The Angband Ladder: VeniP, Half-Troll Warrior by <VeniP136@gmail.com>
[Tangaria 1.5.0 Character Dump]
Name VeniP Age 27 Self RB CB EB Best
Sex Male Height 4'10" STR: 18 +4 +3 +0 18/70
Race Half-Troll Weight 17st 12lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Soldier Game 8710 DEX: 12 -4 +2 +0 10
HP -9/119 Player 15174 CON: 16 +3 +2 +0 18/30
SP 0/0 Active 7947
Level 9 Armor [13,+17] Saving Throw 19%
Cur Exp 459 Stealth Bad
Max Exp 459 Melee 4d3,+4 Disarm - phys. 42%
Adv Exp 475 To-hit 43,+2 Disarm - magic 25%
Blows 1.1/turn Magic Devices 15
Gold 182 Searching 11%
Burden 121.6 lb Shoot to-dam +0 Infravision 30 ft
Overweight -58.3 lb To-hit 28,+2 Speed Normal
MaxDepth 1400' (L28) Shots 0.0/turn
Your mother was a Stone-Troll Shaman. You have slime-green eyes, mangy
bright red hair, and green ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:........-..... Blnd:..............
Fire:........+..... Conf:..............
Cold:........-..... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:........+..... FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The algroth misses you.
> The algroth bites you.
> You are more poisoned!
> You have been given a nasty cut.
> The algroth crushes you.
> The algroth claws you. (x2)
> The algroth bites you.
> You are more poisoned!
> The algroth misses you.
> You hit the algroth.
> You miss the algroth.
> The algroth claws you.
> The algroth misses you. (x2)
> The algroth crushes you.
> You die.
Killed by an algroth.
[Character Equipment]
a) a Lead-Filled Mace (4d3) (+0,+0)
Bought from a store on the surface.
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +7 DEX you would get 1.3 blows/round.
Average damage/round: 14.6.
f) an Old Lantern (2827 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak [1,+0]
Bought from a store on the surface.
i) a Wicker Shield [2,+17] {cursed}
Found lying on the floor at 150 feet (level 3).
It paralyses you every now and then.
It makes you vulnerable to cold attacks, but resistant to fire.
It makes your skin harder to damage, but conduct electricity.
Provides resistance to Fire, Shards.
Makes you vulnerable to Lightning, Cold.
l) a Pair of Leather Boots [2,+0]
Found lying on the floor of a special room at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 23 Rounded Pebbles (1d2) (+3,+3)
Combat info:
Average thrown damage: 9.
[Character Inventory]
a) 2 Books of Nature Magics [Lesser Charms]
b) 2 Mushrooms of Clear Mind
c) a Pint of Fine Ale
d) a Flask of oil
e) 15 Potions of Cure Light Wounds
f) a Potion of Speed
g) 3 Potions of Heroism
h) a Potion of Berserk Strength
i) 2 Potions of Boldness
j) 15 Scrolls of Phase Door
k) 2 Scrolls of Identify Rune
l) 2 Scrolls of Light
m) 2 Scrolls of Word of Recall (rugged)
n) 3 Scrolls of Blessing
o) a Wand of Darkness (10 charges)
p) 2 Staves of Detect Invisible (29 charges)
q) a Staff of Light (21 charges)
r) an Old Lantern (4996 turns)
Found lying on the floor at 150 feet (level 3).
Intensity 3 light.
s) a Filthy Rag [1,+2] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
t) 2 Daggers (1d4) (+0,+0)
Combat info:
3.4 blows/round.
With +0 STR and +7 DEX you would get 3.8 blows/round.
Average damage/round: 22.3.
Average thrown damage: 7.5.
u) a Main Gauche (1d5) (+2,+7)
Found lying on the floor at 250 feet (level 5).
Combat info:
3.4 blows/round.
With +0 STR and +7 DEX you would get 3.8 blows/round.
Average damage/round: 48.8.
v) a Main Gauche (1d5) (-7,+2) [+18] {cursed}
Found lying on the floor at 150 feet (level 3).
It paralyses you every now and then.
It makes your skin harder to damage, but conduct electricity.
It makes it hard to hit anything.
Provides resistance to Shards.
Makes you vulnerable to Lightning.
Combat info:
3.4 blows/round.
With +0 STR and +7 DEX you would get 3.8 blows/round.
Average damage/round: 30.9.
w) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:48 50ft 3 Killed Grip, Farmer Maggot's Dog
00:01:05 150ft 4 Killed Fang, Farmer Maggot's Dog
00:01:05 150ft 5 Reached level 5
00:01:14 250ft 7 Killed Bullroarer the Hobbit
00:01:14 250ft 8 Found the Shovel 'Emegil'
00:01:36 150ft 9 Killed Farmer Maggot
00:01:36 150ft 9 Killed Freesia
00:01:57 100ft 9 Killed Lobelia Sackville-Baggins
00:02:25 1400ft 9 Was killed by an algroth
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
T
#......T
##....TT..
#.....�_..
####+'##..
..#
1400' (L28) LF:6-? Light 3 Poisoned Nasty Cut Fed 81 % Grass
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Posted on 5.4.2021 09:54
18452. on the Ladder (of 19305)
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