[Angband 4.2.3 Character Dump] Name Nelebrim Age 65 Self RB CB EB Best Race Dunadan Height 6'6" STR: 17 +1 +0 +0 18 Class Rogue Weight 13st 11lb INT: 11 +2 +1 +5 18/10 Title Burglar Turns used: WIS: 12 +2 -3 +0 11 HP -5/179 Game 155838 DEX: 15 +2 +3 +0 18/20 SP 29/29 Standard 15585 CON: 13 +3 -1 +0 15 Resting 3829 Level 22 Armor [29,+22] Saving Throw 56% Cur Exp 8974 Stealth Very Good Max Exp 8974 Melee 1d4,+14 Disarm - phys. 91% Adv Exp 10080 To-hit 49,+10 Disarm - magic 91% Blows 2.3/turn Magic Devices 62 Gold 12861 Searching 58% Burden 99.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -20.6 lb To-hit 47,+9 Speed Normal Max Depth 1350' (L27) Shots 1.0/turn You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:........+.... pFear:............. Elec:............. pBlnd:............. Fire:...+..+...... pConf:....+........ Cold:...+......... pStun:............. Pois:............. HLife:............. Light:....+........ Regen:............. Dark:....+........ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:....+......+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:....+........ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:....+........ D.Red:............. Moves:............. [Last Messages] > The cold vortex is targeted. > You have 3 charges remaining. > The cold vortex spins fiercely. > You have 2 charges remaining. > The cold vortex spins fiercely. > The cold vortex breathes frost. > *** LOW HITPOINT WARNING! *** > You have 3 Scrolls of Phase Door (d). > You are no longer stunned. > You feel that there are only scraps of junk here. > You hear an echoing roar. > You are hit by noise! > You die. > It shrugs off the attack. > You have a War Hammer of Lightning (3d3) (+3,+6) (s). Killed by a vibration hound. [Character Equipment] a) a Dagger (1d4) (+1,+7) Found lying on the floor at 150 feet (level 3) Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 41.4. Average thrown damage: 28.7. b) a Sling (x2) (+0,+0) Dropped by a gallant at 300 feet (level 6) c) a Ring of Slaying (+6,+5) Found lying on the floor at 450 feet (level 9) d) a Ring of Resist Fire and Cold Dropped by a priest at 1000 feet (level 20) Provides resistance to Fire, Cold. e) the Pendant of Mirim <+3, +1> Found lying on the floor of a labyrinth at 950 feet (level 19) +3 intelligence. +1 light. Provides resistance to Light, Dark, Disenchantment. Provides protection from confusion. Prevents paralysis. When activated, it breathes a cone of fire or frost with width 30 degrees, dealing 80 damage at the source. Takes 65 to 72 turns to recharge. Your chance of success is 94.0% f) a Lantern (11282 turns) Dropped by a gallant at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. g) Leather Scale Mail of Resist Fire (-1) [20,+2] Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13) Provides resistance to Fire. Cannot be harmed by Fire. i) a Small Metal Shield of Resist Acid [5,+3] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. j) a Hard Leather Cap of Intelligence [2,+10] <+2> Bought from a store +2 intelligence. Sustains intelligence. l) a Pair of Leather Boots of Free Action [2,+5] Bought from a store Prevents paralysis. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) a Potion of Restore Mana c) 3 Potions of True Seeing d) 3 Scrolls of Phase Door e) a Scroll of Deep Descent f) a Scroll of Enchant Weapon To-Hit g) 3 Rods of Curing (1 charging) h) 2 Wands of Magic Missile (2 charges) i) a Wand of Confuse Monster (2 charges) j) a Wand of Light (9 charges) k) a Wand of Clone Monster (6 charges) l) 2 Wands of Wonder (17 charges) Cannot be harmed by Lightning. m) a Staff of Slow Monsters (5 charges) n) a Staff of Detect Invisible (9 charges) o) a Staff of Mapping (6 charges) p) a Staff of Light (12 charges) q) a Ring of Digging <+4> Found lying on the floor at 600 feet (level 12) +4 tunneling. r) an Amulet of Resist Lightning Found lying on the floor at 600 feet (level 12) Provides resistance to Lightning. s) a War Hammer of Lightning (3d3) (+3,+6) Found lying on the floor at 1050 feet (level 21) Branded with lightning. Provides resistance to Lightning. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 39.8 vs creatures not resistant to lightning and 24.1 vs. others. [Character Quiver] 0) 15 Iron Shots of Slay Dragon (1d5) (+4,+3) Slays dragons. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 30.6 vs dragons and 12.2 vs. others. Average thrown damage: 36.7 vs dragons and 12.2 vs. others. 0% chance of breaking upon contact. 1) 11 Bolts of Slay Animal (1d5) (+5,+5) Slays animals. [Home Inventory] a) a Potion of Restore Life Levels b) 4 Scrolls of Identify Rune c) a Ring of the Mouse (+0,-8) <+3, +1> Found lying on the floor at 700 feet (level 14) +3 dexterity. +1 stealth. d) 2 Amulets of Resist Acid Provides resistance to Acid. e) a Maul (4d4) (+5,+5) Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 28.8. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 227 50' Reached level 2 366 150' Reached level 3 443 150' Reached level 4 630 150' Reached level 5 1182 150' Reached level 6 1313 150' Killed Grip, Farmer Maggot's Dog 1400 150' Reached level 7 1973 250' Reached level 8 3035 300' Reached level 9 3495 350' Reached level 10 4258 450' Reached level 11 4262 450' Killed Mughash the Kobold Lord 5630 450' Reached level 12 5990 450' Killed Bullroarer the Hobbit 6895 550' Reached level 13 8445 600' Reached level 14 8793 650' Reached level 15 9469 650' Killed Grishnákh, the Hill Orc 9587 650' Reached level 16 9604 650' Killed Golfimbul, the Hill Orc Chief 9825 650' Killed Wormtongue, Agent of Saruman 9957 700' Killed Fang, Farmer Maggot's Dog 10383 0' Killed Farmer Maggot 11193 950' Reached level 17 11395 950' Reached level 18 11409 950' Killed Shagrat, the Orc Captain 11955 950' Reached level 19 12112 950' Reached level 19 12404 950' Found the Pendant of Mirim 13002 1000' Reached level 20 13310 1000' Killed Orfax, Son of Boldor 13533 1000' Reached level 21 15274 1300' Killed Lagduf, the Snaga 15286 1300' Reached level 22 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)