The Angband Ladder: Uthlob, Dwarf Priest by CAPM

  [Angband 4.1.2 Character Dump]

 Name   Uthlob       Age             50          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:     16  +2  -1  +0     17
 Class  Priest       Weight    10st 0lb   INT:     10  -3  -3  +0      4
 Title  Curate       Turns used:          WIS:     16  +2  +3  +1  18/40
 HP     -5/260       Game        930460   DEX:     10  -2  -1  +0      7
 SP     17/43        Standard     83587   Con:     17  +2  +1  +0  18/20  18/10
                     Resting       7074

 Level                 26    Armor      [53,+36]    Saving Throw     75%
 Cur Exp            31084                           Stealth          Bad
 Max Exp            34055    Melee       2d4,+11    Disarm - phys.   53%
 Adv Exp            35000    To-hit        38,+2    Disarm - magic   53%
                             Blows      1.0/turn    Magic Devices     65
 Gold               15065                           Searching        48%
 Burden          132.9 lb    Shoot to-dam     +3    Infravision    50 ft
 Overweight       19.0 lb    To-hit        29,+9    Speed      -1 (x0.9)
 Max Depth    1350' (L27)    Shots        1/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:...++...+...! Nexus:.............
rElec:........+.+.. Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. pFear:.............
rLite:..........+.. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:..+.......... Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:..........+..


  [Last Messages]

> The paladin conjures up scary horrors.
> You fight off a sense of dread.
> *** LOW HITPOINT WARNING! ***
> You failed to concentrate hard enough!
> The mature green dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The mature green dragon misses you.
> The mature green dragon bites you.
> *** LOW HITPOINT WARNING! ***
> You feel very good.
> You are no longer poisoned.
> You have 9 Potions of Cure Critical Wounds (f).
> The mature green dragon breathes poison.
> You die.
> You have a Broad Axe of Slay Undead (2d6) (+4,+12) (v).

Killed by a mature green dragon.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+7,+11) [+10] (charging)
     Dropped by a black naga at 400 feet (level 8)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +2 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 26.5 vs. creatures not resistant to fire,
     and 16.3 vs. others.
     
b) a Short Bow of Accuracy (x2) (+14,+3)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Free Action
     Found lying on the floor at 200 feet (level 4)
     
     Prevents paralysis.  
     
d) a Ring of Acid [+8] (charging)
     Dropped by a dark elven druid at 900 feet (level 18)
     
     Provides resistance to acid.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) a Lantern (Everburning)
     Dropped by a forest troll at 950 feet (level 19)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Chain Mail (-2) [32,-2]
     Found lying on the floor at 1200 feet (level 24)
     
h) a Cloak [1,+0]
     Dropped by a forest troll at 1150 feet (level 23)
     
i) a Leather Shield of Resistance [8,+11]
     Dropped by a black ogre at 950 feet (level 19)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Wisdom [2,-2] <+1>
     Found lying on the floor at 750 feet (level 15)
     
     +1 wisdom.
     Sustains wisdom.
     
k) the Set of Gauntlets 'Pauraegen' [3,+12] <+1>
     Dropped by Ugl�k, the Uruk at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Steel Shod Boots [7,-1]
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 8 Potions of Cure Serious Wounds
f) 9 Potions of Cure Critical Wounds
g) 6 Potions of Restore Mana
h) 3 Potions of Speed
i) 6 Potions of Berserk Strength
j) 4 Scrolls of Phase Door
k) a Rod of Treasure Location
l) a Wand of Polymorph (12 charges)
m) 2 Staves of Teleportation (18 charges)
n) 5 Rings of Resist Fire and Cold
     Provides resistance to fire, cold.
     
o) a Ring of Light <+1>
     Found lying on the floor at 900 feet (level 18)
     
     +1 searching skill.
     +1 light.
     Provides resistance to light.
     
p) a Ring of Ice [+8]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to cold.
     
q) a Ring of Lightning [+10] (charging)
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
r) a Ring of Escaping <+4>
     Found lying on the floor at 1100 feet (level 22)
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
s) a Ring of the Mouse (+0,-10) <+4, +2>
     Dropped by a hill orc at 600 feet (level 12)
     
     +4 dexterity.
     +2 stealth.
     
t) an Amulet of Wisdom <+3>
     Found lying on the floor of a special room at 1150 feet (level 23)
     
     +3 wisdom.
     Sustains wisdom.
     
u) 3 Amulets of Resist Lightning
     Provides resistance to lightning.
     
v) a Broad Axe of Slay Undead (2d6) (+4,+12)
     Found lying on the floor at 1300 feet (level 26)
     
     Slays undead.
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +5 STR and +3 DEX you would attack a bit faster
     With +10 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +5 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 34.7 vs. undead, and 20 vs. others.
     




  [Character Quiver]

0) 5 Arrows (1d4) (+2,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       643     50'  Reached level 2
      1679     50'  Reached level 3
      3199     50'  Reached level 4
      4123    100'  Killed Fang, Farmer Maggot's Dog
      4123    100'  Reached level 5
      5517    100'  Reached level 6
      8200    100'  Reached level 7
     11108    150'  Reached level 8
     15563    200'  Reached level 9
     20058    250'  Reached level 10
     21395    300'  Reached level 11
     22135    300'  Reached level 12
     22505    300'  Killed Bullroarer the Hobbit
     23805    350'  Reached level 13
     24107    350'  Killed Mughash the Kobold Lord
     25809    400'  Reached level 14
     27421    400'  Reached level 15
     28096    400'  Killed Wormtongue, Agent of Saruman
     28449    400'  Reached level 16
     29254    400'  Found the Dagger 'Narthanc'
     30428    450'  Killed Brodda, the Easterling
     31786    450'  Reached level 17
     37455    600'  Reached level 18
     38321    600'  Killed Grishnákh, the Hill Orc
     38846    600'  Reached level 19
     40547    650'  Killed Orfax, Son of Boldor
     41330    650'  Reached level 20
     43750    700'  Killed Boldor, King of the Yeeks
     46335    750'  Reached level 21
     46487    750'  Killed Ufthak of Cirith Ungol
     49597    750'  Reached level 22
     51921    800'  Killed Lagduf, the Snaga
     53560    800'  Reached level 23
     57513    900'  Reached level 24
     61957    950'  Reached level 23
     64137    950'  Reached level 24
     65663   1000'  Killed Ulfast, Son of Ulfang
     68965   1050'  Reached level 25
     69506   1050'  -- Note: Ring of Accuracy (+20, +0)
     71607   1100'  Killed Lugdush, the Uruk
     72228   1100'  Killed Uglúk, the Uruk
     72243   1100'  Found the Set of Gauntlets 'Pauraegen'
     72355   1100'  -- Note: Leather Gloves of Free Action [1,+7]
     72804   1100'  Killed Gorbag, the Orc Captain
     73265   1100'  Reached level 26
     74981   1150'  -- Note: Am skipping level as I am unable to do sufficient
damage to Khim.
     76151   1200'  -- Note: Augmented Chain Mail (-2) [42,-9]
     78718   1250'  Killed Angamaitë of Umbar
     79087   1250'  Killed Sangahyando of Umbar
     79097   1250'  -- Note: Light Crossbow (x3) (+4,+6)
     79246   1300'  -- Note: Again left a fight on L25 with Ibun who could
disenchant.
     82874   1350'  -- Note: Wand of Stone to Mud


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 17.2.2018 10:28
Last updated on 20.2.2018 15:43

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15. on the Competition No.214 Ladder (of 18)

Comments

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On 17.2.2018 10:28 CAPM wrote:
I've never played as a priest before. I don't know if there is a difference between prayers and spells. The levels seem pretty big. I'm worrying about having to explore almost every level because the levels are persistent. This seems pretty time consuming, so I probably won't end up doing it. I'm surprised by how much being blessed helps when you don't have any armor.

On 17.2.2018 16:48 CAPM wrote:
Level 3 has become infested with lice.

On 17.2.2018 20:44 CAPM wrote:
Upgraded my average melee damage from 4 to 24.7. The new melee weapon spawns demons occasionally. This is a bit of a hassle but is outweighed by the improved damage.

On 17.2.2018 23:33 CAPM wrote:
I'm still carrying the same weapon but have just picked up some kind of flame sword that can launch fireballs fairly frequently. I'm going to use it for a bit until I figure out what other enchantments it might have. I really need to find some more armor. Almost died to a room full of nagas. I might return to town to pick up some healing potions if the situation seems insurmountable.

On 18.2.2018 01:02 CAPM wrote:
Finally found some armor!

On 18.2.2018 02:30 CAPM wrote:
CL20 DL14. Opponents are pretty easy. Did not have to return to town, as I found some supplies within the dungeon. Passed up a x4 heavy crossbow. I'm not sure if that was a bad idea, but it wasn't enchanted. I'm overburdened and need to drop some stuff. I wish I could find an item that produced light so that I could drop all of my lanterns and oil. It is really heavy. Recently found a third prayer book. 30% minimum healing from one healing prayer is pretty nice.

On 18.2.2018 05:40 CAPM wrote:
CL 22 DL16. Ran into a few more fair fights. Found some heavier armor. I wish it wasn't so susceptible to acid. Am still pretty encumbered. Still looking for something that produces light. Found a leather cap that sustains wisdom. That will help.

On 19.2.2018 00:14 CAPM wrote:
Fought a wereworm. I think I'm losing most of the XP I gain now. I'm not sure how it works.

On 19.2.2018 03:48 CAPM wrote:
CL 24 DL 21. The Ring of Acid is decently helpful. Glad I found an everburning lantern so that I could drop all of my oil. Found a shield with some nice resistances. Still have the XP issue.

On 19.2.2018 06:16 CAPM wrote:
CL25 DL22. Just slayed two unique orcs and got a good pair of gauntlets that can do 6d6 damage every 6-10 turns. It also provides more AC than what I had earlier. Good deal. The XP issue is gone.

On 20.2.2018 07:44 CAPM wrote:
Keep running into these sons of Khim who disenchant and whom I cannot kill with my available DPS.

On 20.2.2018 15:44 CAPM wrote:
Didn't even think that I was in a compromising position! Just took a lot of damage from a single breath of a dragon.

On 21.2.2018 05:37 Ingwe Ingweron wrote:
Not in a compromising position? You had three "low hitpoint" warnings. You're fighting at least two monsters at the same time, a paladin and a mature green dragon. You didn't have rPois. Low hit points, multiple monsters, one of which poisons and you don't have rPois - if that's not a compromising position, what is?

On 21.2.2018 06:01 CAPM wrote:
I think I also had a resist evil buff. The enemies I was fighting were doing pretty low damage (maybe < 10 each turn) and then out of nowhere I got hit by a triple digit amount of damage, if I remember correctly. My information on the dragon wasn't in the info box the game gives, so I didn't expect to have been suddenly able to hit me for 100+. I guess I could have looked it up online.

On 21.2.2018 16:57 Ingwe Ingweron wrote:
I've lost a lot of @'s to poison breath. It makes one wary.

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