The Angband Ladder: Sulin, Human Warrior by sffp

  [Angband 4.2.3 Character Dump]

 Name   Sulin        Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        6'6"   STR:     17  +0  +3  +0  18/20
 Class  Warrior      Weight    13st 8lb   INT:     10  +0  -2  +0      8
 Title  Swordsman    Turns used:          WIS:     10  +0  -2  +0      8
 HP     -7/177       Game         61237   DEX:     16  +0  +2  +0     18
 SP     0/0          Standard      6123   CON:     16  +0  +2  +0     18
                     Resting        279

 Level                 13    Armor      [11,+15]    Saving Throw     32%
 Cur Exp              911                           Stealth          Bad
 Max Exp              911    Melee        1d4,+3    Disarm - phys.   44%
 Adv Exp             1100    To-hit       42,+16    Disarm - magic   31%
                             Blows      2.7/turn    Magic Devices     23
 Gold                5010                           Searching        30%
 Burden           65.8 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight      -78.1 lb    To-hit       37,+17    Speed         Normal
 Max Depth     750' (L15)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have green eyes, straight red hair, and a fair complexion.


Resistances         Abilities
 Acid:............. pFear:............!
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The umber hulk hits you.
> *** LOW HITPOINT WARNING! ***
> The umber hulk bites you.
> *** LOW HITPOINT WARNING! ***
> You are too confused to read!
> You have no more Potions of Slime Mold Juice (b).
> The umber hulk gazes at you.
> You are more confused!
> The umber hulk hits you.
> *** LOW HITPOINT WARNING! ***
> The umber hulk misses you.
> The umber hulk bites you.
> You die.
> You have a Ring of the Mouse (+0,-9) <+1, +2> (n).
> You have a Wicker Shield of Resist Cold [2,+3] (i).

Killed by an umber hulk.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 16.
     Average thrown damage: 7.6.
     
b) a Sling (x2) (+1,+5)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Searching <+1>
     Found lying on the floor at 500 feet (level 10)
     
     +1 searching skill.
     
d) a Ring of Protection [+7]
     Found lying on the floor at 500 feet (level 10)
     
f) a Wooden Torch (4048 turns)
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     Found lying on the floor at 150 feet (level 3)
     
i) a Wicker Shield of Resist Cold [2,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to Cold.
     
l) a Pair of Leather Sandals of Slow Descent [1,+3]
     Found lying on the floor at 100 feet (level 2)
     
     Feather Falling.  
     




  [Character Inventory]

a) 3 Rations of Food
b) a Scroll of Phase Door
c) 2 Scrolls of Treasure Detection
d) 4 Scrolls of Detect Invisible
e) a Scroll of Word of Recall
f) a Scroll of Deep Descent
g) 2 Scrolls of Holy Chant
h) a Scroll of Light
i) a Wand of Magic Missile (6 charges)
j) a Wand of Light (14 charges)
k) a Wand of Wonder (19 charges)
     Cannot be harmed by Lightning.
     
l) a Staff of Sleep Monsters (10 charges)
m) a Staff of Detect Invisible (9 charges)
n) a Ring of the Mouse (+0,-9) <+1, +2>
     Dropped by an unknown monster at 750 feet (level 15)
     
     +1 dexterity.
     +2 stealth.
     
o) 2 Wooden Torches (5000 turns)
     Intensity 2 light.
     
p) a Wicker Shield [2,+4]
     Found lying on the floor at 100 feet (level 2)
     
q) a Hard Leather Cap [2,+0] {cursed}
     Found lying on the floor at 100 feet (level 2)
     
     It makes you slow to recover mana.
     
r) a Short Sword (1d7) (+2,+4)
     Found lying on the floor at 450 feet (level 9)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 15.8.
     
s) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 7.9.
     
t) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 500 feet (level 10)
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       154     50'  Reached level 2
       154     50'  Reached level 3
      1350     50'  Reached level 4
      1828    100'  Reached level 5
      2866    100'  Killed Grip, Farmer Maggot's Dog
      2866    100'  Reached level 6
      4426    200'  Reached level 7
      4646    450'  Reached level 8
      4885    500'  Reached level 9
      5034    500'  Reached level 10
      5451    500'  Reached level 11
      6032    500'  Reached level 12
      6109    750'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.11.2021 18:03
Last updated on 21.11.2021 18:03

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17647. on the Ladder (of 18973)
6142. on the Angband Ladder (of 6502)
92. for this player (

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