The Angband Ladder: Nelebrim, Dunadan Rogue by LordL

  [Angband 4.2.3 Character Dump]

 Name   Nelebrim     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'6"   STR:     17  +1  +0  +0     18
 Class  Rogue        Weight   13st 11lb   INT:     11  +2  +1  +5  18/10
 Title  Burglar      Turns used:          WIS:     12  +2  -3  +0     11
 HP     -5/179       Game        155838   DEX:     15  +2  +3  +0  18/20
 SP     29/29        Standard     15585   CON:     13  +3  -1  +0     15
                     Resting       3829

 Level                 22    Armor      [29,+22]    Saving Throw     56%
 Cur Exp             8974                           Stealth    Very Good
 Max Exp             8974    Melee       1d4,+14    Disarm - phys.   91%
 Adv Exp            10080    To-hit       49,+10    Disarm - magic   91%
                             Blows      2.3/turn    Magic Devices     62
 Gold               12861                           Searching        58%
 Burden           99.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -20.6 lb    To-hit        47,+9    Speed         Normal
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, straight brown hair, and a fair
 complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:............. pBlnd:.............
 Fire:...+..+...... pConf:....+........
 Cold:...+......... pStun:.............
 Pois:............. HLife:.............
Light:....+........ Regen:.............
 Dark:....+........   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:....+......+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....+........
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The cold vortex is targeted.
> You have 3 charges remaining.
> The cold vortex spins fiercely.
> You have 2 charges remaining.
> The cold vortex spins fiercely.
> The cold vortex breathes frost.
> *** LOW HITPOINT WARNING! ***
> You have 3 Scrolls of Phase Door (d).
> You are no longer stunned.
> You feel that there are only scraps of junk here.
> You hear an echoing roar.
> You are hit by noise!
> You die.
> It shrugs off the attack.
> You have a War Hammer of Lightning (3d3) (+3,+6) (s).

Killed by a vibration hound.

  [Character Equipment]

a) a Dagger (1d4) (+1,+7)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 41.4.
     Average thrown damage: 28.7.
     
b) a Sling (x2) (+0,+0)
     Dropped by a gallant at 300 feet (level 6)
     
c) a Ring of Slaying (+6,+5)
     Found lying on the floor at 450 feet (level 9)
     
d) a Ring of Resist Fire and Cold
     Dropped by a priest at 1000 feet (level 20)
     
     Provides resistance to Fire, Cold.
     
e) the Pendant of Mirim <+3, +1>
     Found lying on the floor of a labyrinth at 950 feet (level 19)
     
     +3 intelligence.
     +1 light.
     Provides resistance to Light, Dark, Disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
     When activated, it breathes a cone of fire or frost with width 30
     degrees, dealing 80 damage at the source.
     Takes 65 to 72 turns to recharge.
     Your chance of success is 94.0%
     
f) a Lantern (11282 turns)
     Dropped by a gallant at 300 feet (level 6)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Leather Scale Mail of Resist Fire (-1) [20,+2]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
i) a Small Metal Shield of Resist Acid [5,+3]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) a Hard Leather Cap of Intelligence [2,+10] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
l) a Pair of Leather Boots of Free Action [2,+5]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Potion of Restore Mana
c) 3 Potions of True Seeing
d) 3 Scrolls of Phase Door
e) a Scroll of Deep Descent
f) a Scroll of Enchant Weapon To-Hit
g) 3 Rods of Curing (1 charging)
h) 2 Wands of Magic Missile (2 charges)
i) a Wand of Confuse Monster (2 charges)
j) a Wand of Light (9 charges)
k) a Wand of Clone Monster (6 charges)
l) 2 Wands of Wonder (17 charges)
     Cannot be harmed by Lightning.
     
m) a Staff of Slow Monsters (5 charges)
n) a Staff of Detect Invisible (9 charges)
o) a Staff of Mapping (6 charges)
p) a Staff of Light (12 charges)
q) a Ring of Digging <+4>
     Found lying on the floor at 600 feet (level 12)
     
     +4 tunneling.
     
r) an Amulet of Resist Lightning
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to Lightning.
     
s) a War Hammer of Lightning (3d3) (+3,+6)
     Found lying on the floor at 1050 feet (level 21)
     
     Branded with lightning.
     Provides resistance to Lightning.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 39.8 vs creatures not resistant to lightning
     and 24.1 vs. others.
     




  [Character Quiver]

0) 15 Iron Shots of Slay Dragon (1d5) (+4,+3)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 30.6 vs dragons and 12.2 vs. others.
     Average thrown damage: 36.7 vs dragons and 12.2 vs. others.
     0% chance of breaking upon contact.
     
1) 11 Bolts of Slay Animal (1d5) (+5,+5)
     Slays animals.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) 4 Scrolls of Identify Rune
c) a Ring of the Mouse (+0,-8) <+3, +1>
     Found lying on the floor at 700 feet (level 14)
     
     +3 dexterity.
     +1 stealth.
     
d) 2 Amulets of Resist Acid
     Provides resistance to Acid.
     
e) a Maul (4d4) (+5,+5)
     Dropped by Grishnákh, the Hill Orc at 650 feet (level 13)
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 28.8.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       227     50'  Reached level 2
       366    150'  Reached level 3
       443    150'  Reached level 4
       630    150'  Reached level 5
      1182    150'  Reached level 6
      1313    150'  Killed Grip, Farmer Maggot's Dog
      1400    150'  Reached level 7
      1973    250'  Reached level 8
      3035    300'  Reached level 9
      3495    350'  Reached level 10
      4258    450'  Reached level 11
      4262    450'  Killed Mughash the Kobold Lord
      5630    450'  Reached level 12
      5990    450'  Killed Bullroarer the Hobbit
      6895    550'  Reached level 13
      8445    600'  Reached level 14
      8793    650'  Reached level 15
      9469    650'  Killed Grishnákh, the Hill Orc
      9587    650'  Reached level 16
      9604    650'  Killed Golfimbul, the Hill Orc Chief
      9825    650'  Killed Wormtongue, Agent of Saruman
      9957    700'  Killed Fang, Farmer Maggot's Dog
     10383      0'  Killed Farmer Maggot
     11193    950'  Reached level 17
     11395    950'  Reached level 18
     11409    950'  Killed Shagrat, the Orc Captain
     11955    950'  Reached level 19
     12112    950'  Reached level 19
     12404    950'  Found the Pendant of Mirim
     13002   1000'  Reached level 20
     13310   1000'  Killed Orfax, Son of Boldor
     13533   1000'  Reached level 21
     15274   1300'  Killed Lagduf, the Snaga
     15286   1300'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.9.2021 21:16
Last updated on 5.10.2021 20:50

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15797. on the Ladder (of 19090)
5764. on the Angband Ladder (of 6561)
55. for this player (

Comments

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On 18.9.2021 21:16 LordL wrote:
fast dive did not end well

On 5.10.2021 20:50 LordL wrote:
fast dive did not end well

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