The Angband Ladder: Harnar, Green-Elf Ranger by wobbly

  [FAangband 2.0.1-69-g667defd5d Character Dump]

 Name   Harnar       Age             63          Self  RB  CB  EB   Best
 Race   Green-Elf    Height       8'10"   STR:  18/78  -1  +0  +7 18/138
 Class  Ranger       Weight    14st 3lb   INT:     13  -1  +0  +5     17
 Title  Pathfinder   Turns used:          WIS:     18  +2  +2  +5  18/90
 HP     376/547      Game        237841   DEX:  18/80  +2  +1  +5 18/160
 SP     19/129       Standard     34159   CON:  18/29  -1  -1 +10 18/109
 Gold   25107        Resting        649

 Level                 40    Armor     [72,+102]    Saving Throw     81%
 Cur Exp           946291    Melee      6d6,+42%    Stealth    Excellent
 Max Exp           946291    To-hit       73,+21    Disarm - phys.  100%
 Adv Exp          1140000    Blows      5.0/turn    Disarm - magic   71%
 Burden          196.3 lb    Shoot to-dam   +93%    Magic Devices     69
 Overweight       16.4 lb    To-hit       92,+30    Searching       100%
 Max Depth    3600' (L72)    Shots      2.2/turn    Infravision    30 ft
                                                    Speed       8 (1.8x)

 Recall pts: Angband 72, Nargothrond 55, Nan Dungortheb 70,
             Tol-In-Gaurhoth 6

 You are of the Nandor.  You are one of several children of an Archer.
 You have light grey eyes, straight black hair, and a fair complexion.

  [Specialty Abilities]

Trap Setting
Shield Mastery

Resistances              Abilities
 Acid:...+..++.....  81% pFear:.......+.....
 Elec:..++...++....  89% pBlnd:.........+...
 Fire:...++........  70% pConf:......+......
 Cold:........+....  28% pStun:.............
 Pois:......+......  40% HLife:........+....
Light:.......+..+..  67% Regen:.............
 Dark:....+........  40%   ESP:.........+...
Sound:........+....  12% S.Inv:.............
Shard:.............   0% FrAct:..........+..
Nexus:.......+...+.  67% Feath:...........+.
Nethr:........+....  41% S.Dig:.............
Chaos:........+....  39% TrpIm:.............
Disen:.............   0% Darkn:....+........

Modifiers                Hindrances
Stea.:....1........ 1    ImpHP:.............
Sear.:....1..4..... 5    ImpSP:.............
Infra:....1.......2 3     Fear:.............
Tunn.:............. 0    Aggrv:.............
Speed:5......4....* 19   NoTel:.............
Blows:............. 0    DrExp:.............
Shots:............. 0    Stick:.............
Might:.1........... 1    Fragl:.............
Light:.....4....1.. 5
D.Red:............. 0
MMast:............. 0
Moves:............. 0


  [Character Equipment]

a) the Katana 'Aglarang' (6d6) (+4,+2) <+5>
     Dropped by an ethereal drake in Nargothrond 37
     
     +5 dexterity.
     +5 speed.
     Cannot be harmed by Acid.
     Sustains dexterity.
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 248.8 vs creatures not resistant to acid and
     178.9 vs. others.
     
b) a Short Bow of Extra Might (x3) (+13,+19) <+1>
     Found lying on the floor in a vault in Nan Dungortheb 64
     
     +1 shooting power.
     
c) a Ring of Physical Prowess <+3>
     Found lying on the floor in Anfauglith 58
     
     +3 strength.
     +3 constitution.
     Provides resistance to Lightning (34%).
     Cannot be harmed by Lightning.
     Sustains strength.
     
d) a Ring of the Elements
     Found lying on the floor in a vault in Nan Dungortheb 64
     
     It brands your melee attacks with weak acid.
     Provides resistance to Acid (45%), Lightning (55%), Fire (50%).
     Cannot be harmed by Lightning.
     
e) an Amulet of the Shadows <+4, +1>
     Dropped by a green elf archer in Angband 71
     
     +4 strength.
     +1 stealth.
     +1 searching skill.
     +1 infravision.
     Provides resistance to Fire (40%), Dark (40%).
     Allows you to see in the dark.  
     
f) the Lamp of Gwindor <+4> {@A1}
     Dropped by Brodda, the Easterling in East Beleriand 10
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it illuminates the surrounding area, dealing 2d15
     damage to light-sensitive monsters.
     Takes 30 to 56 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+27] <+3>
     Found lying on the floor in Anfauglith 58
     
     +3 intelligence.
     +3 wisdom.
     +3 constitution.
     Provides resistance to Acid (40%), Poison (40%).
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Your chance of success is 94.8%
     
h) the Cloak 'Shining Citadel' [1,+15] <+4>
     Dropped by a nether wraith in Nargothrond 55
     
     +4 constitution.
     +4 searching skill.
     +4 speed.
     Provides resistance to Acid (40%), Lightning (40%), Light (40%),
     Nexus (45%).
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     
i) a Leather Shield of Preservation [8,+19]
     Found lying on the floor of a cavern in Nargothrond 39
     
     Provides resistance to Lightning (31%), Cold (28%), Sound (12%),
     Nether (41%), Chaos (39%).
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Hard Leather Cap of Mablung [2,+10] <+2>
     Found lying on the floor in Nan Dungortheb 56
     
     
     It was borne by Mablung, chief hunter of King Thingol.
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' [1,+10] <+1> {@A3}
     Found lying on the floor in Nargothrond 31
     
     
     It is one of the Shadow Ward items.
     +1 light.
     Provides resistance to Light (45%).
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 14 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
l) a Pair of Steel Shod Boots of Stability [7,+10]
     Dropped by Itangast the Fire Drake in Nargothrond 55
     
     Provides resistance to Nexus (40%).
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Nature Craft] {@m2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 22 Potions of Cure Critical Wounds {@q3}
c) a Potion of Healing
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 13 Potions of Restore Mana
f) a Scroll of Teleport Level
g) a Scroll of Banishment
h) 7 Scrolls of Word of Recall
i) 2 Scrolls of Recharging
j) 6 Rods of Detection (3 charging) {@z9}
     Cannot be harmed by Lightning.
     
k) a Rod of Magic Mapping (charging) {@z0}
l) 4 Rods of Teleport Other (3 charging) {@z5}
m) a Wand of Cold Balls (7 charges)
n) 5 Wands of Drain Life (11 charges)
o) a Wand of Annihilation (3 charges)
     Cannot be harmed by Lightning.
     
p) 2 Staves of *Destruction* (2 charges)
q) 5 Staves of Dispel Evil (27 charges)
r) 4 Staves of Teleportation (12 charges) {@u5}
s) a Staff of Speed (0 charges)




  [Character Quiver]

0) 4 Arrows (2d4) (+5,+6) {=g}
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 88.9.
     35% chance of breaking upon contact.
     
1) 28 Arrows (2d4) (+7,+7) {=g}
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 90.2.
     35% chance of breaking upon contact.
     
2) 20 Arrows of Hurt Undead (2d4) (+8,+3) {=g}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 173.6 vs undead and 86.3 vs. others.
     35% chance of breaking upon contact.
     
3) 31 Arrows of Wounding (2d5) (+9,+14) {=g}
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 117.4.
     35% chance of breaking upon contact.
     
4) 29 Arrows of Hurt Undead (2d5) (+4,+5) {=g}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 212.1 vs undead and 105.7 vs. others.
     35% chance of breaking upon contact.
     
5) 30 Arrows of Hurt Demon (2d5) (+9,+5) {=g}
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 90 feet away.
     Average damage/round: 212.9 vs demons and 106.1 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Books of Nature Magics [Lesser Charms] {@m1}
     
     You can read this book.
     
b) 6 Books of Nature Magics [Nature Craft] {@m2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Scrolls of Teleportation {@r5}
e) 4 Scrolls of Identify Rune
f) 3 Scrolls of *Remove Curse*
g) 4 Scrolls of Mass Banishment
h) 2 Scrolls of *Destruction*
i) a Rod of Slow Monster
j) 3 Rods of Illumination
k) a Wand of Cold Balls (0 charges)
l) 2 Wands of Acid Balls (0 charges)
m) 3 Wands of Teleport Other (0 charges) {@a5}
n) 3 Staves of *Destruction* (0 charges)
o) 4 Staves of Detect Invisible (32 charges)
p) a Staff of Dispel Evil (0 charges)
q) 8 Staves of Teleportation (8 charges) {@u5}
r) an Amulet of the Shadows <+1>
     Found lying on the floor in Angband 69
     
     +1 intelligence.
     +1 stealth.
     Provides resistance to Cold (34%), Dark (35%), Shards (35%),
     Disenchantment (50%).
     Makes you vulnerable to Light (5%).
     Speeds regeneration.  Allows you to see in the dark.  
     
s) Hard Leather Armour of Elvenkind (-1) [16,+7] <+2>
     Taken from a chest found in Doriath 16
     
     +2 stealth.
     Provides resistance to Acid (40%), Lightning (40%), Fire (40%),
     Cold (40%), Light (53%).
     Cannot be harmed by Acid, Fire.
     
t) 22 Iron Shots of Wounding (2d3) (+12,+15) {@v8 =g}
     Combat info:
     Average thrown damage: 44.8.
     
u) 17 Mithril Shots of Flame (3d2) (+15,+16) {=g}
     Branded with fire.
     
     Combat info:
     Average thrown damage: 81.2 vs creatures not resistant to fire and
     48.3 vs. others.
     


[Player history]
      Turn   Place               Note
         0      Ossiriand Town'  Began the quest to destroy Morgoth.
         0      Ossiriand Town'  Gained the Trap Setting specialty.
        78      Ossiriand Town'  Killed The Complainer
       116    East Beleriand 8'  Reached level 3
       116    East Beleriand 8'  Reached level 4
       149    East Beleriand 8'  Reached level 5
       149    East Beleriand 8'  Reached level 6
       174    East Beleriand 8'  Reached level 7
       257   East Beleriand 10'  Reached level 8
       336   East Beleriand 10'  Reached level 9
       467   East Beleriand 10'  Reached level 10
       621   East Beleriand 10'  Reached level 11
       661   East Beleriand 10'  Killed Lug, the hill orc
       688   East Beleriand 10'  Killed Brodda, the Easterling
       688   East Beleriand 10'  Reached level 12
       689   East Beleriand 10'  Found the Lamp of Gwindor
       918   East Beleriand 13'  Reached level 13
      1044          Doriath 16'  Reached level 14
      1167          Doriath 18'  Reached level 15
      1238          Doriath 18'  Reached level 16
      1359          Doriath 18'  Reached level 17
      1590      Menegroth Town'  Moved house to Menegroth.
      1769          Doriath 20'  Reached level 18
      2004          Doriath 24'  Reached level 19
      2411          Doriath 18'  Killed Orfax, Son of Boldor
      2419          Doriath 18'  Reached level 20
      2424          Doriath 18'  Killed Boldor, King of the Yeeks
      2944   East Beleriand 13'  Killed Ulfast, son of Ulfang
      2949   East Beleriand 13'  Found the Katana Pereth (LOST)
      3603       Amon Rûdh 15'  Reached level 21
      3968       Amon Rûdh 20'  Killed Mughâsh the Kobold Lord
      4262       Amon Rûdh 20'  Killed Arendi, the Spirit
      4569       Amon Rûdh 22'  Reached level 22
      4883       Amon Rûdh 20'  Killed Balcmeg, the cave orc
      5135       Amon Rûdh 22'  Reached level 23
      6493      Sirion Vale 28'  Killed Ulwarth, Son of Ulfang
      6493      Sirion Vale 28'  Reached level 24
      6747       Gondolin Town'  Moved house to Gondolin.
      7186       Dor Dínen 32'  Killed Othrod, Lord of the orcs
      7870       Amon Rûdh 24'  Reached level 25
      9574   Nan Dungortheb 42'  Killed Pongo the Devious
     10207       Amon Rûdh 30'  Killed MITZE II, the Wight
     10780       Amon Rûdh 30'  Reached level 26
     11578      Sirion Vale 32'  Killed Ibun, Son of Mîm
     11961  Tol-In-Gaurhoth 40'  Reached level 26
     12299  Tol-In-Gaurhoth 43'  Killed The Thief of the Mountains
     12772  Tol-In-Gaurhoth 61'  Reached level 27
     14820       Amon Rûdh 30'  Reached level 28
     15096       Amon Rûdh 30'  Killed Mîm, Betrayer of Turin
     15097       Amon Rûdh 30'  Gained the Shield Mastery specialty.
     15125       Amon Rûdh 30'  Found the Metal Cap 'Holhenneth' (LOST)
     15130       Amon Rûdh 30'  Killed Khîm, Son of Mîm
     15524   Nan Dungortheb 44'  Reached level 28
     16209       Gondolin Town'  Reached level 28
     16335      Sirion Vale 28'  Killed Orcogar, son of Orcobal
     16581      Sirion Vale 28'  Killed The Ickiness
     17561    Talath Dirnen 23'  Killed Sasquatch, the Spirit
     17877       Anfauglith 58'  Found the Augmented Chain Mail of Caspanion
     18721    Talath Dirnen 26'  Reached level 29
     19063      Nargothrond 31'  Found the Set of Leather Gloves 'Cammithrim'
     19724      Nargothrond 31'  Killed Uldor the Accursed
     20295      Nargothrond 37'  Found the Katana 'Aglarang'
     20394      Nargothrond 37'  Reached level 30
     21594   Nan Dungortheb 52'  Found the Flail 'Hound of Battle' (LOST)
     21622   Nan Dungortheb 52'  Found the War Hammer of Hador (LOST)
     22127   Nan Dungortheb 54'  Found the Iron Helm of Gorlim (LOST)
     22179   Nan Dungortheb 54'  Killed Orcobal the Mighty
     22275   Nan Dungortheb 54'  Reached level 31
     23981      Nargothrond 45'  Reached level 32
     24692      Nargothrond 45'  Killed The Queen Ant
     25712      Nargothrond 49'  Reached level 33
     26635          Angband 64'  Killed Rogrog the Black Troll
     27053          Angband 65'  Reached level 34
     27458          Angband 65'  Reached level 35
     27545          Angband 66'  Reached level 36
     28650      Nargothrond 55'  Killed Lokkak, the Ogre Chieftain
     28944      Nargothrond 55'  Killed Itangast the Fire Drake
     28944      Nargothrond 55'  Reached level 37
     29208      Nargothrond 55'  Found the Cloak 'Shining Citadel'
     30706          Angband 69'  Killed Shelob, Spider of Darkness
     30706          Angband 69'  Reached level 38
     31835          Angband 71'  Found the Mace 'Taratol' (LOST)
     32288   Nan Dungortheb 56'  Found the Hard Leather Cap of Mablung
     32773   Nan Dungortheb 60'  Reached level 39
     32833   Nan Dungortheb 60'  Killed MITZE II, the Lich
     33869   Nan Dungortheb 66'  Found the Cutlass Arandi (LOST)
     34050   Nan Dungortheb 68'  Killed Vargo, Tyrant of Fire
     34089   Nan Dungortheb 70'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     34150   Nan Dungortheb 70'  Reached level 40


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (currently does nothing): no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (disabled)                 : no  (birth_levels_persist)


Posted on 21.10.2021 20:02
Last updated on 15.11.2021 17:20

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6. on the Competition No.238 Ladder (of 15)

Comments

Jump to latest

On 30.10.2021 20:46 wobbly wrote:
Turncount isn't amazing but its not terrible either. Might just waste sometime meandering down to Nargothrond. Nan Dungortheb is getting nastier and I need to level a bit.

On 2.11.2021 19:27 Ingwe Ingweron wrote:
Why waste time on the challenge uniques if you don't have too? (Thanks for letting me know it wasn't necessary.) I took out Mim as an afterthought, but the specialties and Ungoliant's cloak don't seem that important to me. Though, if turncount weren't a premium, I'd probably do it that way, as it's more fun than what I've been doing - grinding on DL99 and DL98 trying to get hps up.

On 2.11.2021 20:14 wobbly wrote:
Well its time that has to be spent somewhere. I can potentially get into Angband but its risky. Anfauglith 52 was not friendly and the space between there and angband will be worse.

On 2.11.2021 23:58 Ingwe Ingweron wrote:
Yeah, I dropped down in Tol-in-Gaurhoth to about DL 70 or 71 before basically running across the marshes and deserts to Angband.

On 4.11.2021 16:46 wobbly wrote:
I guess I have a recall point in angband, but no real survival tools until ?recharge shows up

On 6.11.2021 00:49 wobbly wrote:
Turncount is in that horrible range where its still technically possible to win, but would require some suicidal play

On 15.11.2021 06:56 wobbly wrote:
I guess I should take a crack at Glaurang and hope my hps are high enough

On 15.11.2021 08:49 wobbly wrote:
Got Itangast instead

On 15.11.2021 19:31 wobbly wrote:
Too slow. Anyway I'll finish after comp end

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