The Angband Ladder: Pinkie, Half-Troll Paladin by Pinkamena

  [Tangaria 1.4.0 Character Dump]

 Name   Pinkie        Age             25         Self  RB  CB  EB   Best
 Sex    Female        Height        6'1"  STR:     18  +4  +1  +0  18/50
 Race   Half-Troll    Weight    13st 4lb  INT:     10  -4  -3  +2      5
 Class  Paladin       Turns used:         WIS:     10  -2  +1  +0      9
 Title  Warder        Game         11473  DEX:     10  -4  -1  +0      5
 HP     -55/321       Player       38912  CON:     17  +3  +2  +1  18/50
 SP     11/11         Active       29168

 Level                 25    Armor       [61,+6]    Saving Throw     45%
 Cur Exp            16072                           Stealth          Bad
 Max Exp            16072    Melee       1d3,+10    Disarm - phys.   44%
 Adv Exp            21875    To-hit       61,+13    Disarm - magic   34%
                             Blows      3.0/turn    Magic Devices     37
 Gold                  14                           Searching        31%
 Burden          150.7 lb    Shoot to-dam     +4    Infravision    50 ft
 Overweight      -29.2 lb    To-hit       35,+18    Speed         Normal
 MaxDepth     1400' (L28)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy
 bright red hair, and blue ulcerous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are more confused!
> The spectator bites you.
> It tries to cast a spell, but fails.
> The dark elven warlock misses you.
> The dark elven warlock hits you.
> The dark elven warlock surrounds you in darkness.
> Darkness surrounds you.
> Your memories come flooding back.
> The dark elven warlock fires a magic missile.
> Something messes with your mind.
> You are more confused!
> The spectator points at you and curses horribly!
> Your body pulsates briefly.
> The dark elven warlock casts a bolt of raw magic.
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) a Whip (1d3) (+3,+7) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 1050 feet (level 21).

     Combat info:
     3.0 blows/round.
     With +0 STR and +5 DEX you would get 3.4 blows/round.
     Average damage/round: 37.5.

b) a Long Bow (x3) (+8,+4) {Gorbag, the Orc Captain}
     Dropped by Gorbag, the Orc Captain at 1050 feet (level 21).

c) a Ring of Protection [+15]
     Found lying on the floor at 1050 feet (level 21).

d) a Ring of Accuracy (+13,+0)
     Found lying on the floor of a special room at 1150 feet (level 23).

e) an Amulet of Infravision <+1, +2>
     Dropped by a warrior at 1050 feet (level 21).

     +1 constitution.
     +2 infravision.

f) a Lantern (5057 turns)
     Dropped by a brigand at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,-5]
     Bought from a store on the surface.

h) a Fur Cloak [3,-2]
     Found lying on the floor at 1050 feet (level 21).

i) a Leather Shield [8,+0]
     Bought from a store on the surface.

j) a Steel Helm of Intelligence [9,+0] <+2> {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog at 1050 feet (level 21).

     +2 intelligence.
     Sustains intelligence.

k) a Set of Leather Gloves [1,-1]
     Bought from a store on the surface.

l) a Pair of Leather Boots of Levitation [2,+1]
     Bought from a store on the surface.

     Makes you float just above the floor.

m) a Spade of Digging <+2> {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21).

     +2 tunneling.


  [Character Quiver]

a) 32 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 19.8.
     35% chance of breaking upon contact.

b) 4 Arrows (1d4) (+4,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 29.1.
     35% chance of breaking upon contact.

c) 32 Bolts (1d5) (+0,+0)

d) 11 Rounded Pebbles of Slay Animal (1d2) (+5,+6)
     Slays animals.

     Combat info:
     Average thrown damage: 30.6 vs animals and 15.3 vs. others.

e) the Rounded Pebble of Harienel (1d2) (+0,+0) {Wormtongue, Agent of Saruman}
     Slays demons (powerfully).
     Returns when thrown.

     Combat info:
     Average thrown damage: 15.2 vs demons and 3 vs. others.

f) 23 Iron Shots (1d4) (+2,+7) {Bolg, Son of Azog}
     Combat info:
     Average thrown damage: 19.4.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1}
     You can read this book.

b) 2 Rations of Food

c) 3 Honey-cakes

d) a Flask of oil

e) 22 Potions of Cure Serious Wounds {@q2}

f) 11 Potions of Cure Critical Wounds {@q1}

g) 2 Potions of Neutralize Poison

h) a Potion of Speed

i) 6 Potions of Heroism

j) 3 Potions of Berserk Strength

k) 2 Potions of Infravision

l) 19 Scrolls of Phase Door {@r1}

m) a Scroll of Treasure Detection

n) 3 Scrolls of Detect Invisible

o) 3 Scrolls of Word of Recall

p) 3 Scrolls of Blessing

q) 2 Staves of Light (3 charges)

r) the Phial of Undeath <-4, +3, +4> {cursed}
     Found lying on the floor of a special room at 400 feet (level 8).

     It randomly makes you teleport; this curse cannot be removed.
     It occasionally makes a loud noise; this curse cannot be removed.
     -4 strength.
     -4 intelligence.
     -4 wisdom.
     -4 dexterity.
     -4 constitution.
     +3 speed.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants the ability to sense undead.

s) a Deed of Property


  [Home Inventory]

a) a Handful of Dried Fruits

b) 7 Scrolls of Magic Mapping

c) 3 Scrolls of Treasure Detection

d) 8 Scrolls of Light

e) a Scroll of Protection from Evil

f) 2 Scrolls of Wilderness Mapping

g) a Rod of Curing (charging)

h) 2 Staves of Magic Mapping (16 charges)

i) a Gnarled Staff

j) a Ring of Acid [+9] <+1>
     Found lying on the floor at 1050 feet (level 21).

     +1 constitution.
     Provides resistance to Acid.

k) a Ring of Escaping <+3> {cursed}
     Found lying on the floor at 1150 feet (level 23).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

l) a Carved Oak Amulet <+1, -1> {tried, ??}
     Found lying on the floor at 1050 feet (level 21).

     You do not know the full extent of this item's powers.
     +1 dexterity.
     -1 extra moves.
     Sustains dexterity.

m) Leather Scale Mail (-1) [20,-2]
     Bought from a store on the surface.

n) a Leather Shield [8,+0]
     Bought from a store on the surface.

o) a Metal Cap of Infravision [3,+1] <+4>
     Dropped by a moaning spirit at 600 feet (level 12).

     +4 infravision.

p) an Iron Helm [7,+4]
     Bought from a store on the surface.

q) a Whip (1d3) (+6,+3)
     Bought from a store on the surface.

     Combat info:
     3.0 blows/round.
     With +0 STR and +5 DEX you would get 3.4 blows/round.
     Average damage/round: 24.8.

r) a Sling (x2) (+0,+0)
     Bought from a store on the surface.

s) a Short Bow (x2) (+4,+1)
     Found lying on the floor at 200 feet (level 4).

t) a Light Crossbow (x3) (+2,+2) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   150ft     3     Killed Fang, Farmer Maggot's Dog
00:00:08   150ft     5     Reached level 5
00:00:19   300ft     10    Reached level 10
00:00:20   350ft     10    Killed Freesia
00:00:35   400ft     12    Killed Lagduf, the Snaga
00:00:44   400ft     14    Found the Phial of Undeath
00:00:48   450ft     14    Killed Wormtongue, Agent of Saruman
00:00:48   450ft     14    Found the Rounded Pebble of Harienel
00:00:49   400ft     14    Killed The wounded bear
00:00:50   400ft     15    Reached level 15
00:00:57   600ft     16    Killed Wolf, Farmer Maggot's Dog
00:01:16   600ft     18    Killed Bloodfang, the Wolf
00:01:17   600ft     18    Killed Grip, Farmer Maggot's Dog
00:01:28   1050ft    20    Reached level 20
00:01:42   1050ft    21    Killed Bolg, Son of Azog
00:01:44   1050ft    21    Killed The Rat King
00:01:55   1050ft    22    Killed Bullroarer the Hobbit
00:01:59   1050ft    23    Killed Golfimbul, the Hill Orc Chief
00:01:59   1050ft    23    Killed Grishnukh, the Hill Orc
00:02:02   1050ft    23    Killed Ulfast, Son of Ulfang
00:02:02   1050ft    23    Found the Broad Axe 'Belweno' (LOST)
00:02:30   1050ft    23    Killed Gorbag, the Orc Captain
00:02:48   1100ft    25    Reached level 25
00:03:11   1400ft    25    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                   ..-                                         
                                  ...#                                         
                                  ...#                                         
                                  ##.####                                      
                                   ##.#�#                                      
                                   #*#e#h                                      
                                   ##### h                                     
                                          h                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1400' (L28)  Light 3 Study (3) Paralyzed! Confused Fed 37 % Grass              


Posted on 26.10.2020 17:26

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15050. on the Ladder (of 19090)
38. on the Tangaria Ladder (of 145)
Best for this player (

Comments

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On 26.10.2020 21:22 tangar wrote:
DeWs.. Classic. But it was quite clumsy paladin, only 5 DEX ;)

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