The Angband Ladder: AntonSi555, Hydra Monk by Antom Silkworm

  [Tangaria 1.6.5 Character Dump]

 Name   AntonSi555    Age            302         Self  RB  CB  EB   Best
 Sex    Male          Height       12'1"  STR:     18 -10  +1  +0      9
 Race   Hydra         Weight   14st 10lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Immaculate    Game          3253  DEX:     16 -10  +2  +0      8
 HP     -13/181       Player        8213  CON:     12 -10  +1  +0      3
 SP     0/0           Active        6040  CHR:     10  -9  -1  +0      3

 Level                 16    Armor      [18,+43]    Saving Throw     45%
 Cur Exp             2926                           Stealth          Bad
 Max Exp             2926    Melee        3d5,+5    Disarm - phys.    7%
 Adv Exp             3220    To-hit       42,+24    Disarm - magic    2%
                             Blows      1.8/turn    Magic Devices      0
 Gold                3453                           Searching        35%
 Burden           68.1 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        2.2 lb    To-hit       27,+24    Speed             -6
 MaxDepth      550' (L11)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel even bolder!
> You feel even more berserk!
> You have 3 Potions of Berserk Strength (f).
> The dark elven necromancer tries to cast a spell, but fails.
> The gnome mage hits you (5).
> The gnome mage surrounds you in darkness.
> Darkness surrounds you.
> The gnome mage hits you (5).
> The dark elven necromancer tries to cast a spell, but fails.
> You feel much better.
> You feel even bolder!
> You feel even more berserk!
> You have 2 Potions of Berserk Strength (f).
> The dark elven necromancer casts a bolt of frost.
> You die.

Killed by a dark elven necromancer.


  [Character Equipment]

f) an Old Lantern (4632 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,-2]
     An inheritance from your family.

j) a Hard Leather Cap [2,+4] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 450 feet (level 9).

k) a Set of Leather Gloves of Free Action [1,+5]
     Found lying on the floor at 200 feet (level 4).

     Prevents paralysis.

l) a Pair of Steel Shod Boots [7,+2] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 200 feet (level 4).

     Cannot be harmed by Fire.


  [Character Quiver]


  [Character Inventory]

a) 3 Apples {Baba Yaga}

b) a Scrap of Flesh

c) a Flask of Whisky

d) an Apple of Youth {Baba Yaga}

e) 3 Potions of Cure Light Wounds

f) 2 Potions of Berserk Strength

g) 4 Potions of Neutralize Poison

h) 3 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

i) 2 Scrolls of Phase Door

j) 2 Scrolls of Treasure Detection

k) 2 Scrolls of Light

l) 2 Scrolls of Word of Recall

m) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

n) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) 3 Scrolls of Detect Invisible

p) a Scroll of Teleportation

q) 4 Wooden Torches (5000 turns)
     Intensity 2 light.

r) a Lantern of Brightness (7500 turns) <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

s) an Old Lantern (5000 turns)
     Intensity 3 light.

t) a Wicker Shield [2,+0]
     Found lying on the floor at 550 feet (level 11).

u) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   50ft      1     Killed Mad woodsman
00:00:07   200ft     5     Reached level 5
00:00:09   250ft     6     Killed Baba Yaga
00:00:18   200ft     7     Killed Bullroarer the Hobbit
00:00:22   350ft     10    Reached level 10
00:00:25   450ft     11    Killed Mughash the Kobold Lord
00:00:26   450ft     12    Killed Vort the Kobold Queen
00:00:32   450ft     13    Killed Brodda, the Easterling
00:00:41   500ft     14    Killed Fang, Farmer Maggot's Dog
00:00:42   400ft     15    Reached level 15
00:00:47   450ft     15    Killed Grishnukh, the Hill Orc
00:00:47   450ft     15    Killed Golfimbul, the Hill Orc Chief
00:00:54   550ft     16    Was killed by a dark elven necromancer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

#..###~#''#####                                                                
#.............##                                                               
##.............#                                                               
 #######++###..#                                                               
            #..#                                                               
            #..#                                                               
            #+'#                                                               
            #..#                                                               
           ##..###                    ..%                                      
           #.....#                   ...#'                                     
           #.....#                   .h@h.                                     
           #.....#                ###hh#%. %                                   
           #.....################....p.......#                                 
           ####..#.......     . ' hH.........~                                 
              ##.........       '.............                                 
               #..###~###### ####.............                                 
               #............ .# #####'+#######                                 
               #..............#                                                
               #..............#                                                
               #..............#                                                
               ###~#######~####                                                

550' (L11)   LF:3-? Light 3 Moves +10 Fed 52 % Berserk Bold Open floor         


Posted on 25.12.2021 12:32

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17016. on the Ladder (of 18973)
69. on the Tangaria Ladder (of 142)
21. for this player (

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