9,+8) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 260 vs animals and 156 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 3 Mushrooms of Second Sight b) 4 Mushrooms of Vigor c) 2 Potions of Restore Life Levels d) 9 Scrolls of Identify Rune e) 10 Scrolls of Recharging f) 2 Scrolls of Deep Descent g) 3 Rods of Illumination h) 2 Wands of Stinking Cloud (14 charges) i) 4 Wands of Slow Monster (21 charges) j) a Wand of Confuse Monster (6 charges) k) a Wand of Clone Monster (3 charges) l) a Wand of Drain Life (2 charges) m) 3 Staves of Slow Monsters (14 charges) n) a Staff of Teleportation (9 charges) o) a Ring of the Mouse (+0,-7) <+3, +4> Dropped by a cave orc at 750 feet (level 15) +3 dexterity. +4 stealth. p) a Ring of the Mouse (+0,-12) <+2, +4> Dropped by a cave orc at 650 feet (level 13) +2 dexterity. +4 stealth. q) a Ring of Digging <+4> Found lying on the floor at 500 feet (level 10) +4 tunneling. r) Multi-Hued Dragon Scale Mail (-2) [45,+10] Dropped by a warrior at 1250 feet (level 25) Provides resistance to Acid, Lightning, Fire, Cold, Poison. s) a Metal Cap of Infravision [3,+6] <+5> Bought from a store +5 infravision. t) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor in a vault at 1250 feet (level 25) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 32% for an average of 52.8 damage. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 96.3% u) a Pair of Iron Shod Boots of Stability [4,+7] Dropped by a young black dragon at 1450 feet (level 29) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. v) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Taken from a chest found at 950 feet (level 19) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 4.3 blows/round. With +1 STR and +0 DEX you would get 4.5 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 206.1 vs creatures not resistant to cold, 189.2 vs animals, and 171.8 vs. others. w) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Found lying on the floor at 1000 feet (level 20) +4 dexterity. +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.8 blows/round. With +3 STR and +0 DEX you would get 4.0 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 123.6. x) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2> Found lying on the floor of a labyrinth at 850 feet (level 17) +4 strength. +2 stealth. Slays undead (powerfully), giants, animals, evil creatures. Provides resistance to Cold, Dark, Nether. Provides protection from fear. Cannot be harmed by Acid. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 311.3 vs undead, 233.4 vs giants, 194.4 vs animals and evil creatures, and 155.5 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 253 50' Reached level 2 1210 50' Reached level 3 3071 50' Reached level 4 4054 100' Killed Grip, Farmer Maggot's Dog 4299 100' Reached level 5 4681 100' Killed Fang, Farmer Maggot's Dog 5097 100' Reached level 6 6695 150' Reached level 7 7029 400' Reached level 8 7726 0' Killed Father Christmas 8186 400' Reached level 9 8527 400' Reached level 10 8962 400' Reached level 11 9874 450' Killed Wormtongue, Agent of Saruman 9874 450' Reached level 12 10830 450' Reached level 13 11323 450' Reached level 14 12185 450' Reached level 15 13385 450' Killed Mughash the Kobold Lord 13860 450' Killed Sméagol 15697 450' Reached level 16 19331 500' Reached level 17 22076 550' Reached level 18 22242 550' Killed Brodda, the Easterling 24344 600' Reached level 19 25177 600' Killed Grishnákh, the Hill Orc 25334 600' Killed Bullroarer the Hobbit 25758 0' Killed Farmer Maggot 26087 600' Reached level 20 29845 600' Reached level 21 30259 600' Killed Orfax, Son of Boldor 34690 650' Killed Boldor, King of the Yeeks 34704 650' Reached level 22 38105 700' Killed Ufthak of Cirith Ungol 39623 700' Reached level 23 43177 800' Reached level 24 44056 850' Killed Ulfast, Son of Ulfang 44465 850' Reached level 25 46126 850' Found the Bastard Sword of Éowyn 48696 950' Killed Shagrat, the Orc Captain 50338 950' Killed Old Man Willow 50338 950' Reached level 26 51383 950' Killed Gorbag, the Orc Captain 53299 950' Found the Rapier 'Forasgil' 55469 1000' Reached level 27 56698 1000' Found the Cutlass 'Gondricam' 57918 1000' Killed Nár, the Dwarf 58103 1000' Killed Bolg, Son of Azog 58756 1000' Reached level 28 60583 1050' Killed Lugdush, the Uruk 61937 1100' Found the Phial of Galadriel 65792 1200' Killed Ibun, Son of Mîm 66025 1200' Killed Sangahyando of Umbar 66137 1200' Killed Angamaitë of Umbar 66687 1200' Reached level 29 68650 1200' Killed Uglúk, the Uruk 68652 1200' Found the Quarterstaff 'Nar-i-vagil' 71804 1250' Found the Set of Gauntlets 'Paurhach' 72230 1250' Killed Golfimbul, the Hill Orc Chief 72235 1250' Found the Short Sword 'Sting' 75811 1450' Reached level 30 77867 1500' Killed Khîm, Son of Mîm 78281 1500' Killed Tom the Stone Troll 78296 1500' Killed Bill the Stone Troll 78297 1500' Killed Bert the Stone Troll 78479 1500' Found the Set of Gauntlets 'Pauraegen' (LOST) 79111 1500' Killed Beorn, the Shape-Changer [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)