The Angband Ladder: Dormir I, Dwarf Warrior by Salamaander

  [Angband 4.2.1 Character Dump]

 Name   Dormir I     Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'9"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight     9st 7lb   INT:     10  -3  -2  +0      5
 Title  Swordsman    Turns used:          WIS:     10  +2  -2  +0     10
 HP     176/176      Game        247589   DEX:     18  -2  +2  +0     18
 SP     0/0          Standard     24151   CON:     10  +2  +2  +0     14
                     Resting        763

 Level                 13    Armor      [27,+31]    Saving Throw     41%
 Cur Exp             1130                           Stealth          Bad
 Max Exp             1130    Melee        1d7,+8    Disarm - phys.   48%
 Adv Exp             1320    To-hit        47,+4    Disarm - magic   34%
                             Blows      1.6/turn    Magic Devices     36
 Gold                8620                           Searching        27%
 Burden          145.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -22.6 lb    To-hit        37,+3    Speed         Normal
 Max Depth      300' (L6)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......?...... pFear:.............
 Elec:......+...... pBlnd:............+
 Fire:......+...... pConf:......?......
 Cold:......?...... pStun:......?......
 Pois:............. HLife:......?......
Light:......?...... Regen:.............
 Dark:......?......   ESP:......?......
Sound:......?...... S.Inv:......?......
Shard:......?...... FrAct:......?......
Nexus:......?...... Feath:..+..........
Nethr:......?...... S.Dig:....+........
Chaos:......?...... TrpIm:......?......
Disen:......?...... Bless:......?......

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:......?...... Infra:............+
Aggrv:............. Tunn.:............+
NoTel:......?...... Speed:.............
DrExp:............. Blows:.............
Stick:......?...... Shots:.............
Fragl:......?...... Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Short Sword of Slay Evil (1d7) (+1,+5)
     Found lying on the floor in a vault at 50 feet (level 1)
     
     Slays evil creatures.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 28.7 vs evil creatures and 21.4 vs. others.
     
b) a Short Bow (x2) (+0,+0)
     Bought from a store
     
c) a Ring of Feather Falling
     Bought from a store
     
     Feather Falling.  
     
d) a Ring of Protection [+10]
     Bought from a store
     
e) an Amulet of Slow Digestion
     Slows your metabolism.  
     
f) a Lantern (14925 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Hard Leather Armour (-1) [16,+5] {??}
     Dropped by an unknown monster at 200 feet (level 4)
     
     You do not know the full extent of this item's powers.
     Provides resistance to Lightning, Fire.
     Cannot be harmed by Fire.
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1)
     
i) a Wicker Shield [2,+5]
     Bought from a store
     
j) a Metal Cap [3,+4]
     Bought from a store
     
k) a Set of Leather Gloves [1,+3]
     Found lying on the floor of a special room at 50 feet (level 1)
     
l) a Pair of Iron Shod Boots [4,+2]
     Bought from a store
     
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 8 Rations of Food
b) 9 Flasks of oil
c) 10 Potions of Cure Serious Wounds
d) 5 Potions of Neutralize Poison
e) a Potion of Speed
f) 2 Potions of Heroism
g) 2 Potions of True Seeing
h) 17 Scrolls of Phase Door
i) 7 Scrolls of Light
j) 2 Scrolls of Word of Recall
k) a Rod of Treasure Location
l) a Rod of Light
m) 2 Wands of Magic Missile (14 charges)
n) a Wand of Lightning Bolts (4 charges)
o) 2 Wands of Stun Monster (12 charges)
p) 2 Wands of Wonder (18 charges)
     Cannot be harmed by Lightning.
     
q) 2 Staves of Detect Invisible (17 charges)
r) a Staff of Mapping (1 charge)
s) a Ring of Searching <+4>
     Bought from a store
     
     +4 searching skill.
     
t) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 6.4.
     




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     
1) 30 Bolts (1d5) (+0,+0)


  [Home Inventory]

a) 5 Rations of Food
b) 5 Pints of Fine Wine
c) 5 Flasks of oil
d) 14 Potions of Cure Light Wounds
e) 3 Potions of Neutralize Poison
f) 5 Potions of Boldness
g) 5 Potions of Slime Mold Juice
h) 6 Scrolls of Phase Door
i) an Amulet of Adornment
     Found lying on the floor at 100 feet (level 2)
     
j) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 11.4.
     
k) a Sling (x2) (+1,+3)
     Bought from a store
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       500     50'  Reached level 2
      2802     50'  Reached level 3
      4259    100'  Killed Fang, Farmer Maggot's Dog
      4259    100'  Reached level 4
      4855    100'  Reached level 5
      5289    100'  Reached level 6
      5947    100'  Reached level 7
      6278     50'  -- Note: I'm testing out this note feature.
      8975    350'  Reached level 8
      9036    350'  Reached level 9
      9968    350'  Reached level 10
     11616    300'  Reached level 11
     11952    300'  Killed Grip, Farmer Maggot's Dog
     13267    250'  Killed Wormtongue, Agent of Saruman
     13267    250'  Reached level 12
     16515    200'  Killed Sméagol
     18734    150'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 9.1.2021 23:00
Last updated on 23.10.2021 19:41

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17738. on the Ladder (of 19090)
6193. on the Angband Ladder (of 6561)

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On 9.1.2021 23:00 Salamaander wrote:
This is a work in progress.

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