The Angband Ladder: Tirek, Vampire Unbeliever by Pinkamena

  [Tangaria 1.4.0 Character Dump]

 Name   Tirek         Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        5'3"  Str:     18  +2  +3  +0  18/50      8
 Race   Vampire       Weight     9st 5lb  INT:     10  -5  -4  +0      3
 Class  Unbeliever    Turns used:         WIS:     10  -6  -3  +0      3
 Title  Critic        Game          2360  DEX:     17  +2  +2  +0  18/30
 HP     -1/187        Player        8136  CON:     10  -5  +2  +3     10
 SP     0/0           Active        5964

 Level                 18    Armor      [27,+29]    Saving Throw     77%
 Cur Exp             4341                           Stealth         Fair
 Max Exp             4341    Melee        1d4,+5    Disarm - phys.   62%
 Adv Exp             4500    To-hit        53,+4    Disarm - magic   27%
                             Blows      1.3/turn    Magic Devices      0
 Gold                  16                           Searching        21%
 Burden          131.2 lb    Shoot to-dam     +4    Infravision    80 ft
 Overweight       71.3 lb    To-hit        42,+9    Speed             -8
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:...+.......... Fear:.............+
Elec:..+........... Blnd:..............
Fire:.............. Conf:.............!
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:...........+..
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:.............-
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The southron assassin hits you.
> The southron assassin misses you.
> The southron assassin hits you. (x2)
> You feel resistant to confusion!
> You feel very good.
> You have 18 Potions of Cure Serious Wounds {@q2} (d).
> The southron assassin hits you.
> You are more poisoned!
> The southron assassin misses you.
> The southron assassin hits you.
> You hear a door burst open!
> The southron assassin hits you.
> You are more poisoned!
> The southron assassin hits you. (x2)
> You die.

Killed by a southron assassin.


  [Character Equipment]

a) a Dagger (1d4) (+2,+5)
     Bought from a store on the surface.

     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 10.2 vs creatures not resistant to life leech and
     10.2 vs. others.
     Average thrown damage: 22.7.

b) a Sling (x2) (+7,+4) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

c) a Ring of Lightning [+10] <+1>
     Found lying on the floor in a vault at 1050 feet (level 21).

     +1 constitution.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.

d) a Ring of Acid [+8] <+1>
     Found lying on the floor at 350 feet (level 7).

     +1 constitution.
     Provides resistance to Acid.

e) an Amulet of Infravision <+1, +2>
     Dropped by a brigand at 500 feet (level 10).

     +1 constitution.
     +2 infravision.

f) an Old Lantern (1704 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-2]
     Bought from a store on the surface.

h) a Cloak [1,+2]
     Found lying on the floor of a special room at 200 feet (level 4).

i) a Leather Shield [8,+0]
     Bought from a store on the surface.

j) a Metal Cap [3,-1]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+3]
     Bought from a store on the surface.

l) a Pair of Leather Boots of Stealth [2,+7] <+2>
     Bought from a store on the surface.

     +2 stealth.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 32 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.1.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

b) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

c) 22 Arrows (1d4) (+6,+2)

d) 25 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) Ancient Vessel

b) 2 Flasks of oil

c) 16 Potions of Cure Light Wounds {@q1}

d) 18 Potions of Cure Serious Wounds {@q2}

e) a Potion of Neutralize Poison

f) 2 Potions of Heroism

g) 4 Potions of Berserk Strength

h) 18 Scrolls of Phase Door {@r1}

i) a Scroll of Magic Mapping

j) 3 Scrolls of Treasure Detection

k) a Scroll of Detect Invisible

l) 2 Scrolls of Word of Recall {@r0}

m) 4 Scrolls of Blessing

n) 2 Scrolls of Word of Recall (rugged)

o) 2 Scrolls of Monster Confusion

p) a Scroll of Summon Monster

q) a Ring of Protection [+9]
     Bought from a store on the surface.

r) a Ring of the Dog <+1, -2>
     Found lying on the floor of a labyrinth at 1100 feet (level 22).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

s) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a labyrinth at 1100 feet (level 22).

     +1 constitution.
     Provides resistance to Lightning.

t) an Old Lantern (5000 turns)
     Dropped by a small kobold at 500 feet (level 10).

     Intensity 3 light.

u) a Pair of Steel Shod Boots [7,+0]
     Dropped by an unbeliever at 1150 feet (level 23).

     Cannot be harmed by Fire.

v) a Deed of Property


  [Home Inventory]

a) 40 Scrolls of Phase Door {@r1}

b) 36 Scrolls of Phase Door

c) a Staff of Confuse Monsters (4 charges)

d) a Ring of Levitation
     Dropped by a brigand at 400 feet (level 8).

     Makes you float just above the floor.

e) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

f) an Old Lantern
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

g) a Short Bow (x2) (+3,+5)
     Dropped by a rogue at 400 feet (level 8).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     4     Killed Farmer Maggot
00:00:02   100ft     5     Reached level 5
00:00:03   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:03   100ft     5     Killed Fang, Farmer Maggot's Dog
00:00:11   200ft     7     Killed Lobelia Sackville-Baggins
00:00:13   350ft     10    Reached level 10
00:00:18   400ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:19   500ft     11    Killed Mughash the Kobold Lord
00:00:24   400ft     15    Reached level 15
00:00:39   1150ft    18    Was killed by a southron assassin


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                          ####                                                 
                          ...#                                                 
                          ...###                                               
                          .....##                                              
                           .....##############                                 
                            ##.................                                
                            ##..............�pppp#                             
                            ###################  .#                            
                             ###           ###                                 
                            ####  #                                            
                            #... .#                                            
                            ###.                                               
                                                                               
                                                                               
                                         .                                     
                                                                               
                                                                               

1150' (L23)  Light 3 Recall Poisoned Fed 41 % RConf Bloody floor               


Posted on 26.10.2020 17:27

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16751. on the Ladder (of 19090)
64. on the Tangaria Ladder (of 145)
Second best for this player (

Comments

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On 26.10.2020 21:21 tangar wrote:
Southron assassins.. Pretty nasty. "A man of Harad clothed in black who moves with blinding speed."

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