The Angband Ladder: Ahira Goldeaxe, Dwarf Warrior by Aristobulus

  [Angband 3.0.9b Character Dump]

 Name   Ahira Goldeaxe                           Self  RB  CB  EB   Best
 Sex    Male              Age        48   Str:     14  +2  +5  +0  18/30  18/20
 Race   Dwarf             Height     48   INT:     11  -3  -2  +0      6
 Class  Warrior           Weight    163   WIS:     16  +2  -2  +0     16
 Title  Swordsman         Status     32   DEX:     12  -2  +2  +0     12
 HP     171/171           Maximize    Y   CON:     14  +2  +2  +0     18
 SP     0/0                               CHR:     12  -3  -1  +0      8

 Level           13       Armor     [27,+4]     Saving Throw   Excellent
 Cur Exp       1279       Fight     (-1,+3)     Stealth              Bad
 Max Exp       1279       Melee     (+3,+9)     Fighting          Superb
 Adv Exp       1320       Shoot     (+4,+4)     Shooting          Superb
 MaxDepth    500 ft       Blows      2/turn     Disarming           Good
 Turns       226746       Shots      1/turn     Magic Device   Very Good
 Gold          1947       Infra       50 ft     Perception          Poor
 Burden    95.4 lbs       Speed      Normal     Searching           Fair

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:............+
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
b) a Short Bow (x2) (+5,+4)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Lantern (6891 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) Chain Mail (-2) [14,-1]
h) a Cloak [1] {average}
i) a Small Leather Shield [2] {average}
j) a Metal Cap [3,+5]
k) a Set of Leather Gloves [1] {average}
l) a Pair of Metal Shod Boots [6,+0]


  [Character Inventory]

a) 8 Rations of Food
b) 5 Flasks of oil
c) an Azure Potion of Slow Poison
d) a Scroll titled "denteo co dis" of Phase Door
e) 3 Scrolls titled "as patimis" of Teleport Level
f) a Scroll titled "lae sum ae" of Word of Recall
g) 10 Scrolls titled "criosto" of Identify
h) an Aluminium Wand of Clone Monster (7 charges)
i) a Tungsten Wand of Sleep Monster (11 charges)
j) a Shovel (1d2) {average}
k) 94 Arrows (1d4) (+0,+0)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.11.2008 22:31
Last updated on 9.11.2008 04:32

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17722. on the Ladder (of 19090)
6188. on the Angband Ladder (of 6561)
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On 8.11.2008 22:31 Aristobulus wrote:
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