The Angband Ladder: ManuDGod II, Half-Troll Unbeliever by <ManuDGod>

  [Tangaria 1.5.0 Character Dump]

 Name   ManuDGod II   Age             28         Self  RB  CB  EB   Best
 Sex    Neuter        Height        7'6"  STR:  18/38  +4  +3  +2 18/128
 Race   Half-Troll    Weight   14st 10lb  INT:     10  -4  -4  +0      3
 Class  Unbeliever    Turns used:         WIS:     10  -2  -3  +0      5
 Title  Betrayer      Game         15292  DEX:     14  -4  +2  +2     14
 HP     -20/369       Player       34555  CON:     14  +3  +2  +3  18/40
 SP     0/0           Active       19325  CHR:      9  -6  -3  +0      3

 Level                 24    Armor      [45,+16]    Saving Throw     57%
 Cur Exp            14497                           Stealth          Bad
 Max Exp            15596    Melee      2d19,+29    Disarm - phys.   58%
 Adv Exp            15625    To-hit        66,+9    Disarm - magic   27%
                             Blows      1.1/turn    Magic Devices      0
 Gold                7544                           Searching        29%
 Burden          129.4 lb    Shoot to-dam     +8    Infravision    80 ft
 Overweight      -50.5 lb    To-hit       51,+24    Speed              2
 MaxDepth     1250' (L25)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, mangy
 sea-weed green hair, and blue ulcerous skin.

Resistances         Abilities
Acid:....+......... Fear:+.............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............!
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:+.............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:+.............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The 5-headed hydra bites you (8).
> The 5-headed hydra bites you (12).
> The 5-headed hydra misses you.
> The 3-headed hydra bites you (11).
> The 3-headed hydra bites you (10).
> The 3-headed hydra bites you (6).
> You are no longer resistant to confusion.
> The 4-headed hydra fails to cast a spell.
> The blackguard hits you (12).
> The blackguard hits you (7). (x2)
> You feel resistant to confusion!
> You feel much better.
> You have 12 Potions of Cure Light Wounds (d).
> The 5-headed hydra breathes poison.
> You die.

Killed by a 5-headed hydra.


  [Character Equipment]

a) the Lance of the Eorlingas (2d19) (+4,+21) <+2>
     Conjured forth by magic at 1150 feet (level 23).

     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Grants the ability to see invisible things.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 116.8 vs orcs and trolls, 90.3 vs evil creatures,
     and 63.7 vs. others.

b) a Sling of Accuracy (x2) (+19,+8)
     Dropped by a snotling at 350 feet (level 7).

c) a Ring of Protection [+14]
     Found lying on the floor at 500 feet (level 10).

d) a Ring of Constitution <+2>
     Found lying on the floor in a pit at 1200 feet (level 24).

     +2 constitution.
     Sustains constitution.

e) an Amulet of Resist Acid <+1>
     Bought from a store on the surface.

     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Galadriel <+4>
     Found lying on the floor in a pit at 1200 feet (level 24).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage for an average of 16.0 damage and lights up the
     surrounding area.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 83.0%

g) Chain Mail (-2) [32,+0]
     Bought from a store on the surface.

h) a Cloak [1,-1]
     Found lying on the floor at 250 feet (level 5).

j) a Hard Leather Cap of Infravision [2,+4] <+5>
     Bought from a store on the surface.

     +5 infravision.

k) a Set of Gauntlets [3,-2]
     Bought from a store on the surface.

l) a Pair of Steel Shod Boots [7,+1] {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 600 feet (level 12).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 3 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) the Rounded Pebble of Lorth (1d2) (+0,+0) {Boldor, King of the Yeeks}
     Slays dragons.
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.1 vs dragons and 19.2 vs. others.
     Average thrown damage: 9.1 vs dragons and 3 vs. others.

c) 16 Throwing rocks of Slay Animal (1d6) (+8,+6)
     Slays animals.
     Branded with stunning.

     Combat info:
     Average thrown damage: 38.8 vs animals, 19.4 vs creatures not resistant to
     stunning, and 19.4 vs. others.


  [Character Inventory]

a) 2 Mushrooms of Emergency

b) 6 Rations of Food {Freesia}

c) a Large Trout

d) 12 Potions of Cure Light Wounds

e) 2 Potions of True Seeing

f) 3 Potions of Infravision

g) 9 Scrolls of Phase Door

h) 3 Scrolls of Treasure Detection

i) 12 Scrolls of Word of Recall

j) 2 Scrolls of Life

k) a Scroll of Wilderness Mapping

l) a Scroll of Remove Hunger (tattered)

m) a Staff of Detect Invisible (12 charges)

n) a Staff of Curing (9 charges)

o) a Ring of Dexterity <+3>
     Found lying on the floor in a vault at 1150 feet (level 23).

     +3 dexterity.
     Sustains dexterity.

p) a Ring of Ice [+10] <+1> (charging)
     Found lying on the floor in a vault at 1150 feet (level 23).

     +1 constitution.
     Provides resistance to Cold.

q) a Ring of Reckless Attacks (+3,+5) [-15]
     Found lying on the floor at 600 feet (level 12).

r) a Wooden Torch (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

s) a Small Metal Shield [5,-4]
     Bought from a store on the surface.

t) a Main Gauche of *Slay Evil* (1d5) (+3,+5) <+2> {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 350 feet (level 7).

     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.
     Grants telepathic awareness.

     Combat info:
     3.4 blows/round.
     With +0 STR and +5 DEX you would get 3.8 blows/round.
     Average damage/round: 59.8 vs evil creatures and 49.1 vs. others.

u) a Deed of Property


  [Home Inventory]

a) a Pair of Iron Shod Boots [4,+7]
     Dropped by a snaga at 350 feet (level 7).

     Cannot be harmed by Fire.

b) a Dagger of *Slay Orc* (1d4) (+8,+2) <+2>
     Found lying on the floor at 200 feet (level 4).

     +2 dexterity.
     Slays orcs.
     Slows your metabolism.
     Grants the ability to sense orcs.

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 54.6 vs orcs and 36.8 vs. others.
     Average thrown damage: 41.4 vs orcs and 13.8 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   200ft     5     Reached level 5
00:00:09   200ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:10   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:21   250ft     8     Killed Baba Yaga
00:00:21   250ft     9     Found the Phial of Undeath (LOST)
00:00:23   250ft     9     Killed Freesia
00:00:24   250ft     9     Killed Grip, Farmer Maggot's Dog
00:00:31   250ft     10    Reached level 10
00:01:34   250ft     12    Killed Smeagol
00:01:48   350ft     13    Killed Mughash the Kobold Lord
00:01:56   350ft     14    Killed Lagduf, the Snaga
00:02:04   350ft     15    Reached level 15
00:02:12   400ft     15    Killed Grishnukh, the Hill Orc
00:02:15   400ft     16    Killed Vort the Kobold Queen
00:02:47   550ft     17    Killed The wounded bear
00:02:55   600ft     18    Killed Orfax, Son of Boldor
00:02:55   600ft     18    Killed Solovei the Robber
00:02:58   600ft     19    Killed Ufthak of Cirith Ungol
00:03:04   600ft     19    Killed Boldor, King of the Yeeks
00:03:04   600ft     19    Found the Rounded Pebble of Lorth
00:03:11   600ft     20    Reached level 20
00:03:37   1150ft    21    Found the Lance of the Eorlingas
00:03:43   1200ft    22    Killed Khim, Son of Mim
00:04:02   1200ft    23    Found the Phial of Galadriel
00:04:13   1250ft    24    Found the Whip 'Lasher'
00:04:14   1250ft    24    Was killed by a 5-headed hydra


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                           ^*.^   ..**.*...                                    
                           **.^^^:*..**.... #                                  
                          #**..*.*:   .*** *                                   
                         :*****...*  ^....                                     
                        .:...*....*^^ *..                                      
                        ^.*...**....^^*.                                       
                       ^*..**.%.:....^**^                                      
                     ^:....*.*!......^..^:.                                    
             .. *...*..*....^...'.*.....*^.*.                                  
                    *..**.#.^*\.:...*^*.*M..^^                                 
                       ..*...^*^.*.*..^�p....: *.                              
                         .. .*....#.^:.^M^^..*^.>^^^ :^^^ ^  ^:                
                          .***.*... :**..*.**.*..*..**.*..*...*#               
                          ^. ..*...^*...#.M**....*....   *.   .. .**           
                         ^** *...^*.*..*^..M..*^.^                             
                         ...^.^.^^.*.*.^^^*^^^^^ ^                             
                       .. .. * ..... **  .*                                    
                                     ......                                    
                                       * . ^                                   
                                       *.                                      
                                    ..                                         

1250' (L25)  LF:7-? Light 5 Poisoned Fed 48 % RConf Fallen tree                


Posted on 8.6.2021 03:56

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15288. on the Ladder (of 19090)
40. on the Tangaria Ladder (of 145)

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