The Angband Ladder: Lumbor, Dwarf Priest by LordL

  [Angband 4.2.3 Character Dump]

 Name   Lumbor       Age             49          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'2"   Str:     12  +2  -1  +7  18/20     17
 Class  Priest       Weight     8st 3lb   INT:     12  -3  -3  +0      6
 Title  Priest       Turns used:          WIS:     16  +2  +3  +3  18/60
 HP     -2/279       Game        401518   DEX:     11  -2  -1  +0      8
 SP     4/59         Standard     40103   CON:     16  +2  +1  +5  18/60
                     Resting      15890

 Level                 26    Armor      [10,+24]    Saving Throw     76%
 Cur Exp            22360                           Stealth         Poor
 Max Exp            22360    Melee       3d3,+11    Disarm - phys.   54%
 Adv Exp            30000    To-hit        37,+8    Disarm - magic   53%
                             Blows      1.0/turn    Magic Devices     65
 Gold                4506                           Searching        48%
 Burden           70.6 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -43.3 lb    To-hit        29,+2    Speed         Normal
 Max Depth    1450' (L29)    Shots      0.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.....+..+.... pFear:.............
 Elec:....+...+.... pBlnd:............+
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:..+.......... HLife:.....+.......
Light:............. Regen:.............
 Dark:.............   ESP:+............
Sound:............. S.Inv:.............
Shard:........+.... FrAct:...+.........
Nexus:............. Feath:....+........
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:........+....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The giant black scorpion drones angrily.
> The giant black scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant black scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant black scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> The giant black scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> The giant black scorpion misses you.
> The giant black scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant black scorpion stings you.
> You die.

Killed by a giant black scorpion.

  [Character Equipment]

a) a War Hammer (Blessed) (3d3) (+6,+7) <+3>
     Found lying on the floor at 700 feet (level 14)
     
     +3 wisdom.
     Grants telepathy.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +2 DEX you would attack a bit faster
     With +7 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would attack a bit faster
     With +3 STR and +9 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 18.3.
     
c) a Ring of Resist Poison
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to Poison.
     
d) a Ring of Free Action
     Prevents paralysis.  
     
e) the Jewel of Adrith [+3] <+5>
     Dropped by Sangahyando of Umbar at 1400 feet (level 28)
     
     +5 strength.
     +5 constitution.
     Provides resistance to Lightning.
     Feather Falling.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 22% for an average of 48.8 damage.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 95.3%
     
f) the Phial of Ekkain <+2, +3>
     Found lying on the floor in a pit at 1250 feet (level 25)
     
     +2 strength.
     +3 light.
     Provides resistance to Acid.
     Cannot be harmed by Fire.
     Sustains your life force.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 22% for an
     average of 19.5 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.3%
     
i) a Wicker Shield of Elvenkind [2,+13] <+1>
     Dropped by Sangahyando of Umbar at 1400 feet (level 28)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards.
     Cannot be harmed by Acid.
     
j) an Iron Helm [7,+5]
     Found lying on the floor of a special room at 1050 feet (level 21)
     
k) a Set of Leather Gloves [1,+3]
     Dropped by a young green dragon at 1200 feet (level 24)
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 13 Potions of Cure Light Wounds
d) 7 Potions of Cure Critical Wounds
e) a Potion of Speed
f) 18 Scrolls of Phase Door
g) 2 Scrolls of Teleportation
h) 2 Scrolls of Remove Hunger
i) 2 Scrolls of Word of Recall
j) a Rod of Treasure Location
k) a Rod of Lightning Bolts (charging)
l) a Rod of Curing
m) 3 Wands of Hold Monster (22 charges)
n) a Wand of Teleport Other (5 charges)
o) 3 Wands of Wonder (35 charges)
     Cannot be harmed by Lightning.
     
p) 2 Staves of Teleportation (13 charges)




  [Character Quiver]



  [Home Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 8 Potions of Cure Light Wounds
d) 27 Potions of Cure Serious Wounds
e) 11 Scrolls of Phase Door
f) 8 Scrolls of Teleportation
g) 3 Scrolls of Identify Rune
h) a Scroll of Recharging
i) 3 Rods of Treasure Location
j) a Rod of Disable Traps
k) 2 Staves of Confuse Monsters (10 charges)
l) 3 Staves of Mapping (19 charges)
m) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Fire, Cold.
     
n) a Ring of Ice [+9]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to Cold.
     
o) a Ring of Lightning [+9]
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
p) an Amulet of Resist Acid
     Found lying on the floor in a pit at 450 feet (level 9)
     
     Provides resistance to Acid.
     
q) the Necklace of Elduil <+5, +3, +1>
     Dropped by Azog, Enemy of the Dwarves at 1450 feet (level 29)
     
     +5 intelligence.
     +3 wisdom.
     +1 tunneling.
     +3 speed.
     Provides resistance to Lightning.
     
r) a Robe of Resistance [2,+8] {cursed}
     Dropped by Azog, Enemy of the Dwarves at 1450 feet (level 29)
     
     It makes you hallucinate sometimes.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
s) a Long Bow of Accuracy (x3) (+23,+7)
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9)
     
t) a Light Crossbow of Power (x3) (+10,+15)
     Bought from a store
     
u) 25 Bolts (1d5) (+5,+5)
v) 23 Bolts of Frost (1d5) (+8,+5)
     Branded with cold.
     
w) 24 Arrows of Slay Animal (1d5) (+6,+12)
     Slays animals.
     
x) 24 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       421     50'  Reached level 2
      1033    100'  Reached level 3
      1408    150'  Reached level 4
      1915    150'  Reached level 5
      1924    150'  Killed Fang, Farmer Maggot's Dog
      2418    200'  Reached level 6
      2883    250'  Reached level 7
      3493    300'  Reached level 8
      3996    350'  Reached level 9
      5132    400'  Reached level 10
      6380    400'  Reached level 11
      7134    450'  Reached level 12
      8005    450'  Reached level 13
      8903    450'  Killed Wormtongue, Agent of Saruman
     10131    450'  Reached level 14
     11227    450'  Reached level 15
     12117    450'  Killed Bullroarer the Hobbit
     13321    500'  Killed Lagduf, the Snaga
     13328    500'  Reached level 16
     13995    500'  Killed Orfax, Son of Boldor
     15009    500'  Killed Grishnákh, the Hill Orc
     15790    550'  Reached level 17
     17926    700'  Reached level 18
     20285    800'  Killed Golfimbul, the Hill Orc Chief
     20285    800'  Reached level 19
     20935    800'  Killed Boldor, King of the Yeeks
     21689    850'  Reached level 20
     22184    850'  Killed Ulfast, Son of Ulfang
     23287    850'  Reached level 21
     26451   1000'  Reached level 22
     28463   1100'  Reached level 23
     29443   1150'  Killed Shagrat, the Orc Captain
     30214   1150'  Killed Ufthak of Cirith Ungol
     30538   1200'  Reached level 24
     31482   1250'  Found the Phial of Ekkain
     33480   1250'  Reached level 25
     34622   1300'  Killed Lugdush, the Uruk
     38041   1400'  Killed Sangahyando of Umbar
     38049   1400'  Found the Jewel of Adrith
     39136   1450'  Killed Azog, Enemy of the Dwarves
     39136   1450'  Reached level 26
     39532   1450'  Found the Necklace of Elduil


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 27.9.2021 21:57

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14448. on the Ladder (of 18973)
5399. on the Angband Ladder (of 6502)
37. for this player (

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On 27.9.2021 21:57 LordL wrote:
nice priest

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