The Angband Ladder: Luto, Gnome Rogue by will_asher

  [Angband 4.2.2 Character Dump]

 Name   Luto         Age             69          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'5"   STR:     16  -1  +0  +4  18/10
 Class  Rogue        Weight    5st 11lb   INT:     13  +2  +1  +0     16
 Title  Filcher      Turns used:          WIS:     11  +0  -3  +0      8
 HP     -106/209     Game        594968   DEX:     15  +2  +3  +8 18/100
 SP     31/33        Standard     54371   CON:     12  +1  -1  +0     12
                     Resting          0

 Level                 29    Armor      [24,+39]    Saving Throw     70%
 Cur Exp            60828                           Stealth    Excellent
 Max Exp            60828    Melee       2d4,+16    Disarm - phys.  100%
 Adv Exp            90000    To-hit       52,+15    Disarm - magic  100%
                             Blows      2.8/turn    Magic Devices     85
 Gold               50285                           Searching        70%
 Burden          134.3 lb    Shoot to-dam    +11    Infravision    40 ft
 Overweight        2.4 lb    To-hit       55,+21    Speed      -1 (0.9x)
 Max Depth    1350' (L27)    Shots      1.2/turn

 You are the only child of a Gnome Warrior.  You are the black sheep of
 the family.  You have brown eyes, straight blond hair, and an average
 complexion.

Resistances         Abilities
 Acid:+.....+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:......+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:....+........ HLife:.............
Light:............. Regen:....++...+...
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.....+......+
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You sense the presence of monsters!
> Illegal command for target mode!
> Target Aborted.
> Something mumbles.
> You repel a sudden bleariness.
> Something messes with your mind.
> You retain your presence of mind.
> You are surrounded by a white light.
> Something cries out wrathfully!
> Your body shudders briefly.
> Something mumbles.
> You repel a sudden bleariness.
> Something cries out wrathfully!
> You die.
> You have been given a graze.

Killed by a spider of Gorgoroth.

  [Character Equipment]

a) a Mace of Acid (2d4) (+8,+5) {@w0}
     Dropped by a half-orc at 1200 feet (level 24)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     2.8 blows/round.
     With +3 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 96.3 vs creatures not resistant to acid and
     64.1 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+14,+11) <+2>
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19)
     
     +2 shooting speed.
     
c) a Ring of Strength <+4>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +4 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+9)
     Found lying on the floor of a cavern at 950 feet (level 19)
     
e) the Elfstone of Marim <+3>
     Dropped by Uglúk, the Uruk at 1100 feet (level 22)
     
     +3 dexterity.
     Provides resistance to Poison.
     Speeds regeneration.  
     
f) the Star 'Earegin' <+3>
     Dropped by Nár, the Dwarf at 1100 feet (level 22)
     
     +3 light.
     Cannot be harmed by Fire.
     Speeds regeneration.  Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 45 to 90 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
g) Soft Leather Armour of Resistance [8,+8]
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak [1,+0]
     Dropped by a drúadan mage at 1150 feet (level 23)
     
i) a Small Metal Shield of Resistance [5,+13]
     Dropped by Bolg, Son of Azog at 1000 feet (level 20)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Hard Leather Cap of Regeneration [2,+3]
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Agility [1,+4] <+5>
     Dropped by a warrior at 950 feet (level 19)
     
     +5 dexterity.
     
l) a Pair of Steel Shod Boots of Stability [7,+5]
     Found lying on the floor at 1150 feet (level 23)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 5 Potions of Cure Serious Wounds
d) 10 Potions of Cure Critical Wounds {@q1}
e) 3 Potions of Speed {@q3}
f) 21 Scrolls of Phase Door {@r1}
g) a Scroll of Teleportation {@r9}
h) 5 Scrolls of Word of Recall {@r4}
i) a Rod of Detection
     Cannot be harmed by Lightning.
     
j) 2 Rods of Lightning Bolts
k) 2 Rods of Light
l) a Rod of Illumination (charging)
m) a Wand of Stun Monster (3 charges)
n) a Wand of Teleport Other (10 charges)
o) 2 Wands of Wonder (10 charges)
     Cannot be harmed by Lightning.
     
p) a Staff of Slow Monsters (7 charges)
q) a Staff of Teleportation (6 charges) {@u9}
r) a Ring of Acid [+16] (charging)
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to Acid.
     
s) a Ring of Acid [+11]
     Dropped by a dark dwarven lord at 1000 feet (level 20)
     
     Provides resistance to Acid.
     
t) a Ring of Digging <+5> {cursed}
     Found lying on the floor at 1250 feet (level 25)
     
     It makes your skin harder to damage, but conduct electricity.
     It prevents you from teleporting.
     It periodically turns your skin to stone.
     +5 tunneling.
     
u) a Wicker Shield of Resistance [2,+11]
     Dropped by Sangahyando of Umbar at 1250 feet (level 25)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
v) a Long Bow of Power (x3) (+3,+15)
     Found lying on the floor of a labyrinth at 1300 feet (level 26)
     




  [Character Quiver]

0) 6 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 67.8.
     25% chance of breaking upon contact.
     
1) 5 Bolts (1d5) (+1,+0) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 67.8.
     25% chance of breaking upon contact.
     
2) 5 Bolts (1d5) (+2,+5) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 92.
     25% chance of breaking upon contact.
     
3) 9 Bolts of Venom (1d5) (+4,+5) {@f3}
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 162.7 vs creatures not resistant to poison
     and 93 vs. others.
     25% chance of breaking upon contact.
     
4) 11 Bolts of Slay Animal (1d6) (+5,+6) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 150.4 vs animals and 100.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 4 Mushrooms of Vigor
c) a Mushroom of Purging
d) a Potion of Restore Life Levels
e) 15 Potions of Speed {@q3}
f) a Potion of Resist Poison
g) 10 Scrolls of Phase Door {@r1}
h) 2 Scrolls of Teleportation {@r9}
i) 4 Wands of Teleport Other (34 charges)
j) a Staff of Teleportation (6 charges) {@u9}
k) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to Fire, Cold.
     
l) a Ring of Damage (+0,+8)
     Found lying on the floor at 1000 feet (level 20)
     
m) a Ring of Digging <+5>
     +5 tunneling.
     
n) the Amulet of Elent
     Found lying on the floor of a labyrinth at 1100 feet (level 22)
     
     Provides immunity to Lightning.
     Provides resistance to Acid, Poison, Nexus.
     
     When activated, it grants temporary free action for 1d10+10 turns.
     Takes 29 to 32 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
o) the Elfstone of Earanc <+3>
     Found lying on the floor at 1050 feet (level 21)
     
     +3 infravision.
     Provides immunity to Fire.
     Provides resistance to Light.
     Provides protection from confusion.
     Sustains your life force.  
     
     When activated, it magically renders you comfortably fed.
     Takes 51 to 56 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
p) Metal Lamellar Armour (Dwarven) (-3) [58,+20] <+2, +1, +3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
q) a Leather Shield of Resistance [8,+14]
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
r) a Bastard Sword of Slay Dragon (3d4) (+7,+9)
     Dropped by a black ogre at 1000 feet (level 20)
     
     Slays dragons.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 112 vs dragons and 71.4 vs. others.
     
s) a Morning Star of Slay Evil (2d6) (+11,+7)
     Dropped by an ironfist priest at 950 feet (level 19)
     
     Slays evil creatures.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 84.2 vs evil creatures and 64.9 vs. others.
     
t) a Short Bow of Accuracy (x2) (+15,+5)
     Dropped by a kobold archer at 550 feet (level 11)
     
u) 4 Bolts of Venom (1d5) (+4,+5)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 162.7 vs creatures not resistant to poison
     and 93 vs. others.
     25% chance of breaking upon contact.
     
v) 7 Bolts of Slay Animal (1d6) (+5,+5) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 143.1 vs animals and 95.4 vs. others.
     25% chance of breaking upon contact.
     
w) 18 Bolts of Slay Animal (1d5) (+5,+8) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 161.5 vs animals and 107.6 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       974     50'  Reached level 2
      1190    300'  Reached level 3
      1320    300'  Reached level 4
      1453    300'  Reached level 5
      2001    300'  Reached level 6
      2076    300'  Reached level 7
      2447    350'  Reached level 8
      4184    400'  Reached level 9
      4960    500'  Reached level 10
      5401    550'  Reached level 11
      5935    550'  Reached level 12
      6175    550'  Reached level 13
      6891    600'  Reached level 14
      6935    600'  Killed Mughash the Kobold Lord
      7468    600'  Killed Wormtongue, Agent of Saruman
      7873    600'  Reached level 15
      8643    650'  Reached level 16
     11134    850'  Reached level 17
     12017    950'  Reached level 18
     12452    950'  Killed Brodda, the Easterling
     13051    950'  Reached level 19
     13348    950'  Found the Tulwar of Dagor (LOST)
     13418    950'  Reached level 20
     14499   1000'  Reached level 21
     16506    950'  Reached level 22
     17362    950'  Killed Shagrat, the Orc Captain
     18175    950'  Reached level 23
     18738    950'  Killed Gorbag, the Orc Captain
     20380    950'  Killed Ulfast, Son of Ulfang
     20709   1000'  Reached level 24
     23933    950'  Reached level 25
     26139    950'  Killed Lagduf, the Snaga
     26228    950'  Killed Orfax, Son of Boldor
     29095   1000'  Killed Bolg, Son of Azog
     29152   1000'  Reached level 26
     30699   1000'  Killed Ufthak of Cirith Ungol
     31541   1000'  Killed Grishnákh, the Hill Orc
     32468   1000'  Killed Golfimbul, the Hill Orc Chief
     32470   1000'  Killed Bullroarer the Hobbit
     35419   1050'  Found the Elfstone of Earanc
     38025   1100'  Killed Fang, Farmer Maggot's Dog
     38057   1100'  Reached level 27
     38198   1100'  Killed Nár, the Dwarf
     38198   1100'  Found the Star 'Earegin'
     38674   1100'  Found the Amulet of Elent
     41152   1100'  Killed Lugdush, the Uruk
     41184   1100'  Killed Uglúk, the Uruk
     41222   1100'  Found the Elfstone of Marim
     44717   1100'  Reached level 28
     46909      0'  Reached level 26
     46909      0'  Reached level 27
     46909      0'  Reached level 28
     52329   1250'  Killed Sangahyando of Umbar
     53651   1350'  Killed Ibun, Son of Mîm
     54356   1350'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 30.3.2021 06:55

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12822. on the Ladder (of 18973)
4991. on the Angband Ladder (of 6502)
39. for this player (

Comments

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On 30.3.2021 06:55 will_asher wrote:
Once again, I got careless around an OOD monster. I was trying to get in position where I could zap it with -TO, but I couldn't get where I could see it in time.
(It's because it makes darkness around itself isn't it?)

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