The Angband Ladder: Ahira Goldeaxe, Dwarf Warrior by Aristobulus
[Angband 3.0.9b Character Dump] Name Ahira Goldeaxe Self RB CB EB Best Sex Male Age 48 Str: 14 +2 +5 +0 18/30 18/20 Race Dwarf Height 48 INT: 11 -3 -2 +0 6 Class Warrior Weight 163 WIS: 16 +2 -2 +0 16 Title Swordsman Status 32 DEX: 12 -2 +2 +0 12 HP 171/171 Maximize Y CON: 14 +2 +2 +0 18 SP 0/0 CHR: 12 -3 -1 +0 8 Level 13 Armor [27,+4] Saving Throw Excellent Cur Exp 1279 Fight (-1,+3) Stealth Bad Max Exp 1279 Melee (+3,+9) Fighting Superb Adv Exp 1320 Shoot (+4,+4) Shooting Superb MaxDepth 500 ft Blows 2/turn Disarming Good Turns 226746 Shots 1/turn Magic Device Very Good Gold 1947 Infra 50 ft Perception Poor Burden 95.4 lbs Speed Normal Searching Fair You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............+ Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) The Dagger 'Nimthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. b) a Short Bow (x2) (+5,+4) c) (nothing) d) (nothing) e) (nothing) f) a Lantern (6891 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Chain Mail (-2) [14,-1] h) a Cloak [1] {average} i) a Small Leather Shield [2] {average} j) a Metal Cap [3,+5] k) a Set of Leather Gloves [1] {average} l) a Pair of Metal Shod Boots [6,+0] [Character Inventory] a) 8 Rations of Food b) 5 Flasks of oil c) an Azure Potion of Slow Poison d) a Scroll titled "denteo co dis" of Phase Door e) 3 Scrolls titled "as patimis" of Teleport Level f) a Scroll titled "lae sum ae" of Word of Recall g) 10 Scrolls titled "criosto" of Identify h) an Aluminium Wand of Clone Monster (7 charges) i) a Tungsten Wand of Sleep Monster (11 charges) j) a Shovel (1d2) {average} k) 94 Arrows (1d4) (+0,+0) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 8.11.2008 22:31
17722. on the Ladder (of 19090)
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