The Angband Ladder: Cytar III, High-Elf Rogue by Nivra

  [Angband 4.0.5 Character Dump]

 Name   Cytar III    Age            120          Self  RB  CB  EB   Best
 Race   High-Elf     Height        9'8"   STR:  18/85  +1  +0  +5 18/145
 Class  Rogue        Weight    14st 3lb   INT! 18/100  +3  +1  +2 18/160
 Title  Rogue        Turns used:          Wis:     18  -1  -3  +0     14      9
 HP     342/342      Game        995113   DEX:  18/66  +3  +3  +5 18/176
 SP     225/225      Standard    125086   CON:     18  +1  -1  +1  18/10
                     Resting      25077

 Level                 37    Armor     [56,+102]    Saving Throw     86%
 Cur Exp          1443058                           Stealth       Heroic
 Max Exp          1443058    Melee       2d5,+28    Disarm - phys.  100%
 Adv Exp          1575000    To-hit       72,+37    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices     98
 Gold              112942                           Infravision    40 ft
 Burden          238.5 lb    Shoot to-dam    +15    Speed              6
 Overweight       58.6 lb    To-hit       67,+41
 Max Depth    3300' (L66)    Shots        1/turn

 You are the only child of a Noldorin Ranger.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:*.....+...... Nexus:......+.+....
rElec:......*...... Nethr:.............
rFire:.....++...... Chaos:.............
rCold:.......*..... Disen:....+..++....
rPois:......+...... pFear:....+.+......
rLite:......+.....+ pBlnd:......+......
rDark:............. pConf:.............
Sound:.....+....... pStun:.............
Shard:............. HLife:........+....

Regen:+............ Stea.:+..+...+.....
  ESP:.........+... Infra:............+
Invis:+...........+ Tunn.:.............
FrAct:+...+..+..+.. Speed:..+........+.
Feath:............. Blows:.............
S.Dig:+............ Shots:.............
ImpHP:............. Might:.............
 Fear:............. Light:.....++......
Aggrv:.............      :.............


  [Character Equipment]

a) the Long Sword 'Fauglion' (2d5) (+11,+12) <+2> {@w1 IMMACID,+stealth,REGEN}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +2 intelligence.
     +2 stealth.
     Slays giants, dragons (powerfully), animals, evil creatures,
     demons (powerfully), undead.
     Provides immunity to acid.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 232.2 vs. giants, 294.6 vs. dragons, 201.3
     vs. animals, 201.3 vs. evil creatures, 294.6 vs. demons, 232.2 vs.
     undead, and 169.9 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+15,+15)
     Dropped by Draebor, the Imp at 2050 feet (level 41)
     
c) a Diamond Ring of Speed <+5> {@w0}
     Dropped by an Ancient white dragon at 2100 feet (level 42)
     
     +5 speed.
     
d) a Gold Ring of the Mouse (+0,-8) <+4>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +4 dexterity.
     +4 stealth.
     
e) a Carved Oak Amulet of Weaponmastery (+3,+3) <+2> {rDis,rFear,FA,+STR}
     Dropped by a Shadow drake at 2050 feet (level 41)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Mindor <+3> {@A5, rSound, MAP}
     Dropped by Tom the Stone Troll at 2450 feet (level 49)
     
     +3 light.
     Provides resistance to fire, sound.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 81 to 160 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
g) the Chain Mail 'Legnorien' (+2,+8) [32,+12] <+2>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +2 light.
     Provides immunity to lightning.
     Provides resistance to acid, fire, poison gas, light, nexus.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Radius 2 light.
     
     When activated, it destroys all doors surrounding you.
     Takes 78 to 86 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
h) the Cloak 'Dinghare' [1,+32] <+3, +1>
     Dropped by an Ancient blue dragon at 2700 feet (level 54)
     
     +3 strength.
     +1 dexterity.
     +1 constitution.
     +3 stealth.
     Provides immunity to frost.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
i) a Leather Shield of Preservation [8,+25] {rNexus, rDis, hLife}
     Found lying on the floor at 2350 feet (level 47)
     
     Provides resistance to nexus, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Metal Cap of Telepathy [3,+7]
     Bought from a store
     
     Grants telepathy.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+7]
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+7] <+3>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@G1@P1 !d}
b) 3 Books of Magic Spells [Incantations and Illusions] {@m3@G3@P3 !d}
c) 6 Books of Magic Spells [Sorcery and Evocations] {@m4@G4@P4 !d}
d) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@G6@P6 !d!k!v}
     Cannot be harmed by fire.
     
e) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@G7@P7 !d!k!v}
     Cannot be harmed by fire.
     
f) 26 Grey Potions of Cure Critical Wounds {@q3}
g) 8 Misty Potions of Healing {@q4}
h) 2 Viscous Pink Potions of Restore Mana {@q9 !d}
i) 6 Bubbling Potions of Speed {@q5 !d!k!v}
j) 2 Scrolls titled "as plum" of Teleport Level {!*}
k) 4 Scrolls titled "mum ipicundo" of Mass Banishment
l) 13 Scrolls titled "co plum excio" of Recharging {@r9 !d!k!v}
m) 7 Iron Rods of Frost Bolts {@a1}
n) an Aluminium Wand of Teleport Other (5 charges) {@z7 !d!k!v}
o) 5 Tungsten Wands of Drain Life (9 charges) {@z1}
p) 3 Banyan Staves of Dispel Evil (12 charges) {@Z2 !d!k!v}
q) 3 Balsa Staves of Teleportation (17 charges) {@Z0 !*}
r) a Zweihander of Gondolin (3d6) (+13,+15) <+1> {@w2 rConf}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +1 light.
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +4 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 310 vs. demons, 310 vs. orcs, 310 vs.
     trolls, 310 vs. dragons, and 203.3 vs. others.
     
s) the Trident of Frogrim (3d10) (+12,+12) <+4> {@w3 KILLDEMON,KILLDRAGON}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +4 wisdom.
     Slays orcs, trolls, demons (powerfully), dragons (powerfully).
     Provides resistance to acid, dark.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 409.5 vs. orcs, 409.5 vs. trolls, 586 vs.
     demons, 586 vs. dragons, and 233 vs. others.
     




  [Character Quiver]

0) a Bolt (1d5) (+7,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 91.5.
     25% chance of breaking upon contact.
     
1) 7 Bolts (1d5) (+4,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 107.1.
     25% chance of breaking upon contact.
     
2) a Bolt (1d5) (+6,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 104.
     25% chance of breaking upon contact.
     
3) 3 Bolts of Slay Evil (1d5) (+8,+9)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 168.5 vs. evil creatures, and 112.3 vs.
     others.
     25% chance of breaking upon contact.
     
4) 8 Bolts of Venom (1d5) (+9,+12)
     Branded with poison.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 218.4 vs. creatures not resistant to poison,
     and 124.8 vs. others.
     25% chance of breaking upon contact.
     
5) 12 Seeker Bolts (4d5) (+3,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 135.9.
     25% chance of breaking upon contact.
     
6) 19 Seeker Bolts (4d5) (+6,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 133.1.
     25% chance of breaking upon contact.
     
7) 12 Seeker Bolts of Slay Demon (4d5) (+12,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 262.1 vs. demons, and 149.7 vs. others.
     25% chance of breaking upon contact.
     
8) 17 Mithril Bolts (3d5) (+3,+5)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 119.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 19 Green Potions of Cure Serious Wounds {@q2}
b) 6 Indigo Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 4 Scrolls titled "na ficus wizzy" of Teleportation {!*}
d) 3 Scrolls titled "mus tascer" of Banishment
e) 4 Scrolls titled "stio fido" of *Destruction* {!*}
f) a Platinum Wand of Annihilation (3 charges)
     Cannot be harmed by lightning.
     
g) a Cottonwood Staff of *Destruction* (3 charges)
h) the Amulet of Hirriacir <+4> {rSound,+DEX/TUN,sINT}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +4 dexterity.
     +4 tunneling.
     Provides resistance to sound.
     Sustains intelligence.
     
i) the Phial 'Angor' <+3> {@A5 rFear}
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22)
     
     +3 light.
     Provides protection from fear.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
j) Blue Dragon Scale Mail (Dwarven) (-2) [12,+34] <+2, +1>
     Dropped by a Druid at 2700 feet (level 54)
     
     +2 strength.
     +1 constitution.
     +2 infravision.
     Provides resistance to lightning.
     Prevents paralysis.  
     
k) Law Dragon Scale Mail of Craftsmanship (+0,+0) [36,+28] {rSound,rShards}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     Provides resistance to sound, shards.
     
l) the Studded Leather Armour of Marantur (-1) [12,+7]
{rLtng,rBlnd,rDrk,rSnd,REGE
     Dropped by N�r, the Dwarf at 1250 feet (level 25)
     
     Provides resistance to lightning, dark, sound.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
m) a Small Metal Shield of Preservation [5,+14] {rPois,rDis,hLife}
     Bought from a store
     
     Provides resistance to poison gas, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Small Metal Shield of Elvenkind [5,+10] <+2> {rNether}
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
o) a Small Metal Shield (Dwarven) (+2,+1) [5,+10] <+2>
     Dropped by a Vampire at 2450 feet (level 49)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) a Large Metal Shield of Elvenkind [12,+18] <+2> {rShards}
     Dropped by a Young multi-hued dragon at 2350 feet (level 47)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid.
     
q) an Iron Crown of Night and Day [0,+10] <+1> {rDark, rBlind}
     Found lying on the floor at 2350 feet (level 47)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
r) the Golden Crown of Landa [0,+11] <+4> {rLightning,rBlind,INT}
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 intelligence.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
s) a Set of Leather Gloves of Agility [1,+6] <+4>
     Bought from a store
     
     +4 dexterity.
     
t) the Dagger 'Eliondil' (2d4) (+10,+19) <+2, +1> {@w1 !d!k!v rFire,rDis,REGEN}
     Dropped by Lokkak, the Ogre Chieftain at 1800 feet (level 36)
     
     +2 strength.
     +1 dexterity.
     +1 constitution.
     Slays dragons (powerfully), orcs.
     Branded with cold, weak acid, poison.
     Provides resistance to fire, disenchantment.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 270.5 vs. creatures not resistant to cold,
     244 vs. creatures not resistant to acid, 270.5 vs. creatures not
     resistant to poison, 323.5 vs. dragons, 270.5 vs. orcs, and 217.5
     vs. others.
     
u) the Dagger 'Boromith' (2d4) (+8,+28) <+2> {@w3 DEM/UND}
     Dropped by Draebor, the Imp at 2050 feet (level 41)
     
     +2 dexterity.
     Slays dragons, undead (powerfully), demons (powerfully).
     Provides resistance to lightning, light.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it confuses all non-unique creatures within line
     of sight.
     Takes 131 to 160 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 308 vs. dragons, 361 vs. undead, 361 vs.
     demons, and 255 vs. others.
     
v) the Short Sword 'Celwe' (1d7) (+11,+20) [+4] <+3> {rShitTon}
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +3 intelligence.
     Slays dragons, orcs, animals, evil creatures, trolls, giants,
     undead (powerfully).
     Branded with lightning, fire, acid.
     Provides resistance to acid, lightning, frost, poison gas, light,
     dark, sound.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
     When activated, it detects invisible creatures nearby.
     Takes 78 to 86 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 251.5 vs. creatures not resistant to
     lightning, 251.5 vs. creatures not resistant to fire, 251.5 vs.
     creatures not resistant to acid, 251.5 vs. dragons, 251.5 vs.
     orcs, 230.5 vs. animals, 230.5 vs. evil creatures, 251.5 vs.
     trolls, 251.5 vs. giants, 294.5 vs. undead, and 209 vs. others.
     
w) a Blade of Chaos of Gondolin (6d5) (+11,+20) <+1> {rDark, rChaos}
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +1 light.
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark, chaos.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 446.2 vs. demons, 446.2 vs. orcs, 446.2 vs.
     trolls, 446.2 vs. dragons, and 265.1 vs. others.
     
x) the Broad Axe of Halmanwe (4d6) (+13,+13) <+3, +2>
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     +3 strength.
     +3 dexterity.
     +2 constitution.
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Prevents paralysis.  
     
     When activated, it restores your dexterity.
     Takes 116 to 129 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 323.5 vs. evil creatures, and 246 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        98      0'  Killed Farmer Maggot
      1415     50'  Reached level 2
      3505    100'  Reached level 3
      3773    150'  Killed Grip, Farmer Maggot's dog
      3773    150'  Reached level 4
      3832    150'  Killed Fang, Farmer Maggot's dog
      4190    150'  Reached level 5
      5329    150'  Reached level 6
      6552    250'  Reached level 7
      7988    250'  Reached level 8
      9941    450'  Reached level 9
     11290    450'  Reached level 10
     12010    500'  Reached level 11
     12159    500'  Killed Bullroarer the Hobbit
     14014    500'  Reached level 12
     15129    550'  Killed Wormtongue, Agent of Saruman
     16475    600'  Reached level 13
     17442    650'  Reached level 14
     18198    650'  Killed Brodda, the Easterling
     18983    650'  Reached level 15
     19974    900'  Killed Orfax, Son of Boldor
     20566    950'  Killed Grishnákh, the Hill Orc
     20669    950'  Reached level 16
     22450   1100'  Reached level 17
     23931   1100'  Reached level 18
     25951   1100'  Killed Boldor, King of the Yeeks
     25951   1100'  Reached level 19
     27070   1100'  Reached level 20
     27916   1100'  Killed Shagrat, the Orc Captain
     27918   1100'  Found the Phial 'Angor'
     29223   1100'  Reached level 21
     31158   1100'  Reached level 22
     33873   1100'  Killed Ufthak of Cirith Ungol
     33881   1100'  Reached level 23
     34106   1100'  Killed Sméagol
     35926   1100'  Found the Metal Cap of Forennir (LOST)
     36746   1100'  Reached level 24
     37873   1250'  Reached level 25
     38322   1250'  Killed Ibun, Son of Mîm
     38858   1250'  Killed Nár, the Dwarf
     38861   1250'  Found the Studded Leather Armour of Marantur
     40198   1250'  Killed Angamaitë of Umbar
     40200   1250'  Killed Sangahyando of Umbar
     41243   1250'  Killed Ulfast, Son of Ulfang
     42309   1300'  Reached level 26
     43851   1400'  Killed Bolg, Son of Azog
     45894   1500'  Killed Lugdush, the Uruk
     46222   1500'  Killed Uglúk, the Uruk
     48374   1550'  Reached level 27
     50144   1550'  Killed Beorn, the Shape-Changer
     51286   1550'  Killed Ulwarth, Son of Ulfang
     51610   1550'  Reached level 28
     58269   1800'  Reached level 29
     59210   1800'  Killed Lokkak, the Ogre Chieftain
     59211   1800'  Found the Dagger 'Eliondil'
     62779   2050'  Killed Rogrog the Black Troll
     62964   2050'  Found the Scythe of Andiri (LOST)
     63432   2050'  Reached level 30
     63651   2050'  Found the Dagger of Huinwen (LOST)
     65065   2050'  Found the Long Sword of Agnien (LOST)
     65149   2050'  Killed Draebor, the Imp
     65171   2050'  Found the Dagger 'Boromith'
     65909   2050'  Found the Hard Leather Armour of Elegroth (LOST)
     66753   2050'  Found the Shovel of Gonnareb (LOST)
     66754   2050'  Found the Golden Crown of Landa
     68440   2100'  Killed Gorbag, the Orc Captain
     69950   2100'  Reached level 31
     73755   2200'  Found the White Dragon Scale Mail 'Dancar' (LOST)
     76032   2250'  Reached level 32
     80346   2350'  Reached level 33
     86484   2350'  Found the Broad Axe of Halmanwe
     87472   2450'  Killed Tom the Stone Troll
     87472   2450'  Found the Star of Mindor
     89222   2450'  Killed Scatha the Worm
     89222   2450'  Reached level 34
     93729   2450'  Killed Uvatha the Horseman
     95046   2450'  Killed Lorgan, Chief of the Easterlings
     95055   2450'  Found the Short Sword of Nacil (LOST)
     96373   2450'  Reached level 35
    107951   2700'  Found the Long Sword 'Fauglion'
    108057   2700'  Found the Amulet of Hirriacir
    108060   2700'  Found the Trident of Frogrim
    108062   2700'  Found the Glaive 'Naturos'
    110957   2700'  Reached level 36
    113240   2700'  Found the Chain Mail 'Legnorien'
    115788   2700'  Found the Cloak 'Dinghare'
    117381   2700'  Found the Short Sword 'Celwe'
    117456   2700'  Killed Castamir the Usurper
    119514   3250'  Killed Harowen the Black Hand
    121049   3250'  Reached level 37


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 26.11.2016 22:07

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9038. on the Ladder (of 19090)
3810. on the Angband Ladder (of 6561)
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On 26.11.2016 22:07 Nivra wrote:
Mid-way through stat-gain. Need moar CON. Also, need a better source of rConf. But check out the amazeballz chest and cloak armors!

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