The Angband Ladder: Byrnin, High-Elf Rogue by malcontent
[Angband 4.2.1 Character Dump] Name Byrnin Age 116 Self RB CB EB Best Race High-Elf Height 6'5" STR: 18/93 +1 +0 +3 18/133 Class Rogue Weight 14st 3lb INT: 18/87 +3 +1 +4 18/167 Title ***WINNER*** Turns used: WIS: 18/63 -1 -3 +5 18/73 HP 471/471 Game 295517 DEX! 18/100 +3 +3 +6 18/*** SP 227/232 Standard 39855 CON: 18/91 +1 -1 +3 18/121 Resting 3162 Level 37 Armor [32,+103] Saving Throw 90% Cur Exp 1011156 Stealth Heroic Max Exp 1011156 Melee 1d5,+25 Disarm - phys. 100% Adv Exp 1015000 To-hit 70,+31 Disarm - magic 100% Blows 5.0/turn Magic Devices 98 Gold 10025583 Searching 100% Burden 151.7 lb Shoot to-dam +22 Infravision 100 ft Overweight -28.2 lb To-hit 67,+45 Speed 3.4x (24) Max Depth 5000' (L100) Shots 2.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight blond hair, and a fair complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:.........+... Fire:......+..+... pConf:.........+... Cold:......+..+... pStun:.........+... Pois:....+........ HLife:........+.... Light:.........+..+ Regen:.........+... Dark:............. ESP:+............ Sound:............. S.Inv:.........+..+ Shard:............. FrAct:............. Nexus:....+........ Feath:............. Nethr:........+.... S.Dig:............. Chaos:......+...... TrpIm:............. Disen:.+......+.... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.+..+.++..... ImpSP:............. Sear.:....+........ Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.++.+..+...+. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:............. Light:.....+...+... D.Red:............. Moves:............. [Last Messages] > You have a Seeker Arrow of Holy Might (4d4) (+21,+12) {@f0} (0). > Your Seeker Arrow of Holy Might (4d4) (+21,+12) {@f0} pierces Morgoth, Lord of Darkness (435). It was a good hit! > Morgoth, Lord of Darkness dies. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. > You re-arrange your quiver. > You have no more Seeker Arrows of Holy Might (4d4) (+21,+12) {@f0} (0). > You see a Fur Cloak of Aman [3,+32] <+2>. > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You see the Elfstone 'Elessar' [+10] <+2>. > You see a Sling of Extra Shots (x2) (+16,+16) <+4>. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) a Main Gauche (Blessed) (1d5) (+6,+8) <+3> Taken from a chest found at 1300 feet (level 26) +3 wisdom. Grants telepathy. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 149.5. b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10> Found lying on the floor in a vault at 2300 feet (level 46) +3 dexterity. +1 stealth. +1 speed. +10 shooting speed. Provides resistance to Disenchantment. Cannot be harmed by Acid, Fire. c) a Ring of Speed <+10> Found lying on the floor in a vault at 2650 feet (level 53) +10 speed. d) a Ring of Intelligence <+4> Found lying on the floor in a vault at 2400 feet (level 48) +4 intelligence. Sustains intelligence. e) an Amulet of Trickery <+3, +2, +4, +6> Found lying on the floor in a vault at 3500 feet (level 70) +3 dexterity. +2 stealth. +4 searching skill. +6 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 2300 feet (level 46) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 37 to 68 turns to recharge at your current speed. Your chance of success is 97.5% g) Hard Leather Armour of Elvenkind (-1) [16,+22] <+2> Found lying on the floor in a vault at 2650 feet (level 53) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid, Fire. h) an Elven Cloak [6,+5] <+1> Found lying on the floor at 2550 feet (level 51) +1 stealth. +1 speed. i) a Small Metal Shield of Preservation [5,+20] Found lying on the floor in a vault at 2300 feet (level 46) Provides resistance to Nether, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. j) the Golden Crown of Gondor [0,+15] <+3, +2, +1> Found lying on the floor of a labyrinth at 2850 feet (level 57) +3 strength. +2 wisdom. +3 constitution. +1 light. Provides resistance to Fire, Cold, Light. Provides protection from blindness, confusion, stunning. Cannot be harmed by Acid. Speeds regeneration. Grants the ability to see invisible things. When activated, it heals 500 hit points. Takes 850 turns to recharge at your current speed. Your chance of success is 94.5% k) a Set of Caestus of Slaying (+3,+8) [5,+13] Found lying on the floor of a labyrinth at 2300 feet (level 46) l) a Pair of Ethereal Slippers of Speed [0,+13] <+10> Found lying on the floor in a vault at 4950 feet (level 99) +10 speed. Cannot be harmed by Acid, Fire. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. c) 40 Potions of Cure Critical Wounds d) 9 Potions of Healing e) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. f) 9 Potions of Restore Mana g) 20 Scrolls of Phase Door h) a Scroll of Banishment i) 10 Scrolls of Remove Hunger j) 4 Scrolls of Word of Recall k) a Wand of Frost Bolts (2 charges) l) a Wand of Lightning Balls (2 charges) Cannot be harmed by Lightning. m) 3 Wands of Slow Monster (4 charges) n) 3 Wands of Stun Monster (3 charges) o) 6 Wands of Stone to Mud (23 charges) p) 3 Wands of Teleport Other (5 charges) q) 3 Staves of *Destruction* (5 charges) r) 2 Staves of Mapping (2 charges) [Character Quiver] 0) 5 Seeker Arrows (4d4) (+10,+8) {@f0} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 249.6. 35% chance of breaking upon contact. 1) 17 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 151.4. 35% chance of breaking upon contact. 2) an Arrow (1d4) (+6,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 184. 35% chance of breaking upon contact. 3) 2 Arrows (1d4) (+8,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 177.8. 35% chance of breaking upon contact. 4) 10 Arrows of Slay Undead (1d4) (+5,+8) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 401.6 vs undead and 200.8 vs. others. 35% chance of breaking upon contact. 5) 27 Seeker Arrows (4d4) (+8,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 230.8. 35% chance of breaking upon contact. 6) 25 Mithril Arrows (3d4) (+3,+6) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 219.4. 35% chance of breaking upon contact. 7) 19 Mithril Arrows (3d4) (+8,+4) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 209. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Life It can be thrown at creatures with damaging effect. b) a Potion of Restore Life Levels c) 3 Potions of Enlightenment d) a Scroll of Teleport Level e) a Wand of Light (7 charges) f) 2 Staves of Speed (3 charges) g) a Ring of Strength <+3> Found lying on the floor of a special room at 2000 feet (level 40) +3 strength. Sustains strength. h) a Ring of Constitution <+3> Found lying on the floor at 1950 feet (level 39) +3 constitution. Sustains constitution. i) a Ring of Bodykeeping Found lying on the floor in a vault at 2300 feet (level 46) Sustains strength, dexterity, constitution. j) an Amulet of the Magi [+7] <+2> Found lying on the floor at 2900 feet (level 58) +2 intelligence. +2 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. k) the Jewel 'Evenstar' <+2> Found lying on the floor of a cavern at 2450 feet (level 49) +2 wisdom. Provides resistance to Cold, Dark, Nether. Sustains wisdom, constitution. Speeds regeneration. Sustains your life force. When activated, it restores your experience to full. Takes 510 turns to recharge at your current speed. Your chance of success is 94.5% l) Chaos Dragon Scale Mail (-2) [40,+18] Found lying on the floor in a vault at 2200 feet (level 44) Provides resistance to Chaos, Disenchantment. m) Metal Brigandine Armour of Elvenkind (-3) [48,+14] <+1> Found lying on the floor in a vault at 2300 feet (level 46) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid. n) Soft Leather Armour of Elvenkind [8,+21] <+2> Bought from a store +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nexus. Cannot be harmed by Acid, Fire. o) a Leather Shield of Elvenkind [8,+18] <+2> Found lying on the floor in a vault at 2650 feet (level 53) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Shards. Cannot be harmed by Acid. p) a Hard Leather Cap of Intelligence [2,+14] <+1> Found lying on the floor of a special room at 1650 feet (level 33) +1 intelligence. Sustains intelligence. q) a Steel Helm of Telepathy [9,+9] Found lying on the floor in a vault at 2850 feet (level 57) Grants telepathy. r) a Set of Mithril Gauntlets of Free Action [6,+6] Found lying on the floor of a special room at 2500 feet (level 50) Cannot be harmed by Acid, Fire. Prevents paralysis. s) a Pair of Steel Shod Boots of Stability [7,+8] Found lying on the floor in a vault at 2300 feet (level 46) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. t) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Found lying on the floor of a special room at 250 feet (level 5) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 307.5 vs creatures not resistant to cold, 270.5 vs animals, and 233 vs. others. u) a Blade of Chaos (Holy Avenger) (6d5) (+20,+18) [+4] <+2> Found lying on the floor in a vault at 4950 feet (level 99) +2 wisdom. Slays undead, demons, evil creatures. Provides resistance to Chaos. Provides protection from fear. Sustains intelligence. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 530 vs undead and demons, 419 vs evil creatures, and 308.5 vs. others. v) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Itangast the Fire Drake at 2550 feet (level 51) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to Fire. Provides protection from confusion. Cannot be harmed by Acid, Fire. When activated, it confuses a target monster. Takes 51 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 5.0 blows/round. Average damage/round: 350 vs creatures not resistant to fire, 286.5 vs evil creatures, and 223 vs. others. w) a Great Hammer of *Slay Undead* (8d1) (+7,+6) <+1> Dropped by Lugdush, the Uruk at 1050 feet (level 21) +1 wisdom. Slays undead (powerfully). Provides protection from blindness. Combat info: 5.0 blows/round. Average damage/round: 365.5 vs undead and 171.5 vs. others. x) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1> Found lying on the floor in a vault at 4950 feet (level 99) +3 strength. +3 constitution. +5 tunneling. +1 light. Slays demons, trolls, orcs. Branded with acid. Provides resistance to Light, Dark, Chaos. Sustains strength. Combat info: 5.0 blows/round. Average damage/round: 370.5 vs demons, trolls, orcs, and creatures not resistant to acid, and 273 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 178 50' Reached level 2 302 100' Reached level 3 469 100' Reached level 4 1017 150' Reached level 5 1171 200' Reached level 6 1844 250' Reached level 7 2481 250' Found the Rapier 'Forasgil' 2600 250' Reached level 8 2748 500' Reached level 9 3476 550' Reached level 10 3567 550' Reached level 11 3840 550' Killed Wormtongue, Agent of Saruman 3939 550' Reached level 12 3961 550' Reached level 13 4399 600' Reached level 14 5048 650' Reached level 15 5501 700' Killed Orfax, Son of Boldor 5530 700' Reached level 16 6214 750' Killed Boldor, King of the Yeeks 6214 750' Reached level 17 6737 800' Killed Ufthak of Cirith Ungol 6897 800' Reached level 18 7508 800' Reached level 19 8407 900' Reached level 20 9123 950' Reached level 21 9410 950' Killed Grishnákh, the Hill Orc 10294 1050' Reached level 22 10444 1050' Killed Lugdush, the Uruk 10685 1100' Reached level 23 11632 1200' Reached level 24 11664 1200' Killed Uglúk, the Uruk 12172 1250' Killed Angamaitë of Umbar 12211 1250' Killed Sangahyando of Umbar 12430 1250' Killed Ibun, Son of Mîm 12598 1250' Reached level 25 15111 1550' Killed Ulfast, Son of Ulfang 15158 1550' Killed Ulwarth, Son of Ulfang 15292 1550' Reached level 26 16685 1550' Killed Grip, Farmer Maggot's Dog 17310 1600' Killed Shagrat, the Orc Captain 17695 1650' Reached level 27 18035 1650' Killed Gorbag, the Orc Captain 18167 0' Killed Farmer Maggot 19411 2050' Reached level 28 19699 2050' Killed Golfimbul, the Hill Orc Chief 19699 2050' Found the Long Sword 'Elvagil' (LOST) 20972 2300' Found the Dagger 'Narthanc' (LOST) 21106 2300' Found the Phial of Galadriel 21113 2300' Found the Metal Cap of Thengel (LOST) 21119 2300' Found the Long Sword 'Anguirel' (LOST) 22099 2350' Reached level 29 22610 2300' Found the Long Bow 'Belthronding' 23179 2350' Killed Castamir the Usurper 23988 2450' Reached level 30 24030 2450' Found the Jewel 'Evenstar' 24638 2550' Killed Itangast the Fire Drake 24638 2550' Reached level 31 24643 2550' Found the Flail 'Totila' 25058 2600' Found the Amulet of Carlammas (LOST) 26503 2850' Found the Golden Crown of Gondor 26781 2900' Killed Bill the Stone Troll 26792 2900' Killed Tom the Stone Troll 26807 2900' Killed Bert the Stone Troll 26851 2900' Reached level 32 28358 3050' Reached level 33 31849 3800' Found the Jewel Encrusted Crown of Númenor (LOST) 32562 4100' Reached level 34 32922 4200' Killed Scatha the Worm 33313 4250' Killed Shelob, Spider of Darkness 33313 4250' Reached level 35 34046 4650' Killed Wiruin, the Maelstrom 34862 4850' Reached level 36 35178 4900' Reached level 36 36775 4950' Killed Sauron, the Sorcerer 36775 4950' Reached level 37 36784 4950' Found the Mithril Plate Mail of Celeborn (LOST) 36784 4950' Found the Metal Cap of Celebrimbor (LOST) 36786 4950' Found the Set of Gauntlets 'Paurnimmen' (LOST) 36786 4950' Found the Large Metal Shield of Anárion (LOST) 37436 4950' Found the Augmented Chain Mail of Caspanion (LOST) 37800 4950' Found the Executioner's Sword 'Crisdurian' (LOST) 38020 4950' Found the Pick of Erebor 39846 5000' Killed Morgoth, Lord of Darkness 39851 5000' Found the Massive Iron Crown of Morgoth 39852 5000' Found the Mighty Hammer 'Grond' 39853 5000' Found the Elfstone 'Elessar' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 9.3.2021 04:25
9127. on the Ladder (of 19090)
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