The Angband Ladder: Mouser, Hobbit Rogue by Bill Peterson

  [Angband 4.2.0 Character Dump]

 Name   Mouser       Age             23          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:     17  -2  +0  +2     17
 Class  Rogue        Weight    3st 10lb   INT:     11  +2  +1  +0     14
 Title  Burglar      Turns used:          WIS:      9  +1  -3  +0      7
 HP     136/136      Game        309776   DEX:     18  +3  +3  +3  18/90
 SP     20/20        Standard     30747   CON:     10  +2  -1  +0     11
                     Resting       1654

 Level                 22    Armor      [19,+27]    Saving Throw     68%
 Cur Exp             9779                           Stealth       Superb
 Max Exp             9779    Melee       2d8,+11    Disarm - phys.  100%
 Adv Exp            10080    To-hit       41,+11    Disarm - magic  100%
                             Blows      2.0/turn    Magic Devices     73
 Gold               18265                           Searching        76%
 Burden           94.4 lb    Shoot to-dam     +7    Infravision    40 ft
 Overweight      -19.5 lb    To-hit       50,+16    Speed         Normal
 Max Depth     900' (L18)    Shots      1.2/turn

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have dark brown eyes, straight brown
 hair, and a fair complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:......+...... pBlnd:.........+...
 Fire:..+.......... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:.......+..... FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Battle Axe of Slay Evil (2d8) (+6,+9) {@w0}
     Found lying on the floor of a labyrinth at 800 feet (level 16)
     
     Slays evil creatures.
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 61.4 vs. evil creatures, and 42.4 vs.
     others.
     
b) a Sling of Buckland (x3) (+11,+7) <+3, +2, +1>
     Found lying on the floor at 300 feet (level 6)
     
     +3 dexterity.
     +2 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Resist Fire and Cold
     Bought from a store
     
     Provides resistance to fire, cold.
     
d) a Ring of Strength <+2>
     Bought from a store
     
     +2 strength.
     Sustains strength.
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) a Lantern (14852 turns)
     Dropped by a soldier at 100 feet (level 2)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Soft Leather Armour of Resist Lightning [8,+4]
     Bought from a store
     
     Provides resistance to lightning.
     
h) a Cloak of Protection [1,+9]
     Found lying on the floor at 100 feet (level 2)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield [2,+1]
     Dropped by a snaga at 500 feet (level 10)
     
j) an Iron Helm of Seeing [7,+5] <+3>
     Bought from a store
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
l) a Pair of Leather Sandals [1,+3]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Mushrooms of Second Sight
c) 18 Potions of Cure Serious Wounds
d) 2 Potions of Cure Critical Wounds
e) 6 Potions of Speed
f) 13 Scrolls of Phase Door
g) 5 Scrolls of Remove Hunger
h) 2 Scrolls of Word of Recall {@r1!*}
i) a Rod of Light
j) a Rod of Illumination {@z1!d!v!k}
k) a Staff of Teleportation (7 charges)
l) a Shovel (1d2) (+5,+4) {@w0}
     Dropped by a kobold shaman at 400 feet (level 8)
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 18.3.
     




  [Character Quiver]

0) 14 Rounded Pebbles (1d2) (+2,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 49.
     25% chance of breaking upon contact.
     
1) 19 Iron Shots of Slay Undead (1d4) (+5,+6)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 112.6 vs. undead, and 56.2 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 7 Rations of Food
c) 2 Flasks of oil
d) 3 Potions of Cure Serious Wounds
e) 3 Potions of Speed
f) 27 Scrolls of Phase Door
g) 2 Scrolls of Identify Rune
h) 5 Scrolls of Remove Hunger
i) 5 Scrolls of Word of Recall {@r1!*}
j) a Rod of Curing
k) 3 Staves of Mapping (23 charges)
l) a Ring of Searching <+3>
     Bought from a store
     
     +3 searching skill.
     
m) a Ring of Teleportation <+2> {??}
     Found lying on the floor of a special room at 500 feet (level 10)
     
     You do not know the full extent of this item's powers.
     +2 speed.
     
n) a Ring of the Mouse (+0,-10) <+4, +3>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +3 stealth.
     
o) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
p) a Ring of Digging <+3>
     Dropped by an orc tracker at 800 feet (level 16)
     
     +3 tunneling.
     
q) an Amulet of Resist Lightning
     Found lying on the floor of a cavern at 750 feet (level 15)
     
     Provides resistance to lightning.
     
r) a Lantern (7500 turns)
     Dropped by a snaga at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
s) a Long Bow of Power (x3) (+7,+15)
     Bought from a store
     
t) 28 Arrows (1d4) (+4,+4)
u) 19 Rounded Pebbles of Slay Animal (1d2) (+6,+3)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 69.6 vs. animals, and 41.7 vs. others.
     25% chance of breaking upon contact.
     
v) 17 Iron Shots of Slay Demon (1d4) (+7,+5)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 105.3 vs. demons, and 52.6 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       451     50'  Reached level 2
       989     50'  Reached level 3
      3370     50'  Reached level 4
      5014    100'  Reached level 5
      5519    100'  Reached level 6
      5988    150'  Reached level 7
      6400    150'  Killed Sméagol
      6583    200'  Reached level 8
      7268    250'  Reached level 9
      8487      0'  Killed Farmer Maggot
      9568    150'  Killed Grip, Farmer Maggot's Dog
     11203    200'  Reached level 10
     13500    200'  Reached level 11
     16056    300'  Reached level 12
     16223    300'  Killed Fang, Farmer Maggot's Dog
     17445    300'  Reached level 13
     19929    400'  Killed Bullroarer the Hobbit
     20156    400'  Reached level 14
     21526    500'  Reached level 15
     22038    500'  Killed Lagduf, the Snaga
     22594    500'  Killed Wormtongue, Agent of Saruman
     23061    500'  Reached level 16
     23527    500'  Killed Orfax, Son of Boldor
     23858    500'  Killed Grishnákh, the Hill Orc
     23858    500'  Reached level 17
     26406    650'  Reached level 18
     28075    750'  Reached level 19
     28168    750'  Killed Ufthak of Cirith Ungol
     29114    800'  Reached level 20
     29438    800'  Killed Brodda, the Easterling
     29738    850'  Killed Ulfast, Son of Ulfang
     30172    900'  Reached level 21
     30432    900'  Killed Old Man Willow
     30432    900'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.10.2019 21:04
Last updated on 21.10.2019 04:33

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16. on the Competition No.225 Ladder (of 17)

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