The Angband Ladder: DonaldS, Hobbit Ranger by will_asher

  [Angband 4.2.2 Character Dump]

 Name   DonaldS      Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:  18/30  -2  +0  +4  18/50
 Class  Ranger       Weight     3st 9lb   INT:     10  +2  +0  +0     12
 Title  Explorer     Turns used:          WIS:     12  +1  +2  +0     15
 HP     -261/198     Game        879925   DEX:     18  +3  +1  +0  18/40
 SP     30/30        Standard     91323   CON:     10  +2  -1  +2     13
                     Resting          0

 Level                 31    Armor      [65,+95]    Saving Throw     83%
 Cur Exp           130222                           Stealth    Excellent
 Max Exp           130222    Melee      1d12,+22    Disarm - phys.   99%
 Adv Exp           180000    To-hit       58,+14    Disarm - magic   71%
                             Blows      3.5/turn    Magic Devices     78
 Gold               94632                           Searching       100%
 Burden          154.8 lb    Shoot to-dam    +10    Infravision    60 ft
 Overweight      -25.1 lb    To-hit        77,+9    Speed       4 (1.4x)
 Max Depth    1550' (L31)    Shots      2.0/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:........+.... pBlnd:........++...
 Fire:..+.....+.+.. pConf:.............
 Cold:+.......+.... pStun:.............
 Pois:............. HLife:............+
Light:+.......+.... Regen:..........+..
 Dark:........+....   ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:......+......
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Arrow (1d4) (+4,+4) {@f2} hits the great ice wyrm (64).
> You have 4 Arrows (1d4) (+4,+4) {@f2} (2).
> The Arrow breaks.
> The great ice wyrm shrugs off the attack.
> Your Arrow (1d4) (+4,+4) {@f2} hits the great ice wyrm (64).
> You have 3 Arrows (1d4) (+4,+4) {@f2} (2).
> The great ice wyrm shrugs off the attack.
> You have 2 Arrows (1d4) (+4,+4) {@f2} (2).
> There is a wall in the way!
> You have an Arrow (1d4) (+4,+4) {@f2} (2).
> There is a wall in the way!
> You have 31 Scrolls of Phase Door {@r1} (h).
> You hear a whooshing roar.
> You are hit by cold!
> You die.

Killed by a great ice wyrm.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> {@w0}
     Dropped by Azog, Enemy of the Dwarves at 1400 feet (level 28)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 163.8 vs creatures not resistant to cold,
     138.1 vs animals, and 112.4 vs. others.
     
b) a Long Bow of Extra Might (x4) (+7,+10) <+1>
     Dropped by an orc archer at 1200 feet (level 24)
     
     +1 shooting power.
     
c) a Ring of Flames [+11]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Fire.
     
d) a Ring of Strength <+3>
     Bought from a store
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Searching <+8>
     Found lying on the floor at 1300 feet (level 26)
     
     +8 searching skill.
     
f) the Phial of Galadriel <+3>
     Dropped by Mughash the Kobold Lord at 750 feet (level 15)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) Metal Scale Mail (Dwarven) (-2) [38,+24] <+1, +2>
     Dropped by Khîm, Son of Mîm at 1200 feet (level 24)
     
     +1 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) an Ethereal Cloak [0,+10]
     Dropped by a mummified human at 1250 feet (level 25)
     
     Cannot be harmed by Acid, Fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
j) a Steel Helm of Seeing [9,+7] <+5>
     Dropped by an ethereal drake at 1500 feet (level 30)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Uldor the Accursed at 1350 feet (level 27)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
l) a Pair of Steel Shod Boots of Speed [7,+7] <+4>
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     +4 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Mushroom of Sprinting
c) 27 Potions of Cure Critical Wounds {@q1}
d) 2 Potions of Healing
e) a Potion of Enlightenment
f) 2 Potions of Speed {@q3}
g) 3 Potions of True Seeing
h) 31 Scrolls of Phase Door {@r1}
i) 2 Scrolls of Teleportation {@r9}
j) a Scroll of Treasure Detection
k) a Rod of Hold Monster
l) 3 Rods of Light (1 charging)
m) a Rod of Recall
     Cannot be harmed by Lightning.
     
n) a Rod of Slow Monster (charging)
o) a Wand of Teleport Other (9 charges)
p) a Staff of Detect Evil (17 charges)
q) 2 Staves of Teleportation (15 charges) {@u9}
r) a Ring of Constitution <+5>
     Found under some rubble at 1550 feet (level 31)
     
     +5 constitution.
     Sustains constitution.
     
s) a Ring of Damage (+0,+8)
t) a Mace of Extra Attacks (2d4) (+6,+6) <+1>
     Found lying on the floor of a special room at 1550 feet (level 31)
     
     +1 extra blows.
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 47.1.
     




  [Character Quiver]

0) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {@v0}
     Found lying on the floor of a special room at 1050 feet (level 21)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 94.4 vs creatures not resistant to fire and
     73.3 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to fire
     and 44.3 vs. others.
     
1) 40 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 101.
     35% chance of breaking upon contact.
     
2) an Arrow (1d4) (+4,+4) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 133.2.
     35% chance of breaking upon contact.
     
3) 13 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 101.
     35% chance of breaking upon contact.
     
4) 23 Arrows of Slay Animal (1d4) (+9,+7) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 238.6 vs animals and 159 vs. others.
     35% chance of breaking upon contact.
     
8) an Iron Shot of Slay Animal (1d4) (+4,+3) {@v8}
     Slays animals.
     
     Combat info:
     Average thrown damage: 22.2 vs animals and 11.1 vs. others.
     
9) a Spear of *Slay Dragon* (1d6) (+8,+6) <+2> {@v9}
     Dropped by an ironfist priest at 900 feet (level 18)
     
     +2 constitution.
     Slays dragons (powerfully).
     Provides resistance to Lightning.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 88.4 vs dragons and 41.5 vs. others.
     Average thrown damage: 293.5 vs dragons and 58.7 vs. others.
     


  [Home Inventory]

a) 3 Mushrooms of Second Sight
b) a Mushroom of Vigor
c) 3 Mushrooms of Sprinting
d) 3 Potions of Healing
e) 11 Potions of Speed {@q3}
f) 10 Scrolls of Phase Door {@r1}
g) 3 Scrolls of Teleportation {@r9}
h) a Wand of Teleport Other (8 charges)
i) a Staff of Detect Evil (17 charges)
j) 5 Staves of Teleportation (38 charges) {@u9}
k) a Ring of Constitution <+3>
     Dropped by a crystal drake at 1250 feet (level 25)
     
     +3 constitution.
     Sustains constitution.
     
l) a Ring of Soulkeeping
     Found lying on the floor at 1500 feet (level 30)
     
     Sustains strength, intelligence, wisdom.
     
m) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to Poison.
     
n) a Ring of Free Action
     Dropped by a paladin at 1200 feet (level 24)
     
     Prevents paralysis.  
     
o) an Amulet of Wisdom <+3>
     Dropped by an unknown monster at 1250 feet (level 25)
     
     +3 wisdom.
     Sustains wisdom.
     
p) Chain Mail of Elvenkind (-2) [32,+13] <+2>
     Found lying on the floor of a special room at 1350 feet (level 27)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
q) a Set of Gauntlets of Free Action [3,+6]
     Dropped by a mage at 1350 feet (level 27)
     
     Prevents paralysis.  
     
r) a Pair of Leather Boots of Speed [2,+6] <+4>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +4 speed.
     
s) a Pair of Iron Shod Boots of Stability [4,+8]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     
t) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor at 1200 feet (level 24)
     
     Slays dragons (powerfully).
     Provides immunity to Fire.
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 199.6 vs dragons and 97.5 vs. others.
     
u) a Rapier of Gondolin (1d10) (+10,+13) <+1>
     Dropped by a crystal drake at 1250 feet (level 25)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 128.1 vs dragons, demons, trolls, and orcs,
     and 84.6 vs. others.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by an ogre at 1400 feet (level 28)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 89 vs trolls and orcs, and 56.6 vs. others.
     
w) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by Azog, Enemy of the Dwarves at 1400 feet (level 28)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to Acid, Fire, Dark.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 113 to 224 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     2.0 blows/round.
     With +5 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 166.6 vs demons, 117.4 vs dragons, trolls,
     and creatures not resistant to acid, and 68.2 vs. others.
     
x) a Light Crossbow of the Nazgûl (x3) (+13,+12)
     Dropped by a quasit at 1000 feet (level 20)
     
     Grants the ability to see invisible things.  Drains experience.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       210     50'  Reached level 2
       634     50'  Reached level 3
       920    100'  Reached level 4
      1356    100'  Reached level 5
      1686    350'  Reached level 6
      2438    350'  Reached level 7
      2901    350'  Reached level 8
      4726    350'  Reached level 9
      6272    350'  Reached level 10
      7565    400'  Reached level 11
      9947    350'  Reached level 12
     12007    400'  Reached level 13
     15063    450'  Reached level 14
     15204    450'  Killed Brodda, the Easterling
     15684    450'  Killed Bullroarer the Hobbit
     16591    500'  Reached level 15
     17981    550'  Killed Fang, Farmer Maggot's Dog
     18412    550'  Reached level 16
     18813    550'  Killed Wormtongue, Agent of Saruman
     19370    600'  Reached level 17
     20566    650'  Killed Grip, Farmer Maggot's Dog
     21098    650'  Reached level 18
     23403      0'  Killed Farmer Maggot
     23750    650'  Reached level 19
     23884    650'  Killed Orfax, Son of Boldor
     24106    650'  Killed Grishnákh, the Hill Orc
     26044    700'  Reached level 20
     29418    750'  Reached level 21
     31744    750'  Reached level 22
     32708    750'  Killed Mughash the Kobold Lord
     32717    750'  Found the Phial of Galadriel
     35315    800'  Reached level 23
     38739    800'  Reached level 24
     40766    850'  Killed Lagduf, the Snaga
     42427    850'  Killed Ulfast, Son of Ulfang
     42994    850'  Found the Leather Shield of Celegorm
     43140    850'  Reached level 25
     49667   1000'  Killed Lugdush, the Uruk
     49900   1000'  Killed Uglúk, the Uruk
     49926   1000'  Reached level 26
     52319   1050'  Killed Ufthak of Cirith Ungol
     52865   1050'  Killed Golfimbul, the Hill Orc Chief
     54130   1050'  Found the Dagger 'Narthanc'
     58534     50'  Killed Sméagol
     59596   1250'  Reached level 27
     61452   1200'  Killed Khîm, Son of Mîm
     63317   1200'  Killed Ibun, Son of Mîm
     67693   1200'  Reached level 28
     68535   1200'  Found the Main Gauche of Azaghâl
     70364   1250'  Killed Nár, the Dwarf
     74743   1300'  Reached level 29
     78332   1350'  Killed Uldor the Accursed
     78368   1350'  Killed Angamaitë of Umbar
     78378   1350'  Found the Set of Gauntlets 'Paurhach'
     81840   1400'  Found the Long Sword 'Elvagil'
     84198   1400'  Reached level 30
     84749   1400'  Killed Bolg, Son of Azog
     85304   1400'  Killed Azog, Enemy of the Dwarves
     85304   1400'  Found the Set of Gauntlets 'Paurnen'
     85306   1400'  Found the Beaked Axe of Húrin
     85307   1400'  Found the Rapier 'Forasgil'
     89691   1550'  Killed Sangahyando of Umbar
     90657   1500'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 10.3.2021 04:46
Last updated on 12.3.2021 06:21

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11674. on the Ladder (of 18973)
4665. on the Angband Ladder (of 6502)
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Comments

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On 10.3.2021 04:46 will_asher wrote:
It seemed for a while that it was taking longer than usual to find decent early/mid game gear, but then on the same level I found this nice shield on the floor and got boots of speed from a unique drop.

On 11.3.2021 08:09 will_asher wrote:
Currently switching back and forth between the Main Gauche and the Rapier depending on whether I want ESP or Rfear (or max damage against something that Gondolin doesn't slay) at the moment.
The crystal drake that dropped the Rapier was in a little vault (my first this game) with nothing remotely scary in it.
You might notice I recently killed Smeagul on dL1. I was on dL1 while waiting for the alchemy store to restock !CCW when I was down to 2.

On 12.3.2021 06:21 will_asher wrote:
I always get seem to get overconfident, but this was especially bad. I don't know why I was stupid enough to try and fight a great ice wyrm with only single cold resist...

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