The Angband Ladder: Uthlob, Dwarf Priest by ShadowTechnology

  [Angband 4.1.2 Character Dump]

 Name   Uthlob       Age             37          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'6"   STR:     18  +2  -1  +0  18/10
 Class  Priest       Weight    6st 10lb   INT:      9  -3  -3  +0      3
 Title  Curate       Turns used:          WIS:     15  +2  +3  +0  18/20
 HP     -2/247       Game        434935   DEX:      9  -2  -1  +0      6
 SP     25/45        Standard     54633   CON:     18  +2  +1  +0  18/30
                     Resting       3299

 Level                 26    Armor      [35,+42]    Saving Throw     75%
 Cur Exp            27636                           Stealth          Bad
 Max Exp            27636    Melee        8d1,+9    Disarm - phys.   53%
 Adv Exp            35000    To-hit        38,+3    Disarm - magic   53%
                             Blows      1.0/turn    Magic Devices     65
 Gold               12091                           Searching        48%
 Burden          189.0 lb    Shoot to-dam    +19    Infravision    50 ft
 Overweight       57.1 lb    To-hit       29,+10    Speed       7 (x1.7)
 Max Depth    1250' (L25)    Shots        1/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:...++...+.... Nexus:.............
rElec:............. Nethr:......+......
rFire:..........+.. Chaos:......+......
rCold:............. Disen:.............
rPois:......+...... pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:..........+.. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:..+.......... Tunn.:............+
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You miss the cloud giant.
> You hit the cloud giant (17).
> The cloud giant hits you (38).
> You are struck by electricity!
> The cloud giant misses you.
> You miss the cloud giant.
> The cloud giant hits you (47).
> You are struck by electricity!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The cloud giant hits you (48).
> You are struck by electricity!
> You die.
> You have a Great Hammer of Slay Dragon (8d1) (+3,+7) (a).
> You have a Great Axe of *Slay Orc* (4d4) (+3,+7) <+2> (s).

Killed by a cloud giant.

  [Character Equipment]

a) a Great Hammer of Slay Dragon (8d1) (+3,+7)
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Slays dragons.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +4 DEX you would attack a bit faster
     With +9 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +3 STR and +11 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would get 1.1 blows
     Average damage/round: 34.9 vs. dragons, and 18 vs. others.
     
b) a Long Bow of Power (x3) (+10,+19)
     Found lying on the floor at 1050 feet (level 21)
     
c) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
d) a Ring of Acid [+10]
     Dropped by a snaga at 800 feet (level 16)
     
     Provides resistance to acid.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 500 feet (level 10)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
g) the Hard Leather Armour of Himring [20,+15] (charging)
     Dropped by Kh�m, Son of M�m at 1250 feet (level 25)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 171 to 340 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
h) a Cloak [1,-1]
     Dropped by an orc shaman at 1000 feet (level 20)
     
i) a Leather Shield of Resist Acid [8,+5]
     Found lying on the floor of a special room at 950 feet (level 19)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap [2,+1]
     Bought from a store
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Gorbag, the Orc Captain at 1000 feet (level 20)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 15 to 27 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Leather Sandals of Speed [1,-1] <+10>
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     
     +10 speed.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 3 Mushrooms of Clear Mind
f) 28 Potions of Cure Serious Wounds
g) 23 Potions of Cure Critical Wounds
h) 6 Potions of Restore Mana
i) a Potion of Enlightenment
j) 6 Potions of Speed
k) 3 Potions of Resist Poison
l) 5 Potions of True Seeing
m) 2 Rods of Treasure Location
n) a Rod of Curing
o) a Rod of Teleport Other
p) 3 Rods of Light
q) a Ring of Resist Fire and Cold
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to fire, cold.
     
r) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +1 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 26.2 vs. creatures not resistant to cold,
     26.2 vs. undead, and 19 vs. others.
     
s) a Great Axe of *Slay Orc* (4d4) (+3,+7) <+2>
     Taken from a chest found at 1250 feet (level 25)
     
     +2 dexterity.
     Slays orcs.
     Provides resistance to fire.
     
     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster
     With +20 STR and +0 DEX you would get 1.1 blows
     With +5 STR and +2 DEX you would attack a bit faster
     With +13 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would attack a bit faster
     With +5 STR and +9 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 40.1 vs. orcs, and 18.5 vs. others.
     
t) a Great Hammer of Slay Dragon (8d1) (+6,+9)
     Found lying on the floor at 1250 feet (level 25)
     
     Slays dragons.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +4 DEX you would attack a bit faster
     With +9 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +3 STR and +11 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would get 1.1 blows
     Average damage/round: 37.1 vs. dragons, and 20.1 vs. others.
     
u) a Sling of Accuracy (x2) (+16,+9)
     Found lying on the floor in a vault at 1000 feet (level 20)
     




  [Character Quiver]

0) 13 Arrows of Slay Animal (1d4) (+4,+2)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.6 vs. animals, and 71.2 vs. others.
     35% chance of breaking upon contact.
     
1) 11 Rounded Pebbles of Slay Animal (1d2) (+2,+5)
     Slays animals.
     
2) 5 Rounded Pebbles of Slay Animal (1d2) (+5,+9)
     Slays animals.
     
3) 35 Iron Shots (1d4) (+0,+0)
4) 5 Iron Shots (1d4) (+4,+3)


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 36 Scrolls of Phase Door
c) a Ring of Searching <+1>
     Bought from a store
     
     +1 searching skill.
     
d) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
e) a Battle Axe of *Slay Troll* (2d8) (+7,+4) <+1>
     Found lying on the floor in a pit at 500 feet (level 10)
     
     +1 strength.
     Slays trolls.
     Provides resistance to lightning.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +2 STR and +4 DEX you would attack a bit faster
     With +8 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +2 STR and +11 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would get 1.1 blows
     Average damage/round: 33.9 vs. trolls, and 14.9 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       710     50'  Reached level 2
      1150     50'  Reached level 3
      2706    100'  Reached level 4
      2949    100'  Reached level 5
      3001    100'  Killed Grip, Farmer Maggot's Dog
      3231    100'  Reached level 6
      3810    100'  Reached level 7
      5824    150'  Reached level 8
      8087    200'  Reached level 9
      9165    200'  Reached level 10
      9684    200'  Killed Fang, Farmer Maggot's Dog
     11808    250'  Reached level 11
     11814    250'  Killed Bullroarer the Hobbit
     11818    250'  Found the Dagger 'Dethanc'
     13938    300'  Reached level 12
     16413    450'  Reached level 13
     18734    500'  Reached level 14
     19290    500'  Reached level 15
     19651    500'  Killed Brodda, the Easterling
     19660    500'  Found the Phial of Galadriel
     20928    500'  Reached level 16
     21036    500'  Reached level 17
     23452    600'  Reached level 18
     23844    600'  Killed Grishnákh, the Hill Orc
     25074    650'  Reached level 19
     27502    650'  Reached level 20
     28378    700'  Killed Boldor, King of the Yeeks
     28969    700'  Killed Orfax, Son of Boldor
     29927    700'  Reached level 21
     30885    750'  Reached level 21
     34041    800'  Killed Golfimbul, the Hill Orc Chief
     35304    850'  Reached level 22
     40136    950'  Reached level 23
     42315   1000'  Killed Gorbag, the Orc Captain
     42315   1000'  Found the Set of Gauntlets 'Paurhach'
     42428   1000'  Reached level 24
     42952   1000'  Found the Spear 'Nimloth'
     47059   1050'  Reached level 25
     51544   1250'  Found the Cutlass 'Gondricam'
     52348   1250'  Killed Khîm, Son of Mîm
     52349   1250'  Found the Hard Leather Armour of Himring
     53462   1250'  Reached level 26
     54235   1250'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 9.2.2018 07:42
Last updated on 13.2.2018 04:15

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14. on the Competition No.214 Ladder (of 18)

Comments

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On 9.2.2018 07:42 ShadowTechnology wrote:
Getting used to the changes in 4.1.x. The persistent levels are not too annoying yet, but @ is still very shallow. At some point ironman strategy will need to kick in. No remarkable finds yet.

On 10.2.2018 06:27 ShadowTechnology wrote:
Just finished a "murderous" level 10, with a nest of spiders, scorpions, centipedes, and killer beetles. Also Brodda, who left me the Phial. Earlier, Bullroarer left me Dethanc on level 5. For now, still heading down. Will probably made at least one more trip to the surface.

On 10.2.2018 06:30 ShadowTechnology wrote:
Oops. This is the updated file.

On 11.2.2018 07:10 ShadowTechnology wrote:
Boots of Speed +10 from Boldor the Yeek King on level 14! Now we're talking...

On 12.2.2018 07:39 ShadowTechnology wrote:
CL25, DL25. Got Nimloth and the heavy armor from a special room on DL20. Not dishing out much damage, but able to take a lot before retreating.

On 13.2.2018 04:15 ShadowTechnology wrote:
Ha! Well I guess I deserve that one. After clearing the rest of level 26 and finding 3 weapons with unknown rhuns, I decided to approach the sole survivor (a Cloud Giant, 11 levels out of depth) and swing each weapon in turn to see if any of them had the Slay Giant or Resist Electricity rhun. Guess what. None did. You die.
And I was just reaching for the m-b-b for Portal. Missed my mark by 2 HP. D'OH!

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